12 skills found
IvanMurzak / Unity-MCPAI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
dunward / unity-mcp-templateSimple template project for controlling Unity via MCP
nowsprinting / mcp-extension-unityIntelliJ MCP Server extension plugin for Unity Editor
AuroraKON6 / frontendBoss auto-apply tool - Playwright + Spring Boot + AI/OCR
haoyiyin / applescript-skillAgent skill for macOS automation via AppleScript — control browsers, files, mail, messages, media, and system settings. Compatible with any AI agent.
AuroraKON6 / backendBoss auto-apply tool - Playwright + Spring Boot + AI/OCR
dyCuong03 / unity-agent-teamUnity Agent Team is a multi-agent AI framework for Unity DOTS (ECS, Jobs, Burst). It simulates a real dev team (Architect, Unity Dev, Data Tool, QA) to design, build, debug, and optimize systems using a structured workflow.
supportvectors / end-scripts-with-visibleEnd every python script with a dashed line like below. ---------------------------------------------------------------------------------------------------
chetandb / PlaywrightAutomationProject"test:headed": "playwright test --headed", "test:debug": "playwright test --debug", "bdd": "npx cucumber-js --config serenity.cucumber.js", "mcp-server": "npx playwright mcp-server" }, "name": "playwright-automation-project", "version": "1.0.0",
CoplayDev / unity-mcpUnity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Common-ka / ai-agent-unity-rules🎮 Production-ready AI rules for Unity 6.2+. Single Source of Truth for Cursor (.cursor) and Google Antigravity (.agent) with auto-sync workflow.
AnkleBreaker-Studio / unity-mcp-serverUnity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more.