774 skills found Β· Page 8 of 26
tech-leads-club / subagent-creatorGuide for creating AI subagents with isolated context for complex multi-step workflows
deanpeters / eol-messageWrite a right-sized EOL announcement β brief notice through full phased comms β with rationale, customer impact, and next steps
deanpeters / agent-orchestration-advisorDesign multi-agent AI workflows with clear boundaries, handoffs, and monitoring
deanpeters / user-story-mappingCreate a user story map that lays out activities, steps, tasks, and release slices
deanpeters / eol-processRun a product sunset end to end β decide, align, plan, prepare, announce, close
deanpeters / eol-checklistBuild a phase-gated EOL checklist sized to the sunset, with a named owner on every item
deanpeters / eol-internal-enablementBuild the support FAQ, sales talking points, and objection handling teams need before an EOL announcement
deanpeters / positioning-statementCreate a Geoffrey Moore-style positioning statement
deanpeters / battle-card-builderResearch and draft a competitive battle card from public evidence β every claim labeled and sourced
internet-court / pythComplete guide for Pyth Network - decentralized oracle providing real-time price feeds for DeFi. Covers price feed integration, confidence intervals, EMA prices, on-chain CPI, off-chain fetching, and streaming updates for Solana applications.
internet-court / 0g-compute0G Compute Network guide for decentralized AI inference, fine-tuning, and GPU services. Covers chatbots, image generation, speech-to-text, SDK integration (0g-serving-broker), processResponse API, broker.inference methods, CLI commands (0g-compute-cli), and account management.
internet-court / glamSolana vault management via GLAM Protocol. Triggers: glam, glam-cli, glam-sdk, vault create/manage, tokenized vault, share class, DeFi vault, treasury, asset management, access control, delegate permissions, Jupiter swap, Kamino lending/borrow/vaults/farms, staking (Marinade/native/SPL/Sanctum/LST),β¦
internet-court / debridgeComplete deBridge Protocol SDK for building cross-chain bridges, message passing, and token transfers on Solana
internet-court / kleros-curateInteract with Kleros Curate registries across Ethereum Mainnet, Gnosis Chain, and Sepolia
SnailSploit / offensive-anti-forensicsAnti-forensics and evidence destruction techniques for red team operators conducting authorized engagements. Covers log clearing on Windows (wevtutil, Clear-EventLog, ETW provider patching) and Linux (journal truncation, utmp/wtmp binary editing, syslog manipulation), timestamp manipulation via Timeβ¦
SnailSploit / offensive-network-attacksDense description covering ARP spoofing, LLMNR/NBT-NS/mDNS poisoning, DNS poisoning, MITM attacks, VLAN hopping, DHCP attacks, 802.1X/NAC bypass, IPv6 attacks. Tools: Bettercap, Responder, mitm6, Ettercap, Wireshark. MITRE T1557, T1040
SnailSploit / offensive-lateral-movementComprehensive lateral movement tradecraft for authorized red team engagements covering credential-based movement (pass-the-hash, pass-the-ticket, overpass-the-hash), NTLM relay attacks (ntlmrelayx with PetitPotam, DFSCoerce, PrinterBug coercion), remote execution protocols (WMI, WinRM, DCOM, PsExecβ¦
SnailSploit / offensive-persistenceComprehensive persistence tradecraft for authorized red team engagements covering Windows and Linux mechanisms. Windows techniques include registry Run/RunOnce keys, scheduled tasks, WMI event subscriptions, DLL search order hijacking, COM object hijacking, Startup folder drops, service creation, Seβ¦
SnailSploit / offensive-phishingPhishing campaign execution methodology for authorized red team engagements. Covers end-to-end campaign lifecycle: infrastructure provisioning (GoPhish, SMTP relay configuration, domain acquisition and aging, SPF/DKIM/DMARC alignment), payload delivery vectors (Office macro weaponization, HTA droppeβ¦
SnailSploit / offensive-social-engineeringSocial engineering attack techniques beyond email phishing for authorized red team and physical penetration testing engagements.
SnailSploit / offensive-fast-checkingSpeed-optimized offensive checklist for rapid assessment: quick-win vulnerability patterns, fast recon shortcuts, automated scanner configurations, and triage shortcuts. Use for time-boxed assessments, CTF-speed engagements, or initial rapid surface mapping.
irinabuht12-oss / content-repurposerTransform one long-form piece into multiple platform-specific content derivatives including LinkedIn posts, tweet threads, email snippets, ad hooks, and video scripts while maintaining voice consistency
irinabuht12-oss / landing-page-audit-39CRO analysis for landing pages evaluating headline clarity, CTA placement, trust signals, mobile friction, and conversion killers
irinabuht12-oss / utm-tracking-generatorGenerate consistent UTM parameters, GA4 event naming, and conversion tracking specs following taxonomy best practices
gamedev-skills / save-systemsDesign save/load for game state β choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral
gamedev-skills / routerRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LΓVE, pygame, Roblox) and the task, then reads the chosen skill before acting.
ThinkInAIXYZ / deepchat-sddUse before substantial DeepChat code, configuration, documentation, test, build, feature, issue, refactor, or architecture changes that need a durable RFC and an explicit execution path.
MengTo / globe-particlesCreate a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc
MengTo / framed-grid-layoutCreate minimal framed grid layouts with thin visible boundary lines, L-shaped corner brackets, subtle diagonal line texture, and strict section alignment
MengTo / scroll-scrubbed-visual-sequenceBuild reversible scroll-controlled visual transformations with a pinned or sticky stage, normalized progress, and video, image-sequence, canvas, SVG, or DOM renderers.