19 skills found
Arminando / GameRigGameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
leixingyu / AutoRiggerProcedural rigging tool for Maya
FishWoWater / Open3DStudioA self-hosted cross-platform 3DAIGC software. Working with 3DAIGC algorithms completely deployed locally. Supported 3D workflows include MeshGen, Mesh Retopology, UV Unwrapping, TexGen, MeshSeg, AutoRig, Mesh Editing etc.
RxLaboratory / Bluik2D/Cut-Out Rigging and Animation tools for Blender
FishWoWater / 3DAIGC APIScalable 3D generative AI backend, with a collection of popular 3D AIGC models (ImageTo3D, TextTo3D, AutoRig, Mesh Segmentation, Mesh Painting, Mesh Editing etc.), all ported to API-ready services. Ready-to-use docker available.
whitealex95 / Autorigging BipedalNo description available
HolisticCoders / Master Of PuppetsSimple and fast modular autorig for maya.
Vortex-Basis-LLC / Fix Synty Anim To Godot With AutorigproBlender extension to specifically repackage Synth animations into GLB files for use with Godot.
Sookhaal / Auri Maya RiggingMaya rigging scripts to be used with Auri
etekinalp / AutoRiggerAuto rigging system for maya.
tomhuntcouk / Th Autorig2No description available
Bogus-Corp / Ow2 AutoRiggerBlender Addon that automatically change the Armature of an OW2 hero extracted model
KaiaKim / AutoRiggerMaya Facial auto rigging tool! The facial rig can be added in to any kind of body rig. (Beta)
stnoh / Pinocchioa git clone of http://www.mit.edu/~ibaran/autorig/pinocchio.html
miwisniewski / AutoriggerAutomatic human 3D mesh rigger
luk224 / AUTORIGGERAutoRigger para Maya
MarcadrienLePape / Maya Matrix AutorigThis is a python matrix autorig. It has been made by basing my work on matrixes system of Jean-Paul Tossings.
boyleo / Daz2arpblender addon to rename daz3d vertex group to autorig pro
nickyliux / Nl Rigging ToolsAnother modular autorig system for Maya, featuring skeletal model support and custom rigging framework.