code-slice-hero
A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.
Install / Use
npx skills add heygen-com/hyperframes --skill code-slice-heroInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Development & EngineeringSupported Platforms
Tags
Our assessment of code-slice-hero
code-slice-hero scores 92/100 on our quality scale, 800th of 4,648 Development & Engineering skills we index (top 18%).
Its SKILL.md is 4.6 KB long, split into 6 sections with 2 code examples: a solid amount of guidance for an agent.
With 76,633 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 7 days ago, so code-slice-hero is actively maintained.
- Our last check on 2026-10-27 found the source still online.
- It is released under the Apache-2.0 license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
Safety scan
No issues foundOur scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful.
AI review by kimi-k2.7-code on 2026-09-25. Automated pattern scan on 2026-09-25. It catches known dangerous patterns, not every risk — read a skill before letting an agent act on it.
code-slice-hero compared with similar skills
All 4 of these similar skills score higher than code-slice-hero; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| code-slice-hero (this skill)by heygen-com | 92 | 76.6k | 7d ago | SKILL.md |
| taste-skillby Leonxlnx | 100 | 112.0k | 1d ago | CLAUDE.md |
| ai-job-searchby ai-job-search-dev | 100 | 70.5k | today | CLAUDE.md |
| claude-howtoby luongnv89 | 100 | 46.7k | 5d ago | CLAUDE.md |
| lobehubby lobehub | 100 | 84.4k | today | MCP Server |
Frequently asked questions
- How do I install code-slice-hero?
- Run
npx skills add heygen-com/hyperframes --skill code-slice-hero. The install tabs above show the steps for each supported agent. - Which AI agents does code-slice-hero work with?
- It is written for Cursor, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is code-slice-hero safe to use?
- Our scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. An AI review of the same text found nothing harmful. It is Apache-2.0-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is code-slice-hero still maintained?
- The repository was last updated 7 days ago, so code-slice-hero is actively maintained.
Skill content
View source on GitHubname: code-slice-hero description: A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.
Code Slice Hero
A full square-tile surface carries one seamless headline. An imaginary cursor crosses the surface; nearby tiles respond to its Gaussian depth field with lift and tilt, and only the cells intersecting either headline silhouette turn over to reveal the rear headline. The whole grid is one instanced WebGL 2 draw with a shared front/rear texture pair, plus a batched projected-shadow pass. Copy, text size and square cell size are independent, so tiles never stretch. Sweep direction, easing strength, cursor radius, falloff, depth, bounce and shadow are all variables.
Composition id: code-slice-hero. Duration 8 s at 30 fps, 1920×1080.
Files
code-slice-hero.html(24 KB)assets/Geist-Bold.ttf(65 KB)assets/Geist-OFL.txt(4 KB)assets/gsap-3.14.2.min.js(128 KB)assets/GSAP-NOTICE.txt(1 KB)shadows.js(10 KB)surface.js(8 KB)
Install
Install with npx hyperframes add code-slice-hero; by default the files above land under compositions/code-slice-hero/. Then mount the block from the host index.html:
<div
data-composition-id="code-slice-hero"
data-composition-src="compositions/code-slice-hero/code-slice-hero.html"
data-start="0"
data-duration="8"
data-track-index="1"
data-width="1920"
data-height="1080"
></div>
Render with custom values by targeting the composition file directly:
npx --yes hyperframes@0.8.12 render 'compositions/code-slice-hero/code-slice-hero.html' --variables '{"headline":"MAKE IT","reverseHeadline":"MATTER."}'
Variables
Read at runtime via window.__hyperframes.getVariables(); declared on the composition root as data-composition-variables (single-quoted attribute, plain JSON).
| id | type | default | label / range |
| ------------------- | ------ | ----------------- | ------------------------------------------------- | -------------- |
| headline | string | "MAKE IT" | Copy · Front headline max 32 chars |
| reverseHeadline | string | "MATTER." | Copy · Rear headline max 32 chars |
| direction | enum | "left-to-right" | Motion · Sweep direction (left-to-right | right-to-left) |
| sweepDuration | number | 4.2 | Motion · Sweep duration 2.6–4.5 step 0.05 |
| sweepEaseStrength | number | 3 | Motion · Sweep easing strength 0–3 step 0.05 |
| flipDuration | number | 0.75 | Motion · Each tile flip 0.65–1.65 step 0.05 |
| cursorRadius | number | 210 | Cursor · Influence radius 160–480 step 10 |
| cursorFalloff | number | 1.4 | Cursor · Influence falloff 0.4–3.5 step 0.05 |
| cursorDepth | number | 80 | Cursor · Depth (+ toward camera) -320–320 step 10 |
| tiltStrength | number | 55 | Cursor · Pull / tilt strength 0–55 step 1 |
| noiseStrength | number | 2 | Motion · Organic variation 0–2 step 0.05 |
| flipBounce | number | 0.15 | Motion · Elastic flip bounce 0–0.8 step 0.05 |
| cellSize | number | 112 | Slices · Square cell size 24–120 step 4 |
| formationScale | number | 1 | Slices · Local formation scale 0.94–1 step 0.001 |
| fontSize | number | 310 | Type · Maximum size 160–480 step 5 |
| behindColor | color | "#212121" | Surface · Behind-tile background |
| shadowStrength | number | 0.19 | Surface · Cast shadow strength 0–0.65 step 0.01 |
| shadowSoftness | number | 4 | Surface · Cast shadow softness 0.5–4 step 0.1 |
Runtime contract
- One paused GSAP timeline registered as
window.__timelines["code-slice-hero"]. - Re-syncs on the
hf-seekCustomEvent; every frame is a closed-form function of time (seeded PRNG only, no rAF loops, no Date.now). - Renderer: GSAP, Canvas 2D, Seeded PRNG.
- External runtime dependencies: none (served locally).
- Local fonts: assets/Geist-Bold.ttf.
Editing rules (from the source project)
- Keep
data-composition-variablesa single-quoted attribute with plain"JSON. Never save it through Studio's Design panel. - Do not put
<canvas>in static markup; create it at runtime. - Keep every visual state a function of t; seek-safety is what makes the block renderable.
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Languages
Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
