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unity-mcp

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

Install / Use

claude mcp add CoplayDev -- npx -y github:CoplayDev/unity-mcp

If the server publishes to npm under a different name, use that package instead — check the repo README.

About this skill
🔌

MCP Server

Model Context Protocol server

Quality Score

90/100

Category

Automation

Supported Platforms

Claude Code
Claude Desktop
Cursor
GitHub Copilot
Gemini CLI
<p align="center"> <picture> <source media="(prefers-color-scheme: dark)" srcset="docs/images/logo-header-dark.png"> <img alt="MCP for Unity" src="docs/images/logo-header-light.png" width="400"> </picture> </p> <div align="center">

English <img src="docs/images/connector.svg" alt="↔" height="14"> 简体中文    |    Discord <img src="docs/images/connector.svg" alt="↔" height="14"> Wiki

Proudly sponsored and maintained by Aura — the AI assistant for Unreal & Unity.

And don't miss Godot AI, the new open source project from the makers of MCP for Unity.
</div> <p align="center"><b>Create your Unity apps with LLMs.</b> MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via <a href="https://modelcontextprotocol.io/introduction">Model Context Protocol</a>. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.</p> <p align="center"> <img alt="MCP for Unity building a scene" src="docs/images/building_scene.gif"> </p>
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Full history: Release Notes.

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What it does

Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 47 focused MCP tool entrypoints, any client, free & MIT.

Browse the full tool catalog →


Quickstart

Requirements: Unity 2021.3 LTS → 6.x · Python 3.10+ (via uv). Works with any MCP client — Claude Desktop & Code, Cursor, VS Code, Windsurf, Cline, Gemini CLI, and more.

  1. Install — Unity → Package Manager → Add from git URL: https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main  (pin #v10.0.0 for this release, or openupm add com.coplaydev.unity-mcp)
  2. ConfigureWindow → MCP for Unity → Configure All Detected Clients.
  3. Prompt"Create a cube at the origin and add a Rigidbody." The cube appears in seconds.

Community

  • Discord — chat with maintainers and other contributors
  • Issues — bugs and feature requests
  • Discussions — design ideas and broader questions
  • Security: see SECURITY.md for private reporting

Contributing

See CONTRIBUTING.md. Branch off beta, not main. The full dev setup, testing, and release process live in the Contributing docs.

Advanced

Star History

Star History Chart

Citation

If MCP for Unity helped your research, please cite it.

@inproceedings{wu2025mcpunity,
  author    = {Wu, Shutong and Barnett, Justin P.},
  title     = {{MCP-Unity}: {Protocol-Driven} Framework for Interactive {3D} Authoring},
  year      = {2025},
  isbn      = {9798400721366},
  publisher = {Association for Computing Machinery},
  address   = {New York, NY, USA},
  url       = {https://doi.org/10.1145/3757376.3771417},
  doi       = {10.1145/3757376.3771417},
  series    = {SA Technical Communications '25}
}

Unity AI Tools by Aura

Aura offers 2 AI tools for Unity:

  • MCP for Unity is available freely under the MIT license.
  • Aura for Unity is a premium Unity/Unreal AI assistant built for game devs.

Disclaimer

This project is a free and open-source tool for the Unity Editor, and is not affiliated with Unity Technologies.


License: MIT — see LICENSE.

Related Skills

View on GitHub
GitHub Stars14.4k
CategoryAutomation
Updated1d ago
Forks1.5k

Languages

C#

Security Score

100/100

Audited on Sep 20, 2026

No findings