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orbit-card

A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.

Install / Use

npx skills add heygen-com/hyperframes --skill orbit-card

Installs into whichever agent you are using.

About this skill
📄

SKILL.md

Installable skill definition

Quality Score

92/100

Supported Platforms

Universal

Tags

Our assessment of orbit-card

orbit-card scores 92/100 on our quality scale, 802nd of 4,648 Development & Engineering skills we index (top 18%).

Its SKILL.md is 3.5 KB long, split into 6 sections with 2 code examples: a solid amount of guidance for an agent.

With 76,633 GitHub stars, it is one of the more widely adopted skills in the catalogue.

Substance
26/30
Structure
16/20
Description
15/15
Adoption
20/20
Freshness
15/15

Maintenance, license and trust

  • The repository was last updated 7 days ago, so orbit-card is actively maintained.
  • Our last check on 2026-10-27 found the source still online.
  • It is released under the Apache-2.0 license, a permissive license that allows use, modification and commercial use with attribution.
  • Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.

Safety scan

No issues found

Our scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful.

AI review by kimi-k2.7-code on 2026-09-25. Automated pattern scan on 2026-09-25. It catches known dangerous patterns, not every risk — read a skill before letting an agent act on it.

orbit-card compared with similar skills

All 4 of these similar skills score higher than orbit-card; compare them before choosing.

SkillScoreStarsUpdatedFormat
orbit-card (this skill)by heygen-com9276.6k7d agoSKILL.md
taste-skillby Leonxlnx100112.0k1d agoCLAUDE.md
ai-job-searchby ai-job-search-dev10070.5ktodayCLAUDE.md
claude-howtoby luongnv8910046.7k5d agoCLAUDE.md
lobehubby lobehub10084.4ktodayMCP Server

Frequently asked questions

How do I install orbit-card?
Run npx skills add heygen-com/hyperframes --skill orbit-card. The install tabs above show the steps for each supported agent.
Which AI agents does orbit-card work with?
It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
Is orbit-card safe to use?
Our scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful. It is Apache-2.0-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
Is orbit-card still maintained?
The repository was last updated 7 days ago, so orbit-card is actively maintained.

name: orbit-card description: A single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.

Orbit Card

One centred feature card with a circular cut-out framing a dot sphere. The card enters from the right (0.25–1.80 s), holds with a subtle bob and depth drift, orbits a full turn around the sphere's centre (smoothstep between 4.97 and 5.97 s), and exits left (7.35–8.55 s). The camera path and card F-curves are exported from the approved Blender rig at 30 fps and interpolated; the sphere keeps its own translation and a constant spin. Title, description, accent and the orbit angle are variables; 180° and 720° work without touching keys.

Composition id: orbit-card. Duration 10 s at 30 fps, 1920×1080.

Files

  • orbit-card.html (3 KB)
  • assets/Archivo-LICENSE.txt (4 KB)
  • assets/Three-LICENSE.txt (1 KB)
  • assets/archivo-regular.ttf (108 KB)
  • assets/archivo-semibold.ttf (109 KB)
  • assets/gsap-3.14.2.min.js (128 KB)
  • assets/GSAP-NOTICE.txt (1 KB)
  • assets/orbit-motion.js (59 KB)
  • assets/orbit-scene.js (8 KB)
  • assets/three.core.min.js (554 KB)
  • assets/three.module.min.js (468 KB)

Install

Install with npx hyperframes add orbit-card; by default the files above land under compositions/orbit-card/. Then mount the block from the host index.html:

<div
  data-composition-id="orbit-card"
  data-composition-src="compositions/orbit-card/orbit-card.html"
  data-start="0"
  data-duration="10"
  data-track-index="1"
  data-width="1920"
  data-height="1080"
></div>

Render with custom values by targeting the composition file directly:

npx --yes hyperframes@0.8.12 render 'compositions/orbit-card/orbit-card.html' --variables '{"feature1Title":"Always in sync","feature1Desc":"Changes reach every screen the moment they happen."}'

Variables

Read at runtime via window.__hyperframes.getVariables(); declared on the composition root as data-composition-variables (single-quoted attribute, plain JSON).

| id | type | default | label / range | | ------------------ | ------ | ------------------------------------------------------ | -------------------------------------- | | feature1Title | string | "Always in sync" | Card title max 28 chars | | feature1Desc | string | "Changes reach every screen the moment they happen." | Card description max 110 chars | | feature1Accent | color | "#4cc9ff" | Card accent | | cardOrbitDegrees | number | 360 | Card orbit degrees -36000–36000 step 1 |

Runtime contract

  • One paused GSAP timeline registered as window.__timelines["orbit-card"].
  • Re-syncs on the hf-seek CustomEvent; every frame is a closed-form function of time (seeded PRNG only, no rAF loops, no Date.now).
  • Renderer: GSAP.
  • External runtime dependencies: none (served locally).
  • Local fonts: assets/archivo-regular.ttf, assets/archivo-semibold.ttf.

Editing rules (from the source project)

  1. Keep data-composition-variables a single-quoted attribute with plain " JSON. Never save it through Studio's Design panel.
  2. Do not put <canvas> in static markup; create it at runtime.
  3. Keep every visual state a function of t; seek-safety is what makes the block renderable.

Related Skills

View on GitHub
GitHub Stars76.6k
CategoryDevelopment
Updated7d ago
Forks7.0k

Languages

TypeScript

Trust signals

100/100

From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.

No cautions