golang-code-style
Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt
Install / Use
npx skills add samber/cc-skills-golang --skill golang-code-styleInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Content & MediaSupported Platforms
Our assessment of golang-code-style
golang-code-style scores 93/100 on our quality scale, 206th of 1,160 Content & Media skills we index (top 18%).
Its SKILL.md is 9.6 KB long, well organised into 20 sections with 12 code examples: a thorough specification that gives an agent plenty to work with.
With 3,324 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 25 days ago, so golang-code-style is actively maintained.
- It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
Safety scan
No issues foundOur scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands.
Automated pattern scan on 2026-10-02. It catches known dangerous patterns, not every risk — read a skill before letting an agent act on it.
golang-code-style compared with similar skills
All 4 of these similar skills score higher than golang-code-style; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| golang-code-style (this skill)by samber | 93 | 3.3k | 25d ago | SKILL.md |
| siyuanby siyuan-note | 100 | 46.6k | today | MCP Server |
| algorithmic-artby anthropics | 100 | 177.9k | 9d ago | SKILL.md |
| pptxby anthropics | 100 | 177.9k | 9d ago | SKILL.md |
| designby nextlevelbuilder | 100 | 130.2k | 11d ago | SKILL.md |
Frequently asked questions
- How do I install golang-code-style?
- Run
npx skills add samber/cc-skills-golang --skill golang-code-style. The install tabs above show the steps for each supported agent. - Which AI agents does golang-code-style work with?
- It is written for Claude Code and OpenAI Codex, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is golang-code-style safe to use?
- Our scan of the whole file found no instruction hijacking, hidden characters, credential access, data exfiltration or destructive commands. It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is golang-code-style still maintained?
- The repository was last updated 25 days ago, so golang-code-style is actively maintained.
Skill content
View source on GitHubname: golang-code-style
description: "Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See samber/cc-skills-golang@golang-naming skill), linter configuration (→ See samber/cc-skills-golang@golang-lint skill), or doc comments (→ See samber/cc-skills-golang@golang-documentation skill)."
user-invocable: true
license: MIT
compatibility: Designed for Claude Code, Codex or similar harness, and for projects using Golang.
metadata:
author: samber
version: "1.3.0"
openclaw:
emoji: "🎨"
homepage: https://github.com/samber/cc-skills-golang
requires:
bins:
- go
install: []
allowed-tools: Read Edit Write Glob Grep Bash(go:) Bash(golangci-lint:) Bash(git:*) Agent
paths:
- "**/*.go"
Orchestration mode: Fan out the sub-agents described in the "Parallelizing Code Style Reviews" section, each covering an independent style concern, when reviewing code style across a large codebase, and merge their findings. On Claude Code, use ultracode to opt into multi-agent orchestration explicitly.
Community default. A company skill that explicitly supersedes
samber/cc-skills-golang@golang-code-styleskill takes precedence.
Go Code Style
Style rules that require human judgment — linters handle formatting, this skill handles clarity. For naming see samber/cc-skills-golang@golang-naming skill; for design patterns see samber/cc-skills-golang@golang-design-patterns skill; for struct/interface design see samber/cc-skills-golang@golang-structs-interfaces skill.
"Clear is better than clever." — Go Proverbs
When ignoring a rule, add a comment to the code.
Line Length & Breaking
No rigid line limit, but lines beyond ~120 characters MUST be broken. Break at semantic boundaries, not arbitrary column counts. Function calls with 4+ arguments MUST use one argument per line — even when the prompt asks for single-line code:
// Good — each argument on its own line, closing paren separate
mux.HandleFunc("/api/users", func(w http.ResponseWriter, r *http.Request) {
handleUsers(
w,
r,
serviceName,
cfg,
logger,
authMiddleware,
)
})
When a function signature is too long, the real fix is often fewer parameters (use an options struct) rather than better line wrapping. For multi-line signatures, put each parameter on its own line.
Variable Declarations
SHOULD use := for non-zero values, var for zero-value initialization. The form signals intent: var means "this starts at zero."
var count int // zero value, set later
name := "default" // non-zero, := is appropriate
var buf bytes.Buffer // zero value is ready to use
Slice & Map Initialization
Slices and maps MUST be initialized explicitly, never nil. Nil maps panic on write; nil slices serialize to null in JSON (vs [] for empty slices), surprising API consumers.
users := []User{} // always initialized
m := map[string]int{} // always initialized
users := make([]User, 0, len(ids)) // preallocate when capacity is known
m := make(map[string]int, len(items)) // preallocate when size is known
Do not preallocate speculatively — make([]T, 0, 1000) wastes memory when the common case is 10 items.
Composite Literals
Composite literals MUST use field names — positional fields break when the type adds or reorders fields:
srv := &http.Server{
Addr: ":8080",
ReadTimeout: 5 * time.Second,
WriteTimeout: 10 * time.Second,
}
Control Flow
Reduce Nesting
Errors and edge cases MUST be handled first (early return). Keep the happy path at minimal indentation:
func process(data []byte) (*Result, error) {
if len(data) == 0 {
return nil, errors.New("empty data")
}
parsed, err := parse(data)
if err != nil {
return nil, fmt.Errorf("parsing: %w", err)
}
return transform(parsed), nil
}
Eliminate Unnecessary else
When the if body ends with return/break/continue, the else MUST be dropped. Use default-then-override for simple assignments — assign a default, then override with independent conditions or a switch:
// Good — default-then-override with switch (cleanest for mutually exclusive overrides)
level := slog.LevelInfo
switch {
case debug:
level = slog.LevelDebug
case verbose:
level = slog.LevelWarn
}
// Bad — else-if chain hides that there's a default
if debug {
level = slog.LevelDebug
} else if verbose {
level = slog.LevelWarn
} else {
level = slog.LevelInfo
}
Complex Conditions & Init Scope
When an if condition has 3+ operands, MUST extract into named booleans — a wall of || is unreadable and hides business logic. Keep expensive checks inline for short-circuit benefit. Details
// Good — named booleans make intent clear
isAdmin := user.Role == RoleAdmin
isOwner := resource.OwnerID == user.ID
isPublicVerified := resource.IsPublic && user.IsVerified
if isAdmin || isOwner || isPublicVerified || permissions.Contains(PermOverride) {
allow()
}
Scope variables to if blocks when only needed for the check:
if err := validate(input); err != nil {
return err
}
Switch Over If-Else Chains
When comparing the same variable multiple times, prefer switch:
switch status {
case StatusActive:
activate()
case StatusInactive:
deactivate()
default:
panic(fmt.Sprintf("unexpected status: %d", status))
}
Function Design
- Functions SHOULD be short and focused — one function, one job.
- Functions SHOULD have ≤4 parameters. Beyond that, use an options struct (see
samber/cc-skills-golang@golang-design-patternsskill). - Parameter order:
context.Contextfirst, then inputs, then output destinations. - Naked returns help in very short functions (1-3 lines) where return values are obvious, but become confusing when readers must scroll to find what's returned — name returns explicitly in longer functions.
func FetchUser(ctx context.Context, id string) (*User, error)
func SendEmail(ctx context.Context, msg EmailMessage) error // grouped into struct
Prefer range for Iteration
SHOULD use range over index-based loops. Use range n (Go 1.22+) for simple counting.
for _, user := range users {
process(user)
}
Value vs Pointer Arguments
Pass small types (string, int, bool, time.Time) by value. Use pointers when mutating, for large structs (~128+ bytes), or when nil is meaningful. Details
Code Organization Within Files
- Group related declarations: type, constructor, methods together
- Order: package doc, imports, constants, types, constructors, methods, helpers
- One primary type per file when it has significant methods
- Blank imports (
_ "pkg") register side effects (init functions). Restricting them tomainand test packages makes side effects visible at the application root, not hidden in library code - Dot imports pollute the namespace and make it impossible to tell where a name comes from — never use in library code
- Unexport aggressively — you can always export later; unexporting is a breaking change. → See
samber/cc-skills-golang@golang-goplsskill to unexport safely — its rename updates every call site atomically and refuses the change when lowercasing a method would break interface satisfaction, a breakage grep/sed silently ships.
String Handling
Use strconv for simple conversions (faster), fmt.Sprintf for complex formatting. Use %q in error messages to make string boundaries visible. Use strings.Builder for loops, + for simple concatenation.
Type Conversions
Prefer explicit, narrow conversions. Use generics over any when a concrete type will do:
func Contains[T comparable](slice []T, target T) bool // not []any
Philosophy
- "A little copying is better than a little dependency"
- Use
slicesandmapsstandard packages; for filter/group-by/chunk, usegithub.com/samber/lo - "Reflection is never clear" — avoid
reflectunless necessary - Don't abstract prematurely — extract when the pattern is stable
- Minimize public surface — every exported name is a commitment
Parallelizing Code Style Reviews
When reviewing code style across a large codebase, use up to 5 parallel sub-agents, each targeting an independent style concern (e.g. control flow, function design, variable declarations, string handling, code organization).
Enforce with Linters
Many rules are enforced automatically: gofmt, gofumpt, goimports, gocritic, revive, wsl_v5. → See the samber/cc-skills-golang@golang-lint skill.
Cross-References
- → See the
samber/cc-skills-golang@golang-namingskill for identifier naming conventions - → See the
samber/cc-skills-golang@golang-structs-interfacesskill for pointer vs value receivers, interface design - → See the
samber/cc-skills-golang@golang-design-patternsskill for functional options, builders, constructors - → See the
samber/cc-skills-golang@golang-lintskill for automated formatting enforcement - → See
samber/cc-skills-golang@golang-continuous-integrationskill for automated AI-driven code review in CI using these guidelines - → See
samber/cc-skills-golang@golang-refactoringskill for mechanically applying guard-clause conversion, function extraction, and options-struct migration safely across many call sites once a review surfaces violations at scale
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Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
