24 skills found
openclaw / acp-routerRoute plain-language requests for Claude Code, Cursor, Copilot, OpenClaw ACP, OpenCode, Gemini CLI, Qwen, Kiro, Kimi, iFlow, Factory Droid, Kilocode, or explicit ACP harness work into either OpenClaw ACP runtime sessions or direct acpx-driven sessions ("telephone game" flow).
PatrickJS / gamemaker-gmlGameMaker Language (GML) rules for scripts, objects, events, rooms, data structures, and performance-minded game code
Donchitos / Claude-Code-Game-StudiosTurn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
htdt / godogenAutonomous game development for Godot, Bevy, and Babylon.js with Claude Code and Codex
Coding-Solo / godot-mcpMCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
CoderGamester / mcp-unityModel Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
drhelius / GearboyGame Boy / Game Boy Color / Super Game Boy emulator, debugger and embedded MCP server for macOS, Windows, Linux, BSD and RetroArch.
RandallLiuXin / GodotMakerAutonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode
tugcantopaloglu / godot-mcpMCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
AnkleBreaker-Studio / unity-mcp-serverUnity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more.
BlueBirdBack / godot-cursorrulesGodot 4.4 Cursor rules: coding standards, architecture patterns, and performance tips for AI-assisted game dev.
publisher-skill / publisherPublish HTML frontend games to the AI Game MCP platform.
masteryee-labs / Open-Godot-MCPOpen-source MCP server for AI-autonomous Godot game development. Deterministic playtesting, multiplayer testing, DAP debugging, LSP, token-efficient. 100% MIT.
suiramdev / sbox-mcp-serverAn integration of an MCP server for the game S&box.
megamen32 / gptadmin_opensourceOne MCP hub — any AI controls any infrastructure. Self-hosted, works with ChatGPT, Claude, Codex, DeepSeek, Qwen, Alice, GigaChat.
NishantJLU / Unity-MCPAgentic bridge between LLMs and Unity game engine using MCP Protocol and WebSockets
tse-wei-chen / MCP-TRPG-GameAn advanced TRPG (Tabletop Role-Playing Game) server designed for automated, AI-driven adventures. This project leverages Large Language Models (LLMs) as the Keeper (KP), allowing the AI to lead, narrate, and manage the game, making every session dynamic and immersive.
godothub / godot-wechat-minigame-adapterApply the bundled self-contained Godot WeChat Mini Game adapter kit to an official Godot checkout
openaeon / acp-routerRoute plain-language requests for Pi, Claude Code, Codex, OpenCode, Gemini CLI, or ACP harness work into either OpenAEON ACP runtime sessions or direct acpx-driven sessions ("telephone game" flow).
Cyandex / acp-routerRoute plain-language requests for Pi, Claude Code, Codex, OpenCode, Gemini CLI, or ACP harness work into either ErnOS ACP runtime sessions or direct acpx-driven sessions ("telephone game" flow).
rwi001 / hig-inputsApple HIG guidance for input methods and interaction patterns: gestures, Apple Pencil, keyboards, game controllers, pointers, Digital Crown, eye tracking, focus system, remotes, spatial...
eoinjordan / gb-studio-agentClaude or other MCP Agentic integration for GB Studio Automated game asset creation and project management REST API endpoints for scenes, actors, assets, and validation End-to-end workflow with your MCP server
Virus-Axel / godot-solana-sdkBuild Solana games with godot. This GDExtension will enable godot to make on-chain and Solana integrated games.
benjam3n / stEvery strategy exists within a game (competitive context). Every game. Read and execute `/home/ben/Documents/projects/reasoningtool/claude-code-plugin/skills/st/SKILL.md`, applying it to this input: $ARGUMENTS