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Venom2

-- มึงก็แค่ไอ้โง่ที่อยากดูสคริป 🥺 -- ไปซื้อนะไอ้สาสถึ _G.AutoFarm_Level = true _G.FastAttack = true local Library = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/NOOBHUBX/LoadingUI/main/NOOB%20HUB.Lua"))() local Window = Library.CreateLib("VENOM X Hub", "Darkteam") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Auto Farm") function checklevel() local Level = game:GetService("Players").LocalPlayer.Data.Level.Value if Level == 1 or Level <= 9 then MON = "Bandit [Lv. 5]" QUESTTITLE = "Bandit" QUESTPOS = CFrame.new(1060.0158691406, 16.424287796021, 1547.9769287109) MONPOS = CFrame.new(1148.8698730469, 16.432844161987, 1630.5396728516) QUESTNAME = "BanditQuest1" QUESTNUMBER = 1 SPAWNPOINT = "Default" SPAWNPOINTPOS = CFrame.new(973.96197509766, 16.273551940918, 1413.2775878906) end end Method = CFrame.new(0,25,0) spawn(function() while wait(3) do if Methodnow == 1 then Methodnow = 2 Method = CFrame.new(0,25,0) else Methodnow = 1 Method = CFrame.new(0,0,25) end end end) spawn(function() while wait() do if _G.WARP then game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true else game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false end end end) spawn(function() game:GetService("RunService").Heartbeat:Connect(function() if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") and _G.AutoFarm_Level then setfflag("HumanoidParallelRemoveNoPhysics", "False") setfflag("HumanoidParallelRemoveNoPhysicsNoSimulate2", "False") game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11) end end) end) spawn(function() while wait() do if _G.AutoFarm_Level then pcall(function() checklevel() if not string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,QUESTTITLE) then local args = { [1] = "AbandonQuest" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then if game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT then local args = { [1] = "SetTeam", [2] = "Pirates" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) wait(0.5) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = QUESTPOS wait(0.8) local args = { [1] = "StartQuest", [2] = QUESTNAME, [3] = QUESTNUMBER } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) wait(0.8) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = MONPOS else _G.WARP = true repeat wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = SPAWNPOINTPOS game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") until game:GetService("Players").LocalPlayer.Data.SpawnPoint.Value == SPAWNPOINT or _G.AutoFarm_Level == false _G.WARP = false end end for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do for i2,v2 in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == MON and v2.Name == MON then v2.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame v2.HumanoidRootPart.CanCollide = false game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * Method sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) local Library = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/NOOBHUBX/LoadingUI/main/NOOB%20HUB.Lua"))() local Window = Library.CreateLib("VENOM X Hub", "Darkteam") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Auto Farm") function checklevel() local Level = game:GetService("Players").LocalPlayer.Data.Level.Value if Level == 1 or Level <= 9 then MON = "Monkey [Lv. 14]" QUESTTITLE = "Monkey" QUESTPOS = CFrame.new (1384.8201904297, 22.852104187012, 120.3835067749) MONPOS = CFrame.new(1661.4359130859, 22.85209274292, -75.073577880859) QUESTNAME = nil QUESTNUMBER = nil end end end end) end end end) local Window = Library.CreateLib("VENOM X Hub", "Darkteam") local Tab = Window:NewTab("Main") local Section = Tab:NewSection("FastAttack") spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if _G.FastAttack and _G.AutoFarm_Level then local Combat = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework) local Cemara = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework.CameraShaker) Cemara.CameraShakeInstance.CameraShakeState = {FadingIn = 3, FadingOut = 2, Sustained = 0, Inactive = 1} Combat.activeController.timeToNextAttack = 0 Combat.activeController.hitboxMagnitude = 120 Combat.activeController.increment = 3 end end) end) end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if _G.AutoFarm_Level then game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end end) end) end) _G.SelectToolWeapon = "Combat" _G.OnOff = true/false _G.AutoFarm = true/false TypeModeFarm = "TP" -- "Tween" _G.AutoQuest = true/false _G.AutoNew = true/false _G.AutoThird = true/false _G.Factory = true/false _G.Superhuman = true/false _G.FullSuperhuman = true/false _G.DeathStep = true/false _G.AutoFramEctoplasm = true/false _G.Pole = true/false _G.PoleHop = true/false _G.SwanGlasses = true/false _G.SwanGlassesHop = true/false _G.DarkCode = true/false _G.DarkCodeHop = true/false _G.Bisentov2 = true/false _G.Bisentov2Hop = true/false _G.AutoElectricClaw = true/false _G.Auto_Dark_Dagger_Hop = true/false _G.AutoOpenSaber = true/false _G.AutoFarmChest = true/false _G.EliteHunter = true/false _G.yama = true/false _G.AutoRainbow = true/false _G.AutoCitizen = true/false _G.Equitp = true/false _G.AutoDragonClownv2 = true/false --- Setting Farn local Tab = Window:NewTab("Players") local Section = Tab:NewSection("Teleport") players = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end Section:NewDropdown("Select Player", " ", players, function(abc) Select = abc end) Section:NewButton("Refresh", " ", function() table.clear(players) for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end end) Section:NewButton("Teleport", " ", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Select].Character.HumanoidRootPart.CFrame local Tab = Window:NewTab("Players") local Section = Tab:NewSection("Teleport") -------------------- players = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end Section:NewDropdown("Select Player", " ", players, function(abc) Select = abc end) Section:NewButton("Refresh", " ", function() table.clear(players) for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end end) Section:NewButton("Teleport", " ", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Select].Character.HumanoidRootPart.CFrame end) local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("VENOM X HUB", "DarkTheme") local Tab = Window:NewTab("Players") local Section = Tab:NewSection("Teleport") -------------------- players = {} for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end Section:NewDropdown("Select Player", " ", players, function(abc) Select = abc end) Section:NewButton("Refresh", " ", function() table.clear(players) for i,v in pairs(game:GetService("Players"):GetChildren()) do table.insert(players,v.Name) end end) Section:NewButton("Teleport", " ", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[Select].Character.HumanoidRootPart.CFrame end) ----- ล่าฆ่าหัว Test local Tab = Window:NewTab("player") local Section = Tab:NewSection("Kill player") _G.Bounty_Farm_Hop = true _G.Aimbot = true _G.KillPlayer = true _G.Select_Wapon_Bouty = "" _G.Bounty_Lock = 25000000 _G.Bounty_Open = true _G.WARP(0.8) end end ---- Devil Fruit local Tab = Window:NewTab("Main") local Section = Tab:NewSection("Fruit") _G.BringFruit = true/false _G.TradeBone = true/false -- buy bone _G.AutoStoreFruit = true/false _G.BuyFruitSinper = true/false _G.Select_Devil_Fruit = "" -- "Bomb-Bomb","Spike-Spike","Chop-Chop","Spring-Spring","Kilo-Kilo","Spin-Spin","Bird: Falcon","Smoke-Smoke","Flame-Flame","Ice-Ice","Sand-Sand","Dark-Dark","Diamond-Diamond","Light-Light","Love-Love","Rubber-Rubber","Barrier-Barrier","Magma-Magma","Door-Door","Quake-Quake","Human-Human: Buddha","String-String","Bird-Bird: Phoenix","Rumble-Rumble","Paw-Paw","Gravity-Gravity","Dough-Dough","Vemon-Vemon","Control-Control","Dragon-Dragon" ---- Misc _G.AUTOHAKI = true _G.BringMob = true ---- Raid _G.autoraid = true _G.AutoRaid_Hop = true selectchip = "Flame" -- Ice Dark Light Rumble Magma _G.KillAura = true _G.NextIsland = true _G.Awakener = true _G.UnLock_Geppo = true/false _G.UnLock_Ken_Haki = true/false LockFragmentsValue = 1000 _G.LockFragments = true/false --- Auto Farm _G.SelectToolWeapon = "Combat" _G.OnOff = true/false _G.AutoFarm = true/false TypeModeFarm = "TP" -- "Tween" _G.AutoQuest = true/false _G.AutoNew = true/false _G.AutoThird = true/false _G.Factory = true/false _G.Superhuman = true/false _G.FullSuperhuman = true/false _G.DeathStep = true/false _G.AutoFramEctoplasm = true/false _G.Pole = true/false _G.PoleHop = true/false _G.SwanGlasses = true/false _G.SwanGlassesHop = true/false _G.DarkCode = true/false _G.DarkCodeHop = true/false _G.Bisentov2 = true/false _G.Bisentov2Hop = true/false _G.AutoElectricClaw = true/false _G.Auto_Dark_Dagger_Hop = true/false _G.AutoOpenSaber = true/false _G.AutoFarmChest = true/false _G.EliteHunter = true/false _G.yama = true/false _G.AutoRainbow = true/false _G.AutoCitizen = true/false _G.Equitp = true/false _G.AutoDragonClownv2 = true/false --- Setting Farn _G.AutoFarmChest = true _G.AutoFarmChestHop = true _G.AlwaysCritical = true/false _G.AttackNoCooldown = true/false _G.NoDie = true/false _G.No_Stun = true/false -- Auto Rengoku _G.AutoRengoku = true/false RengokuWeapon = "" -- Batolomio _G.AutoBartilo = true/false _G.AutoEvoRace = true/false WeaponBartilo = "" -- Shark man _G.AutoSharkman SharkmanWeapon = "" -- _G.Observation = true/false -- _G.FruitMastery = true/false _G.GunMastery = true/false WeaponMastery = "" --- Buy _G.LegebdarySword = true/false _G.LegebdarySwordHop = true/false _G.Enhancement = true/false _G.EnhancementHop = true/false ---- Stats _G.AutoStats = true/false _G.Meleebf = true/false _G.Defensebf = true/false _G.Swordbf = true/false _G.Gunbf = true/false _G.Fruitbf = true/false PointStats = 3 -- พ้อยที่ต้องการ

Install / Use

/learn @Heemopt/Venom2
About this skill

Quality Score

0/100

Supported Platforms

Universal

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GitHub Stars4
CategoryContent
Updated1y ago
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Security Score

55/100

Audited on Dec 2, 2024

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