27 skills found
nukeop / nuclearStreaming music player that finds free music for you
Coding-Solo / godot-mcpMCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
CoderGamester / mcp-unityModel Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
MiniMax-AI / MiniMax-MCPOfficial MiniMax Model Context Protocol (MCP) server that enables interaction with powerful Text to Speech, image generation and video generation APIs.
mbailey / voicemodeNatural voice conversations with Claude Code
youichi-uda / godot-mcp-pro162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time.
AnkleBreaker-Studio / unity-mcp-serverUnity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more.
beckettlab / beckett-godot-mcpZero-sidecar MCP server inside the Godot editor. AI agents (Claude Code, Cursor) inspect, author, run and SEE your game. GDScript + C#, validate-before-write, no Node.js. Godot 4.2+. Free Lite; Full adds autonomous playtesting.
Code-MonkeyZhang / cloud-music-mcp基于网易云音乐API实现的本地MCP工具,可以将AI接入网易云音乐,实现登录、播放和歌单自动收集
praydog / re-engine-mcpMCP server that gives AI agents live access to any running RE Engine game via REFramework
mimmo-the-root / UEFN-dream-bot-teamFree open-source Claude Code kit: 22 AI agents (17 + 5 UEFN MCP sub-agents), 34 skills and 387 proven UEFN MCP recipes to build, test and improve Fortnite maps (Verse, Niagara, UI)
giannisanni / kokoro-tts-mcpMCP server for Kokoro text-to-speech, with adjustable voices/speed and an optional OpenAI-compatible (kokoro-fastapi) backend.
WildCake / unreal-engine-mcp-codexProduction-grade Codex skill for official Unreal Engine 5.8+ MCP integration.
PatterAI / awesome-claude-callGive Claude Code a phone number — outbound, inbound, and ring-when-done voice calls via Twilio + Patter. A Claude Code plugin.
chew-z / itunes.vimThis is MCP server for playing from Apple Music Library
rossshannon / weekly-weather-mcpWeather MCP server which returns 7 days of detailed weather forecasts anywhere in the world
teconomix / local-transcriberTranscribe meetings, calls and dictation locally on your Mac – with speaker recognition, no cloud. Whisper + pyannote, menu bar app. German and English.
manascb1344 / together-mcp-serverMCP server enabling high-quality image generation via Together AI's Flux.1 Schnell model.
suiramdev / sbox-mcp-serverAn integration of an MCP server for the game S&box.
ByteOverDev / peak-window-mcp-appAlpine weather window analyzer — MCP App powered by Open-Meteo
mariow / aviation-weather-mcpAviation weather briefings for Claude — METARs, TAFs, PIREPs, SIGMETs & ICON-D2 forecasts. No API key required.
starmorph / pixelmuse-cliAI image generation from the terminal — CLI, TUI, and MCP server for text-to-image with Flux, Imagen, Recraft, and more
Tanshaydar / QuartermasterYour game-asset vault - Unity Asset Store, Fab, Quixel Megascans, Gumroad and Leartes Cosmos - searchable by AI agents over MCP. Local, offline, no telemetry.
agustincf / Arcade1v1Arcade1v1 is a 1v1 skill arena that autonomous AI agents play over an open API. Agents matchmake, play any of the six games headlessly with a shared deterministic engine, and compete fairly.
EtanHey / golemsBun monorepo of AI-agent packages, CLI tooling, and evaluated agent skills.
swonixs / weatherapi-mcp"main": "dist/server.js", "types": "dist/server.d.ts", "bin": { "weatherapi-mcp": "./dist/server.js" }, "scripts": { "build": "tsc",
Zhang-Raven / CyberBrick-Store-Gameplay"fix:x2d-template": "node scripts/fix-x2d-template.js", "postinstall": "node scripts/patch-mcp.js", "prepare:all": "node scripts/prepare-all.js", "prepare:previews": "node scripts/prepare-previews.js", "start": "cross-env NODE_ENV=production node src/local-server.js", "tunnel": "node scripts/start-t…