SkillAgentSearch skills...

frontend-dev

Full-stack frontend development combining premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and visual art. Builds complete, visually striking web pages with real media, advanced motion, and compelling copy.

Install / Use

npx skills add MiniMax-AI/skills --skill frontend-dev

Installs into whichever agent you are using.

About this skill
📄

SKILL.md

Installable skill definition

Quality Score

93/100

Supported Platforms

Universal

Our assessment of frontend-dev

frontend-dev scores 93/100 on our quality scale, 77th of 398 Content & Media skills we index (top 20%).

Its SKILL.md is 20 KB long, well organised into 56 sections with 11 code examples: a thorough specification that gives an agent plenty to work with.

With 13,641 GitHub stars, it is one of the more widely adopted skills in the catalogue.

Substance
30/30
Structure
20/20
Description
15/15
Adoption
18/20
Freshness
11/15

Maintenance, license and trust

  • The repository was last updated about 5 months ago. That is recent enough to be usable, but agent tooling moves fast, so check the instructions against your agent's current version.
  • It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
  • Its trust signals score 98/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.

frontend-dev compared with similar skills

All 4 of these similar skills score higher than frontend-dev; compare them before choosing.

SkillScoreStarsUpdatedFormat
frontend-dev (this skill)by MiniMax-AI9313.6k5mo agoSKILL.md
LocalAIby mudler10049.3ktodayMCP Server
siyuanby siyuan-note10046.5ktodayMCP Server
algorithmic-artby anthropics100177.9k3d agoSKILL.md
pptxby anthropics100177.9k3d agoSKILL.md

Frequently asked questions

How do I install frontend-dev?
Run npx skills add MiniMax-AI/skills --skill frontend-dev. The install tabs above show the steps for each supported agent.
Which AI agents does frontend-dev work with?
It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
Is frontend-dev safe to use?
It is MIT-licensed and scores 98/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
Is frontend-dev still maintained?
The repository was last updated about 5 months ago. That is recent enough to be usable, but agent tooling moves fast, so check the instructions against your agent's current version.

name: frontend-dev description: | Full-stack frontend development combining premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and visual art. Builds complete, visually striking web pages with real media, advanced motion, and compelling copy. Use when: building landing pages, marketing sites, product pages, dashboards, generating media assets (image/video/audio/music), writing conversion copy, creating generative art, or implementing cinematic scroll animations. license: MIT metadata: version: "1.0.0" category: frontend sources: - taste-skill by Leonxlnx (https://github.com/Leonxlnx/taste-skill) — Design engineering framework - canvas-design by Anthropic (https://github.com/anthropics/skills/tree/main/skills/canvas-design) — Static visual art workflow - algorithmic-art by Anthropic (https://github.com/anthropics/skills/tree/main/skills/algorithmic-art) — Generative art workflow - Framer Motion documentation - GSAP / GreenSock documentation - Three.js documentation - Tailwind CSS documentation - React / Next.js documentation - AIDA Framework (Elmo Lewis) - p5.js documentation

Frontend Studio

Build complete, production-ready frontend pages by orchestrating 5 specialized capabilities: design engineering, motion systems, AI-generated assets, persuasive copy, and generative art.

Invocation

/frontend-dev <request>

The user provides their request as natural language (e.g. "build a landing page for a music streaming app").

Skill Structure

frontend-dev/
├── SKILL.md                      # Core skill (this file)
├── scripts/                      # Asset generation scripts
│   ├── minimax_tts.py            # Text-to-speech
│   ├── minimax_music.py          # Music generation
│   ├── minimax_video.py          # Video generation (async)
│   └── minimax_image.py          # Image generation
├── references/                   # Detailed guides (read as needed)
│   ├── minimax-cli-reference.md  # CLI flags quick reference
│   ├── asset-prompt-guide.md     # Asset prompt engineering rules
│   ├── minimax-tts-guide.md      # TTS usage & voices
│   ├── minimax-music-guide.md    # Music prompts & lyrics format
│   ├── minimax-video-guide.md    # Camera commands & models
│   ├── minimax-image-guide.md    # Ratios & batch generation
│   ├── minimax-voice-catalog.md  # All voice IDs
│   ├── motion-recipes.md         # Animation code snippets
│   ├── env-setup.md              # Environment setup
│   └── troubleshooting.md        # Common issues
├── templates/                    # Visual art templates
│   ├── viewer.html               # p5.js interactive art base
│   └── generator_template.js     # p5.js code reference
└── canvas-fonts/                 # Static art fonts (TTF + licenses)

Project Structure

Assets (Universal)

All frameworks use the same asset organization:

assets/
├── images/
│   ├── hero-landing-1710xxx.webp
│   ├── icon-feature-01.webp
│   └── bg-pattern.svg
├── videos/
│   ├── hero-bg-1710xxx.mp4
│   └── demo-preview.mp4
└── audio/
    ├── bgm-ambient-1710xxx.mp3
    └── tts-intro-1710xxx.mp3

Asset naming: {type}-{descriptor}-{timestamp}.{ext}

By Framework

| Framework | Asset Location | Component Location | |-----------|---------------|-------------------| | Pure HTML | ./assets/ | N/A (inline or ./js/) | | React/Next.js | public/assets/ | src/components/ | | Vue/Nuxt | public/assets/ | src/components/ | | Svelte/SvelteKit | static/assets/ | src/lib/components/ | | Astro | public/assets/ | src/components/ |

Pure HTML

project/
├── index.html
├── assets/
│   ├── images/
│   ├── videos/
│   └── audio/
├── css/
│   └── styles.css
└── js/
    └── main.js           # Animations (GSAP/vanilla)

React / Next.js

project/
├── public/assets/        # Static assets
├── src/
│   ├── components/
│   │   ├── ui/           # Button, Card, Input
│   │   ├── sections/     # Hero, Features, CTA
│   │   └── motion/       # RevealSection, StaggerGrid
│   ├── lib/
│   ├── styles/
│   └── app/              # Pages
└── package.json

Vue / Nuxt

project/
├── public/assets/
├── src/                  # or root for Nuxt
│   ├── components/
│   │   ├── ui/
│   │   ├── sections/
│   │   └── motion/
│   ├── composables/      # Shared logic
│   ├── pages/
│   └── assets/           # Processed assets (optional)
└── package.json

Astro

project/
├── public/assets/
├── src/
│   ├── components/       # .astro, .tsx, .vue, .svelte
│   ├── layouts/
│   ├── pages/
│   └── styles/
└── package.json

Component naming: PascalCase (HeroSection.tsx, HeroSection.vue, HeroSection.astro)


Compliance

All rules in this skill are mandatory. Violating any rule is a blocking error — fix before proceeding or delivering.


Workflow

Phase 1: Design Architecture

  1. Analyze the request — determine page type and context
  2. Set design dials based on page type
  3. Plan layout sections and identify asset needs

Phase 2: Motion Architecture

  1. Select animation tools per section (see Tool Selection Matrix)
  2. Plan motion sequences following performance guardrails

Phase 3: Asset Generation

Generate all image/video/audio assets using scripts/. NEVER use placeholder URLs (unsplash, picsum, placeholder.com, via.placeholder, placehold.co, etc.) or external URLs.

  1. Parse asset requirements (type, style, spec, usage)
  2. Craft optimized prompts, show to user, confirm before generating
  3. Execute via scripts, save to project — do NOT proceed to Phase 5 until all assets are saved locally

Phase 4: Copywriting & Content

Follow copywriting frameworks (AIDA, PAS, FAB) to craft all text content. Do NOT use "Lorem ipsum" — write real copy.

Phase 5: Build UI

Scaffold the project and build each section following Design and Motion rules. Integrate generated assets and copy. All <img>, <video>, <source>, and CSS background-image MUST reference local assets from Phase 3.

Phase 6: Quality Gates

Run final checklist (see Quality Gates section).


1. Design Engineering

1.1 Baseline Configuration

| Dial | Default | Range | |------|---------|-------| | DESIGN_VARIANCE | 8 | 1=Symmetry, 10=Asymmetric | | MOTION_INTENSITY | 6 | 1=Static, 10=Cinematic | | VISUAL_DENSITY | 4 | 1=Airy, 10=Packed |

Adapt dynamically based on user requests.

1.2 Architecture Conventions

  • DEPENDENCY VERIFICATION: Check package.json before importing any library. Output install command if missing.
  • Framework: React/Next.js. Default to Server Components. Interactive components must be isolated "use client" leaf components.
  • Styling: Tailwind CSS. Check version in package.json — NEVER mix v3/v4 syntax.
  • ANTI-EMOJI POLICY: NEVER use emojis anywhere. Use Phosphor or Radix icons only.
  • Viewport: Use min-h-[100dvh] not h-screen. Use CSS Grid not flex percentage math.
  • Layout: max-w-[1400px] mx-auto or max-w-7xl.

1.3 Design Rules

| Rule | Directive | |------|-----------| | Typography | Headlines: text-4xl md:text-6xl tracking-tighter. Body: text-base leading-relaxed max-w-[65ch]. NEVER use Inter — use Geist/Outfit/Satoshi. NEVER use Serif on dashboards. | | Color | Max 1 accent, saturation < 80%. NEVER use AI purple/blue. Stick to one palette. | | Layout | NEVER use centered heroes when VARIANCE > 4. Force split-screen or asymmetric layouts. | | Cards | NEVER use generic cards when DENSITY > 7. Use border-t, divide-y, or spacing. | | States | ALWAYS implement: Loading (skeleton), Empty, Error, Tactile feedback (scale-[0.98]). | | Forms | Label above input. Error below. gap-2 for input blocks. |

1.4 Anti-Slop Techniques

  • Liquid Glass: backdrop-blur + border-white/10 + shadow-[inset_0_1px_0_rgba(255,255,255,0.1)]
  • Magnetic Buttons: Use useMotionValue/useTransform — never useState for continuous animations
  • Perpetual Motion: When INTENSITY > 5, add infinite micro-animations (Pulse, Float, Shimmer)
  • Layout Transitions: Use Framer layout and layoutId props
  • Stagger: Use staggerChildren or CSS animation-delay: calc(var(--index) * 100ms)

1.5 Forbidden Patterns

| Category | Banned | |----------|--------| | Visual | Neon glows, pure black (#000), oversaturated accents, gradient text on headers, custom cursors | | Typography | Inter font, oversized H1s, Serif on dashboards | | Layout | 3-column equal card rows, floating elements with awkward gaps | | Components | Default shadcn/ui without customization |

1.6 Creative Arsenal

| Category | Patterns | |----------|----------| | Navigation | Dock magnification, Magnetic button, Gooey menu, Dynamic island, Radial menu, Speed dial, Mega menu | | Layout | Bento grid, Masonry, Chroma grid, Split-screen scroll, Curtain reveal | | Cards | Parallax tilt, Spotlight border, Glassmorphism, Holographic foil, Swipe stack, Morphing modal | | Scroll | Sticky stack, Horizontal hijack, Locomotive sequence, Zoom parallax, Progress path, Liquid swipe | | Gallery | Dome gallery, Coverflow, Drag-to-pan, Accordion slider, Hover trail, Glitch effect | | Text | Kinetic marquee, Text mask reveal, Scramble effect, Circular path, Gradient stroke, Kinetic grid | | Micro | Particle explosion, Pull-to-refresh, Skeleton shimmer, Directional hover, Ripple click, SVG draw, Mesh gradient, Lens blur |

1.7 Bento Paradigm

  • Palette: Background #f9fafb, cards pure white with border-slate-200/50
  • Surfaces: rounded-[2.5rem], diffusion shadow
  • Typography: Geist/Satoshi, tracking-tight headers
  • Labels: Outside and below cards
  • Animation: Spring physics (stiffness: 100, damping: 20), infinite loops, React.memo isolation

5-Card Archetypes:

  1. Intelligent List — auto-sorting with layoutId
  2. Command Input — typewriter + blinking cursor
  3. Live Status — breathing indicators
  4. Wide Data Stream — infinite horizontal carousel
  5. Contextual UI — staggered highlight + float-in toolbar

1.8 Brand Override

When brand styling is active:

  • Dark: #141413, Light: #faf9f5, Mid: #b0aea5, Subtle: #e8e6dc
  • Accents: Orange #d97757, Blue #6a9bcc, Green #788c5d
  • Fonts: Poppins (headings), Lora (body)

2. Motion Engine

2.1 Tool Selection Matrix

| Need | Tool | |------|------| | UI enter/exit/layout | Framer Motion — AnimatePresence, layoutId, springs | | Scroll storytelling (pin, scrub) | GSAP + ScrollTrigger — frame-accurate control | | Looping icons | Lottie — lazy-load (~50KB) | | 3D/WebGL | Three.js / R3F — isolated <Canvas>, own "use client" boundary | | Hover/focus states | CSS only — zero JS cost | | Native scroll-driven | CSS — animation-timeline: scroll() |

Conflict Rules [MANDATORY]:

  • NEVER mix GSAP + Framer Motion in same component
  • R3F MUST live in isolated Canvas wrapper
  • ALWAYS lazy-load Lottie, GSAP, Three.js

2.2 Intensity Scale

| Level | Techniques | |-------|------------| | 1-2 Subtle | CSS transitions only, 150-300ms | | 3-4 Smooth | CSS keyframes + Framer animate, stagger ≤3 items | | 5-6 Fluid | whileInView, magnetic hover, parallax tilt | | 7-8 Cinematic | GSAP ScrollTrigger, pinned sections, horizontal hijack | | 9-10 Immersive | Full scroll sequences, Three.js particles, WebGL shaders |

2.3 Animation Recipes

See references/motion-recipes.md for full code. Summary:

| Recipe | Tool | Use For | |--------|------|---------| | Scroll Reveal | Framer | Fade+slide on viewport entry | | Stagger Grid | Framer | Sequential list animations | | Pinned Timeline | GSAP | Horizontal scroll with pinning | | Tilt Card | Framer | Mouse-tracking 3D perspective | | Magnetic Button | Framer | Cursor-attracted buttons | | Text Scramble | Vanilla | Matrix-style decode effect | | SVG Path Draw | CSS | Scroll-linked p

Truncated for display — read the full file on GitHub.

Related Skills

View on GitHub
GitHub Stars13.6k
CategoryContent
Updated5mo ago
Forks1.2k

Languages

C#

Trust signals

98/100

From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.

1 info