3,610 skills found · Page 6 of 121
heygen-com / slideshowAuthor a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a rendered MP4.
heygen-com / hyperframes-registrySearch, install, and wire registry blocks and components into HyperFrames compositions. Use BEFORE hand-building any named visual — whenever a brief, a user, or a storyboard names a look, effect, treatment, or transition such as CRT scanlines, glitch, chromatic aberration, film grain, a shimmer swee…
heygen-com / hyperframes-keyframesUse when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes ke…
heygen-com / faceless-explainerTurn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles.
heygen-com / remotion-to-hyperframesPort an existing Remotion (React) composition''s source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only.
heygen-com / frost-sequence-camera-orbitAn orbiting camera follows an ice logo as it breaks apart, reforms into two text moments, and fades. HyperFrames block, 1920×1080, 22.5s, 216 variables.
heygen-com / hyperframes-animationAll animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU).
heygen-com / motion-doctrineGATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl.
heygen-com / cuboid-carouselA chain of bevelled cuboids rides a travelling wave as a content carousel. HyperFrames block, 1920×1080, 6.666666666666667s, 40 variables.
heygen-com / hyperframes-creativeNon-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions.
heygen-com / cut-the-curveThe technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase…
heygen-com / code-slice-heroA tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.
heygen-com / glass-shard-titleGlass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.
heygen-com / orbit-cardA single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.
heygen-com / wireframe-portal-titleA wireframe portal bursts open, the title comes through, then its letters swap into a second phrase. HyperFrames block, 1920×1080, 8s, 9 variables.
heygen-com / canopy-part-titleLeaves sweep through the frame and part to reveal the headline. HyperFrames block, 1920×1080, 12s, 11 variables.
heygen-com / seam-craftRender-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline.
coreyhaines31 / ab-testingWhen the user wants to plan, design, or implement an A/B test or experiment, or build a growth experimentation program. Also use when the user mentions "A/B test," "split test," "experiment," "test this change," "variant copy," "multivariate test," "hypothesis," "should I test this," "which version…
coreyhaines31 / asoWhen the user wants to audit or optimize an App Store or Google Play listing. Also use when the user mentions 'ASO audit,' 'app store optimization,' 'optimize my app listing,' 'improve app visibility,' 'app store ranking,' 'audit my listing,' 'why aren't people downloading my app,' 'improve my app c…
coreyhaines31 / referralsWhen the user wants to create, optimize, or analyze a referral program, affiliate program, or word-of-mouth strategy. Also use when the user mentions 'referral,' 'affiliate,' 'ambassador,' 'word of mouth,' 'viral loop,' 'refer a friend,' 'partner program,' 'referral incentive,' 'how to get referrals…
coreyhaines31 / paywallsWhen the user wants to create or optimize in-app paywalls, upgrade screens, upsell modals, or feature gates. Also use when the user mentions "paywall," "upgrade screen," "upgrade modal," "upsell," "feature gate," "convert free to paid," "freemium conversion," "trial expiration screen," "limit reache…
coreyhaines31 / pricingWhen the user wants help with pricing decisions, packaging, or monetization strategy. Also use when the user mentions 'pricing,' 'pricing tiers,' 'freemium,' 'free trial,' 'packaging,' 'price increase,' 'value metric,' 'Van Westendorp,' 'willingness to pay,' 'monetization,' 'how much should I charge…
CherryHQ / find-skillsHelps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities.
CherryHQ / gh-stackManage Cherry Studio stacked branches and pull requests with the GitHub gh-stack extension. Use for planning, creating, inspecting, rebasing, syncing, linking, or recovering a stack of dependent PRs.
CherryHQ / cherry-tool-guideCherry Studio first-party tool and bundled-shell routing for general agents. For straightforward local work in shell-capable sessions, run JS/TS with `bun <file>` and one-off JS tools with `bun x`; run Python with `uv run [--with <pkg>] python` and one-off Python CLIs with `uvx`; search with `rg`.
CherryHQ / issue-reporter只在用户明确要求提交 GitHub Issue、GitHub Bug Report 或 GitHub Feature Request 时使用。用户只说“提交问题”“提交反馈”“上报 bug”“这是个 bug”或描述功能建议但未点名 GitHub 时不得触发,必须改用 cherry-studio-feedback 并默认提交飞书。
CherryHQ / cherry-assistant-guide从当前安装包查询 Cherry Studio 产品信息并排查运行问题。当用户询问功能、路由、快捷键、Provider、语言、Agent、频道、定时任务、Code CLI、当前版本,或报告运行错误、连接失败、配置异常并需要诊断时触发。
ayghri / i-have-adhdShape output for a reader with ADHD: lead with the next action, number multi-step work, restate state across turns, suppress tangents, give specific time estimates, make wins visible. Invoke with /i-have-adhd; stays on until "stop adhd mode".
sickn33 / algorithmic-artAlgorithmic philosophies are computational aesthetic movements that are then expressed through code. Output .md files (philosophy), .html files (interactive viewer), and .js files (generative algorithms).
sickn33 / anti-slop-designAutonomous Principal Design Technologist. Cures vibe-coded software from AI frontend slop using curated token archetypes and 7-axis quality gating.