12,164 skills found · Page 221 of 406
LeoYeAI / activity-campaign-from-uiTurn campaign UI references into a new H5/Web campaign proposal, page architecture, and HTML/CSS/JavaScript high-fidelity front-end draft. Supports mode-based responses: analysis, proposal, architecture, delivery, and full.
LeoYeAI / adult-social-skillsBuilding and maintaining social connections as an adult
LeoYeAI / afrexai-construction-estimatorComplete construction estimating and cost management system
LeoYeAI / agent-browserBrowser automation CLI for AI agents
LeoYeAI / agent-browserBrowser automation CLI for AI agents
LeoYeAI / agent-browserBrowser automation CLI for AI agents
LeoYeAI / agent-browserBrowser automation CLI for AI agents
LeoYeAI / agent-browserBrowser automation CLI for AI agents
LeoYeAI / agent-launcher-orchestratorUse when someone wants to build, launch, grade or schedule a Claude Managed Agent in their own Anthropic account ('build me an agent', 'run this nightly'). Reads the session goal, routes with goal_router.py and compiles the loop with loop_compiler.py.
LeoYeAI / agentic-streetOpenClaw channel for watcher alerts. Defaults to 'last'
LeoYeAI / agentsocial让你的 AI Agent 替你进行社交匹配——招聘、找工作、找合伙人、社交、找对象
LeoYeAI / access-lifecycleUse when preparing or running a user access review, checking that leavers lost their access, finding orphaned or ownerless service accounts, answering an auditor's access-control request for SOC 2, ISO 27001, PCI DSS, HIPAA or NIST 800-53, or checking whether a finished review campaign will hold up.…
LeoYeAI / agent-collaboration-protocolStructured multi-agent collaboration for backend + frontend builds
LeoYeAI / agent-regression-evalsUse before shipping any agent, prompt, model or tool change, or when a pass-rate drop needs a verdict. Runs repeated trials, gates candidate vs baseline with paired statistics in regression_gate.py, checks tool-call trajectories and finds flaky cases.
LeoYeAI / agent-run-forensicsUse when asked why an agent did something, what a past session or run changed, whether tests really passed, or to verify a session summary. Answers from the recorded transcript, not memory, with trace_finder.py, trace_timeline.py and claim_checker.py.
LeoYeAI / agent-team-orchestrationOrchestrate multi-agent teams with defined roles, task lifecycles, handoff protocols, and review workflows
LeoYeAI / ai-decision-authorityUse before letting AI or an agent act on a marketing or GTM task without human review, or when writing an AI review policy. Places each workflow in AI-primary, collaborative or human-primary by stakes and reversibility.
kaankiziltug / logo-designProfessional logo and brand-mark design, from brief to production files. Guides discovery and the design brief, concept generation, choosing a mark type (wordmark, monogram, letterform, pictorial, abstract, emblem, mascot, combination), building clean geometric SVG logos, optical refinement, colour…
majidmanzarpour / threejs-3d-generatorGenerate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API. Use for text-to-3D, image-to-3D, game-ready GLB/FBX, characters, creatures, buildings, props, weapons, terrain, auto-rigging, animation retargeting, model texturing, voxel/LEGO stylization…
majidmanzarpour / threejs-game-directorEntrypoint for building, upgrading, and finishing Three.js browser games. Routes work across the sibling threejs-* skills for gameplay, graphics, UI, 3D/image/audio asset generation, debugging, and release.
majidmanzarpour / threejs-audio-generatorGenerate, convert, clean, and integrate audio for Three.js browser games with ElevenLabs: sound effects, looping ambience, music tracks and loops (menu, gameplay, boss, victory/defeat stingers), UI sounds, impact/weapon/vehicle audio, creature and boss stingers, announcer and dialogue TTS, voice con…
majidmanzarpour / threejs-image-generatorGenerate and edit 2D image assets for Three.js games with Google's Gemini image API: concept sheets, image-to-3D inputs, texture and material references, sky and background plates, decals, logos, icons, GUI art, title and menu art, and marketing stills.
majidmanzarpour / threejs-gameplay-systemsBuild and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring, objectives, and game feel.
majidmanzarpour / threejs-qa-releaseVerify and release Three.js browser games: playtest QA, automated bot playtests, mobile and responsive checks, production builds, static-hosting base paths, debug gating, bundle review, screenshots, visual regression baselines, canvas-pixel inspection with measured metrics, and release risk reports.
majidmanzarpour / threejs-aaa-graphics-builderUpgrade Three.js games from prototype visuals to premium browser graphics: art-direction critique, procedural model building, material and texture libraries, world prop kits, shaders, VFX, lighting and render pipeline, LOD and instancing, render budgets, and a 10-category visual scorecard
Leanmcp / godot-city-game-3dBuild, run, debug and ship 3D city games in Godot 4 — procedurally generated cities (block grids, districts, weighted building typologies, MultiMesh batching, facade shaders, terrain, day/night, landmarks), first-person controllers, headless verification, Blender-generated .glb assets, rigged charac…
Leanmcp / leanmcp-builderBuild MCP servers using the Leanmcp SDK with decorator-based TypeScript. Use this skill when users ask for "leanmcp", "MCP with decorators", "MCP with authentication", "MCP with elicitation", "MCP with environment injection", or want a simpler, more elegant way to build MCP servers.
Leanmcp / mcp-apps-builderBuild MCP Apps with interactive React UIs using the Leanmcp UI SDK. Use this skill when users ask for "MCP with UI", "MCP App", "interactive MCP", "leanmcp UI", "MCP dashboard", or want to create rich visual interfaces for their MCP tools.
Leanmcp / analyze-exportsAnalyze tau2-bench task export files to identify exactly where and why tasks failed. Map failures to specific conversation rounds, show root causes, check whether relevant documentation was available, and cite sources.
Leanmcp / fireworks-inferenceRun inference on Fireworks AI — direct, through the Leanmcp AI Gateway proxy (aigateway.leanmcp.com) for observability, or via LiteLLM / the OpenAI SDK / raw HTTP.