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Dart

C++20 physics engine for robotics and animation with collision, constraints, and Python bindings

Install / Use

/learn @dartsim/Dart

README

DART

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DART (Dynamic Animation and Robotics Toolkit) is an open-source library that provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. Renowned for its accuracy and stability, DART utilizes generalized coordinates to represent articulated rigid body systems and employs Featherstone's Articulated Body Algorithm to compute motion dynamics.

<p align="center"> <img src="docs/assets/unitree_g1_demo.gif" width="720" alt="Unitree G1 humanoid demo" /> </p>

Why DART?

  • Accuracy & Stability — Featherstone's Articulated Body Algorithm with proven numerical stability
  • Unified Format Support — Load URDF, SDF, MJCF, and SKEL models through a single API
  • Full-featured Collision — Multiple collision detection backends (FCL, Bullet, ODE)
  • Constraint Dynamics — Joint limits, contacts, and closed-loop constraints solved together
  • Cross-platform — Linux, macOS, Windows with Python bindings included
  • Battle-tested — Powers Gazebo, research labs, and production systems worldwide

Quick Start

Python

import dartpy as dart

world = dart.World()

# Load a robot from URDF
urdf = dart.io.UrdfParser()
robot = urdf.parseSkeleton("dart://sample/urdf/KR5/KR5 sixx R650.urdf")
world.addSkeleton(robot)

# Simulate 100 steps
for _ in range(100):
    world.step()
    print(f"Positions: {robot.getPositions()}")

C++

#include <dart/dart.hpp>

int main() {
  auto world = dart::simulation::World::create();

  // Load a robot from URDF
  auto robot = dart::io::urdf::readSkeleton("path/to/robot.urdf");
  world->addSkeleton(robot);

  // Simulate 100 steps
  for (int i = 0; i < 100; ++i) {
    world->step();
    std::cout << "Positions: " << robot->getPositions().transpose() << "\n";
  }
  return 0;
}

Installation

Python (Recommended)

| Method | Command | | ------------------ | ------------------------------------- | | uv (preferred) | uv add dartpy | | pip | pip install dartpy | | pixi | pixi add dartpy | | conda | conda install -c conda-forge dartpy |

C++

| Platform | Command | | -------------------------------- | -------------------------------------------------------------------- | | Cross-platform (recommended) | pixi add dartsim-cpp or conda install -c conda-forge dartsim-cpp | | Ubuntu | sudo apt install libdart-all-dev | | Arch Linux | yay -S libdart | | FreeBSD | pkg install dartsim | | macOS | brew install dartsim | | Windows | vcpkg install dartsim:x64-windows |

All distributions →

Documentation

Developer Resources

Branches

  • main — Active development targeting DART 7
  • release-6.16 — Maintenance branch for DART 6 (critical fixes only)

Citation

If you use DART in an academic publication, please consider citing this JOSS Paper:

@article{Lee2018,
  doi = {10.21105/joss.00500},
  url = {https://doi.org/10.21105/joss.00500},
  year = {2018},
  publisher = {The Open Journal},
  volume = {3},
  number = {22},
  pages = {500},
  author = {Jeongseok Lee and Michael X. Grey and Sehoon Ha and Tobias Kunz and Sumit Jain and Yuting Ye and Siddhartha S. Srinivasa and Mike Stilman and C. Karen Liu},
  title = {DART: Dynamic Animation and Robotics Toolkit},
  journal = {Journal of Open Source Software}
}

License

DART is licensed under the BSD 2-Clause License.

Related Skills

View on GitHub
GitHub Stars1.1k
CategoryDevelopment
Updated18h ago
Forks298

Languages

C++

Security Score

100/100

Audited on Mar 22, 2026

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