orbit-card
A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.
Install / Use
npx skills add heygen-com/hyperframes --skill orbit-cardInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Development & EngineeringSupported Platforms
Tags
Our assessment of orbit-card
orbit-card scores 90/100 on our quality scale, 145th of 1,630 Development & Engineering skills we index (top 9%).
Its SKILL.md is 3.5 KB long, split into 6 sections with 2 code examples: a solid amount of guidance for an agent.
With 52,778 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated today, so orbit-card is actively maintained.
- It is released under the Apache-2.0 license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
orbit-card compared with similar skills
All 4 of these similar skills score higher than orbit-card; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| orbit-card (this skill)by heygen-com | 90 | 52.8k | today | SKILL.md |
| ai-job-searchby MadsLorentzen | 100 | 43.9k | 3d ago | CLAUDE.md |
| claude-howtoby luongnv89 | 100 | 41.7k | 5d ago | CLAUDE.md |
| algorithmic-artby anthropics | 100 | 177.9k | 2d ago | SKILL.md |
| pptxby anthropics | 100 | 177.9k | 2d ago | SKILL.md |
Frequently asked questions
- How do I install orbit-card?
- Run
npx skills add heygen-com/hyperframes --skill orbit-card. The install tabs above show the steps for each supported agent. - Which AI agents does orbit-card work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is orbit-card safe to use?
- It is Apache-2.0-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is orbit-card still maintained?
- The repository was last updated today, so orbit-card is actively maintained.
Skill content
View source on GitHubname: orbit-card description: A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.
Orbit Card
One centred feature card with a circular cut-out framing a dot sphere. The card enters from the right (0.25–1.80 s), holds with a subtle bob and depth drift, orbits a full turn around the sphere's centre (smoothstep between 4.97 and 5.97 s), and exits left (7.35–8.55 s). The camera path and card F-curves are exported from the approved Blender rig at 30 fps and interpolated; the sphere keeps its own translation and a constant spin. Title, description, accent and the orbit angle are variables; 180° and 720° work without touching keys.
Composition id: orbit-card. Duration 10 s at 30 fps, 1920×1080.
Files
orbit-card.html(3 KB)assets/Archivo-LICENSE.txt(4 KB)assets/Three-LICENSE.txt(1 KB)assets/archivo-regular.ttf(108 KB)assets/archivo-semibold.ttf(109 KB)assets/gsap-3.14.2.min.js(128 KB)assets/GSAP-NOTICE.txt(1 KB)assets/orbit-motion.js(59 KB)assets/orbit-scene.js(8 KB)assets/three.core.min.js(554 KB)assets/three.module.min.js(468 KB)
Install
Install with npx hyperframes add orbit-card; by default the files above land under compositions/orbit-card/. Then mount the block from the host index.html:
<div
data-composition-id="orbit-card"
data-composition-src="compositions/orbit-card/orbit-card.html"
data-start="0"
data-duration="10"
data-track-index="1"
data-width="1920"
data-height="1080"
></div>
Render with custom values by targeting the composition file directly:
npx --yes hyperframes@0.8.12 render 'compositions/orbit-card/orbit-card.html' --variables '{"feature1Title":"Always in sync","feature1Desc":"Changes reach every screen the moment they happen."}'
Variables
Read at runtime via window.__hyperframes.getVariables(); declared on the composition root as data-composition-variables (single-quoted attribute, plain JSON).
| id | type | default | label / range |
| ------------------ | ------ | ------------------------------------------------------ | -------------------------------------- |
| feature1Title | string | "Always in sync" | Card title max 28 chars |
| feature1Desc | string | "Changes reach every screen the moment they happen." | Card description max 110 chars |
| feature1Accent | color | "#4cc9ff" | Card accent |
| cardOrbitDegrees | number | 360 | Card orbit degrees -36000–36000 step 1 |
Runtime contract
- One paused GSAP timeline registered as
window.__timelines["orbit-card"]. - Re-syncs on the
hf-seekCustomEvent; every frame is a closed-form function of time (seeded PRNG only, no rAF loops, no Date.now). - Renderer: GSAP.
- External runtime dependencies: none (served locally).
- Local fonts: assets/archivo-regular.ttf, assets/archivo-semibold.ttf.
Editing rules (from the source project)
- Keep
data-composition-variablesa single-quoted attribute with plain"JSON. Never save it through Studio's Design panel. - Do not put
<canvas>in static markup; create it at runtime. - Keep every visual state a function of t; seek-safety is what makes the block renderable.
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Languages
Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
