11 skills found
chrisneagu / FTC Skystone Dark Angels Romania 2020NOTICE This repository contains the public FTC SDK for the SKYSTONE (2019-2020) competition season. If you are looking for the current season's FTC SDK software, please visit the new and permanent home of the public FTC SDK: FtcRobotController repository Welcome! This GitHub repository contains the source code that is used to build an Android app to control a FIRST Tech Challenge competition robot. To use this SDK, download/clone the entire project to your local computer. Getting Started If you are new to robotics or new to the FIRST Tech Challenge, then you should consider reviewing the FTC Blocks Tutorial to get familiar with how to use the control system: FTC Blocks Online Tutorial Even if you are an advanced Java programmer, it is helpful to start with the FTC Blocks tutorial, and then migrate to the OnBot Java Tool or to Android Studio afterwards. Downloading the Project If you are an Android Studio programmer, there are several ways to download this repo. Note that if you use the Blocks or OnBot Java Tool to program your robot, then you do not need to download this repository. If you are a git user, you can clone the most current version of the repository: git clone https://github.com/FIRST-Tech-Challenge/SKYSTONE.git Or, if you prefer, you can use the "Download Zip" button available through the main repository page. Downloading the project as a .ZIP file will keep the size of the download manageable. You can also download the project folder (as a .zip or .tar.gz archive file) from the Downloads subsection of the Releases page for this repository. Once you have downloaded and uncompressed (if needed) your folder, you can use Android Studio to import the folder ("Import project (Eclipse ADT, Gradle, etc.)"). Getting Help User Documentation and Tutorials FIRST maintains online documentation with information and tutorials on how to use the FIRST Tech Challenge software and robot control system. You can access this documentation using the following link: SKYSTONE Online Documentation Note that the online documentation is an "evergreen" document that is constantly being updated and edited. It contains the most current information about the FIRST Tech Challenge software and control system. Javadoc Reference Material The Javadoc reference documentation for the FTC SDK is now available online. Click on the following link to view the FTC SDK Javadoc documentation as a live website: FTC Javadoc Documentation Documentation for the FTC SDK is also included with this repository. There is a subfolder called "doc" which contains several subfolders: The folder "apk" contains the .apk files for the FTC Driver Station and FTC Robot Controller apps. The folder "javadoc" contains the JavaDoc user documentation for the FTC SDK. Online User Forum For technical questions regarding the Control System or the FTC SDK, please visit the FTC Technology forum: FTC Technology Forum Release Information Version 5.5 (20200824-090813) Version 5.5 requires Android Studio 4.0 or later. New features Adds support for calling custom Java classes from Blocks OpModes (fixes SkyStone issue #161). Classes must be in the org.firstinspires.ftc.teamcode package. Methods must be public static and have no more than 21 parameters. Parameters declared as OpMode, LinearOpMode, Telemetry, and HardwareMap are supported and the argument is provided automatically, regardless of the order of the parameters. On the block, the sockets for those parameters are automatically filled in. Parameters declared as char or java.lang.Character will accept any block that returns text and will only use the first character in the text. Parameters declared as boolean or java.lang.Boolean will accept any block that returns boolean. Parameters declared as byte, java.lang.Byte, short, java.lang.Short, int, java.lang.Integer, long, or java.lang.Long, will accept any block that returns a number and will round that value to the nearest whole number. Parameters declared as float, java.lang.Float, double, java.lang.Double will accept any block that returns a number. Adds telemetry API method for setting display format Classic Monospace HTML (certain tags only) Adds blocks support for switching cameras. Adds Blocks support for TensorFlow Object Detection with a custom model. Adds support for uploading a custom TensorFlow Object Detection model in the Manage page, which is especially useful for Blocks and OnBotJava users. Shows new Control Hub blink codes when the WiFi band is switched using the Control Hub's button (only possible on Control Hub OS 1.1.2) Adds new warnings which can be disabled in the Advanced RC Settings Mismatched app versions warning Unnecessary 2.4 GHz WiFi usage warning REV Hub is running outdated firmware (older than version 1.8.2) Adds support for Sony PS4 gamepad, and reworks how gamepads work on the Driver Station Removes preference which sets gamepad type based on driver position. Replaced with menu which allows specifying type for gamepads with unknown VID and PID Attempts to auto-detect gamepad type based on USB VID and PID If gamepad VID and PID is not known, use type specified by user for that VID and PID If gamepad VID and PID is not known AND the user has not specified a type for that VID and PID, an educated guess is made about how to map the gamepad Driver Station will now attempt to automatically recover from a gamepad disconnecting, and re-assign it to the position it was assigned to when it dropped If only one gamepad is assigned and it drops: it can be recovered If two gamepads are assigned, and have different VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have different VID/PID signatures, and BOTH drop: both will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and BOTH drop: neither will be recovered, because of the ambiguity of the gamepads when they re-appear on the USB bus. There is currently one known edge case: if there are two gamepads with the same VID/PID signature plugged in, but only one is assigned, and they BOTH drop, it's a 50-50 chance of which one will be chosen for automatic recovery to the assigned position: it is determined by whichever one is re-enumerated first by the USB bus controller. Adds landscape user interface to Driver Station New feature: practice timer with audio cues New feature (Control Hub only): wireless network connection strength indicator (0-5 bars) New feature (Control Hub only): tapping on the ping/channel display will switch to an alternate display showing radio RX dBm and link speed (tap again to switch back) The layout will NOT autorotate. You can switch the layout from the Driver Station's settings menu. Breaking changes Removes support for Android versions 4.4 through 5.1 (KitKat and Lollipop). The minSdkVersion is now 23. Removes the deprecated LinearOpMode methods waitOneFullHardwareCycle() and waitForNextHardwareCycle() Enhancements Handles RS485 address of Control Hub automatically The Control Hub is automatically given a reserved address Existing configuration files will continue to work All addresses in the range of 1-10 are still available for Expansion Hubs The Control Hub light will now normally be solid green, without blinking to indicate the address The Control Hub will not be shown on the Expansion Hub Address Change settings page Improves REV Hub firmware updater The user can now choose between all available firmware update files Version 1.8.2 of the REV Hub firmware is bundled into the Robot Controller app. Text was added to clarify that Expansion Hubs can only be updated via USB. Firmware update speed was reduced to improve reliability Allows REV Hub firmware to be updated directly from the Manage webpage Improves log viewer on Robot Controller Horizontal scrolling support (no longer word wrapped) Supports pinch-to-zoom Uses a monospaced font Error messages are highlighted New color scheme Attempts to force-stop a runaway/stuck OpMode without restarting the entire app Not all types of runaway conditions are stoppable, but if the user code attempts to talk to hardware during the runaway, the system should be able to capture it. Makes various tweaks to the Self Inspect screen Renames "OS version" entry to "Android version" Renames "WiFi Direct Name" to "WiFi Name" Adds Control Hub OS version, when viewing the report of a Control Hub Hides the airplane mode entry, when viewing the report of a Control Hub Removes check for ZTE Speed Channel Changer Shows firmware version for all Expansion and Control Hubs Reworks network settings portion of Manage page All network settings are now applied with a single click The WiFi Direct channel of phone-based Robot Controllers can now be changed from the Manage page WiFi channels are filtered by band (2.4 vs 5 GHz) and whether they overlap with other channels The current WiFi channel is pre-selected on phone-based Robot Controllers, and Control Hubs running OS 1.1.2 or later. On Control Hubs running OS 1.1.2 or later, you can choose to have the system automatically select a channel on the 5 GHz band Improves OnBotJava New light and dark themes replace the old themes (chaos, github, chrome,...) the new default theme is light and will be used when you first update to this version OnBotJava now has a tabbed editor Read-only offline mode Improves function of "exit" menu item on Robot Controller and Driver Station Now guaranteed to be fully stopped and unloaded from memory Shows a warning message if a LinearOpMode exists prematurely due to failure to monitor for the start condition Improves error message shown when the Driver Station and Robot Controller are incompatible with each other Driver Station OpMode Control Panel now disabled while a Restart Robot is in progress Disables advanced settings related to WiFi direct when the Robot Controller is a Control Hub. Tint phone battery icons on Driver Station when low/critical. Uses names "Control Hub Portal" and "Control Hub" (when appropriate) in new configuration files Improve I2C read performance Very large improvement on Control Hub; up to ~2x faster with small (e.g. 6 byte) reads Not as apparent on Expansion Hubs connected to a phone Update/refresh build infrastructure Update to 'androidx' support library from 'com.android.support:appcompat', which is end-of-life Update targetSdkVersion and compileSdkVersion to 28 Update Android Studio's Android plugin to latest Fix reported build timestamp in 'About' screen Add sample illustrating manual webcam use: ConceptWebcam Bug fixes Fixes SkyStone issue #248 Fixes SkyStone issue #232 and modifies bulk caching semantics to allow for cache-preserving MANUAL/AUTO transitions. Improves performance when REV 2M distance sensor is unplugged Improves readability of Toast messages on certain devices Allows a Driver Station to connect to a Robot Controller after another has disconnected Improves generation of fake serial numbers for UVC cameras which do not provide a real serial number Previously some devices would assign such cameras a serial of 0:0 and fail to open and start streaming Fixes ftc_app issue #638. Fixes a slew of bugs with the Vuforia camera monitor including: Fixes bug where preview could be displayed with a wonky aspect ratio Fixes bug where preview could be cut off in landscape Fixes bug where preview got totally messed up when rotating phone Fixes bug where crosshair could drift off target when using webcams Fixes issue in UVC driver on some devices (ftc_app 681) if streaming was started/stopped multiple times in a row Issue manifested as kernel panic on devices which do not have this kernel patch. On affected devices which do have the patch, the issue was manifest as simply a failure to start streaming. The Tech Team believes that the root cause of the issue is a bug in the Linux kernel XHCI driver. A workaround was implemented in the SDK UVC driver. Fixes bug in UVC driver where often half the frames from the camera would be dropped (e.g. only 15FPS delivered during a streaming session configured for 30FPS). Fixes issue where TensorFlow Object Detection would show results whose confidence was lower than the minimum confidence parameter. Fixes a potential exploitation issue of CVE-2019-11358 in OnBotJava Fixes changing the address of an Expansion Hub with additional Expansion Hubs connected to it Preserves the Control Hub's network connection when "Restart Robot" is selected Fixes issue where device scans would fail while the Robot was restarting Fix RenderScript usage Use androidx.renderscript variant: increased compatibility Use RenderScript in Java mode, not native: simplifies build Fixes webcam-frame-to-bitmap conversion problem: alpha channel wasn't being initialized, only R, G, & B Fixes possible arithmetic overflow in Deadline Fixes deadlock in Vuforia webcam support which could cause 5-second delays when stopping OpMode Version 5.4 (20200108-101156) Fixes SkyStone issue #88 Adds an inspection item that notes when a robot controller (Control Hub) is using the factory default password. Fixes SkyStone issue #61 Fixes SkyStone issue #142 Fixes ftc_app issue #417 by adding more current and voltage monitoring capabilities for REV Hubs. Fixes a crash sometimes caused by OnBotJava activity Improves OnBotJava autosave functionality ftc_app #738 Fixes system responsiveness issue when an Expansion Hub is disconnected Fixes issue where IMU initialization could prevent Op Modes from stopping Fixes issue where AndroidTextToSpeech.speak() would fail if it was called too early Adds telemetry.speak() methods and blocks, which cause the Driver Station (if also updated) to speak text Adds and improves Expansion Hub-related warnings Improves Expansion Hub low battery warning Displays the warning immediately after the hub reports it Specifies whether the condition is current or occurred temporarily during an OpMode run Displays which hubs reported low battery Displays warning when hub loses and regains power during an OpMode run Fixes the hub's LED pattern after this condition Displays warning when Expansion Hub is not responding to commands Specifies whether the condition is current or occurred temporarily during an OpMode run Clarifies warning when Expansion Hub is not present at startup Specifies that this condition requires a Robot Restart before the hub can be used. The hub light will now accurately reflect this state Improves logging and reduces log spam during these conditions Syncs the Control Hub time and timezone to a connected web browser programming the robot, if a Driver Station is not available. Adds bulk read functionality for REV Hubs A bulk caching mode must be set at the Hub level with LynxModule#setBulkCachingMode(). This applies to all relevant SDK hardware classes that reference that Hub. The following following Hub bulk caching modes are available: BulkCachingMode.OFF (default): All hardware calls operate as usual. Bulk data can read through LynxModule#getBulkData() and processed manually. BulkCachingMode.AUTO: Applicable hardware calls are served from a bulk read cache that is cleared/refreshed automatically to ensure identical commands don't hit the same cache. The cache can also be cleared manually with LynxModule#clearBulkCache(), although this is not recommended. (advanced users) BulkCachingMode.MANUAL: Same as BulkCachingMode.AUTO except the cache is never cleared automatically. To avoid getting stale data, the cache must be manually cleared at the beginning of each loop body or as the user deems appropriate. Removes PIDF Annotation values added in Rev 5.3 (to AndyMark, goBILDA and TETRIX motor configurations). The new motor types will still be available but their Default control behavior will revert back to Rev 5.2 Adds new ConceptMotorBulkRead sample Opmode to demonstrate and compare Motor Bulk-Read modes for reducing I/O latencies. Version 5.3 (20191004-112306) Fixes external USB/UVC webcam support Makes various bugfixes and improvements to Blocks page, including but not limited to: Many visual tweaks Browser zoom and window resize behave better Resizing the Java preview pane works better and more consistently across browsers The Java preview pane consistently gets scrollbars when needed The Java preview pane is hidden by default on phones Internet Explorer 11 should work Large dropdown lists display properly on lower res screens Disabled buttons are now visually identifiable as disabled A warning is shown if a user selects a TFOD sample, but their device is not compatible Warning messages in a Blocks op mode are now visible by default. Adds goBILDA 5201 and 5202 motors to Robot Configurator Adds PIDF Annotation values to AndyMark, goBILDA and TETRIX motor configurations. This has the effect of causing the RUN_USING_ENCODERS and RUN_TO_POSITION modes to use PIDF vs PID closed loop control on these motors. This should provide more responsive, yet stable, speed control. PIDF adds Feedforward control to the basic PID control loop. Feedforward is useful when controlling a motor's speed because it "anticipates" how much the control voltage must change to achieve a new speed set-point, rather than requiring the integrated error to change sufficiently. The PIDF values were chosen to provide responsive, yet stable, speed control on a lightly loaded motor. The more heavily a motor is loaded (drag or friction), the more noticable the PIDF improvement will be. Fixes startup crash on Android 10 Fixes ftc_app issue #712 (thanks to FROGbots-4634) Fixes ftc_app issue #542 Allows "A" and lowercase letters when naming device through RC and DS apps. Version 5.2 (20190905-083277) Fixes extra-wide margins on settings activities, and placement of the new configuration button Adds Skystone Vuforia image target data. Includes sample Skystone Vuforia Navigation op modes (Java). Includes sample Skystone Vuforia Navigation op modes (Blocks). Adds TensorFlow inference model (.tflite) for Skystone game elements. Includes sample Skystone TensorFlow op modes (Java). Includes sample Skystone TensorFlow op modes (Blocks). Removes older (season-specific) sample op modes. Includes 64-bit support (to comply with Google Play requirements). Protects against Stuck OpModes when a Restart Robot is requested. (Thanks to FROGbots-4634) (ftc_app issue #709) Blocks related changes: Fixes bug with blocks generated code when hardware device name is a java or javascript reserved word. Shows generated java code for blocks, even when hardware items are missing from the active configuration. Displays warning icon when outdated Vuforia and TensorFlow blocks are used (SkyStone issue #27) Version 5.1 (20190820-222104) Defines default PIDF parameters for the following motors: REV Core Hex Motor REV 20:1 HD Hex Motor REV 40:1 HD Hex Motor Adds back button when running on a device without a system back button (such as a Control Hub) Allows a REV Control Hub to update the firmware on a REV Expansion Hub via USB Fixes SkyStone issue #9 Fixes ftc_app issue #715 Prevents extra DS User clicks by filtering based on current state. Prevents incorrect DS UI state changes when receiving new OpMode list from RC Adds support for REV Color Sensor V3 Adds a manual-refresh DS Camera Stream for remotely viewing RC camera frames. To show the stream on the DS, initialize but do not run a stream-enabled opmode, select the Camera Stream option in the DS menu, and tap the image to refresh. This feature is automatically enabled when using Vuforia or TFOD—no additional RC configuration is required for typical use cases. To hide the stream, select the same menu item again. Note that gamepads are disabled and the selected opmode cannot be started while the stream is open as a safety precaution. To use custom streams, consult the API docs for CameraStreamServer#setSource and CameraStreamSource. Adds many Star Wars sounds to RobotController resources. Added SKYSTONE Sounds Chooser Sample Program. Switches out startup, connect chimes, and error/warning sounds for Star Wars sounds Updates OnBot Java to use a WebSocket for communication with the robot The OnBot Java page no longer has to do a full refresh when a user switches from editing one file to another Known issues: Camera Stream The Vuforia camera stream inherits the issues present in the phone preview (namely ftc_app issue #574). This problem does not affect the TFOD camera stream even though it receives frames from Vuforia. The orientation of the stream frames may not always match the phone preview. For now, these frames may be rotated manually via a custom CameraStreamSource if desired. OnBotJava Browser back button may not always work correctly It's possible for a build to be queued, but not started. The OnBot Java build console will display a warning if this occurs. A user might not realize they are editing a different file if the user inadvertently switches from one file to another since this switch is now seamless. The name of the currently open file is displayed in the browser tab. Version 5.0 (built on 19.06.14) Support for the REV Robotics Control Hub. Adds a Java preview pane to the Blocks editor. Adds a new offline export feature to the Blocks editor. Display wifi channel in Network circle on Driver Station. Adds calibration for Logitech C270 Updates build tooling and target SDK. Compliance with Google's permissions infrastructure (Required after build tooling update). Keep Alives to mitigate the Motorola wifi scanning problem. Telemetry substitute no longer necessary. Improves Vuforia error reporting. Fixes ftctechnh/ftc_app issues 621, 713. Miscellaneous bug fixes and improvements. Version 4.3 (built on 18.10.31) Includes missing TensorFlow-related libraries and files. Version 4.2 (built on 18.10.30) Includes fix to avoid deadlock situation with WatchdogMonitor which could result in USB communication errors. Comm error appeared to require that user disconnect USB cable and restart the Robot Controller app to recover. robotControllerLog.txt would have error messages that included the words "E RobotCore: lynx xmit lock: #### abandoning lock:" Includes fix to correctly list the parent module address for a REV Robotics Expansion Hub in a configuration (.xml) file. Bug in versions 4.0 and 4.1 would incorrect list the address module for a parent REV Robotics device as "1". If the parent module had a higher address value than the daisy-chained module, then this bug would prevent the Robot Controller from communicating with the downstream Expansion Hub. Added requirement for ACCESS_COARSE_LOCATION to allow a Driver Station running Android Oreo to scan for Wi-Fi Direct devices. Added google() repo to build.gradle because aapt2 must be downloaded from the google() repository beginning with version 3.2 of the Android Gradle Plugin. Important Note: Android Studio users will need to be connected to the Internet the first time build the ftc_app project. Internet connectivity is required for the first build so the appropriate files can be downloaded from the Google repository. Users should not need to be connected to the Internet for subsequent builds. This should also fix buid issue where Android Studio would complain that it "Could not find com.android.tools.lint:lint-gradle:26.1.4" (or similar). Added support for REV Spark Mini motor controller as part of the configuration menu for a servo/PWM port on the REV Expansion Hub. Provide examples for playing audio files in an Op Mode. Block Development Tool Changes Includes a fix for a problem with the Velocity blocks that were reported in the FTC Technology forum (Blocks Programming subforum). Change the "Save completed successfully." message to a white color so it will contrast with a green background. Fixed the "Download image" feature so it will work if there are text blocks in the op mode. Introduce support for Google's TensorFlow Lite technology for object detetion for 2018-2019 game. TensorFlow lite can recognize Gold Mineral and Silver Mineral from 2018-2019 game. Example Java and Block op modes are included to show how to determine the relative position of the gold block (left, center, right). Version 4.1 (released on 18.09.24) Changes include: Fix to prevent crash when deprecated configuration annotations are used. Change to allow FTC Robot Controller APK to be auto-updated using FIRST Global Control Hub update scripts. Removed samples for non supported / non legal hardware. Improvements to Telemetry.addData block with "text" socket. Updated Blocks sample op mode list to include Rover Ruckus Vuforia example. Update SDK library version number. Version 4.0 (released on 18.09.12) Changes include: Initial support for UVC compatible cameras If UVC camera has a unique serial number, RC will detect and enumerate by serial number. If UVC camera lacks a unique serial number, RC will only support one camera of that type connected. Calibration settings for a few cameras are included (see TeamCode/src/main/res/xml/teamwebcamcalibrations.xml for details). User can upload calibration files from Program and Manage web interface. UVC cameras seem to draw a fair amount of electrical current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. Updated sample Vuforia Navigation and VuMark Op Modes to demonstrate how to use an internal phone-based camera and an external UVC webcam. Support for improved motor control. REV Robotics Expansion Hub firmware 1.8 and greater will support a feed forward mechanism for closed loop motor control. FTC SDK has been modified to support PIDF coefficients (proportional, integral, derivative, and feed forward). FTC Blocks development tool modified to include PIDF programming blocks. Deprecated older PID-related methods and variables. REV's 1.8.x PIDF-related changes provide a more linear and accurate way to control a motor. Wireless Added 5GHz support for wireless channel changing for those devices that support it. Tested with Moto G5 and E4 phones. Also tested with other (currently non-approved) phones such as Samsung Galaxy S8. Improved Expansion Hub firmware update support in Robot Controller app Changes to make the system more robust during the firmware update process (when performed through Robot Controller app). User no longer has to disconnect a downstream daisy-chained Expansion Hub when updating an Expansion Hub's firmware. If user is updating an Expansion Hub's firmware through a USB connection, he/she does not have to disconnect RS485 connection to other Expansion Hubs. The user still must use a USB connection to update an Expansion Hub's firmware. The user cannot update the Expansion Hub firmware for a downstream device that is daisy chained through an RS485 connection. If an Expansion Hub accidentally gets "bricked" the Robot Controller app is now more likely to recognize the Hub when it scans the USB bus. Robot Controller app should be able to detect an Expansion Hub, even if it accidentally was bricked in a previous update attempt. Robot Controller app should be able to install the firmware onto the Hub, even if if accidentally was bricked in a previous update attempt. Resiliency FTC software can detect and enable an FTDI reset feature that is available with REV Robotics v1.8 Expansion Hub firmware and greater. When enabled, the Expansion Hub can detect if it hasn't communicated with the Robot Controller over the FTDI (USB) connection. If the Hub hasn't heard from the Robot Controller in a while, it will reset the FTDI connection. This action helps system recover from some ESD-induced disruptions. Various fixes to improve reliability of FTC software. Blocks Fixed errors with string and list indices in blocks export to java. Support for USB connected UVC webcams. Refactored optimized Blocks Vuforia code to support Rover Ruckus image targets. Added programming blocks to support PIDF (proportional, integral, derivative and feed forward) motor control. Added formatting options (under Telemetry and Miscellaneous categories) so user can set how many decimal places to display a numerical value. Support to play audio files (which are uploaded through Blocks web interface) on Driver Station in addition to the Robot Controller. Fixed bug with Download Image of Blocks feature. Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Added blocks for DcMotorEx methods. These are enhanced methods that you can use when supported by the motor controller hardware. The REV Robotics Expansion Hub supports these enhanced methods. Enhanced methods include methods to get/set motor velocity (in encoder pulses per second), get/set PIDF coefficients, etc.. Modest Improvements in Logging Decrease frequency of battery checker voltage statements. Removed non-FTC related log statements (wherever possible). Introduced a "Match Logging" feature. Under "Settings" a user can enable/disable this feature (it's disabled by default). If enabled, user provides a "Match Number" through the Driver Station user interface (top of the screen). The Match Number is used to create a log file specifically with log statements from that particular Op Mode run. Match log files are stored in /sdcard/FIRST/matlogs on the Robot Controller. Once an op mode run is complete, the Match Number is cleared. This is a convenient way to create a separate match log with statements only related to a specific op mode run. New Devices Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added configuration option for REV 20:1 HD Hex Motor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Miscellaneous Fixed some errors in the definitions for acceleration and velocity in our javadoc documentation. Added ability to play audio files on Driver Station When user is configuring an Expansion Hub, the LED on the Expansion Hub will change blink pattern (purple-cyan) to indicate which Hub is currently being configured. Renamed I2cSensorType to I2cDeviceType. Added an external sample Op Mode that demonstrates localization using 2018-2019 (Rover Ruckus presented by QualComm) Vuforia targets. Added an external sample Op Mode that demonstrates how to use the REV Robotics 2m Laser Distance Sensor. Added an external sample Op Mode that demonstrates how to use the REV Robotics Blinkin LED Controller. Re-categorized external Java sample Op Modes to "TeleOp" instead of "Autonomous". Known issues: Initial support for UVC compatible cameras UVC cameras seem to draw significant amount of current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. There might be a possible deadlock which causes the RC to become unresponsive when using a UVC webcam with a Nougat Android Robot Controller. Wireless When user selects a wireless channel, this channel does not necessarily persist if the phone is power cycled. Tech Team is hoping to eventually address this issue in a future release. Issue has been present since apps were introduced (i.e., it is not new with the v4.0 release). Wireless channel is not currently displayed for WiFi Direct connections. Miscellaneous The blink indication feature that shows which Expansion Hub is currently being configured does not work for a newly created configuration file. User has to first save a newly created configuration file and then close and re-edit the file in order for blink indicator to work. Version 3.6 (built on 17.12.18) Changes include: Blocks Changes Uses updated Google Blockly software to allow users to edit their op modes on Apple iOS devices (including iPad and iPhone). Improvement in Blocks tool to handle corrupt op mode files. Autonomous op modes should no longer get switched back to tele-op after re-opening them to be edited. The system can now detect type mismatches during runtime and alert the user with a message on the Driver Station. Updated javadoc documentation for setPower() method to reflect correct range of values (-1 to +1). Modified VuforiaLocalizerImpl to allow for user rendering of frames Added a user-overrideable onRenderFrame() method which gets called by the class's renderFrame() method. Version 3.5 (built on 17.10.30) Changes with version 3.5 include: Introduced a fix to prevent random op mode stops, which can occur after the Robot Controller app has been paused and then resumed (for example, when a user temporarily turns off the display of the Robot Controller phone, and then turns the screen back on). Introduced a fix to prevent random op mode stops, which were previously caused by random peer disconnect events on the Driver Station. Fixes issue where log files would be closed on pause of the RC or DS, but not re-opened upon resume. Fixes issue with battery handler (voltage) start/stop race. Fixes issue where Android Studio generated op modes would disappear from available list in certain situations. Fixes problem where OnBot Java would not build on REV Robotics Control Hub. Fixes problem where OnBot Java would not build if the date and time on the Robot Controller device was "rewound" (set to an earlier date/time). Improved error message on OnBot Java that occurs when renaming a file fails. Removed unneeded resources from android.jar binaries used by OnBot Java to reduce final size of Robot Controller app. Added MR_ANALOG_TOUCH_SENSOR block to Blocks Programming Tool. Version 3.4 (built on 17.09.06) Changes with version 3.4 include: Added telemetry.update() statement for BlankLinearOpMode template. Renamed sample Block op modes to be more consistent with Java samples. Added some additional sample Block op modes. Reworded OnBot Java readme slightly. Version 3.3 (built on 17.09.04) This version of the software includes improves for the FTC Blocks Programming Tool and the OnBot Java Programming Tool. Changes with verion 3.3 include: Android Studio ftc_app project has been updated to use Gradle Plugin 2.3.3. Android Studio ftc_app project is already using gradle 3.5 distribution. Robot Controller log has been renamed to /sdcard/RobotControllerLog.txt (note that this change was actually introduced w/ v3.2). Improvements in I2C reliability. Optimized I2C read for REV Expansion Hub, with v1.7 firmware or greater. Updated all external/samples (available through OnBot and in Android project folder). Vuforia Added support for VuMarks that will be used for the 2017-2018 season game. Blocks Update to latest Google Blockly release. Sample op modes can be selected as a template when creating new op mode. Fixed bug where the blocks would disappear temporarily when mouse button is held down. Added blocks for Range.clip and Range.scale. User can now disable/enable Block op modes. Fix to prevent occasional Blocks deadlock. OnBot Java Significant improvements with autocomplete function for OnBot Java editor. Sample op modes can be selected as a template when creating new op mode. Fixes and changes to complete hardware setup feature. Updated (and more useful) onBot welcome message. Known issues: Android Studio After updating to the new v3.3 Android Studio project folder, if you get error messages indicating "InvalidVirtualFileAccessException" then you might need to do a File->Invalidate Caches / Restart to clear the error. OnBot Java Sometimes when you push the build button to build all op modes, the RC returns an error message that the build failed. If you press the build button a second time, the build typically suceeds. Version 3.2 (built on 17.08.02) This version of the software introduces the "OnBot Java" Development Tool. Similar to the FTC Blocks Development Tool, the FTC OnBot Java Development Tool allows a user to create, edit and build op modes dynamically using only a Javascript-enabled web browser. The OnBot Java Development Tool is an integrated development environment (IDE) that is served up by the Robot Controller. Op modes are created and edited using a Javascript-enabled browser (Google Chromse is recommended). Op modes are saved on the Robot Controller Android device directly. The OnBot Java Development Tool provides a Java programming environment that does NOT need Android Studio. Changes with version 3.2 include: Enhanced web-based development tools Introduction of OnBot Java Development Tool. Web-based programming and management features are "always on" (user no longer needs to put Robot Controller into programming mode). Web-based management interface (where user can change Robot Controller name and also easily download Robot Controller log file). OnBot Java, Blocks and Management features available from web based interface. Blocks Programming Development Tool: Changed "LynxI2cColorRangeSensor" block to "REV Color/range sensor" block. Fixed tooltip for ColorSensor.isLightOn block. Added blocks for ColorSensor.getNormalizedColors and LynxI2cColorRangeSensor.getNormalizedColors. Added example op modes for digital touch sensor and REV Robotics Color Distance sensor. User selectable color themes. Includes many minor enhancements and fixes (too numerous to list). Known issues: Auto complete function is incomplete and does not support the following (for now): Access via this keyword Access via super keyword Members of the super cloass, not overridden by the class Any methods provided in the current class Inner classes Can't handle casted objects Any objects coming from an parenthetically enclosed expression Version 3.10 (built on 17.05.09) This version of the software provides support for the REV Robotics Expansion Hub. This version also includes improvements in the USB communication layer in an effort to enhance system resiliency. If you were using a 2.x version of the software previously, updating to version 3.1 requires that you also update your Driver Station software in addition to updating the Robot Controller software. Also note that in version 3.10 software, the setMaxSpeed and getMaxSpeed methods are no longer available (not deprecated, they have been removed from the SDK). Also note that the the new 3.x software incorporates motor profiles that a user can select as he/she configures the robot. Changes include: Blocks changes Added VuforiaTrackableDefaultListener.getPose and Vuforia.trackPose blocks. Added optimized blocks support for Vuforia extended tracking. Added atan2 block to the math category. Added useCompetitionFieldTargetLocations parameter to Vuforia.initialize block. If set to false, the target locations are placed at (0,0,0) with target orientation as specified in https://github.com/gearsincorg/FTCVuforiaDemo/blob/master/Robot_Navigation.java tutorial op mode. Incorporates additional improvements to USB comm layer to improve system resiliency (to recover from a greater number of communication disruptions). Additional Notes Regarding Version 3.00 (built on 17.04.13) In addition to the release changes listed below (see section labeled "Version 3.00 (built on 17.04.013)"), version 3.00 has the following important changes: Version 3.00 software uses a new version of the FTC Robocol (robot protocol). If you upgrade to v3.0 on the Robot Controller and/or Android Studio side, you must also upgrade the Driver Station software to match the new Robocol. Version 3.00 software removes the setMaxSpeed and getMaxSpeed methods from the DcMotor class. If you have an op mode that formerly used these methods, you will need to remove the references/calls to these methods. Instead, v3.0 provides the max speed information through the use of motor profiles that are selected by the user during robot configuration. Version 3.00 software currently does not have a mechanism to disable extra i2c sensors. We hope to re-introduce this function with a release in the near future. Version 3.00 (built on 17.04.13) *** Use this version of the software at YOUR OWN RISK!!! *** This software is being released as an "alpha" version. Use this version at your own risk! This pre-release software contains SIGNIFICANT changes, including changes to the Wi-Fi Direct pairing mechanism, rewrites of the I2C sensor classes, changes to the USB/FTDI layer, and the introduction of support for the REV Robotics Expansion Hub and the REV Robotics color-range-light sensor. These changes were implemented to improve the reliability and resiliency of the FTC control system. Please note, however, that version 3.00 is considered "alpha" code. This code is being released so that the FIRST community will have an opportunity to test the new REV Expansion Hub electronics module when it becomes available in May. The developers do not recommend using this code for critical applications (i.e., competition use). *** Use this version of the software at YOUR OWN RISK!!! *** Changes include: Major rework of sensor-related infrastructure. Includes rewriting sensor classes to implement synchronous I2C communication. Fix to reset Autonomous timer back to 30 seconds. Implementation of specific motor profiles for approved 12V motors (includes Tetrix, AndyMark, Matrix and REV models). Modest improvements to enhance Wi-Fi P2P pairing. Fixes telemetry log addition race. Publishes all the sources (not just a select few). Includes Block programming improvements Addition of optimized Vuforia blocks. Auto scrollbar to projects and sounds pages. Fixed blocks paste bug. Blocks execute after while-opModeIsActive loop (to allow for cleanup before exiting op mode). Added gyro integratedZValue block. Fixes bug with projects page for Firefox browser. Added IsSpeaking block to AndroidTextToSpeech. Implements support for the REV Robotics Expansion Hub Implements support for integral REV IMU (physically installed on I2C bus 0, uses same Bosch BNO055 9 axis absolute orientation sensor as Adafruit 9DOF abs orientation sensor). - Implements support for REV color/range/light sensor. Provides support to update Expansion Hub firmware through FTC SDK. Detects REV firmware version and records in log file. Includes support for REV Control Hub (note that the REV Control Hub is not yet approved for FTC use). Implements FTC Blocks programming support for REV Expansion Hub and sensor hardware. Detects and alerts when I2C device disconnect. Version 2.62 (built on 17.01.07) Added null pointer check before calling modeToByte() in finishModeSwitchIfNecessary method for ModernRoboticsUsbDcMotorController class. Changes to enhance Modern Robotics USB protocol robustness. Version 2.61 (released on 16.12.19) Blocks Programming mode changes: Fix to correct issue when an exception was thrown because an OpticalDistanceSensor object appears twice in the hardware map (the second time as a LightSensor). Version 2.6 (released on 16.12.16) Fixes for Gyro class: Improve (decrease) sensor refresh latency. fix isCalibrating issues. Blocks Programming mode changes: Blocks now ignores a device in the configuration xml if the name is empty. Other devices work in configuration work fine. Version 2.5 (internal release on released on 16.12.13) Blocks Programming mode changes: Added blocks support for AdafruitBNO055IMU. Added Download Op Mode button to FtcBocks.html. Added support for copying blocks in one OpMode and pasting them in an other OpMode. The clipboard content is stored on the phone, so the programming mode server must be running. Modified Utilities section of the toolbox. In Programming Mode, display information about the active connections. Fixed paste location when workspace has been scrolled. Added blocks support for the android Accelerometer. Fixed issue where Blocks Upload Op Mode truncated name at first dot. Added blocks support for Android SoundPool. Added type safety to blocks for Acceleration. Added type safety to blocks for AdafruitBNO055IMU.Parameters. Added type safety to blocks for AnalogInput. Added type safety to blocks for AngularVelocity. Added type safety to blocks for Color. Added type safety to blocks for ColorSensor. Added type safety to blocks for CompassSensor. Added type safety to blocks for CRServo. Added type safety to blocks for DigitalChannel. Added type safety to blocks for ElapsedTime. Added type safety to blocks for Gamepad. Added type safety to blocks for GyroSensor. Added type safety to blocks for IrSeekerSensor. Added type safety to blocks for LED. Added type safety to blocks for LightSensor. Added type safety to blocks for LinearOpMode. Added type safety to blocks for MagneticFlux. Added type safety to blocks for MatrixF. Added type safety to blocks for MrI2cCompassSensor. Added type safety to blocks for MrI2cRangeSensor. Added type safety to blocks for OpticalDistanceSensor. Added type safety to blocks for Orientation. Added type safety to blocks for Position. Added type safety to blocks for Quaternion. Added type safety to blocks for Servo. Added type safety to blocks for ServoController. Added type safety to blocks for Telemetry. Added type safety to blocks for Temperature. Added type safety to blocks for TouchSensor. Added type safety to blocks for UltrasonicSensor. Added type safety to blocks for VectorF. Added type safety to blocks for Velocity. Added type safety to blocks for VoltageSensor. Added type safety to blocks for VuforiaLocalizer.Parameters. Added type safety to blocks for VuforiaTrackable. Added type safety to blocks for VuforiaTrackables. Added type safety to blocks for enums in AdafruitBNO055IMU.Parameters. Added type safety to blocks for AndroidAccelerometer, AndroidGyroscope, AndroidOrientation, and AndroidTextToSpeech. Version 2.4 (released on 16.11.13) Fix to avoid crashing for nonexistent resources. Blocks Programming mode changes: Added blocks to support OpenGLMatrix, MatrixF, and VectorF. Added blocks to support AngleUnit, AxesOrder, AxesReference, CameraDirection, CameraMonitorFeedback, DistanceUnit, and TempUnit. Added blocks to support Acceleration. Added blocks to support LinearOpMode.getRuntime. Added blocks to support MagneticFlux and Position. Fixed typos. Made blocks for ElapsedTime more consistent with other objects. Added blocks to support Quaternion, Velocity, Orientation, AngularVelocity. Added blocks to support VuforiaTrackables, VuforiaTrackable, VuforiaLocalizer, VuforiaTrackableDefaultListener. Fixed a few blocks. Added type checking to new blocks. Updated to latest blockly. Added default variable blocks to navigation and matrix blocks. Fixed toolbox entry for openGLMatrix_rotation_withAxesArgs. When user downloads Blocks-generated op mode, only the .blk file is downloaded. When user uploads Blocks-generated op mode (.blk file), Javascript code is auto generated. Added DbgLog support. Added logging when a blocks file is read/written. Fixed bug to properly render blocks even if missing devices from configuration file. Added support for additional characters (not just alphanumeric) for the block file names (for download and upload). Added support for OpMode flavor (“Autonomous” or “TeleOp”) and group. Changes to Samples to prevent tutorial issues. Incorporated suggested changes from public pull 216 (“Replace .. paths”). Remove Servo Glitches when robot stopped. if user hits “Cancels” when editing a configuration file, clears the unsaved changes and reverts to original unmodified configuration. Added log info to help diagnose why the Robot Controller app was terminated (for example, by watch dog function). Added ability to transfer log from the controller. Fixed inconsistency for AngularVelocity Limit unbounded growth of data for telemetry. If user does not call telemetry.update() for LinearOpMode in a timely manner, data added for telemetry might get lost if size limit is exceeded. Version 2.35 (released on 16.10.06) Blockly programming mode - Removed unnecesary idle() call from blocks for new project. Version 2.30 (released on 16.10.05) Blockly programming mode: Mechanism added to save Blockly op modes from Programming Mode Server onto local device To avoid clutter, blocks are displayed in categorized folders Added support for DigitalChannel Added support for ModernRoboticsI2cCompassSensor Added support for ModernRoboticsI2cRangeSensor Added support for VoltageSensor Added support for AnalogInput Added support for AnalogOutput Fix for CompassSensor setMode block Vuforia Fix deadlock / make camera data available while Vuforia is running. Update to Vuforia 6.0.117 (recommended by Vuforia and Google to close security loophole). Fix for autonomous 30 second timer bug (where timer was in effect, even though it appeared to have timed out). opModeIsActive changes to allow cleanup after op mode is stopped (with enforced 2 second safety timeout). Fix to avoid reading i2c twice. Updated sample Op Modes. Improved logging and fixed intermittent freezing. Added digital I/O sample. Cleaned up device names in sample op modes to be consistent with Pushbot guide. Fix to allow use of IrSeekerSensorV3. Version 2.20 (released on 16.09.08) Support for Modern Robotics Compass Sensor. Support for Modern Robotics Range Sensor. Revise device names for Pushbot templates to match the names used in Pushbot guide. Fixed bug so that IrSeekerSensorV3 device is accessible as IrSeekerSensor in hardwareMap. Modified computer vision code to require an individual Vuforia license (per legal requirement from PTC). Minor fixes. Blockly enhancements: Support for Voltage Sensor. Support for Analog Input. Support for Analog Output. Support for Light Sensor. Support for Servo Controller. Version 2.10 (released on 16.09.03) Support for Adafruit IMU. Improvements to ModernRoboticsI2cGyro class Block on reset of z axis. isCalibrating() returns true while gyro is calibration. Updated sample gyro program. Blockly enhancements support for android.graphics.Color. added support for ElapsedTime. improved look and legibility of blocks. support for compass sensor. support for ultrasonic sensor. support for IrSeeker. support for LED. support for color sensor. support for CRServo prompt user to configure robot before using programming mode. Provides ability to disable audio cues. various bug fixes and improvements. Version 2.00 (released on 16.08.19) This is the new release for the upcoming 2016-2017 FIRST Tech Challenge Season. Channel change is enabled in the FTC Robot Controller app for Moto G 2nd and 3rd Gen phones. Users can now use annotations to register/disable their Op Modes. Changes in the Android SDK, JDK and build tool requirements (minsdk=19, java 1.7, build tools 23.0.3). Standardized units in analog input. Cleaned up code for existing analog sensor classes. setChannelMode and getChannelMode were REMOVED from the DcMotorController class. This is important - we no longer set the motor modes through the motor controller. setMode and getMode were added to the DcMotor class. ContinuousRotationServo class has been added to the FTC SDK. Range.clip() method has been overloaded so it can support this operation for int, short and byte integers. Some changes have been made (new methods added) on how a user can access items from the hardware map. Users can now set the zero power behavior for a DC motor so that the motor will brake or float when power is zero. Prototype Blockly Programming Mode has been added to FTC Robot Controller. Users can place the Robot Controller into this mode, and then use a device (such as a laptop) that has a Javascript enabled browser to write Blockly-based Op Modes directly onto the Robot Controller. Users can now configure the robot remotely through the FTC Driver Station app. Android Studio project supports Android Studio 2.1.x and compile SDK Version 23 (Marshmallow). Vuforia Computer Vision SDK integrated into FTC SDK. Users can use sample vision targets to get localization information on a standard FTC field. Project structure has been reorganized so that there is now a TeamCode package that users can use to place their local/custom Op Modes into this package. Inspection function has been integrated into the FTC Robot Controller and Driver Station Apps (Thanks Team HazMat… 9277 & 10650!). Audio cues have been incorporated into FTC SDK. Swap mechanism added to FTC Robot Controller configuration activity. For example, if you have two motor controllers on a robot, and you misidentified them in your configuration file, you can use the Swap button to swap the devices within the configuration file (so you do not have to manually re-enter in the configuration info for the two devices). Fix mechanism added to all user to replace an electronic module easily. For example, suppose a servo controller dies on your robot. You replace the broken module with a new module, which has a different serial number from the original servo controller. You can use the Fix button to automatically reconfigure your configuration file to use the serial number of the new module. Improvements made to fix resiliency and responsiveness of the system. For LinearOpMode the user now must for a telemetry.update() to update the telemetry data on the driver station. This update() mechanism ensures that the driver station gets the updated data properly and at the same time. The Auto Configure function of the Robot Controller is now template based. If there is a commonly used robot configuration, a template can be created so that the Auto Configure mechanism can be used to quickly configure a robot of this type. The logic to detect a runaway op mode (both in the LinearOpMode and OpMode types) and to abort the run, then auto recover has been improved/implemented. Fix has been incorporated so that Logitech F310 gamepad mappings will be correct for Marshmallow users. Release 16.07.08 For the ftc_app project, the gradle files have been modified to support Android Studio 2.1.x. Release 16.03.30 For the MIT App Inventor, the design blocks have new icons that better represent the function of each design component. Some changes were made to the shutdown logic to ensure the robust shutdown of some of our USB services. A change was made to LinearOpMode so as to allow a given instance to be executed more than once, which is required for the App Inventor. Javadoc improved/updated. Release 16.03.09 Changes made to make the FTC SDK synchronous (significant change!) waitOneFullHardwareCycle() and waitForNextHardwareCycle() are no longer needed and have been deprecated. runOpMode() (for a LinearOpMode) is now decoupled from the system's hardware read/write thread. loop() (for an OpMode) is now decoupled from the system's hardware read/write thread. Methods are synchronous. For example, if you call setMode(DcMotorController.RunMode.RESET_ENCODERS) for a motor, the encoder is guaranteed to be reset when the method call is complete. For legacy module (NXT compatible), user no longer has to toggle between read and write modes when reading from or writing to a legacy device. Changes made to enhance reliability/robustness during ESD event. Changes made to make code thread safe. Debug keystore added so that user-generated robot controller APKs will all use the same signed key (to avoid conflicts if a team has multiple developer laptops for example). Firmware version information for Modern Robotics modules are now logged. Changes made to improve USB comm reliability and robustness. Added support for voltage indicator for legacy (NXT-compatible) motor controllers. Changes made to provide auto stop capabilities for op modes. A LinearOpMode class will stop when the statements in runOpMode() are complete. User does not have to push the stop button on the driver station. If an op mode is stopped by the driver station, but there is a run away/uninterruptible thread persisting, the app will log an error message then force itself to crash to stop the runaway thread. Driver Station UI modified to display lowest measured voltage below current voltage (12V battery). Driver Station UI modified to have color background for current voltage (green=good, yellow=caution, red=danger, extremely low voltage). javadoc improved (edits and additional classes). Added app build time to About activity for driver station and robot controller apps. Display local IP addresses on Driver Station About activity. Added I2cDeviceSynchImpl. Added I2cDeviceSync interface. Added seconds() and milliseconds() to ElapsedTime for clarity. Added getCallbackCount() to I2cDevice. Added missing clearI2cPortActionFlag. Added code to create log messages while waiting for LinearOpMode shutdown. Fix so Wifi Direct Config activity will no longer launch multiple times. Added the ability to specify an alternate i2c address in software for the Modern Robotics gyro. Release 16.02.09 Improved battery checker feature so that voltage values get refreshed regularly (every 250 msec) on Driver Station (DS) user interface. Improved software so that Robot Controller (RC) is much more resilient and “self-healing” to USB disconnects: If user attempts to start/restart RC with one or more module missing, it will display a warning but still start up. When running an op mode, if one or more modules gets disconnected, the RC & DS will display warnings,and robot will keep on working in spite of the missing module(s). If a disconnected module gets physically reconnected the RC will auto detect the module and the user will regain control of the recently connected module. Warning messages are more helpful (identifies the type of module that’s missing plus its USB serial number). Code changes to fix the null gamepad reference when users try to reference the gamepads in the init() portion of their op mode. NXT light sensor output is now properly scaled. Note that teams might have to readjust their light threshold values in their op modes. On DS user interface, gamepad icon for a driver will disappear if the matching gamepad is disconnected or if that gamepad gets designated as a different driver. Robot Protocol (ROBOCOL) version number info is displayed in About screen on RC and DS apps. Incorporated a display filter on pairing screen to filter out devices that don’t use the “-“ format. This filter can be turned off to show all WiFi Direct devices. Updated text in License file. Fixed formatting error in OpticalDistanceSensor.toString(). Fixed issue on with a blank (“”) device name that would disrupt WiFi Direct Pairing. Made a change so that the WiFi info and battery info can be displayed more quickly on the DS upon connecting to RC. Improved javadoc generation. Modified code to make it easier to support language localization in the future. Release 16.01.04 Updated compileSdkVersion for apps Prevent Wifi from entering power saving mode removed unused import from driver station Corrrected "Dead zone" joystick code. LED.getDeviceName and .getConnectionInfo() return null apps check for ROBOCOL_VERSION mismatch Fix for Telemetry also has off-by-one errors in its data string sizing / short size limitations error User telemetry output is sorted. added formatting variants to DbgLog and RobotLog APIs code modified to allow for a long list of op mode names. changes to improve thread safety of RobocolDatagramSocket Fix for "missing hardware leaves robot controller disconnected from driver station" error fix for "fast tapping of Init/Start causes problems" (toast is now only instantiated on UI thread). added some log statements for thread life cycle. moved gamepad reset logic inside of initActiveOpMode() for robustness changes made to mitigate risk of race conditions on public methods. changes to try and flag when WiFi Direct name contains non-printable characters. fix to correct race condition between .run() and .close() in ReadWriteRunnableStandard. updated FTDI driver made ReadWriteRunnableStanard interface public. fixed off-by-one errors in Command constructor moved specific hardware implmentations into their own package. moved specific gamepad implemnatations to the hardware library. changed LICENSE file to new BSD version. fixed race condition when shutting down Modern Robotics USB devices. methods in the ColorSensor classes have been synchronized. corrected isBusy() status to reflect end of motion. corrected "back" button keycode. the notSupported() method of the GyroSensor class was changed to protected (it should not be public). Release 15.11.04.001 Added Support for Modern Robotics Gyro. The GyroSensor class now supports the MR Gyro Sensor. Users can access heading data (about Z axis) Users can also access raw gyro data (X, Y, & Z axes). Example MRGyroTest.java op mode included. Improved error messages More descriptive error messages for exceptions in user code. Updated DcMotor API Enable read mode on new address in setI2cAddress Fix so that driver station app resets the gamepads when switching op modes. USB-related code changes to make USB comm more responsive and to display more explicit error messages. Fix so that USB will recover properly if the USB bus returns garbage data. Fix USB initializtion race condition. Better error reporting during FTDI open. More explicit messages during USB failures. Fixed bug so that USB device is closed if event loop teardown method was not called. Fixed timer UI issue Fixed duplicate name UI bug (Legacy Module configuration). Fixed race condition in EventLoopManager. Fix to keep references stable when updating gamepad. For legacy Matrix motor/servo controllers removed necessity of appending "Motor" and "Servo" to controller names. Updated HT color sensor driver to use constants from ModernRoboticsUsbLegacyModule class. Updated MR color sensor driver to use constants from ModernRoboticsUsbDeviceInterfaceModule class. Correctly handle I2C Address change in all color sensors Updated/cleaned up op modes. Updated comments in LinearI2cAddressChange.java example op mode. Replaced the calls to "setChannelMode" with "setMode" (to match the new of the DcMotor method). Removed K9AutoTime.java op mode. Added MRGyroTest.java op mode (demonstrates how to use MR Gyro Sensor). Added MRRGBExample.java op mode (demonstrates how to use MR Color Sensor). Added HTRGBExample.java op mode (demonstrates how to use HT legacy color sensor). Added MatrixControllerDemo.java (demonstrates how to use legacy Matrix controller). Updated javadoc documentation. Updated release .apk files for Robot Controller and Driver Station apps. Release 15.10.06.002 Added support for Legacy Matrix 9.6V motor/servo controller. Cleaned up build.gradle file. Minor UI and bug fixes for driver station and robot controller apps. Throws error if Ultrasonic sensor (NXT) is not configured for legacy module port 4 or 5. Release 15.08.03.001 New user interfaces for FTC Driver Station and FTC Robot Controller apps. An init() method is added to the OpMode class. For this release, init() is triggered right before the start() method. Eventually, the init() method will be triggered when the user presses an "INIT" button on driver station. The init() and loop() methods are now required (i.e., need to be overridden in the user's op mode). The start() and stop() methods are optional. A new LinearOpMode class is introduced. Teams can use the LinearOpMode mode to create a linear (not event driven) program model. Teams can use blocking statements like Thread.sleep() within a linear op mode. The API for the Legacy Module and Core Device Interface Module have been updated. Support for encoders with the Legacy Module is now working. The hardware loop has been updated for better performance.
EnesYPP38 / Eneslocal a=loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))()local b=a:Window("Scripts")local c=a:Window("Scripts")local d=a:Window("LocalPlayer")local e=a:Window("Give Tool To Players")local f=a:Window("Spawn Cars")local g=a:Window("Server-Sided Fun Tags")local h=a:Window("Server-Sided Fun Tags 2")g:Button("Admin Tag 1",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","782790468","Has Been Given",true)end)g:Button("Admin Tag 2",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","105095367","Has Been Given",true)end)g:Button("Normal VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1292335373","Has Been Given",true)end)g:Button("Mega VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1255544221","Has Been Given",true)end)g:Button("Ultra VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1292342698","Has Been Given",true)end)g:Button("VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","32578003","Has Been Given",true)end)g:Button("Moderator Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","415986666","Has Been Given",true)end)g:Button("Owner Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2980546857","Has Been Given",true)end)g:Button("Creator Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2497143214","Has Been Given",true)end)g:Button("Brookhaven Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","6336646536","Has Been Given",true)end)g:Button("Pikachu Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1473416194","Has Been Given",true)end)g:Button("Hacker Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","3284478282","Has Been Given",true)end)g:Button("Scary Pikachu Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","127039538","Has Been Given",true)end)g:Button("HD Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2821573888","Has Been Given",true)end)g:Button("Old Roblox Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","148012526","Has Been Given",true)end)g:Button("Roblox Admin Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1151106808","Has Been Given",true)end)g:Button("Diamond Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","4424298","Has Been Given",true)end)g:Button("Hacking Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","626372353","Has Been Given",true)end)g:Button("Nascar Car Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","463277467","Has Been Given",true)end)g:Button("Girl Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","555878469","Has Been Given",true)end)g:Button("Wall Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1844422643","Has Been Given",true)end)g:Button("Meme Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","261677904","Has Been Given",true)end)g:Button("Coffee Meme Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","261676710","Has Been Given",true)end)h:Label("Scary",Color3.fromRGB(127,143,166))h:Button("Scary Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1243374078","Has Been Given",true)end)h:Button("2 Eye Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","5839301773","Has Been Given",true)end)h:Button("Scary Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2120834873","Has Been Given",true)end)h:Button("Smiley Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","333476199","Has Been Given",true)end)h:Button("Scary Dog Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","5817435822","Has Been Given",true)end)h:Button("Scary Cat Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","23355113","Has Been Given",true)end)g:Box("Custom Image",function(i,j)if j then ggeee=i;game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu",ggeee,"Has Been Given",true)end end)b:Label("Lag Commands",Color3.fromRGB(127,143,166))b:Button("Lag Server",function(k)getgenv().trinxxsxxkets=k;while wait()do if getgenv().trinxxsxxkets then game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","SmartCar")game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","Van")game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","Bus")end end end)b:Button("Crash Server",function()for l,m in pairs(game.Workspace:GetDescendants())do game:GetService("ReplicatedStorage").GunSounds:FireServer(m,"912999313",1)end end)d:Label("Server-Sided Fun Hats",Color3.fromRGB(127,143,166))d:Button("Crown Head",function(k)local n="wear"local o=4272833564;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Amogus Head",function(k)local n="wear"local o=6532372710;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Sus Head",function(k)local n="wear"local o=6564572490;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Smile1 Head",function(k)local n="wear"local o=6711806832;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Smile2 Head",function(k)local n="wear"local o=6809319263;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("1 Eye Head",function(k)local n="wear"local o=6773734422;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Box("Custom Hat",function(q,r)if r then game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("wear",tonumber(q))end end)d:Button("Reset Outfit",function()local s={[1]="Whatever1"}game:GetService("ReplicatedStorage").RemoteEvents.AvatarOriginalCharacterClient92731:FireServer(unpack(s))end)b:Label("Fun Commands",Color3.fromRGB(127,143,166))e:Label("Give To All Players",Color3.fromRGB(127,143,166))e:Button("Give Money Bag [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4535110571","Money")end end)e:Button("Give Big Money Bag [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4587924680","DuffleBagMoney")end end)e:Button("Give Coca Cola [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4548052009","Coke")end end)e:Button("Give Stroller [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4529218345","Stroller")end end)e:Button("Give Hairbrush [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=5480682123","Hairbrush")end end)e:Button("Give Sign [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=6001822792","Sign")end end)e:Button("Give Rose [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=5211788490","Roses")end end)e:Button("Give Soccer ball [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4598172149","SoccerBall")end end)e:Button("Give Gun [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4529288610","Assault")end end)e:Button("Give C4 [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4587924290","Bomb")end end)b:Button("0 Gravity Unanchored Things",function()spawn(function()while true do game.Players.LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)*math.huge;game.Players.LocalPlayer.SimulationRadius=math.pow(math.huge,math.huge)*math.huge;game:GetService("RunService").Stepped:wait()end end)local function u(v)if v:FindFirstChild("BodyForce")then return end;local w=Instance.new("BodyForce")w.Force=v:GetMass()*Vector3.new(0,workspace.Gravity,0)w.Parent=v end;for l,m in ipairs(workspace:GetDescendants())do if m:IsA("Part")and m.Anchored==false then if not m:IsDescendantOf(game.Players.LocalPlayer.Character)then u(m)end end end;workspace.DescendantAdded:Connect(function(v)if v:IsA("Part")and v.Anchored==false then if not v:IsDescendantOf(game.Players.LocalPlayer.Character)then u(v)end end end)end)b:Button("Bring Unanchored Bricks [E]",function()local x=game:GetService("UserInputService")local y=game:GetService("Players").LocalPlayer:GetMouse()local z=Instance.new("Folder",game:GetService("Workspace"))local A=Instance.new("Part",z)local B=Instance.new("Attachment",A)A.Anchored=true;A.CanCollide=false;A.Transparency=1;local C=y.Hit+Vector3.new(0,5,0)local D=coroutine.create(function()settings().Physics.AllowSleep=false;while game:GetService("RunService").RenderStepped:Wait()do for E,F in next,game:GetService("Players"):GetPlayers()do if F~=game:GetService("Players").LocalPlayer then F.MaximumSimulationRadius=0;sethiddenproperty(F,"SimulationRadius",0)end end;game:GetService("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)setsimulationradius(math.huge)end end)coroutine.resume(D)local function G(m)if m:IsA("Part")and m.Anchored==false and m.Parent:FindFirstChild("Humanoid")==nil and m.Parent:FindFirstChild("Head")==nil and m.Name~="Handle"then y.TargetFilter=m;for E,H in next,m:GetChildren()do if H:IsA("BodyAngularVelocity")or H:IsA("BodyForce")or H:IsA("BodyGyro")or H:IsA("BodyPosition")or H:IsA("BodyThrust")or H:IsA("BodyVelocity")or H:IsA("RocketPropulsion")then H:Destroy()end end;if m:FindFirstChild("Attachment")then m:FindFirstChild("Attachment"):Destroy()end;if m:FindFirstChild("AlignPosition")then m:FindFirstChild("AlignPosition"):Destroy()end;if m:FindFirstChild("Torque")then m:FindFirstChild("Torque"):Destroy()end;m.CanCollide=false;local I=Instance.new("Torque",m)I.Torque=Vector3.new(100000,100000,100000)local J=Instance.new("AlignPosition",m)local K=Instance.new("Attachment",m)I.Attachment0=K;J.MaxForce=9999999999999999;J.MaxVelocity=math.huge;J.Responsiveness=200;J.Attachment0=K;J.Attachment1=B end end;for E,m in next,game:GetService("Workspace"):GetDescendants()do G(m)end;game:GetService("Workspace").DescendantAdded:Connect(function(m)G(m)end)x.InputBegan:Connect(function(L,M)if L.KeyCode==Enum.KeyCode.E and not M then C=y.Hit+Vector3.new(0,5,0)end end)spawn(function()while game:GetService("RunService").RenderStepped:Wait()do B.WorldCFrame=C end end)end)e:Button("Give Shovel [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4617189079","Shovel")end end)c:Label("Admin Commands",Color3.fromRGB(127,143,166))c:Button("Jump All",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end end)c:Toggle("Loop Jump All",false,function(N)getgenv().ccc15cccccds=N;while wait()do if getgenv().ccc15cccccds then local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end end end end)c:Box(" Jump Player",function(O,P)if P then plrrr=game:GetService("Players")[O]local s={[1]="DropButtonStopAll",[2]=plrrr}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end)c:Box("Mega Jump Plr",function(Q,P)if P then plrrr=game:GetService("Players")[Q]for l=1,7 do for l=1,200 do local s={[1]="DropButtonStopAll",[2]=plrrr}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end end end)d:Slider("Walkspeed",16,120,5,function(R)game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed=R end)d:Slider("JumpPower",50,300,20,function(S)game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower=S end)d:Button("Rejoin Server",function()game:GetService("TeleportService"):Teleport(game.PlaceId)end)d:Toggle("Noclip",false,function(T)getgenv().trfffffinketcs=T;game:GetService("RunService").RenderStepped:Connect(function()if getgenv().trfffffinketcs then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)end end)end)d:Button("Reset Character",function()game.Players.LocalPlayer.Character.Humanoid:Remove()Instance.new('Humanoid',game.Players.LocalPlayer.Character)game:GetService("Workspace")[game.Players.LocalPlayer.Name]:FindFirstChildOfClass('Humanoid').HipHeight=2 end)b:Label("Tool Commands",Color3.fromRGB(127,143,166))b:Box("Tool Kill Player",function(U,V)if V then local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=game.Workspace[U].Head.CFrame+Vector3.new(0,5,-5)end;wait(2)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait(0.40)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-13619,488,-2853)wait(0.40)local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;wait(0.50)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end end)b:Box("Tool Bring Player",function(X,P)if P then local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=game.Workspace[X].Head.CFrame+Vector3.new(0,5,-5)wait(2)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait(0.90)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;local W="Stretcher"wait(.10)for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character;wait(1)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end end end end)c:Button("Instantly Kill All v1",function()game.Players.LocalPlayer.Character.Head:Remove()for l=1,2 do local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end end)c:Button("Instantly Kill All v2",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(21,3,-40)game.Players.LocalPlayer.Character.Head:Remove()for l=1,2 do local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end;game.Players.LocalPlayer.Character:Remove()end)c:Button("FE Random Teleport All",function()wait(1)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Shoulders!",m)end end;local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantShoulders",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113 end end;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end;local Y=game:GetService("Players").LocalPlayer;repeat wait(.1)until Y.Character;local Z=Y.Character;Z.Archivable=true;local _=false;local a0=true;local a1=Z:Clone()a1.Parent=game:GetService'Lighting'local a2=workspace.FallenPartsDestroyHeight;a1.Name=""local a3;Y.CharacterAdded:Connect(function()if Y.Character==a1 then return end;repeat wait(.1)until Y.Character:FindFirstChildWhichIsA'Humanoid'if a0==false then _=false;a0=true;Z=Y.Character;Z.Archivable=true;a1=Z:Clone()a1.Name=""a1:FindFirstChildOfClass'Humanoid'.Died:Connect(function()Respawn()end)for l,m in pairs(a1:GetDescendants())do if m:IsA("BasePart")then if m.Name=="HumanoidRootPart"then m.Transparency=1 else m.Transparency=.5 end end end end end)local a4=game:GetService("RunService").Stepped:Connect(function()pcall(function()local a5;if tostring(a2):find'-'then a5=true else a5=false end;local a6=Y.Character.HumanoidRootPart.Position;local a7=tostring(a6)local a8=a7:split(', ')local a9=tonumber(a8[1])local aa=tonumber(a8[2])local ab=tonumber(a8[3])if a5==true then if aa<=a2 then Respawn()end elseif a5==false then if aa>=a2 then Respawn()end end end)end)for l,m in pairs(a1:GetDescendants())do if m:IsA("BasePart")then if m.Name=="HumanoidRootPart"then m.Transparency=1 else m.Transparency=.5 end end end;function Respawn()a0=false;if _==true then pcall(function()Y.Character=Z;wait()Z.Parent=workspace;Z:FindFirstChildWhichIsA'Humanoid':Destroy()_=false;a1.Parent=nil end)elseif _==false then pcall(function()Y.Character=Z;wait()Z.Parent=workspace;Z:FindFirstChildWhichIsA'Humanoid':Destroy()_=false end)end end;a1:FindFirstChildOfClass'Humanoid'.Died:Connect(function()Respawn()end)function FixCam()workspace.CurrentCamera.CameraSubject=Y.Character:FindFirstChildWhichIsA'Humanoid'workspace.CurrentCamera.CFrame=a3 end;function freezecam(ac)if ac==true then workspace.CurrentCamera.CameraType=Enum.CameraType.Scriptable else workspace.CurrentCamera.CameraType=Enum.CameraType.Custom end end;function TurnInvisible()if _==true then return end;_=true;a3=workspace.CurrentCamera.CFrame;local ad=Y.Character.HumanoidRootPart.CFrame;Z:MoveTo(Vector3.new(0,math.pi*1000000,0))freezecam(true)wait(.2)freezecam(false)a1=a1;Z.Parent=game:GetService'Lighting'a1.Parent=workspace;a1.HumanoidRootPart.CFrame=ad;Y.Character=a1;FixCam()Y.Character.Animate.Disabled=true;Y.Character.Animate.Disabled=false end;function FixScript()end;function TurnVisible()if _==false then return end;a3=workspace.CurrentCamera.CFrame;Z=Z;local ad=Y.Character.HumanoidRootPart.CFrame;Z.HumanoidRootPart.CFrame=ad;a1.Parent=game:GetService'Lighting'Y.Character=Z;Z.Parent=workspace;_=false;FixCam()Y.Character.Animate.Disabled=true;Y.Character.Animate.Disabled=false end;game.Players.LocalPlayer.Character.Humanoid:Remove()Instance.new('Humanoid',game.Players.LocalPlayer.Character)wait(1)for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end;TurnInvisible()wait(1)TurnVisible()end)c:Box("Kill Any Player",function(ae,af)if af then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[ae]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))game.Players.LocalPlayer.Character.Head:Destroy()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Box("Freeze Player",function(ag,ah)if ah then for l=1,50 do local s={[1]="Client2Client",[2]="Request: PiggyBack!!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantPiggyBackRide",[2]=game:GetService("Players")[ag]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored=true end end)c:Box("Skydive Player",function(ai,aj)if aj then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,20 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[ai]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))wait(.30)loadstring(game:HttpGet("https://gist.githubusercontent.com/TurkOyuncu99/edad7106467c283a3a554b0afd179776/raw/7a6168e45bc9223b52d3e833c05947d484c850ef/gistfile1.txt",true))()game.Players.LocalPlayer.Character.Humanoid:Remove()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Box("Carry Player",function(ak,P)if P then for l=1,50 do local s={[1]="Client2Client",[2]="Request: Piggyback!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantPiggyBackRide",[2]=game:GetService("Players")[ak]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end)c:Box("Bring Player",function(al,am)if am then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[al]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))wait(.40)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;wait(.50)game.Players.LocalPlayer.Character.Humanoid:Remove()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Toggle("Loop Teleport+Annoy All",false,function(an)game:GetService("StarterGui"):SetCore("SendNotification",{Title="Teleport+Annoy All Script",Text="To Stop this, Reset Character on LocalPlayer Section",Duration=15})getgenv().trinechbvvkets=an;while wait(0.20)do if getgenv().trinechbvvkets then local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)end end;local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end)c:Toggle("Rainbow House",false,function(ao)getgenv().trineeeechbvvkets=ao;while wait(0.20)do if getgenv().trineeeechbvvkets then game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.547505))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.677182,0))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0.604867,1,0.0489711))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.790357))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,0.972528,1))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.547505))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0,0.772158))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.253019,0))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.924444,0.75973))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.311742,0.302132))end end end)c:Label("FE Funny Scripts",Color3.fromRGB(127,143,166))c:Toggle("FE Rainbow Character",false,function(ap)getgenv().trinecnooooovhbvvkets=ap;while wait(1)do if getgenv().trinecnooooovhbvvkets then game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Light reddish violet")wait(.20)wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Carnation Pink")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Lime green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Pink")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really Red")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Cocoa")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Rust")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","GGA brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Fawn Brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Yellow")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Lime Green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Bright blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","New Yeller")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Deep orange")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Eath green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Navy blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Pastel light blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Magenta")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Mulberry")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Dark nougat")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really Black")end end end)c:Button("FE Big Character",function()local s={[1]="Whatever1"}game:GetService("ReplicatedStorage").RemoteEvents.AvatarOriginalCharacterClient92731:FireServer(unpack(s))wait(1)if game.Players.LocalPlayer.Character.Humanoid.BodyTypeScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyProportionScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyWidthScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyDepthScale.Value<1 then game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Big Character",Text="You should do Requirements to This Script Work",Duration=4})wait(2)game:GetService("StarterGui"):SetCore("SendNotification",{Title="Video Link",Text=" Watch this Short video to Learn how to Use This Script Link Copied!",Duration=15})wait(1)setclipboard("https://www.youtube.com/watch?v=jpBxiBDRFW0")else local aq=game:GetService("Players").LocalPlayer;local Z=aq.Character;local ar=Z:FindFirstChildOfClass("Humanoid")function rm()for l,m in pairs(Z:GetDescendants())do if m:IsA("BasePart")then if m.Name=="Handle"or m.Name=="Head"then if Z.Head:FindFirstChild("OriginalSize")then Z.Head.OriginalSize:Destroy()end else for l,as in pairs(m:GetDescendants())do if as:IsA("Attachment")then if as:FindFirstChild("OriginalPosition")then as.OriginalPosition:Destroy()end end end;m:FindFirstChild("OriginalSize"):Destroy()if m:FindFirstChild("AvatarPartScaleType")then m:FindFirstChild("AvatarPartScaleType"):Destroy()end end end end end;rm()wait(0.5)ar:FindFirstChild("BodyProportionScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyHeightScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyWidthScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyDepthScale"):Destroy()wait(1)rm()wait()wait(0.5)ar:FindFirstChild("HeadScale"):Destroy()wait(1)end end)c:Button("FE Big Head",function()for l,m in pairs(game.Players.LocalPlayer.Character.Humanoid:GetChildren())do if string.find(m.Name,"Scale")and m.Name~="HeadScale"then repeat wait()until game.Players.LocalPlayer.Character.Head:FindFirstChild("OriginalSize")game.Players.LocalPlayer.Character.Head.OriginalSize:Destroy()m:Destroy()game.Players.LocalPlayer.Character.Head:WaitForChild("OriginalSize")game.Players.LocalPlayer.Character.Head.OriginalSize:Destroy()end end;game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Big Head Script",Text="You should Equip Junkbot Head to This Script Work, Junkbot Bundle Link Copied!",Duration=7})setclipboard("https://www.roblox.com/bundles/589/Junkbot")end)c:Button("FE Gravity Tool",function()loadstring(game:HttpGet("https://gist.githubusercontent.com/TurkOyuncu99/b7812fffdab17af75e51082d423d1bdc/raw/40a15d466f583a52a8dc9a72456dad90eb08eb94/hye",true))()game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Gravity Tool",Text="Only Works on Unanchored Things",Duration=4})end)b:Toggle("Spawn Brick",false,function(at)getgenv().trinkv245ets=at;while wait()do if getgenv().trinkv245ets then for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do m:Destroy()end;while wait()do local s={[1]="PickingTools",[2]="Taser"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))break end end end end)b:Toggle("Enable Brick Spam",false,function(au)getgenv().xxxvvvvcyb=au;while wait()do if getgenv().xxxvvvvcyb then for E,m in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do m.Parent=game.Players.LocalPlayer.Character;for l,m in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants())do if m:IsA("Tool")or m:IsA("HopperBin")then if m.Handle:FindFirstChild("Mesh")then m.Handle.Mesh:Destroy()end;m.Parent=game:GetService("Workspace")end end end end end end)e:Label("Give To Yourself",Color3.fromRGB(127,143,166))local av=e:Dropdown("Give Yourself Item",{"Iphone","Camcorder","BabyBoy","BabyGirl","Wagon","Sign","Syringe","Ear","Trophy","Taser","SWATShield","Cuffs","Glock","Shotgun","Assault","Sniper","Bomb","DuffleBagMoney","Money","CreditCardBoy","CreditCardGirl","Umbrella","Roses","Present","SoccerBall","Apple","Chips","Bloxaide","Milk"},function(aw)local s={[1]="PickingTools",[2]=aw}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end)b:Label("Server-Side Play Music",Color3.fromRGB(127,143,166))b:Box("House Play Music",function(ax,ay)if ay then game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseMusicText",ax)end end)b:Box("FE Play Song",function(az,aA)if aA then game:GetService("ReplicatedStorage").GunSounds:FireServer(game.Players,az,1)local aB=game.Workspace;local aC=az;local aD=1;local aE='Sounding'local aF=false;local aG=Instance.new("Sound",aB)aG.SoundId='rbxassetid://'..aC;aG.Volume=1;aG.Name=aE;aG.Looped=aF;aG.Playing=true end end)b:Button("FE Scare All Players",function()game:GetService("ReplicatedStorage").GunSounds:FireServer(game.Players,7083236436,1)local aB=game.Workspace;local aC=7083236436;local aD=1;local aE='Sounding'local aF=false;local aG=Instance.new("Sound",aB)aG.SoundId='rbxassetid://'..aC;aG.Volume=1;aG.Name=aE;aG.Looped=aF;aG.Playing=true end)f:Label("Car Upgrade Gamepass",Color3.fromRGB(127,143,166))f:Toggle("Rainbow Car",false,function(aH)getgenv().seninnnf=aH;while wait()do if getgenv().seninnnf then game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,20.100007,0.018725))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0,1,0.26709))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,0.70086,0.411722))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0.753103,0.142167,1))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0.938496,1,0.0076676))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,0.289824,0.841549))end end end)f:Label("Instant Spawn Cars",Color3.fromRGB(127,143,166))f:Button("Scooter",function()local s={[1]="PickingCar",[2]="ScooterVehicle"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("NPHarleyDavison",function()local s={[1]="PickingCar",[2]="NPHarleyDavison"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Cadillac",function()local s={[1]="PickingCar",[2]="Cadillac"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopChallenger",function()local s={[1]="PickingCar",[2]="CopChallenger"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Challenger",function()local s={[1]="PickingCar",[2]="Challenger"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Bus",function()local s={[1]="PickingCar",[2]="Bus"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Jeep",function()local s={[1]="PickingCar",[2]="Jeep"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("FireTruck",function()local s={[1]="PickingCar",[2]="FireTruck"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopUnderCoverSUV",function()local s={[1]="PickingCar",[2]="CopUnderCoverSUV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("GolfCart",function()local s={[1]="PickingCar",[2]="GolfCart"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Van",function()local s={[1]="PickingCar",[2]="Van"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopSUV",function()local s={[1]="PickingCar",[2]="CopSUV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("FordGT",function()local s={[1]="PickingCar",[2]="FordGT"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("RV",function()local s={[1]="PickingCar",[2]="RV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Label("Car Settings",Color3.fromRGB(127,143,166))f:Box("Car Speed",function(aI,aJ)if aJ then local aK=getrawmetatable(game)make_writeable(aK)local aL=aK.__index;aK.__index=function(aM,aN)if tostring(aM)=="TopSpeed"then if tostring(aN)=="Value"then return aI end end;return aL(aM,aN)end end end)a:Keybind("Tab")game:GetService("StarterGui"):SetCore("SendNotification",{Title="Important",Text="This Scripts Made By ameicaa,",Duration=20})
FreyaHolmer / FG22 Math ClassThe workspace project of the 2022 math class for my students at FutureGames
Dyalog / MathMath workspace and libraries for Dyalog APL
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Pa1ntex / Classic Gui Saktkia51 Script Op local b=game:GetService("Players")local c=game:GetService("ReplicatedStorage")local d=game:GetService("StarterGui")local e=game:GetService("RunService")local f=game:GetService("StarterPlayer")local g=game:GetService("TestService")local h=game:GetService("VirtualUser")local i=game:GetService("TweenService")local j=game:GetService("UserInputService")local k=game:GetService("Players").LocalPlayer;local l=game.Workspace.CurrentCamera;local m=loadstring(game:HttpGet("https://api.irisapp.ca/Scripts/IrisBetterNotifications.lua"))()local n=loadstring(game:HttpGet("https://pastebin.com/raw/en4Ma7jr"))()local o="BloodTheme"local p=get_thread_context or get_thread_identity or getidentity or syn_context_get;getgenv().syn_context_get=newcclosure(function(...)return p(...)end)if game.PlaceId==2092166489 then function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)m.Notify("Survive and Kill the Killers UI","Loaded","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})local x=n.CreateLib("Classic Mode UI",o)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then n:ToggleUI()m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)z:NewButton("Get Code for Door","Please walk after clicking this.",function()m.Notify("Get Code","Enabled Please walk forward the first number is the first numeral for the door.","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})for a2,v in pairs(game:GetService("Workspace").AREA51.CodeModel:GetDescendants())do if v:IsA("Part")then wait(.33)v.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow","Desert Eagle"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD","Code-Door"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)elseif ag=="Code-Door"then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Enter end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==155382109 then local o="BloodTheme"local x=n.CreateLib("Main Menu UI",o)local y=x:NewTab("Main:")local z=y:NewSection("You're currently in the main menu.")z:NewTextBox("Enter Username","Enter Name.",function(ak)_G.getText=ak end)z:NewToggle("Spam-Send-Invites","Automatically sends a invite every 5 seconds.",function(R)if R then _G.autoSend=true;while wait()do if _G.autoSend==true then if _G.getText==""then m.Notify("Please enter a Username.","","http://www.roblox.com/asset/?id=261113606",{Duration=9,Main={Rounding=true}})end;local ad={[1]=game:GetService("Players")[_G.getText]}game:GetService("ReplicatedStorage").BossRushFunctions.RequestJoin:InvokeServer(unpack(ad))end end else _G.autoSend=false end end)z:NewButton("Spam Join Storming","Spam Joins and Leaves Storming",function()_G.spam=true;while wait()do if _G.spam==true then game:GetService("ReplicatedStorage").StormingEvents.JoinRequested:FireServer()wait(.1)game:GetService("ReplicatedStorage").StormingEvents.LeaveRequested:FireServer()end end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("ReplicatedStorage").StormingEvents.JoinRequested:FireServer()end)elseif game.PlaceId==6054929905 then local o="BloodTheme"local x=n.CreateLib("Boss Rush Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")z:NewToggle("Autofarm Boss:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm for Boss","This is buggy.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then for a2,v in pairs(game:GetService("Workspace").AREA51.Map.Boss:GetChildren())do if v:IsA("Part")and v.BrickColor==BrickColor.new("New Yeller")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.CFrame end end;for a2,v in pairs(game:GetService("Workspace").AREA51.Map.Boss:GetChildren())do if v:IsA("Part")and v.BrickColor==BrickColor.new("Really red")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.CFrame end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)z:NewToggle("Remove Cutscenes","Removes cutscenes from Area-51-Game",function(R)if R then _G.cutScene=true;while wait()do if _G.cutScene==true then workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end else _G.cutScene=false end end)z:NewButton("Remove Toxic Water","Removes Toxic-Water.",function()game:GetService("Workspace").AREA51.Map.BossRoom.ToxicWater:Destroy()end)z:NewToggle("Remove Kill Parts","Removes Kill Parts.",function(R)if R then while wait()do for a2,v in pairs(game.Workspace:GetChildren())do if v:IsA("TouchTransmitter")then v:Destroy()end end end end end)z:NewButton("Get Case File","Gives you case-file.",function()firetouchinterest(k.Character.HumanoidRootPart,game:GetService("Workspace")["Case file"].Hitbox,0)end)local y=x:NewTab("Gun Mods:")local z=y:NewSection("")z:NewButton('Infinite-Ammo',"Gives you Infinite-Ammo for your weapons.",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Boss","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==3508248007 then local o="BloodTheme"local x=n.CreateLib("Area 51 Storming UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")z:NewToggle("Autofarm Killers:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm","This is buggy.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end;for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Character end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-5 until al.Humanoid.Health<=0 end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)z:NewButton("Get Code for Door","Please walk after clicking this.",function()m.Notify("Get Code","Enabled Please walk forward the first number is the first numeral for the door.","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})for a2,v in pairs(game:GetService("Workspace").AREA51.CodeModel:GetDescendants())do if v:IsA("Part")then wait(.33)v.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end)local y=x:NewTab("Gun Mods:")local z=y:NewSection("")z:NewButton('Get all Weapons','Gives you all the weapons in-game.',function()for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end end)z:NewButton('Infinite-Ammo',"Gives you Infinite-Ammo for your weapons.",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"MissileTouch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)local a8={repeatamount=100,exceptions={"SayMessageRequest"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()for K,a7 in next,a8.exceptions do if ac.Name==a7 then return aa(ac,...)end end;if ae=="FireServer"or ae=="InvokeServer"then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Remove Parts:")local z=y:NewSection("")z:NewButton('Remove Invisible Walls','Click this button to remove the Invisible walls around the map.',function()game:GetService("Workspace")["Invisible Walls"]:Destroy()end)z:NewToggle("Remove Cutscenes","Removes cutscenes from Area-51-Game",function(R)if R then _G.cutScene=true;while wait()do if _G.cutScene==true then workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end else _G.cutScene=false end end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("")z:NewToggle("Loop Teleport to Leader","Enable/Disable to loop teleport to leader.",function(R)if R then _G.loopTeleport=true;while wait()do if _G.loopTeleport==true then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace")["Characters to kill"].Leader.Torso.CFrame end end else _G.loopTeleport=false end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==4631179692 then local o="BloodTheme"local x=n.CreateLib("Killhouse UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")local am=''z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else warn("")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)local y=x:NewTab("Teleports:")local z=y:NewSection("Start/End Teleports")z:NewButton("Teleport to Start","Teleports you to the start.",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.Killhouse.StartTrigger.CFrame end)z:NewButton("Teleport to End","Teleports you to the end.",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.Killhouse.EndTrigger.CFrame end)local y=x:NewTab("ESP:")local z=y:NewSection("Target/Player")z:NewToggle("Targets Esp","Puts ESP on targets around the map..",function(R)if R then for an,v in pairs(game:GetService("Workspace").AREA51.Killhouse.Targets:GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Target"then local a5=Instance.new("BoxHandleAdornment",v)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=v.Size;a5.Adornee=v;a5.Transparency=0.4;a5.Color=BrickColor.new("Really red")local a=Instance.new("BillboardGui",v)a.Size=UDim2.new(1,0,1,0)a.Name=math.random(100,200)a.AlwaysOnTop=true;local a5=Instance.new("Frame",a)a5.Size=UDim2.new(1,0,1,0)a5.BackgroundTransparency=1;a5.BorderSizePixel=0;local ao=Instance.new("TextLabel",a5)ao.Text=v.Parent.Name;ao.Size=UDim2.new(1,0,1,0)ao.BackgroundTransparency=0;ao.BorderSizePixel=0;ao.TextColor=BrickColor.new("Gun metallic")end end else for K,v in pairs(game:GetService("Workspace").AREA51.Killhouse.Targets:GetDescendants())do if v:IsA("BoxHandleAdornment")or v:IsA("BillboardGui")then v:Destroy()end end end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==2092167559 then local o="BloodTheme"local x=n.CreateLib("Killer Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")local am=''local z=y:NewSection("Current Team:")z:NewToggle("Kill all Killers:","Enable/Disable to enable Autofarm",function(R)if R then local k=game:GetService('Players').LocalPlayer;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Humanoid.Health==0;wait()end end else print("Toggle Off")end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game:GetService("Workspace").Killers:GetDescendants())do pcall(function()if v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Area51 Doors:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)elseif game.PlaceId==5740483929 then local o="BloodTheme"local x=n.CreateLib("Hard Classic Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow","MG42","FreezeGunas"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(game:GetService("Workspace").AREA51[ag])wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==3182083477 then local o="BloodTheme"local x=n.CreateLib("Extreme Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==4678052190 then local o="BloodTheme"local x=n.CreateLib("Juggernaut Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("Teleports")game:GetService("Workspace").AREA51.MapLimit:Destroy()z:NewToggle("Juggernaut Autofarm:","Enables Autofarm for Juggernaut",function(R)if R then m.Notify("Enabled Autofarm","Press F to enable UI again","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end;for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA('TouchTransmitter')then v:Destroy()end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-5 until al.Humanoid.Health<=0 end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Kill all as Juggernaut","Kills all Players",function(R)if R then local ap=game.Workspace.Killers.Model;local aq=player.Character;local ar=game:GetService("Players"):GetPlayers()for K,v in pairs(ar)do repeat wait()ap.Torso.CFrame=CFrame.new(v.Character.Head.Position)until v.Character.Humanoid<=0 end else print("Toggle Off")end end)z:NewButton("Teleport to Juggernaut","Teleports to the juggernaut",function()repeat wait()for a2,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-6 end end until v.Humanoid.Health==0 end)z:NewToggle("Annoy Juggernaut:","Attempts to annoy Juggernaut",function(R)if R then m.Notify("Annoying Juggernaut","lol","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.autoFarm=true;local l=game.Workspace.CurrentCamera;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R6 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.Torso.CanCollide=false;game.Players.LocalPlayer.Character["Left Leg"].CanCollide=false;game.Players.LocalPlayer.Character["Right Leg"].CanCollide=false else if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R15 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.UpperTorso.CanCollide=false;game.Players.LocalPlayer.Character.LowerTorso.CanCollide=false;game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide=false end end;wait(.1)local as=Instance.new("BodyThrust")as.Parent=game.Players.LocalPlayer.Character.HumanoidRootPart;as.Force=Vector3.new(power,0,power)as.Location=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame until al.Humanoid.Health<=0 end end end end else _G.autofarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewButton("Exit-Spectate","Exits spectate",function()workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewButton("NoClip","Click this to turn on NoClip",function()k.Character.Humanoid:ChangeState(11)end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One Shot Juggernaut","Gives you more Damage on Killers",function()local a8={repeatamount=100,exceptions={"SayMessageRequest"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()for K,a7 in next,a8.exceptions do if ac.Name==a7 then return aa(ac,...)end end;if ae=="FireServer"or ae=="InvokeServer"then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("PLAYER ESP/JUGGERNAUT ESP")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Juggernaut ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.7;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace.Killers:GetDescendants())do pcall(function()if v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("AREA51 Doors:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)elseif game.PlaceId==2675280735 then local o="BloodTheme"local x=n.CreateLib("Endless Survival Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("Auto/Repair Planks")z:NewToggle("Autofarm Killers:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm","Press F to enable UI again","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.autoFarm=true;local l=game.Workspace.CurrentCamera;for a2,v in pairs(game:GetDescendants())do if v:IsA("TouchTransmitter")then v:Destroy()end end;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;while wait(0.5)do if _G.autoFarm==true then mouse1click()while wait(0.5)do for a2,al in pairs(game:GetService("Workspace").Killers:GetChildren())do if al:IsA("Model")then repeat wait(0.2)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-7 until al.Zombie.Health<=0 end end end else _G.autofarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end end end)z:NewToggle("Auto-Repair Planks","Auto-Repairs Planks",function(R)if R then _G.autoRepair=true;while _G.autoRepair==true do wait(0.5)for K,v in pairs(game:GetService("Workspace").AREA51:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Parent.Name=="Planks"then fireclickdetector(v)end end end else _G.autoRepair=false end end)z:NewToggle("Auto-Turn-On-all Traps","Automatically turns on Traps",function(R)if R then _G.autoRepair=true;while _G.autoRepair==true do wait(0.5)for a2,v in pairs(game:GetService("Workspace").Traps:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Click"then fireclickdetector(v)end end end else _G.autoRepair=false end end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)z:NewButton("Turn-Power On","This turns on the power.",function()for a2,v in pairs(game:GetService("Workspace").AREA51.ElectricityRoom.PowerManager:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end end)z:NewButton("Turn-On all Traps","This turns on the all Traps..",function()for a2,v in pairs(game:GetService("Workspace").Traps:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Click"then fireclickdetector(v)end end end)z:NewButton("Repair Planks","Repairs all Planks.",function()for K,v in pairs(game:GetService("Workspace").AREA51:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Parent.Name=="Planks"then fireclickdetector(v)end end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One Shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("Purchase Perks:")local z=y:NewSection("1000 Points required for some perks.")z:NewButton("Juggernog","Purchases Juggernog",function()local player=game:getService("Players").LocalPlayer;local lastPosition=player.Character.PrimaryPart.Position;for a2,v in pairs(game:GetService("Workspace").Perks.Juggernog.Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks.Juggernog.Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Speed Cola","Purchases Speed Cola",function()for a2,v in pairs(game:GetService("Workspace").Perks['Speed Cola'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Speed Cola'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Double Tap","Purchases Double Tap",function()for a2,v in pairs(game:GetService("Workspace").Perks['Double Tap'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Double Tap'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Quick Revive","Purchases Quick Revive",function()for a2,v in pairs(game:GetService("Workspace").Perks['Quick Revive'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Quick Revive'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Deadshot Daiquiri","Purchases Deadshot Daiquiri",function()k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Deadshot Daiquiri'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil;for a2,v in pairs(game:GetService("Workspace").Perks['Deadshot Daiquiri'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)else m.Notify("Game is not supported!","Server hopping to Main Menu","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})wait(0.24)game:GetService('TeleportService'):Teleport(155382109,game.Players.LocalPlayer)end
mathematicalthinking / Vmt📈📐 Collaborative workspaces for exploring the world of math
Lhagawajaw / 11 36 00 PM Build Ready To Start 11 36 02 PM Build Image Version 72a309a113b53ef075815b129953617811:36:00 PM: Build ready to start 11:36:02 PM: build-image version: 72a309a113b53ef075815b129953617827965e48 (focal) 11:36:02 PM: build-image tag: v4.8.2 11:36:02 PM: buildbot version: 72ebfe61ef7a5152002962d9129cc52f5b1bb560 11:36:02 PM: Fetching cached dependencies 11:36:02 PM: Failed to fetch cache, continuing with build 11:36:02 PM: Starting to prepare the repo for build 11:36:02 PM: No cached dependencies found. Cloning fresh repo 11:36:02 PM: git clone https://github.com/netlify-templates/gatsby-ecommerce-theme 11:36:03 PM: Preparing Git Reference refs/heads/main 11:36:04 PM: Parsing package.json dependencies 11:36:05 PM: Starting build script 11:36:05 PM: Installing dependencies 11:36:05 PM: Python version set to 2.7 11:36:06 PM: v16.15.1 is already installed. 11:36:06 PM: Now using node v16.15.1 (npm v8.11.0) 11:36:06 PM: Started restoring cached build plugins 11:36:06 PM: Finished restoring cached build plugins 11:36:06 PM: Attempting ruby version 2.7.2, read from environment 11:36:08 PM: Using ruby version 2.7.2 11:36:08 PM: Using PHP version 8.0 11:36:08 PM: No npm workspaces detected 11:36:08 PM: Started restoring cached node modules 11:36:08 PM: Finished restoring cached node modules 11:36:09 PM: Installing NPM modules using NPM version 8.11.0 11:36:09 PM: npm WARN config tmp This setting is no longer used. npm stores temporary files in a special 11:36:09 PM: npm WARN config location in the cache, and they are managed by 11:36:09 PM: npm WARN config [`cacache`](http://npm.im/cacache). 11:36:09 PM: npm WARN config tmp This setting is no longer used. npm stores temporary files in a special 11:36:09 PM: npm WARN config location in the cache, and they are managed by 11:36:09 PM: npm WARN config [`cacache`](http://npm.im/cacache). 11:36:24 PM: npm WARN deprecated source-map-url@0.4.1: See https://github.com/lydell/source-map-url#deprecated 11:36:25 PM: npm WARN deprecated source-map-resolve@0.5.3: See https://github.com/lydell/source-map-resolve#deprecated 11:36:26 PM: npm WARN deprecated uuid@3.4.0: Please upgrade to version 7 or higher. Older versions may use Math.random() in certain circumstances, which is known to be problematic. See https://v8.dev/blog/math-random for details. 11:36:28 PM: npm WARN deprecated querystring@0.2.1: The querystring API is considered Legacy. new code should use the URLSearchParams API instead. 11:36:33 PM: npm WARN deprecated subscriptions-transport-ws@0.9.19: The `subscriptions-transport-ws` package is no longer maintained. We recommend you use `graphql-ws` instead. For help migrating Apollo software to `graphql-ws`, see https://www.apollographql.com/docs/apollo-server/data/subscriptions/#switching-from-subscriptions-transport-ws For general help using `graphql-ws`, see https://github.com/enisdenjo/graphql-ws/blob/master/README.md 11:36:36 PM: npm WARN deprecated async-cache@1.1.0: No longer maintained. Use [lru-cache](http://npm.im/lru-cache) version 7.6 or higher, and provide an asynchronous `fetchMethod` option. 11:36:37 PM: npm WARN deprecated babel-eslint@10.1.0: babel-eslint is now @babel/eslint-parser. This package will no longer receive updates. 11:36:41 PM: npm WARN deprecated devcert@1.2.0: critical regex denial of service bug fixed in 1.2.1 patch 11:36:42 PM: npm WARN deprecated debug@4.1.1: Debug versions >=3.2.0 <3.2.7 || >=4 <4.3.1 have a low-severity ReDos regression when used in a Node.js environment. It is recommended you upgrade to 3.2.7 or 4.3.1. (https://github.com/visionmedia/debug/issues/797) 11:36:45 PM: npm WARN deprecated urix@0.1.0: Please see https://github.com/lydell/urix#deprecated 11:36:45 PM: npm WARN deprecated resolve-url@0.2.1: https://github.com/lydell/resolve-url#deprecated 11:36:53 PM: npm WARN deprecated puppeteer@7.1.0: Version no longer supported. Upgrade to @latest 11:37:30 PM: added 2044 packages, and audited 2045 packages in 1m 11:37:30 PM: 208 packages are looking for funding 11:37:30 PM: run `npm fund` for details 11:37:30 PM: 41 vulnerabilities (13 moderate, 25 high, 3 critical) 11:37:30 PM: To address issues that do not require attention, run: 11:37:30 PM: npm audit fix 11:37:30 PM: To address all issues possible (including breaking changes), run: 11:37:30 PM: npm audit fix --force 11:37:30 PM: Some issues need review, and may require choosing 11:37:30 PM: a different dependency. 11:37:30 PM: Run `npm audit` for details. 11:37:30 PM: NPM modules installed 11:37:31 PM: npm WARN config tmp This setting is no longer used. npm stores temporary files in a special 11:37:31 PM: npm WARN config location in the cache, and they are managed by 11:37:31 PM: npm WARN config [`cacache`](http://npm.im/cacache). 11:37:31 PM: Started restoring cached go cache 11:37:31 PM: Finished restoring cached go cache 11:37:31 PM: Installing Go version 1.17 (requested 1.17) 11:37:36 PM: unset GOOS; 11:37:36 PM: unset GOARCH; 11:37:36 PM: export GOROOT='/opt/buildhome/.gimme/versions/go1.17.linux.amd64'; 11:37:36 PM: export PATH="/opt/buildhome/.gimme/versions/go1.17.linux.amd64/bin:${PATH}"; 11:37:36 PM: go version >&2; 11:37:36 PM: export GIMME_ENV="/opt/buildhome/.gimme/env/go1.17.linux.amd64.env" 11:37:37 PM: go version go1.17 linux/amd64 11:37:37 PM: Installing missing commands 11:37:37 PM: Verify run directory 11:37:38 PM: 11:37:38 PM: ──────────────────────────────────────────────────────────────── 11:37:38 PM: Netlify Build 11:37:38 PM: ──────────────────────────────────────────────────────────────── 11:37:38 PM: 11:37:38 PM: ❯ Version 11:37:38 PM: @netlify/build 27.3.0 11:37:38 PM: 11:37:38 PM: ❯ Flags 11:37:38 PM: baseRelDir: true 11:37:38 PM: buildId: 62b9ce60232d3454599e9b1c 11:37:38 PM: deployId: 62b9ce60232d3454599e9b1e 11:37:38 PM: 11:37:38 PM: ❯ Current directory 11:37:38 PM: /opt/build/repo 11:37:38 PM: 11:37:38 PM: ❯ Config file 11:37:38 PM: /opt/build/repo/netlify.toml 11:37:38 PM: 11:37:38 PM: ❯ Context 11:37:38 PM: production 11:37:38 PM: 11:37:38 PM: ❯ Loading plugins 11:37:38 PM: - @netlify/plugin-gatsby@3.2.4 from netlify.toml and package.json 11:37:38 PM: - netlify-plugin-cypress@2.2.0 from netlify.toml and package.json 11:37:40 PM: 11:37:40 PM: ──────────────────────────────────────────────────────────────── 11:37:40 PM: 1. @netlify/plugin-gatsby (onPreBuild event) 11:37:40 PM: ──────────────────────────────────────────────────────────────── 11:37:40 PM: 11:37:40 PM: No Gatsby cache found. Building fresh. 11:37:40 PM: 11:37:40 PM: (@netlify/plugin-gatsby onPreBuild completed in 17ms) 11:37:40 PM: 11:37:40 PM: ──────────────────────────────────────────────────────────────── 11:37:40 PM: 2. netlify-plugin-cypress (onPreBuild event) 11:37:40 PM: ──────────────────────────────────────────────────────────────── 11:37:40 PM: 11:37:41 PM: [STARTED] Task without title. 11:37:44 PM: [SUCCESS] Task without title. 11:37:46 PM: [2266:0627/153746.716704:ERROR:zygote_host_impl_linux.cc(263)] Failed to adjust OOM score of renderer with pid 2420: Permission denied (13) 11:37:46 PM: [2420:0627/153746.749095:ERROR:sandbox_linux.cc(377)] InitializeSandbox() called with multiple threads in process gpu-process. 11:37:46 PM: [2420:0627/153746.764711:ERROR:gpu_memory_buffer_support_x11.cc(44)] dri3 extension not supported. 11:37:46 PM: Displaying Cypress info... 11:37:46 PM: Detected no known browsers installed 11:37:46 PM: Proxy Settings: none detected 11:37:46 PM: Environment Variables: 11:37:46 PM: CYPRESS_CACHE_FOLDER: ./node_modules/.cache/CypressBinary 11:37:46 PM: Application Data: /opt/buildhome/.config/cypress/cy/development 11:37:46 PM: Browser Profiles: /opt/buildhome/.config/cypress/cy/development/browsers 11:37:46 PM: Binary Caches: /opt/build/repo/node_modules/.cache/CypressBinary 11:37:46 PM: Cypress Version: 10.2.0 (stable) 11:37:46 PM: System Platform: linux (Ubuntu - 20.04) 11:37:46 PM: System Memory: 32.8 GB free 27.9 GB 11:37:47 PM: 11:37:47 PM: (netlify-plugin-cypress onPreBuild completed in 6.2s) 11:37:47 PM: 11:37:47 PM: ──────────────────────────────────────────────────────────────── 11:37:47 PM: 3. build.command from netlify.toml 11:37:47 PM: ──────────────────────────────────────────────────────────────── 11:37:47 PM: 11:37:47 PM: $ gatsby build 11:37:49 PM: success open and validate gatsby-configs, load plugins - 0.298s 11:37:49 PM: success onPreInit - 0.003s 11:37:49 PM: success initialize cache - 0.107s 11:37:49 PM: success copy gatsby files - 0.044s 11:37:49 PM: success Compiling Gatsby Functions - 0.251s 11:37:49 PM: success onPreBootstrap - 0.259s 11:37:50 PM: success createSchemaCustomization - 0.000s 11:37:50 PM: success Checking for changed pages - 0.000s 11:37:50 PM: success source and transform nodes - 0.154s 11:37:50 PM: info Writing GraphQL type definitions to /opt/build/repo/.cache/schema.gql 11:37:50 PM: success building schema - 0.402s 11:37:50 PM: success createPages - 0.000s 11:37:50 PM: success createPagesStatefully - 0.312s 11:37:50 PM: info Total nodes: 49, SitePage nodes: 26 (use --verbose for breakdown) 11:37:50 PM: success Checking for changed pages - 0.000s 11:37:50 PM: success onPreExtractQueries - 0.000s 11:37:54 PM: success extract queries from components - 3.614s 11:37:54 PM: success write out redirect data - 0.006s 11:37:54 PM: success Build manifest and related icons - 0.468s 11:37:54 PM: success onPostBootstrap - 0.469s 11:37:54 PM: info bootstrap finished - 7.967s 11:37:54 PM: success write out requires - 0.009s 11:38:19 PM: success Building production JavaScript and CSS bundles - 24.472s 11:38:38 PM: <w> [webpack.cache.PackFileCacheStrategy] Skipped not serializable cache item 'mini-css-extract-plugin /opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[1]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[2]!/opt/build/repo/src/components/Footer/Footer.module.css|0|Compilation/modules|/opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[1]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[2]!/opt/build/repo/src/components/Footer/Footer.module.css': No serializer registered for Warning 11:38:38 PM: <w> while serializing webpack/lib/cache/PackFileCacheStrategy.PackContentItems -> webpack/lib/NormalModule -> Array { 1 items } -> webpack/lib/ModuleWarning -> Warning 11:38:38 PM: <w> [webpack.cache.PackFileCacheStrategy] Skipped not serializable cache item 'mini-css-extract-plugin /opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[1]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[2]!/opt/build/repo/src/components/Header/Header.module.css|0|Compilation/modules|/opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[1]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[10].oneOf[0].use[2]!/opt/build/repo/src/components/Header/Header.module.css': No serializer registered for Warning 11:38:38 PM: <w> while serializing webpack/lib/cache/PackFileCacheStrategy.PackContentItems -> webpack/lib/NormalModule -> Array { 1 items } -> webpack/lib/ModuleWarning -> Warning 11:38:39 PM: <w> [webpack.cache.PackFileCacheStrategy] Skipped not serializable cache item 'Compilation/modules|/opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[9].oneOf[0].use[0]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[9].oneOf[0].use[1]!/opt/build/repo/src/components/Footer/Footer.module.css': No serializer registered for Warning 11:38:39 PM: <w> while serializing webpack/lib/cache/PackFileCacheStrategy.PackContentItems -> webpack/lib/NormalModule -> Array { 1 items } -> webpack/lib/ModuleWarning -> Warning 11:38:39 PM: <w> [webpack.cache.PackFileCacheStrategy] Skipped not serializable cache item 'Compilation/modules|/opt/build/repo/node_modules/css-loader/dist/cjs.js??ruleSet[1].rules[9].oneOf[0].use[0]!/opt/build/repo/node_modules/postcss-loader/dist/cjs.js??ruleSet[1].rules[9].oneOf[0].use[1]!/opt/build/repo/src/components/Header/Header.module.css': No serializer registered for Warning 11:38:39 PM: <w> while serializing webpack/lib/cache/PackFileCacheStrategy.PackContentItems -> webpack/lib/NormalModule -> Array { 1 items } -> webpack/lib/ModuleWarning -> Warning 11:38:41 PM: success Building HTML renderer - 21.648s 11:38:41 PM: success Execute page configs - 0.024s 11:38:41 PM: success Caching Webpack compilations - 0.000s 11:38:41 PM: success run queries in workers - 0.042s - 26/26 621.26/s 11:38:41 PM: success Merge worker state - 0.001s 11:38:41 PM: success Rewriting compilation hashes - 0.001s 11:38:41 PM: success Writing page-data.json files to public directory - 0.014s - 26/26 1818.92/s 11:38:45 PM: success Building static HTML for pages - 4.353s - 26/26 5.97/s 11:38:45 PM: info [gatsby-plugin-netlify] Creating SSR/DSG redirects... 11:38:45 PM: info [gatsby-plugin-netlify] Created 0 SSR/DSG redirects... 11:38:45 PM: success onPostBuild - 0.011s 11:38:45 PM: 11:38:45 PM: Pages 11:38:45 PM: ┌ src/pages/404.js 11:38:45 PM: │ ├ /404/ 11:38:45 PM: │ └ /404.html 11:38:45 PM: ├ src/pages/about.js 11:38:45 PM: │ └ /about/ 11:38:45 PM: ├ src/pages/accountSuccess.js 11:38:45 PM: │ └ /accountSuccess/ 11:38:45 PM: ├ src/pages/cart.js 11:38:45 PM: │ └ /cart/ 11:38:45 PM: ├ src/pages/faq.js 11:38:45 PM: │ └ /faq/ 11:38:45 PM: ├ src/pages/forgot.js 11:38:45 PM: │ └ /forgot/ 11:38:45 PM: ├ src/pages/how-to-use.js 11:38:45 PM: │ └ /how-to-use/ 11:38:45 PM: ├ src/pages/index.js 11:38:45 PM: │ └ / 11:38:45 PM: ├ src/pages/login.js 11:38:45 PM: │ └ /login/ 11:38:45 PM: ├ src/pages/orderConfirm.js 11:38:45 PM: │ └ /orderConfirm/ 11:38:45 PM: ├ src/pages/search.js 11:38:45 PM: │ └ /search/ 11:38:45 PM: ├ src/pages/shop.js 11:38:45 PM: │ └ /shop/ 11:38:45 PM: ├ src/pages/shopV2.js 11:38:45 PM: │ └ /shopV2/ 11:38:45 PM: ├ src/pages/signup.js 11:38:45 PM: │ └ /signup/ 11:38:45 PM: ├ src/pages/styling.js 11:38:45 PM: │ └ /styling/ 11:38:45 PM: ├ src/pages/support.js 11:38:45 PM: │ └ /support/ 11:38:45 PM: ├ src/pages/account/address.js 11:38:45 PM: │ └ /account/address/ 11:38:45 PM: ├ src/pages/account/favorites.js 11:38:45 PM: │ └ /account/favorites/ 11:38:45 PM: ├ src/pages/account/index.js 11:38:45 PM: │ └ /account/ 11:38:45 PM: ├ src/pages/account/orders.js 11:38:45 PM: │ └ /account/orders/ 11:38:45 PM: ├ src/pages/account/settings.js 11:38:45 PM: │ └ /account/settings/ 11:38:45 PM: ├ src/pages/account/viewed.js 11:38:45 PM: │ └ /account/viewed/ 11:38:45 PM: ├ src/pages/blog/index.js 11:38:45 PM: │ └ /blog/ 11:38:45 PM: ├ src/pages/blog/sample.js 11:38:45 PM: │ └ /blog/sample/ 11:38:45 PM: └ src/pages/product/sample.js 11:38:45 PM: └ /product/sample/ 11:38:45 PM: ╭────────────────────────────────────────────────────────────────────╮ 11:38:45 PM: │ │ 11:38:45 PM: │ (SSG) Generated at build time │ 11:38:45 PM: │ D (DSG) Deferred static generation - page generated at runtime │ 11:38:45 PM: │ ∞ (SSR) Server-side renders at runtime (uses getServerData) │ 11:38:45 PM: │ λ (Function) Gatsby function │ 11:38:45 PM: │ │ 11:38:45 PM: ╰────────────────────────────────────────────────────────────────────╯ 11:38:45 PM: info Done building in 58.825944508 sec 11:38:46 PM: 11:38:46 PM: (build.command completed in 59s) 11:38:46 PM: 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 4. @netlify/plugin-gatsby (onBuild event) 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 11:38:46 PM: Skipping Gatsby Functions and SSR/DSG support 11:38:46 PM: 11:38:46 PM: (@netlify/plugin-gatsby onBuild completed in 9ms) 11:38:46 PM: 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 5. Functions bundling 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 11:38:46 PM: The Netlify Functions setting targets a non-existing directory: netlify/functions 11:38:46 PM: 11:38:46 PM: (Functions bundling completed in 3ms) 11:38:46 PM: 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 6. @netlify/plugin-gatsby (onPostBuild event) 11:38:46 PM: ──────────────────────────────────────────────────────────────── 11:38:46 PM: 11:38:47 PM: Skipping Gatsby Functions and SSR/DSG support 11:38:47 PM: 11:38:47 PM: (@netlify/plugin-gatsby onPostBuild completed in 1.4s) 11:38:47 PM: 11:38:47 PM: ──────────────────────────────────────────────────────────────── 11:38:47 PM: 7. netlify-plugin-cypress (onPostBuild event) 11:38:47 PM: ──────────────────────────────────────────────────────────────── 11:38:47 PM: 11:38:49 PM: [2557:0627/153849.751277:ERROR:zygote_host_impl_linux.cc(263)] Failed to adjust OOM score of renderer with pid 2711: Permission denied (13) 11:38:49 PM: [2711:0627/153849.770005:ERROR:sandbox_linux.cc(377)] InitializeSandbox() called with multiple threads in process gpu-process. 11:38:49 PM: [2711:0627/153849.773016:ERROR:gpu_memory_buffer_support_x11.cc(44)] dri3 extension not supported. 11:38:52 PM: Couldn't find tsconfig.json. tsconfig-paths will be skipped 11:38:52 PM: tput: No value for $TERM and no -T specified 11:38:52 PM: ==================================================================================================== 11:38:52 PM: (Run Starting) 11:38:52 PM: ┌────────────────────────────────────────────────────────────────────────────────────────────────┐ 11:38:52 PM: │ Cypress: 10.2.0 │ 11:38:52 PM: │ Browser: Custom Chromium 90 (headless) │ 11:38:52 PM: │ Node Version: v16.15.1 (/opt/buildhome/.nvm/versions/node/v16.15.1/bin/node) │ 11:38:52 PM: │ Specs: 1 found (basic.cy.js) │ 11:38:52 PM: │ Searched: cypress/e2e/**/*.cy.{js,jsx,ts,tsx} │ 11:38:52 PM: └────────────────────────────────────────────────────────────────────────────────────────────────┘ 11:38:52 PM: ──────────────────────────────────────────────────────────────────────────────────────────────────── 11:38:52 PM: Running: basic.cy.js (1 of 1) 11:38:56 PM: 11:38:56 PM: sample render test 11:38:58 PM: ✓ displays the title text (2517ms) 11:38:58 PM: 1 passing (3s) 11:39:00 PM: (Results) 11:39:00 PM: ┌────────────────────────────────────────────────────────────────────────────────────────────────┐ 11:39:00 PM: │ Tests: 1 │ 11:39:00 PM: │ Passing: 1 │ 11:39:00 PM: │ Failing: 0 │ 11:39:00 PM: │ Pending: 0 │ 11:39:00 PM: │ Skipped: 0 │ 11:39:00 PM: │ Screenshots: 0 │ 11:39:00 PM: │ Video: true │ 11:39:00 PM: │ Duration: 2 seconds │ 11:39:00 PM: │ Spec Ran: basic.cy.js │ 11:39:00 PM: └────────────────────────────────────────────────────────────────────────────────────────────────┘ 11:39:00 PM: (Video) 11:39:00 PM: - Started processing: Compressing to 32 CRF 11:39:01 PM: - Finished processing: /opt/build/repo/cypress/videos/basic.cy.js.mp4 (1 second) 11:39:01 PM: tput: No value for $TERM and no -T specified 11:39:01 PM: ==================================================================================================== 11:39:01 PM: (Run Finished) 11:39:01 PM: Spec Tests Passing Failing Pending Skipped 11:39:01 PM: ┌────────────────────────────────────────────────────────────────────────────────────────────────┐ 11:39:01 PM: Creating deploy upload records 11:39:01 PM: │ ✔ basic.cy.js 00:02 1 1 - - - │ 11:39:01 PM: └────────────────────────────────────────────────────────────────────────────────────────────────┘ 11:39:01 PM: ✔ All specs passed! 00:02 1 1 - - - 11:39:01 PM: 11:39:01 PM: (netlify-plugin-cypress onPostBuild completed in 14s) 11:39:01 PM: 11:39:01 PM: ──────────────────────────────────────────────────────────────── 11:39:01 PM: 8. Deploy site 11:39:01 PM: ──────────────────────────────────────────────────────────────── 11:39:01 PM: 11:39:01 PM: Starting to deploy site from 'public' 11:39:01 PM: Creating deploy tree 11:39:01 PM: 0 new files to upload 11:39:01 PM: 0 new functions to upload 11:39:02 PM: Starting post processing 11:39:02 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:02 PM: Post processing - HTML 11:39:02 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:03 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:03 PM: Post processing - header rules 11:39:03 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:03 PM: Post processing - redirect rules 11:39:03 PM: Incorrect TOML configuration format: Key inputs is already used as table key 11:39:03 PM: Post processing done 11:39:07 PM: Site is live ✨ 11:39:07 PM: Finished waiting for live deploy in 6.137803722s 11:39:07 PM: Site deploy was successfully initiated 11:39:07 PM: 11:39:07 PM: (Deploy site completed in 6.4s) 11:39:07 PM: 11:39:07 PM: ──────────────────────────────────────────────────────────────── 11:39:07 PM: 9. @netlify/plugin-gatsby (onSuccess event) 11:39:07 PM: ──────────────────────────────────────────────────────────────── 11:39:07 PM: 11:39:07 PM: 11:39:07 PM: (@netlify/plugin-gatsby onSuccess completed in 5ms) 11:39:07 PM: 11:39:07 PM: ──────────────────────────────────────────────────────────────── 11:39:07 PM: 10. netlify-plugin-cypress (onSuccess event) 11:39:07 PM: ──────────────────────────────────────────────────────────────── 11:39:07 PM: 11:39:07 PM: 11:39:07 PM: (netlify-plugin-cypress onSuccess completed in 6ms) 11:39:08 PM: 11:39:08 PM: ──────────────────────────────────────────────────────────────── 11:39:08 PM: Netlify Build Complete 11:39:08 PM: ──────────────────────────────────────────────────────────────── 11:39:08 PM: 11:39:08 PM: (Netlify Build completed in 1m 29.4s) 11:39:08 PM: Caching artifacts 11:39:08 PM: Started saving node modules 11:39:08 PM: Finished saving node modules 11:39:08 PM: Started saving build plugins 11:39:08 PM: Finished saving build plugins 11:39:08 PM: Started saving pip cache 11:39:08 PM: Finished saving pip cache 11:39:08 PM: Started saving emacs cask dependencies 11:39:08 PM: Finished saving emacs cask dependencies 11:39:08 PM: Started saving maven dependencies 11:39:08 PM: Finished saving maven dependencies 11:39:08 PM: Started saving boot dependencies 11:39:08 PM: Finished saving boot dependencies 11:39:08 PM: Started saving rust rustup cache 11:39:08 PM: Finished saving rust rustup cache 11:39:08 PM: Started saving go dependencies 11:39:08 PM: Finished saving go dependencies 11:39:10 PM: Build script success 11:39:10 PM: Pushing to repository git@github.com:Lhagawajaw/hymd-baraa 11:40:32 PM: Finished processing build request in 4m30.278982258s
kanoon89 / Mi Hublocal ui = game:GetService("CoreGui"):FindFirstChild("FluxLib") if ui then ui:Destroy() end local Flux = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/fluxlib.txt")() local win = Flux:Window("Blox Fruit Script", "MI-HUB TEST", Color3.fromRGB(235, 67, 203), Enum.KeyCode.RightControl) local tab = win:Tab("Main", "http://www.roblox.com/asset/?id=6023426915") local placeId = game.PlaceId if placeId == 2753915549 then OldWorld = true elseif placeId == 4442272183 then NewWorld = true end function CheckQuest() local MyLevel = game.Players.LocalPlayer.Data.Level.Value if OldWorld then if MyLevel == 1 or MyLevel <= 9 then -- Bandit Ms = "Bandit [Lv. 5]" NaemQuest = "BanditQuest1" LevelQuest = 1 NameMon = "Bandit" CFrameQuest = CFrame.new(1061.66699, 16.5166187, 1544.52905, -0.942978859, -3.33851502e-09, 0.332852632, 7.04340497e-09, 1, 2.99841325e-08, -0.332852632, 3.06188177e-08, -0.942978859) CFrameMon = CFrame.new(1199.31287, 52.2717781, 1536.91516, -0.929782331, 6.60215846e-08, -0.368109822, 3.9077392e-08, 1, 8.06501603e-08, 0.368109822, 6.06023249e-08, -0.929782331) elseif MyLevel == 10 or MyLevel <= 14 then -- Monkey Ms = "Monkey [Lv. 14]" NaemQuest = "JungleQuest" LevelQuest = 1 NameMon = "Monkey" CFrameQuest = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374) CFrameMon = CFrame.new(-1402.74609, 98.5633316, 90.6417007, 0.836947978, 0, 0.547282517, -0, 1, -0, -0.547282517, 0, 0.836947978) elseif MyLevel == 15 or MyLevel <= 29 then -- Gorilla Ms = "Gorilla [Lv. 20]" NaemQuest = "JungleQuest" LevelQuest = 2 NameMon = "Gorilla" CFrameQuest = CFrame.new(-1604.12012, 36.8521118, 154.23732, 0.0648873374, -4.70858913e-06, -0.997892559, 1.41431883e-07, 1, -4.70933674e-06, 0.997892559, 1.64442184e-07, 0.0648873374) CFrameMon = CFrame.new(-1223.52808, 6.27936459, -502.292664, 0.310949147, -5.66602516e-08, 0.950426519, -3.37275488e-08, 1, 7.06501808e-08, -0.950426519, -5.40241736e-08, 0.310949147) elseif MyLevel == 30 or MyLevel <= 39 then -- Pirate Ms = "Pirate [Lv. 35]" NaemQuest = "BuggyQuest1" LevelQuest = 1 NameMon = "Pirate" CFrameQuest = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506) CFrameMon = CFrame.new(-1219.32324, 4.75205183, 3915.63452, -0.966492832, -6.91238853e-08, 0.25669381, -5.21195496e-08, 1, 7.3047012e-08, -0.25669381, 5.72206496e-08, -0.966492832) elseif MyLevel == 40 or MyLevel <= 59 then -- Brute Ms = "Brute [Lv. 45]" NaemQuest = "BuggyQuest1" LevelQuest = 2 NameMon = "Brute" CFrameQuest = CFrame.new(-1139.59717, 4.75205183, 3825.16211, -0.959730506, -7.5857054e-09, 0.280922383, -4.06310328e-08, 1, -1.11807175e-07, -0.280922383, -1.18718916e-07, -0.959730506) CFrameMon = CFrame.new(-1146.49646, 96.0936813, 4312.1333, -0.978175163, -1.53222057e-08, 0.207781896, -3.33316912e-08, 1, -8.31738873e-08, -0.207781896, -8.82843523e-08, -0.978175163) elseif MyLevel == 60 or MyLevel <= 74 then -- Desert Bandit Ms = "Desert Bandit [Lv. 60]" NaemQuest = "DesertQuest" LevelQuest = 1 NameMon = "Desert Bandit" CFrameQuest = CFrame.new(897.031128, 6.43846416, 4388.97168, -0.804044724, 3.68233266e-08, 0.594568789, 6.97835176e-08, 1, 3.24365246e-08, -0.594568789, 6.75715199e-08, -0.804044724) CFrameMon = CFrame.new(932.788818, 6.4503746, 4488.24609, -0.998625934, 3.08948351e-08, 0.0524050146, 2.79967303e-08, 1, -5.60361286e-08, -0.0524050146, -5.44919629e-08, -0.998625934) elseif MyLevel == 75 or MyLevel <= 89 then -- Desert Officre Ms = "Desert Officer [Lv. 70]" NaemQuest = "DesertQuest" LevelQuest = 2 NameMon = "Desert Officer" CFrameQuest = CFrame.new(897.031128, 6.43846416, 4388.97168, -0.804044724, 3.68233266e-08, 0.594568789, 6.97835176e-08, 1, 3.24365246e-08, -0.594568789, 6.75715199e-08, -0.804044724) CFrameMon = CFrame.new(1580.03198, 4.61375761, 4366.86426, 0.135744005, -6.44280718e-08, -0.990743816, 4.35738308e-08, 1, -5.90598574e-08, 0.990743816, -3.51534837e-08, 0.135744005) elseif MyLevel == 90 or MyLevel <= 99 then -- Snow Bandits Ms = "Snow Bandit [Lv. 90]" NaemQuest = "SnowQuest" LevelQuest = 1 NameMon = "Snow Bandits" CFrameQuest = CFrame.new(1384.14001, 87.272789, -1297.06482, 0.348555952, -2.53947841e-09, -0.937287986, 1.49860568e-08, 1, 2.86358204e-09, 0.937287986, -1.50443711e-08, 0.348555952) CFrameMon = CFrame.new(1370.24316, 102.403511, -1411.52905, 0.980274439, -1.12995728e-08, 0.197641045, -9.57343449e-09, 1, 1.04655214e-07, -0.197641045, -1.04482936e-07, 0.980274439) elseif MyLevel == 100 or MyLevel <= 119 then -- Snowman Ms = "Snowman [Lv. 100]" NaemQuest = "SnowQuest" LevelQuest = 2 NameMon = "Snowman" CFrameQuest = CFrame.new(1384.14001, 87.272789, -1297.06482, 0.348555952, -2.53947841e-09, -0.937287986, 1.49860568e-08, 1, 2.86358204e-09, 0.937287986, -1.50443711e-08, 0.348555952) CFrameMon = CFrame.new(1370.24316, 102.403511, -1411.52905, 0.980274439, -1.12995728e-08, 0.197641045, -9.57343449e-09, 1, 1.04655214e-07, -0.197641045, -1.04482936e-07, 0.980274439) elseif MyLevel == 120 or MyLevel <= 149 then -- Chief Petty Officer Ms = "Chief Petty Officer [Lv. 120]" NaemQuest = "MarineQuest2" LevelQuest = 1 NameMon = "Chief Petty Officer" CFrameQuest = CFrame.new(-5035.0835, 28.6520386, 4325.29443, 0.0243340395, -7.08064647e-08, 0.999703884, -6.36926814e-08, 1, 7.23777944e-08, -0.999703884, -6.54350671e-08, 0.0243340395) CFrameMon = CFrame.new(-4882.8623, 22.6520386, 4255.53516, 0.273695946, -5.40380647e-08, -0.96181643, 4.37720793e-08, 1, -4.37274998e-08, 0.96181643, -3.01326679e-08, 0.273695946) elseif MyLevel == 150 or MyLevel <= 174 then -- Sky Bandit Ms = "Sky Bandit [Lv. 150]" NaemQuest = "SkyQuest" LevelQuest = 1 NameMon = "Sky Bandit" CFrameQuest = CFrame.new(-4841.83447, 717.669617, -2623.96436, -0.875942111, 5.59710216e-08, -0.482416272, 3.04023082e-08, 1, 6.08195947e-08, 0.482416272, 3.86078725e-08, -0.875942111) CFrameMon = CFrame.new(-4970.74219, 294.544342, -2890.11353, -0.994874597, -8.61311236e-08, -0.101116329, -9.10836206e-08, 1, 4.43614923e-08, 0.101116329, 5.33441664e-08, -0.994874597) elseif MyLevel == 175 or MyLevel <= 224 then -- Dark Master Ms = "Dark Master [Lv. 175]" NaemQuest = "SkyQuest" LevelQuest = 2 NameMon = "Dark Master" CFrameQuest = CFrame.new(-4841.83447, 717.669617, -2623.96436, -0.875942111, 5.59710216e-08, -0.482416272, 3.04023082e-08, 1, 6.08195947e-08, 0.482416272, 3.86078725e-08, -0.875942111) CFrameMon = CFrame.new(-5220.58594, 430.693298, -2278.17456, -0.925375521, 1.12086873e-08, 0.379051805, -1.05115507e-08, 1, -5.52320891e-08, -0.379051805, -5.50948407e-08, -0.925375521) elseif MyLevel == 225 or MyLevel <= 274 then -- Toga Warrior Ms = "Toga Warrior [Lv. 225]" NaemQuest = "ColosseumQuest" LevelQuest = 1 NameMon = "Toga Warrior" CFrameQuest = CFrame.new(-1576.11743, 7.38933945, -2983.30762, 0.576966345, 1.22114863e-09, 0.816767931, -3.58496594e-10, 1, -1.24185606e-09, -0.816767931, 4.2370063e-10, 0.576966345) CFrameMon = CFrame.new(-1779.97583, 44.6077499, -2736.35474, 0.984437346, 4.10396339e-08, 0.175734788, -3.62286876e-08, 1, -3.05844168e-08, -0.175734788, 2.3741821e-08, 0.984437346) elseif MyLevel == 275 or MyLevel <= 299 then -- Gladiato Ms = "Gladiator [Lv. 275]" NaemQuest = "ColosseumQuest" LevelQuest = 2 NameMon = "Gladiato" CFrameQuest = CFrame.new(-1576.11743, 7.38933945, -2983.30762, 0.576966345, 1.22114863e-09, 0.816767931, -3.58496594e-10, 1, -1.24185606e-09, -0.816767931, 4.2370063e-10, 0.576966345) CFrameMon = CFrame.new(-1274.75903, 58.1895943, -3188.16309, 0.464524001, 6.21005611e-08, 0.885560572, -4.80449414e-09, 1, -6.76054768e-08, -0.885560572, 2.71497012e-08, 0.464524001) elseif MyLevel == 300 or MyLevel <= 329 then -- Military Soldier Ms = "Military Soldier [Lv. 300]" NaemQuest = "MagmaQuest" LevelQuest = 1 NameMon = "Military Soldier" CFrameQuest = CFrame.new(-5316.55859, 12.2370615, 8517.2998, 0.588437557, -1.37880001e-08, -0.808542669, -2.10116209e-08, 1, -3.23446478e-08, 0.808542669, 3.60215964e-08, 0.588437557) CFrameMon = CFrame.new(-5363.01123, 41.5056877, 8548.47266, -0.578253984, -3.29503091e-10, 0.815856814, 9.11209668e-08, 1, 6.498761e-08, -0.815856814, 1.11920997e-07, -0.578253984) elseif MyLevel == 300 or MyLevel <= 374 then -- Military Spy Ms = "Military Spy [Lv. 330]" NaemQuest = "MagmaQuest" LevelQuest = 2 NameMon = "Military Spy" CFrameQuest = CFrame.new(-5316.55859, 12.2370615, 8517.2998, 0.588437557, -1.37880001e-08, -0.808542669, -2.10116209e-08, 1, -3.23446478e-08, 0.808542669, 3.60215964e-08, 0.588437557) CFrameMon = CFrame.new(-5787.99023, 120.864456, 8762.25293, -0.188358366, -1.84706277e-08, 0.982100308, -1.23782129e-07, 1, -4.93306951e-09, -0.982100308, -1.22495649e-07, -0.188358366) elseif MyLevel == 375 or MyLevel <= 399 then -- Fishman Warrior Ms = "Fishman Warrior [Lv. 375]" NaemQuest = "FishmanQuest" LevelQuest = 1 NameMon = "Fishman Warrior" CFrameQuest = CFrame.new(61122.5625, 18.4716396, 1568.16504, 0.893533468, 3.95251609e-09, 0.448996574, -2.34327455e-08, 1, 3.78297464e-08, -0.448996574, -4.43233645e-08, 0.893533468) CFrameMon = CFrame.new(60946.6094, 48.6735229, 1525.91687, -0.0817126185, 8.90751153e-08, 0.996655822, 2.00889794e-08, 1, -8.77269599e-08, -0.996655822, 1.28533992e-08, -0.0817126185) elseif MyLevel == 400 or MyLevel <= 449 then -- Fishman Commando Ms = "Fishman Commando [Lv. 400]" NaemQuest = "FishmanQuest" LevelQuest = 2 NameMon = "Fishman Commando" CFrameQuest = CFrame.new(61122.5625, 18.4716396, 1568.16504, 0.893533468, 3.95251609e-09, 0.448996574, -2.34327455e-08, 1, 3.78297464e-08, -0.448996574, -4.43233645e-08, 0.893533468) CFrameMon = CFrame.new(61885.5039, 18.4828243, 1504.17896, 0.577502489, 0, -0.816389024, -0, 1.00000012, -0, 0.816389024, 0, 0.577502489) elseif MyLevel == 450 or MyLevel <= 474 then -- God's Guards Ms = "God's Guard [Lv. 450]" NaemQuest = "SkyExp1Quest" LevelQuest = 1 NameMon = "God's Guards" CFrameQuest = CFrame.new(-4721.71436, 845.277161, -1954.20105, -0.999277651, -5.56969759e-09, 0.0380011722, -4.14751478e-09, 1, 3.75035256e-08, -0.0380011722, 3.73188307e-08, -0.999277651) CFrameMon = CFrame.new(-4716.95703, 853.089722, -1933.92542, -0.93441087, -6.77488776e-09, -0.356197298, 1.12145182e-08, 1, -4.84390199e-08, 0.356197298, -4.92565206e-08, -0.93441087) elseif MyLevel == 475 or MyLevel <= 524 then -- Shandas Ms = "Shanda [Lv. 475]" NaemQuest = "SkyExp1Quest" LevelQuest = 2 NameMon = "Shandas" CFrameQuest = CFrame.new(-7863.63672, 5545.49316, -379.826324, 0.362120807, -1.98046344e-08, -0.93213129, 4.05822291e-08, 1, -5.48095125e-09, 0.93213129, -3.58431969e-08, 0.362120807) CFrameMon = CFrame.new(-7685.12354, 5601.05127, -443.171509, 0.150056243, 1.79768236e-08, -0.988677442, 6.67798661e-09, 1, 1.91962481e-08, 0.988677442, -9.48289181e-09, 0.150056243) elseif MyLevel == 525 or MyLevel <= 549 then -- Royal Squad Ms = "Royal Squad [Lv. 525]" NaemQuest = "SkyExp2Quest" LevelQuest = 1 NameMon = "Royal Squad" CFrameQuest = CFrame.new(-7902.66895, 5635.96387, -1411.71802, 0.0504222959, 2.5710392e-08, 0.998727977, 1.12541557e-07, 1, -3.14249675e-08, -0.998727977, 1.13982921e-07, 0.0504222959) CFrameMon = CFrame.new(-7685.02051, 5606.87842, -1442.729, 0.561947823, 7.69527464e-09, -0.827172697, -4.24974544e-09, 1, 6.41599973e-09, 0.827172697, -9.01838604e-11, 0.561947823) elseif MyLevel == 550 or MyLevel <= 624 then -- Royal Soldier Ms = "Royal Soldier [Lv. 550]" NaemQuest = "SkyExp2Quest" LevelQuest = 2 NameMon = "Royal Soldier" CFrameQuest = CFrame.new(-7902.66895, 5635.96387, -1411.71802, 0.0504222959, 2.5710392e-08, 0.998727977, 1.12541557e-07, 1, -3.14249675e-08, -0.998727977, 1.13982921e-07, 0.0504222959) CFrameMon = CFrame.new(-7864.44775, 5661.94092, -1708.22351, 0.998389959, 2.28686137e-09, -0.0567218624, 1.99431383e-09, 1, 7.54200258e-08, 0.0567218624, -7.54117195e-08, 0.998389959) elseif MyLevel == 625 or MyLevel <= 649 then -- Galley Pirate Ms = "Galley Pirate [Lv. 625]" NaemQuest = "FountainQuest" LevelQuest = 1 NameMon = "Galley Pirate" CFrameQuest = CFrame.new(5254.60156, 38.5011406, 4049.69678, -0.0504891425, -3.62066501e-08, -0.998724639, -9.87921389e-09, 1, -3.57534553e-08, 0.998724639, 8.06145284e-09, -0.0504891425) CFrameMon = CFrame.new(5595.06982, 41.5013695, 3961.47095, -0.992138803, -2.11610267e-08, -0.125142589, -1.34249509e-08, 1, -6.26613996e-08, 0.125142589, -6.04887518e-08, -0.992138803) elseif MyLevel >= 650 then -- Galley Captain Ms = "Galley Captain [Lv. 650]" NaemQuest = "FountainQuest" LevelQuest = 2 NameMon = "Galley Captain" CFrameQuest = CFrame.new(5254.60156, 38.5011406, 4049.69678, -0.0504891425, -3.62066501e-08, -0.998724639, -9.87921389e-09, 1, -3.57534553e-08, 0.998724639, 8.06145284e-09, -0.0504891425) CFrameMon = CFrame.new(5658.5752, 38.5361786, 4928.93506, -0.996873081, 2.12391046e-06, -0.0790185928, 2.16989656e-06, 1, -4.96097414e-07, 0.0790185928, -6.66008248e-07, -0.996873081) end end if NewWorld then if MyLevel == 700 or MyLevel <= 724 then -- Raider [Lv. 700] Ms = "Raider [Lv. 700]" NaemQuest = "Area1Quest" LevelQuest = 1 NameMon = "Raider" CFrameQuest = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956) CFrameMon = CFrame.new(-737.026123, 39.1748352, 2392.57959, 0.272128761, 0, -0.962260842, -0, 1, -0, 0.962260842, 0, 0.272128761) elseif MyLevel == 725 or MyLevel <= 774 then -- Mercenary [Lv. 725] Ms = "Mercenary [Lv. 725]" NaemQuest = "Area1Quest" LevelQuest = 2 NameMon = "Mercenary" CFrameQuest = CFrame.new(-424.080078, 73.0055847, 1836.91589, 0.253544956, -1.42165932e-08, 0.967323601, -6.00147771e-08, 1, 3.04272909e-08, -0.967323601, -6.5768397e-08, 0.253544956) CFrameMon = CFrame.new(-973.731995, 95.8733215, 1836.46936, 0.999135971, 2.02326991e-08, -0.0415605344, -1.90767793e-08, 1, 2.82094952e-08, 0.0415605344, -2.73922804e-08, 0.999135971) elseif MyLevel == 775 or MyLevel <= 799 then -- Swan Pirate [Lv. 775] Ms = "Swan Pirate [Lv. 775]" NaemQuest = "Area2Quest" LevelQuest = 1 NameMon = "Swan Pirate" CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) CFrameMon = CFrame.new(970.369446, 142.653198, 1217.3667, 0.162079468, -4.85452638e-08, -0.986777723, 1.03357589e-08, 1, -4.74980872e-08, 0.986777723, -2.50063148e-09, 0.162079468) elseif MyLevel == 800 or MyLevel <= 874 then -- Factory Staff [Lv. 800] Ms = "Factory Staff [Lv. 800]" NaemQuest = "Area2Quest" LevelQuest = 2 NameMon = "Factory Staff" CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) CFrameMon = CFrame.new(296.786499, 72.9948196, -57.1298141, -0.876037002, -5.32364979e-08, 0.482243896, -3.87658332e-08, 1, 3.99718729e-08, -0.482243896, 1.63222538e-08, -0.876037002) elseif MyLevel == 875 or MyLevel <= 899 then -- Marine Lieutenant [Lv. 875] Ms = "Marine Lieutenant [Lv. 875]" NaemQuest = "MarineQuest3" LevelQuest = 1 NameMon = "Marine Lieutenant" CFrameQuest = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044) CFrameMon = CFrame.new(-2913.26367, 73.0011826, -2971.64282, 0.910507619, 0, 0.413492233, 0, 1.00000012, 0, -0.413492233, 0, 0.910507619) elseif MyLevel == 900 or MyLevel <= 949 then -- Marine Captain [Lv. 900] Ms = "Marine Captain [Lv. 900]" NaemQuest = "MarineQuest3" LevelQuest = 2 NameMon = "Marine Captain" CFrameQuest = CFrame.new(-2442.65015, 73.0511475, -3219.11523, -0.873540044, 4.2329841e-08, -0.486752301, 5.64383384e-08, 1, -1.43220786e-08, 0.486752301, -3.99823996e-08, -0.873540044) CFrameMon = CFrame.new(-1868.67688, 73.0011826, -3321.66333, -0.971402287, 1.06502087e-08, 0.237439692, 3.68856199e-08, 1, 1.06050372e-07, -0.237439692, 1.11775684e-07, -0.971402287) elseif MyLevel == 950 or MyLevel <= 974 then -- Zombie [Lv. 950] Ms = "Zombie [Lv. 950]" NaemQuest = "ZombieQuest" LevelQuest = 1 NameMon = "Zombie" CFrameQuest = CFrame.new(-5492.79395, 48.5151672, -793.710571, 0.321800292, -6.24695815e-08, 0.946807742, 4.05616092e-08, 1, 5.21931227e-08, -0.946807742, 2.16082796e-08, 0.321800292) CFrameMon = CFrame.new(-5634.83838, 126.067039, -697.665039, -0.992770672, 6.77618939e-09, 0.120025545, 1.65461245e-08, 1, 8.04023372e-08, -0.120025545, 8.18070234e-08, -0.992770672) elseif MyLevel == 975 or MyLevel <= 999 then -- Vampire [Lv. 975] Ms = "Vampire [Lv. 975]" NaemQuest = "ZombieQuest" LevelQuest = 2 NameMon = "Vampire" CFrameQuest = CFrame.new(-5492.79395, 48.5151672, -793.710571, 0.321800292, -6.24695815e-08, 0.946807742, 4.05616092e-08, 1, 5.21931227e-08, -0.946807742, 2.16082796e-08, 0.321800292) CFrameMon = CFrame.new(-6030.32031, 6.4377408, -1313.5564, -0.856965423, 3.9138893e-08, -0.515373945, -1.12178942e-08, 1, 9.45958547e-08, 0.515373945, 8.68467822e-08, -0.856965423) elseif MyLevel == 1000 or MyLevel <= 1049 then -- Snow Trooper [Lv. 1000] ** Ms = "Snow Trooper [Lv. 1000]" NaemQuest = "SnowMountainQuest" LevelQuest = 1 NameMon = "Snow Trooper" CFrameQuest = CFrame.new(604.964966, 401.457062, -5371.69287, 0.353063971, 1.89520435e-08, -0.935599446, -5.81846002e-08, 1, -1.70033754e-09, 0.935599446, 5.50377841e-08, 0.353063971) CFrameMon = CFrame.new(535.893433, 401.457062, -5329.6958, -0.999524176, 0, 0.0308452044, 0, 1, -0, -0.0308452044, 0, -0.999524176) elseif MyLevel == 1050 or MyLevel <= 1099 then -- Winter Warrior [Lv. 1050] Ms = "Winter Warrior [Lv. 1050]" NaemQuest = "SnowMountainQuest" LevelQuest = 2 NameMon = "Winter Warrior" CFrameQuest = CFrame.new(604.964966, 401.457062, -5371.69287, 0.353063971, 1.89520435e-08, -0.935599446, -5.81846002e-08, 1, -1.70033754e-09, 0.935599446, 5.50377841e-08, 0.353063971) CFrameMon = CFrame.new(1223.7417, 454.575226, -5170.02148, 0.473996818, 2.56845354e-08, 0.880526543, -5.62456428e-08, 1, 1.10811016e-09, -0.880526543, -5.00510211e-08, 0.473996818) elseif MyLevel == 1100 or MyLevel <= 1124 then -- Lab Subordinate [Lv. 1100] Ms = "Lab Subordinate [Lv. 1100]" NaemQuest = "IceSideQuest" LevelQuest = 1 NameMon = "Lab Subordinate" CFrameQuest = CFrame.new(-6060.10693, 15.9868021, -4904.7876, -0.411000341, -5.06538868e-07, 0.91163528, 1.26306062e-07, 1, 6.12581289e-07, -0.91163528, 3.66916197e-07, -0.411000341) CFrameMon = CFrame.new(-5769.2041, 37.9288292, -4468.38721, -0.569419742, -2.49055017e-08, 0.822046936, -6.96206541e-08, 1, -1.79282633e-08, -0.822046936, -6.74401548e-08, -0.569419742) elseif MyLevel == 1125 or MyLevel <= 1174 then -- Horned Warrior [Lv. 1125] Ms = "Horned Warrior [Lv. 1125]" NaemQuest = "IceSideQuest" LevelQuest = 2 NameMon = "Horned Warrior" CFrameQuest = CFrame.new(-6060.10693, 15.9868021, -4904.7876, -0.411000341, -5.06538868e-07, 0.91163528, 1.26306062e-07, 1, 6.12581289e-07, -0.91163528, 3.66916197e-07, -0.411000341) CFrameMon = CFrame.new(-6400.85889, 24.7645149, -5818.63574, -0.964845479, 8.65926566e-08, -0.262817472, 3.98261392e-07, 1, -1.13260398e-06, 0.262817472, -1.19745812e-06, -0.964845479) elseif MyLevel == 1175 or MyLevel <= 1199 then -- Magma Ninja [Lv. 1175] Ms = "Magma Ninja [Lv. 1175]" NaemQuest = "FireSideQuest" LevelQuest = 1 NameMon = "Magma Ninja" CFrameQuest = CFrame.new(-5431.09473, 15.9868021, -5296.53223, 0.831796765, 1.15322464e-07, -0.555080295, -1.10814341e-07, 1, 4.17010995e-08, 0.555080295, 2.68240168e-08, 0.831796765) CFrameMon = CFrame.new(-5496.65576, 58.6890411, -5929.76855, -0.885073781, 0, -0.465450764, 0, 1.00000012, -0, 0.465450764, 0, -0.885073781) elseif MyLevel == 1200 or MyLevel <= 1249 then -- Lava Pirate [Lv. 1200] Ms = "Lava Pirate [Lv. 1200]" NaemQuest = "FireSideQuest" LevelQuest = 2 NameMon = "Lava Pirate" CFrameQuest = CFrame.new(-5431.09473, 15.9868021, -5296.53223, 0.831796765, 1.15322464e-07, -0.555080295, -1.10814341e-07, 1, 4.17010995e-08, 0.555080295, 2.68240168e-08, 0.831796765) CFrameMon = CFrame.new(-5169.71729, 34.1234779, -4669.73633, -0.196780294, 0, 0.98044765, 0, 1.00000012, -0, -0.98044765, 0, -0.196780294) elseif MyLevel == 1250 or MyLevel <= 1274 then -- Ship Deckhand [Lv. 1250] Ms = "Ship Deckhand [Lv. 1250]" NaemQuest = "ShipQuest1" LevelQuest = 1 NameMon = "Ship Deckhand" CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016, -0.244533166, -0, -0.969640911, -0, 1.00000012, -0, 0.96964103, 0, -0.244533136) CFrameMon = CFrame.new(1163.80872, 138.288452, 33058.4258, -0.998580813, 5.49076979e-08, -0.0532564968, 5.57436763e-08, 1, -1.42118655e-08, 0.0532564968, -1.71604082e-08, -0.998580813) elseif MyLevel == 1275 or MyLevel <= 1299 then -- Ship Engineer [Lv. 1275] Ms = "Ship Engineer [Lv. 1275]" NaemQuest = "ShipQuest1" LevelQuest = 2 NameMon = "Ship Engineer" CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016, -0.244533166, -0, -0.969640911, -0, 1.00000012, -0, 0.96964103, 0, -0.244533136) CFrameMon = CFrame.new(916.666504, 44.0920448, 32917.207, -0.99746871, -4.85034697e-08, -0.0711069331, -4.8925461e-08, 1, 4.19294288e-09, 0.0711069331, 7.66126895e-09, -0.99746871) elseif MyLevel == 1300 or MyLevel <= 1324 then -- Ship Steward [Lv. 1300] Ms = "Ship Steward [Lv. 1300]" NaemQuest = "ShipQuest2" LevelQuest = 1 NameMon = "Ship Steward" CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125, -0.869560242, 1.51905191e-08, -0.493826836, 1.44108379e-08, 1, 5.38534195e-09, 0.493826836, -2.43357912e-09, -0.869560242) CFrameMon = CFrame.new(918.743286, 129.591064, 33443.4609, -0.999792814, -1.7070947e-07, -0.020350717, -1.72559169e-07, 1, 8.91351277e-08, 0.020350717, 9.2628369e-08, -0.999792814) elseif MyLevel == 1325 or MyLevel <= 1349 then -- Ship Officer [Lv. 1325] Ms = "Ship Officer [Lv. 1325]" NaemQuest = "ShipQuest2" LevelQuest = 2 NameMon = "Ship Officer" CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125, -0.869560242, 1.51905191e-08, -0.493826836, 1.44108379e-08, 1, 5.38534195e-09, 0.493826836, -2.43357912e-09, -0.869560242) CFrameMon = CFrame.new(786.051941, 181.474106, 33303.2969, 0.999285698, -5.32193063e-08, 0.0377905183, 5.68968588e-08, 1, -9.62386864e-08, -0.0377905183, 9.83201005e-08, 0.999285698) elseif MyLevel == 1350 or MyLevel <= 1374 then -- Arctic Warrior [Lv. 1350] Ms = "Arctic Warrior [Lv. 1350]" NaemQuest = "FrostQuest" LevelQuest = 1 NameMon = "Arctic Warrior" CFrameQuest = CFrame.new(5669.43506, 28.2117786, -6482.60107, 0.888092756, 1.02705066e-07, 0.459664226, -6.20391774e-08, 1, -1.03572376e-07, -0.459664226, 6.34646895e-08, 0.888092756) CFrameMon = CFrame.new(5995.07471, 57.3188477, -6183.47314, 0.702747107, -1.53454167e-07, -0.711440146, -1.08168464e-07, 1, -3.22542007e-07, 0.711440146, 3.03620908e-07, 0.702747107) elseif MyLevel == 1375 or MyLevel <= 1424 then -- Snow Lurker [Lv. 1375] Ms = "Snow Lurker [Lv. 1375]" NaemQuest = "FrostQuest" LevelQuest = 2 NameMon = "Snow Lurker" CFrameQuest = CFrame.new(5669.43506, 28.2117786, -6482.60107, 0.888092756, 1.02705066e-07, 0.459664226, -6.20391774e-08, 1, -1.03572376e-07, -0.459664226, 6.34646895e-08, 0.888092756) CFrameMon = CFrame.new(5518.00684, 60.5559731, -6828.80518, -0.650781393, -3.64292951e-08, 0.759265184, -4.07668654e-09, 1, 4.44854642e-08, -0.759265184, 2.58550248e-08, -0.650781393) elseif MyLevel == 1425 or MyLevel <= 1449 then -- Sea Soldier [Lv. 1425] Ms = "Sea Soldier [Lv. 1425]" NaemQuest = "ForgottenQuest" LevelQuest = 1 NameMon = "Sea Soldier" CFrameQuest = CFrame.new(-3052.99097, 236.881363, -10148.1943, -0.997911751, 4.42321983e-08, 0.064591676, 4.90968759e-08, 1, 7.37270085e-08, -0.064591676, 7.67442998e-08, -0.997911751) CFrameMon = CFrame.new(-3029.78467, 66.944252, -9777.38184, -0.998552859, 1.09555076e-08, 0.0537791774, 7.79564235e-09, 1, -5.89660658e-08, -0.0537791774, -5.84614881e-08, -0.998552859) elseif MyLevel >= 1450 then -- Water Fighter [Lv. 1450] Ms = "Water Fighter [Lv. 1450]" NaemQuest = "ForgottenQuest" LevelQuest = 2 NameMon = "Water Fighter" CFrameQuest = CFrame.new(-3052.99097, 236.881363, -10148.1943, -0.997911751, 4.42321983e-08, 0.064591676, 4.90968759e-08, 1, 7.37270085e-08, -0.064591676, 7.67442998e-08, -0.997911751) CFrameMon = CFrame.new(-3262.00098, 298.699615, -10553.6943, -0.233570755, -4.57538185e-08, 0.972339869, -5.80986068e-08, 1, 3.30992194e-08, -0.972339869, -4.87605725e-08, -0.233570755) end end end CheckQuest() game:GetService("RunService").Heartbeat:Connect(function() if AFM then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") then game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11) end end end) tab:Toggle("Test Auto Farm"," ",false,function(t) AFM = t while AFM do wait() if AFM and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") and game:GetService("Players").LocalPlayer.Character.Humanoid.health > 0 then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMagnet = false CheckQuest() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameQuest wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NaemQuest, LevelQuest) wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameMon elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameMon for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then repeat wait() PosMon = v.HumanoidRootPart.CFrame game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672)) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,15,0) if setsimulationradius then setsimulationradius(math.huge) end v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.CanCollide = false StartMagnet = true until not AFM or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false StartMagnet = false CheckQuest() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameMon else StartMagnet = false CheckQuest() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameQuest wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NaemQuest, LevelQuest) wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrameMon end end end end end end end) -- Magnet spawn(function() while wait(.2) do if AFM and StartMagnet then CheckQuest() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then wait() v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.CFrame = PosMon end end end end end) win:Tab("GAME", "http://www.roblox.com/asset/?id=6022668888") tab:Toggle("Auto-Farm Coins", "Automatically collects coins for you!", function(t) print(t) end)
derpatron666 / Uh Something-- FridgeClan strikes again! -- Sensuke, this is why you DON'T goto Voidacity's -- Jaja has been absent, so I've taken it upon myself to steal something -------------------------------------------------------- pls = game:GetService'Players' rs = game:GetService'RunService' uinps = game:GetService'UserInputService' lp = pls.LocalPlayer mouse = lp:GetMouse() c = lp.Character human = c.Humanoid human.MaxHealth = 50 wait() human.Health = 50 c.Health:Destroy() -------------------------------------------------------- Debounces = { AnimationCycles = 0; FPS = 0; scalingDamage = false; damageLevel = 0; attackNumber = 0; isAttacking = false; isMoving = false; isSprinting = false; isBoosting = false; isPassive = false; isTyping = false; } -------------------------------------------------------- numLerp = function(start, goal, alpha) return(((goal - start) * alpha) + start) end CFrameZero = function() return CFrame.new(Vector3.new()) end rad = function(value) return math.rad(value) end CFAngles = function(Vector) return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) end -------------------------------------------------------- AnimStat = { lerpSpeed = .2; lerpSpeed2 = .35; lerpTween = 0; } Joints = { c.HumanoidRootPart.RootJoint; c.Torso.Neck; c.Torso['Left Shoulder']; c.Torso['Right Shoulder']; c.Torso['Left Hip']; c.Torso['Right Hip']; } JointTargets = { CFrameZero(); CFrameZero(); CFrameZero(); CFrameZero(); CFrameZero(); CFrameZero(); } -------------------------------------------------------- BodyColors = { HeadColor = BrickColor.new("Institutional white"); LeftArmColor = BrickColor.new("Institutional white"); RightArmColor = BrickColor.new("Institutional white"); LeftLegColor = BrickColor.new("Institutional white"); RightLegColor = BrickColor.new("Institutional white"); TorsoColor = BrickColor.new("Mid gray"); } Customs = { Face = "http://www.roblox.com/asset/?id=8560915"; Shirt = "http://www.roblox.com/asset/?id=334781688"; Pants = "http://www.roblox.com/asset/?id=335237283"; } -------------------------------------------------------- prepareCharacter = function() local transPoints = { NumberSequenceKeypoint.new(0,.819,.0375), NumberSequenceKeypoint.new(.207,.594,.0187), NumberSequenceKeypoint.new(.4,.55,.031), NumberSequenceKeypoint.new(.57,.619,.05), NumberSequenceKeypoint.new(.76,.8,.0375), NumberSequenceKeypoint.new(1,1,0), } local sizePoints = { NumberSequenceKeypoint.new(0,.687,0), NumberSequenceKeypoint.new(.111,.875,0), NumberSequenceKeypoint.new(.327,1.19,0), NumberSequenceKeypoint.new(.646,1.56,0), NumberSequenceKeypoint.new(.805,1.37,0), NumberSequenceKeypoint.new(.905,1.06,0), NumberSequenceKeypoint.new(.968,.938,0), NumberSequenceKeypoint.new(.984,1.13,0), NumberSequenceKeypoint.new(1,1.62,0), } local Size = NumberSequence.new(sizePoints) local Transparency = NumberSequence.new(transPoints) rayModel = Instance.new("Model",c) efxBlock = Instance.new("Part",c) efxBlock.BrickColor = BrickColor.new("Cyan") efxBlock.Material = "Neon" efxBlock.FormFactor = "Custom" efxBlock.Transparency = .3 efxBlock.Size = Vector3.new(.3,.3,.3) local mesh = Instance.new("SpecialMesh",efxBlock) mesh.MeshType = Enum.MeshType.Sphere mesh.Scale = Vector3.new(1,1,1) light = Instance.new("PointLight",c.Head) light.Range = 10 light.Color = Color3.new(0,200/255,1) light.Shadows = false local particles = Instance.new("ParticleEmitter",efxBlock) particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255)) particles.LightEmission = .95 particles.Size = Size particles.Name = "Fire" particles.Transparency = Transparency particles.LockedToPart = true particles.VelocityInheritance = .5 particles.LockedToPart = true particles.Rate = 70 particles.Texture = "rbxassetid://56561915" particles.Lifetime = NumberRange.new(2,2) particles.RotSpeed = NumberRange.new(100,100) particles.Speed = NumberRange.new(7,7) script.Parent = efxBlock fire = particles local offset = Vector3.new(-0.11, .23, -0.5) local weld = Instance.new("Weld",c.Head) weld.Part0 = c.Head weld.Part1 = efxBlock weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40)) efxBlock.Parent = c local music = Instance.new("Sound",c) music.SoundId = "rbxassetid://316012176" music.Looped = true music.Volume = 0 fight = music local music2 = Instance.new("Sound",c) music2.SoundId = "rbxassetid://316014309" music2.Looped = true music2.Volume = 0 sans = music2 pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart) pointGyro.P = 1e7 pointGyro.D = 1e3 pointGyro.MaxTorque = Vector3.new(0,1e7,0) animator = c.Humanoid:FindFirstChild("Animator") if animator then animator:Destroy() end c.Torso.roblox:Destroy() for i,v in pairs (c.Head:children()) do if v.ClassName == "Sound" then v:Destroy() end end for i = 1,#Joints do Joints[i].C1 = CFrame.new(Vector3.new()) end human.WalkSpeed = 0 human.JumpPower = 0 end uinps.InputBegan:connect(function(InputObject) if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then Debounces.isPassive = not Debounces.isPassive end end) setJointCFrames = function(table) for i = 1,#table do JointTargets[i] = table[i] end AnimationCycles = 0 end setLerp = function(speed) AnimStat.lerpSpeed = speed end setTween = function(tween) AnimStat.lerpTween = tween end takeDamage = function(position,damage,distance,platformStand) for i,v in pairs (pls:children()) do if v.ClassName == "Player" and v:FindFirstChild("Character") then local torso = v.Character:FindFirstChild("Torso") if torso and (torso.Position - position).magnitude < distance then v.Character.Humanoid:TakeDamage(damage) if platformStand == true then v.Character.PlatformStand = platformStand end end end end end -------------------------------------------------------- prepareCharacter() -------------------------------------------------------- spawn(function() local sine = 0 while wait() do pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then setLerp(.1) if Debounces.isPassive == true then setJointCFrames({ CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0)); CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658)); CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0)); CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15)); CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489)); CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001)); }) else setJointCFrames({ CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); }) end elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then sine = sine + math.rad(12) human.WalkSpeed = 15 setLerp(.15) setJointCFrames({ CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); }) end if Debounces.scalingDamage == true then takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) end end end) human.Changed:connect(function(prop) if prop == "MoveDirection" then if human.MoveDirection.magnitude > .02 then Debounces.isMoving = true else Debounces.isMoving = false end end end) uinps.InputBegan:connect(function(InputObject) if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then Debounces.isBoosting = true Debounces.damageLevel = 10 Debounces.scalingDamage = true local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) setLerp(.15) setJointCFrames({ CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); }) local boostSpeed = 250 local efx = Instance.new("Sound",c.Head) efx.SoundId = "rbxassetid://200632875" efx.Pitch = math.random(1100,1300)/1000 efx.Volume = .5 efx:Play() spawn(function() wait(5) efx:Destroy() end) vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed vel.P = 1e3 vel.MaxForce = Vector3.new(math.huge,0,math.huge) wait(.15) vel.P = 1000 vel.MaxForce = Vector3.new(3000,0,3000) vel.Velocity = Vector3.new() wait(.3) setLerp(.3) setJointCFrames({ CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); }) wait(.2) vel:Destroy() Debounces.damageLevel = 0 Debounces.scalingDamage = false Debounces.isBoosting = false end end) uinps.InputBegan:connect(function(InputObject) if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then Debounces.isBoosting = true Debounces.damageLevel = 10 Debounces.scalingDamage = true local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) setLerp(.15) setJointCFrames({ CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); }) local boostSpeed = 250 local efx = Instance.new("Sound",c.Head) efx.SoundId = "rbxassetid://200632875" efx.Pitch = math.random(1100,1300)/1000 efx.Volume = .5 efx:Play() spawn(function() wait(5) efx:Destroy() end) vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed vel.P = 1e3 vel.MaxForce = Vector3.new(math.huge,0,math.huge) wait(.15) vel.P = 1000 vel.MaxForce = Vector3.new(3000,0,3000) vel.Velocity = Vector3.new() wait(.3) setLerp(.3) setJointCFrames({ CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); }) wait(.2) vel:Destroy() Debounces.damageLevel = 0 Debounces.scalingDamage = false Debounces.isBoosting = false end end) uinps.InputBegan:connect(function(InputObject) if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then Debounces.isBoosting = true Debounces.damageLevel = 10 Debounces.scalingDamage = true local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) setLerp(.15) setJointCFrames({ CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); }) local boostSpeed = 250 local efx = Instance.new("Sound",c.Head) efx.SoundId = "rbxassetid://200632875" efx.Pitch = math.random(1100,1300)/1000 efx.Volume = .5 efx:Play() spawn(function() wait(5) efx:Destroy() end) vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed vel.P = 1e3 vel.MaxForce = Vector3.new(math.huge,0,math.huge) wait(.15) vel.P = 1000 vel.MaxForce = Vector3.new(3000,0,3000) vel.Velocity = Vector3.new() wait(.3) setLerp(.3) setJointCFrames({ CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); }) wait(.2) vel:Destroy() Debounces.damageLevel = 0 Debounces.scalingDamage = false Debounces.isBoosting = false end end) uinps.InputBegan:connect(function(InputObject) if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then Debounces.isBoosting = true Debounces.damageLevel = 10 Debounces.scalingDamage = true local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) setLerp(.15) setJointCFrames({ CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); }) local boostSpeed = 150 local boostSpeed = 250 local efx = Instance.new("Sound",c.Head) efx.SoundId = "rbxassetid://200632875" efx.Pitch = math.random(1100,1300)/1000 efx.Volume = .5 efx:Play() spawn(function() wait(5) efx:Destroy() end) vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed vel.P = 1e3 vel.MaxForce = Vector3.new(math.huge,0,math.huge) wait(.15) vel.P = 1000 vel.MaxForce = Vector3.new(3000,0,3000) vel.Velocity = Vector3.new() wait(.3) setLerp(.3) setJointCFrames({ CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); }) wait(.2) vel:Destroy() Debounces.damageLevel = 0 Debounces.scalingDamage = false Debounces.isBoosting = false end end) uinps.InputBegan:connect(function(InputObject) if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then local isLooping = true uinps.InputEnded:connect(function(InputObject2) if InputObject2.KeyCode == Enum.KeyCode.Q then isLooping = false end end) while true do if isLooping == false then break end Debounces.attackNumber = Debounces.attackNumber + 1 local aimPos = mouse.Hit.p local head = Instance.new("Part",c) head.Size = Vector3.new(12,.2,12) head.CanCollide = false head.Anchored = true head.Transparency = 1 for i = 1,2 do local decal = Instance.new("Decal",head) decal.Texture = "rbxassetid://323497117" if i == 1 then decal.Face = Enum.NormalId.Top else decal.Face = Enum.NormalId.Bottom end end if Debounces.attackNumber%2 == 1 then head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) else head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) end spawn(function() local timer = 0 while rs.RenderStepped:wait() do if timer >= 1.55 then break end head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) timer = timer + 1/30/(Debounces.FPS/60) end head.CFrame = CFrame.new(head.CFrame.p,aimPos) local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) local hit, pos = workspace:FindPartOnRay(ray,c) local dis = (head.CFrame.p - pos).magnitude local rayPart = Instance.new("Part",rayModel) rayPart.Material = "Neon" rayPart.FormFactor = "Custom" rayPart.BrickColor = BrickColor.new(1,1,1) rayPart.Anchored = true rayPart.CanCollide = false rayPart.Size = Vector3.new(7,7,dis + 400) local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) rayPart.CFrame = rayCFrame head:Destroy() end) wait() local s = Instance.new("Sound",head) s.Volume = 1 s.SoundId = "rbxassetid://332223043" s:Play() wait(.04) end end end) uinps.InputBegan:connect(function(InputObj) if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then Debounces.isAttacking = true local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p local head = Instance.new("Part",c) head.Size = Vector3.new(18,.2,18) head.CanCollide = false head.Anchored = true head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) head.Transparency = 1 for i = 1,2 do local decal = Instance.new("Decal",head) decal.Texture = "rbxassetid://323497117" if i == 1 then decal.Face = Enum.NormalId.Top else decal.Face = Enum.NormalId.Bottom end end setLerp(.1) setJointCFrames({ CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); }) spawn(function() local timer = 0 while rs.RenderStepped:wait() do if timer >= 1.55/.8 then break end head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) timer = timer + 1/30/(Debounces.FPS/60) end head.CFrame = CFrame.new(head.CFrame.p,aimPos) local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) local hit, pos = workspace:FindPartOnRay(ray,c) local dis = (head.CFrame.p - pos).magnitude local rayPart = Instance.new("Part",rayModel) rayPart.Material = "Neon" rayPart.FormFactor = "Custom" rayPart.Name = "Punch" rayPart.BrickColor = BrickColor.new(1,1,1) rayPart.Anchored = true rayPart.CanCollide = false rayPart.Size = Vector3.new(28,28,dis + 400) local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) rayPart.CFrame = rayCFrame head:Destroy() end) wait() local s = Instance.new("Sound",head) s.Volume = 1 s.SoundId = "rbxassetid://332223043" s.Pitch = .8 s:Play() wait(.75) setLerp(.17) setJointCFrames({ CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); }) wait(.5) Debounces.isAttacking = false end end) reflect = function(d,n) local i, n = -1 * d.unit, n.unit local dot = n:Dot(i) return 2*dot*n - i end makeReflectionBeam = function(pos,look,isCrit) local ray = Ray.new(pos,look) local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) local e = Instance.new("Part",rayModel) e.Anchored = true e.CanCollide = false e.BrickColor = BrickColor.new("White") e.Material = "Neon" e.FormFactor = "Custom" e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) if isCrit == true then e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) e.Name = "Punch" end e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) local e = Instance.new("Sound",c) if isCrit == true then e.Volume = .5 else e.Volume = .3 e.Pitch = 1.5 end e.SoundId = "rbxassetid://200632875" e:Play() spawn(function() wait(6) e:Destroy() end) wait(.05) if hit ~= nil then newDir = reflect(look.unit,norm,isCrit) makeReflectionBeam(hitpos,newDir * 999,isCrit) end end uinps.InputBegan:connect(function(InputObject) if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then local isLooping = true uinps.InputEnded:connect(function(InputObject2) if InputObject2.KeyCode == Enum.KeyCode.Q then isLooping = false end end) while true do if isLooping == false then break end Debounces.attackNumber = Debounces.attackNumber + 1 local aimPos = mouse.Hit.p local head = Instance.new("Part",c) head.Size = Vector3.new(12,.2,12) head.CanCollide = false head.Anchored = true head.Transparency = 1 for i = 1,2 do local decal = Instance.new("Decal",head) decal.Texture = "rbxassetid://323497117" if i == 1 then decal.Face = Enum.NormalId.Top else decal.Face = Enum.NormalId.Bottom end end if Debounces.attackNumber%2 == 1 then head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) else head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) end spawn(function() local timer = 0 while rs.RenderStepped:wait() do if timer >= 1.55 then break end head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) timer = timer + 1/30/(Debounces.FPS/60) end head.CFrame = CFrame.new(head.CFrame.p,aimPos) head:Destroy() makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) end) wait() local s = Instance.new("Sound",head) s.Volume = 1 s.SoundId = "rbxassetid://332223043" s.Pitch = 1.02 s:Play() wait(.2) end end end) uinps.InputBegan:connect(function(InputObj) if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then Debounces.isAttacking = true local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p local head = Instance.new("Part",c) head.Size = Vector3.new(18,.2,18) head.CanCollide = false head.Anchored = true head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) head.Transparency = 1 for i = 1,2 do local decal = Instance.new("Decal",head) decal.Texture = "rbxassetid://323497117" if i == 1 then decal.Face = Enum.NormalId.Top else decal.Face = Enum.NormalId.Bottom end end setLerp(.1) setJointCFrames({ CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); }) spawn(function() local timer = 0 while rs.RenderStepped:wait() do if timer >= 1.55/.8 then break end head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) timer = timer + 1/30/(Debounces.FPS/60) end head.CFrame = CFrame.new(head.CFrame.p,aimPos) head:Destroy() makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) end) wait() local s = Instance.new("Sound",head) s.Volume = 2 s.SoundId = "rbxassetid://332223043" s.Pitch = .8 s:Play() wait(.75) setLerp(.17) setJointCFrames({ CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); }) wait(.5) Debounces.isAttacking = false end end) uinps.InputBegan:connect(function(InputObj) if InputObj.KeyCode == Enum.KeyCode.Slash then local finishEvent = nil Debounces.isTyping = true finishEvent = uinps.InputBegan:connect(function(InputObj) if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then Debounces.isTyping = false finishEvent:disconnect() end end) end end) uinps.InputBegan:connect(function(InputObj) if InputObj.KeyCode == Enum.KeyCode.LeftShift then Debounces.isSprinting = true end end) uinps.InputEnded:connect(function(InputObj) if InputObj.KeyCode == Enum.KeyCode.LeftShift then Debounces.isSprinting = false end end) rs.RenderStepped:connect(function() Debounces.FPS = 1/rs.RenderStepped:wait() local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) if Debounces.isPassive == false then fire.Enabled = false light.Range = 0 fight:Pause() sans:Resume() efxBlock.Transparency = 1 else fire.Enabled = true light.Range = 10 fight:Resume() sans:Pause() efxBlock.Transparency = 0 end for i,v in pairs (rayModel:children()) do if v.Transparency >= 1 then v:Destroy() else v.CanCollide = true local parts = v:GetTouchingParts() v.CanCollide = false for i = 1,#parts do if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60)) elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60)) end end v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) v.Transparency = v.Transparency + .05/(Debounces.FPS/60) end end for i = 1,#Joints do Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) end local sineval = math.sin(tick() * 2) * 3 fire.Acceleration = Vector3.new(sineval,1,sineval) light.Brightness = math.sin(math.cos(tick() * 2) * 1.5) end)
Heemopt / Venom2-- มึงก็แค่ไอ้โง่ที่อยากดูสคริป 🥺 -- ไปซื้อนะไอ้สาสถึ _G.AutoFarm_Level = true _G.FastAttack = true local Library = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/NOOBHUBX/LoadingUI/main/NOOB%20HUB.Lua"))() local Window = Library.CreateLib("VENOM X Hub", "Darkteam") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Auto Farm") function checklevel() local Level = game:GetService("Players").LocalPlayer.Data.Level.Value if Level == 1 or Level <= 9 then MON = "Bandit [Lv. 5]" QUESTTITLE = "Bandit" QUESTPOS = CFrame.new(1060.0158691406, 16.424287796021, 1547.9769287109) MONPOS = CFrame.new(1148.8698730469, 16.432844161987, 1630.5396728516) QUESTNAME = "BanditQuest1" QUESTNUMBER = 1 SPAWNPOINT = "Default" SPAWNPOINTPOS = CFrame.new(973.96197509766, 16.273551940918, 1413.2775878906) end end Method = CFrame.new(0,25,0) spawn(function() while wait(3) do if Methodnow == 1 then Methodnow = 2 Method = CFrame.new(0,25,0) else Methodnow = 1 Method = CFrame.new(0,0,25) end end end) spawn(function() while wait() do if _G.WARP then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true else game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false end end end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") and _G.AutoFarm_Level then setfflag("HumanoidParallelRemoveNoPhysics", "False") setfflag("HumanoidParallelRemoveNoPhysicsNoSimulate2", "False") game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11) end end) end) spawn(function() while wait() do if _G.AutoFarm_Level then pcall(function() checklevel() if not string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,QUESTTITLE) then local args = { [1] = "AbandonQuest" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then if game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT then local args = { [1] = "SetTeam", [2] = "Pirates" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = QUESTPOS wait(0.8) local args = { [1] = "StartQuest", [2] = QUESTNAME, [3] = QUESTNUMBER } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) wait(0.8) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = MONPOS else _G.WARP = true repeat wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = SPAWNPOINTPOS game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT or _G.AutoFarm_Level == false _G.WARP = false end end for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do for i2,v2 in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == MON and v2.Name == MON then v2.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame v2.HumanoidRootPart.CanCollide = false game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * Method sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) local Library = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/NOOBHUBX/LoadingUI/main/NOOB%20HUB.Lua"))() local Window = Library.CreateLib("VENOM X Hub", "Darkteam") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Auto Farm") function checklevel() local Level = game:GetService("Players").LocalPlayer.Data.Level.Value if Level == 1 or Level <= 9 then MON = "Monkey [Lv. 14]" QUESTTITLE = "Monkey" QUESTPOS = CFrame.new (1384.8201904297, 22.852104187012, 120.3835067749) MONPOS = CFrame.new(1661.4359130859, 22.85209274292, -75.073577880859) QUESTNAME = nil QUESTNUMBER = nil end end end end) end end end) local Window = Library.CreateLib("VENOM X Hub", "Darkteam") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("FastAttack") spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if _G.FastAttack and _G.AutoFarm_Level then local Combat = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework) local Cemara = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework.CameraShaker) Cemara.CameraShakeInstance.CameraShakeState = {FadingIn = 3, FadingOut = 2, Sustained = 0, Inactive = 1} Combat.activeController.timeToNextAttack = 0 Combat.activeController.hitboxMagnitude = 120 Combat.activeController.increment = 3 end end) end) end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if _G.AutoFarm_Level then game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end end) end) end) _G.SelectToolWeapon = "Combat" _G.OnOff = true/false _G.AutoFarm = true/false TypeModeFarm = "TP" -- "Tween" _G.AutoQuest = true/false _G.AutoNew = true/false _G.AutoThird = true/false _G.Factory = true/false _G.Superhuman = true/false _G.FullSuperhuman = true/false _G.DeathStep = true/false _G.AutoFramEctoplasm = true/false _G.Pole = true/false _G.PoleHop = true/false _G.SwanGlasses = true/false _G.SwanGlassesHop = true/false _G.DarkCode = true/false _G.DarkCodeHop = true/false _G.Bisentov2 = true/false _G.Bisentov2Hop = true/false _G.AutoElectricClaw = true/false _G.Auto_Dark_Dagger_Hop = true/false _G.AutoOpenSaber = true/false _G.AutoFarmChest = true/false _G.EliteHunter = true/false _G.yama = true/false _G.AutoRainbow = true/false _G.AutoCitizen = true/false _G.Equitp = true/false _G.AutoDragonClownv2 = true/false --- Setting Farn local Tab = Window:NewTab("Players") local Section = Tab:NewSection("Teleport") players = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end Section:NewDropdown("Select Player", " ", players, function(abc) Select = abc end) Section:NewButton("Refresh", " ", function() table.clear(players) for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end end) Section:NewButton("Teleport", " ", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Select].Character.HumanoidRootPart.CFrame local Tab = Window:NewTab("Players") local Section = Tab:NewSection("Teleport") -------------------- players = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end Section:NewDropdown("Select Player", " ", players, function(abc) Select = abc end) Section:NewButton("Refresh", " ", function() table.clear(players) for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end end) Section:NewButton("Teleport", " ", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Select].Character.HumanoidRootPart.CFrame end) local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("VENOM X HUB", "DarkTheme") local Tab = Window:NewTab("Players") local Section = Tab:NewSection("Teleport") -------------------- players = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end Section:NewDropdown("Select Player", " ", players, function(abc) Select = abc end) Section:NewButton("Refresh", " ", function() table.clear(players) for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end end) Section:NewButton("Teleport", " ", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Select].Character.HumanoidRootPart.CFrame end) ----- ล่าฆ่าหัว Test local Tab = Window:NewTab("player") local Section = Tab:NewSection("Kill player") _G.Bounty_Farm_Hop = true _G.Aimbot = true _G.KillPlayer = true _G.Select_Wapon_Bouty = "" _G.Bounty_Lock = 25000000 _G.Bounty_Open = true _G.WARP(0.8) end end ---- Devil Fruit local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Fruit") _G.BringFruit = true/false _G.TradeBone = true/false -- buy bone _G.AutoStoreFruit = true/false _G.BuyFruitSinper = true/false _G.Select_Devil_Fruit = "" -- "Bomb-Bomb","Spike-Spike","Chop-Chop","Spring-Spring","Kilo-Kilo","Spin-Spin","Bird: Falcon","Smoke-Smoke","Flame-Flame","Ice-Ice","Sand-Sand","Dark-Dark","Diamond-Diamond","Light-Light","Love-Love","Rubber-Rubber","Barrier-Barrier","Magma-Magma","Door-Door","Quake-Quake","Human-Human: Buddha","String-String","Bird-Bird: Phoenix","Rumble-Rumble","Paw-Paw","Gravity-Gravity","Dough-Dough","Vemon-Vemon","Control-Control","Dragon-Dragon" ---- Misc _G.AUTOHAKI = true _G.BringMob = true ---- Raid _G.autoraid = true _G.AutoRaid_Hop = true selectchip = "Flame" -- Ice Dark Light Rumble Magma _G.KillAura = true _G.NextIsland = true _G.Awakener = true _G.UnLock_Geppo = true/false _G.UnLock_Ken_Haki = true/false LockFragmentsValue = 1000 _G.LockFragments = true/false --- Auto Farm _G.SelectToolWeapon = "Combat" _G.OnOff = true/false _G.AutoFarm = true/false TypeModeFarm = "TP" -- "Tween" _G.AutoQuest = true/false _G.AutoNew = true/false _G.AutoThird = true/false _G.Factory = true/false _G.Superhuman = true/false _G.FullSuperhuman = true/false _G.DeathStep = true/false _G.AutoFramEctoplasm = true/false _G.Pole = true/false _G.PoleHop = true/false _G.SwanGlasses = true/false _G.SwanGlassesHop = true/false _G.DarkCode = true/false _G.DarkCodeHop = true/false _G.Bisentov2 = true/false _G.Bisentov2Hop = true/false _G.AutoElectricClaw = true/false _G.Auto_Dark_Dagger_Hop = true/false _G.AutoOpenSaber = true/false _G.AutoFarmChest = true/false _G.EliteHunter = true/false _G.yama = true/false _G.AutoRainbow = true/false _G.AutoCitizen = true/false _G.Equitp = true/false _G.AutoDragonClownv2 = true/false --- Setting Farn _G.AutoFarmChest = true _G.AutoFarmChestHop = true _G.AlwaysCritical = true/false _G.AttackNoCooldown = true/false _G.NoDie = true/false _G.No_Stun = true/false -- Auto Rengoku _G.AutoRengoku = true/false RengokuWeapon = "" -- Batolomio _G.AutoBartilo = true/false _G.AutoEvoRace = true/false WeaponBartilo = "" -- Shark man _G.AutoSharkman SharkmanWeapon = "" -- _G.Observation = true/false -- _G.FruitMastery = true/false _G.GunMastery = true/false WeaponMastery = "" --- Buy _G.LegebdarySword = true/false _G.LegebdarySwordHop = true/false _G.Enhancement = true/false _G.EnhancementHop = true/false ---- Stats _G.AutoStats = true/false _G.Meleebf = true/false _G.Defensebf = true/false _G.Swordbf = true/false _G.Gunbf = true/false _G.Fruitbf = true/false PointStats = 3 -- พ้อยที่ต้องการ