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Highest quality-scored skills across all categories

Showing 7,621–7,680 of 13,480 skills · Page 128 of 225

brycewang-stanford / aeja-identification

1.2k

Use when the causal identification argument is the bottleneck for an American Economic Journal: Applied Economics (AEJ: Applied) manuscript — RCT, difference-in-differences/event study, regression discontinuity, IV, or shift-share.

📄 SKILL.mdzed
skillrest
88
Updated 1mo ago

brycewang-stanford / aeja-robustness

1.2k

Use when an American Economic Journal: Applied Economics (AEJ: Applied) manuscript's headline estimate must be shown to survive specification, sample, and inference choices before submission or in an R&R.

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

brycewang-stanford / aeja-tables-figures

1.2k

Use when building or revising the exhibits of an American Economic Journal: Applied Economics (AEJ: Applied) manuscript so the main causal result is legible in one table or figure and respects AEA house presentation norms.

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

brycewang-stanford / aeja-workflow

1.2k

Use when deciding which aeja-* sub-skill to invoke next, or when sequencing manuscript work from topic selection through rebuttal for an American Economic Journal: Applied Economics (AEJ: Applied) submission. Routes — it does not replace — the specialized skills.

📄 SKILL.mdzed
skill
88
Updated 1mo ago

brycewang-stanford / aejpol-identification

1.2k

Use when the credibility of the causal evaluation of a policy is the bottleneck for an AEJ: Economic Policy manuscript — DID/event study, IV, RDD/bunching, or RCT of a program.

📄 SKILL.mdzed
skilldesignrest
88
Updated 1mo ago

brycewang-stanford / aejpol-robustness

1.2k

Use when an AEJ: Economic Policy manuscript's headline policy estimate needs to be shown stable and credible against specification, sample, inference, and identification threats.

📄 SKILL.mduniversal
skilldesign
88
Updated 1mo ago

brycewang-stanford / aejpol-tables-figures

1.2k

Use when building or revising exhibits for an AEJ: Economic Policy manuscript so they meet AEA house style and carry the policy message — no significance asterisks, a self-contained headline exhibit, and figures that show the policy effect with uncertainty.

📄 SKILL.mduniversal
skilldesign
88
Updated 1mo ago

brycewang-stanford / aejpol-workflow

1.2k

Use when deciding which aejpol-* sub-skill to invoke next, or when sequencing manuscript work from topic selection through rebuttal for an AEJ: Economic Policy manuscript. Routes — it does not replace — the specialized skills.

📄 SKILL.mdzed
skill
88
Updated 1mo ago

brycewang-stanford / aejmac-identification

1.2k

Use when the empirical identification of a macro shock or dynamic causal effect is the bottleneck for an American Economic Journal: Macroeconomics (AEJ: Macro) manuscript — SVAR, local projections, narrative, high-frequency/proxy-VAR, or micro-data macro designs.

📄 SKILL.mduniversal
skilldesignrest
88
Updated 1mo ago

brycewang-stanford / aejmac-robustness

1.2k

Use when the headline result of an American Economic Journal: Macroeconomics (AEJ: Macro) manuscript must be shown stable across specification, sample, identification, and tuning choices.

📄 SKILL.mduniversal
skillrest
88
Updated 1mo ago

brycewang-stanford / aejmac-workflow

1.2k

Use when deciding which aejmac-* sub-skill to invoke next, or when sequencing manuscript work from topic selection through rebuttal for an American Economic Journal: Macroeconomics (AEJ: Macro) submission. Routes — it does not replace — the specialized skills.

📄 SKILL.mdzed
skill
88
Updated 1mo ago

brycewang-stanford / aejmic-identification

1.2k

Use when the question is what makes the result tight or what the data identify for an American Economic Journal: Microeconomics (AEJ: Micro) manuscript — covering both (a) structural/empirical-IO and experimental identification and (b) for pure theory, which assumptions drive the result and how robu…

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

brycewang-stanford / aejmic-robustness

1.2k

Use when extensions, edge cases, or applied robustness checks are missing for an American Economic Journal: Microeconomics (AEJ: Micro) manuscript — covering theory extensions (relaxed assumptions, alternative concepts, perturbations) and applied/experimental robustness.

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

brycewang-stanford / aejmic-theory-model

1.2k

Use when the model setup, equilibrium concept, or proof architecture is the bottleneck for an American Economic Journal: Microeconomics (AEJ: Micro) manuscript — the central skill for a theory-first paper.

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

brycewang-stanford / aejmic-workflow

1.2k

Use when deciding which aejmic-* sub-skill to invoke next, or when sequencing manuscript work from topic selection through rebuttal for an American Economic Journal: Microeconomics (AEJ: Micro) submission. Routes — it does not replace — the specialized skills.

📄 SKILL.mdzed
skill
88
Updated 1mo ago

brycewang-stanford / aeri-identification

1.2k

Use when the identification argument is the bottleneck for an American Economic Review: Insights (AER: Insights) short-format manuscript — causal identification in an empirical design, parameter identification in a structural model, or treatment-effect identification in an experiment.

📄 SKILL.mdzed
skilldesignreview+1
88
Updated 1mo ago

brycewang-stanford / aeri-workflow

1.2k

Use when deciding which aeri-* sub-skill to invoke next, or when sequencing work on a short-format manuscript from topic selection through the conditional-accept response for an American Economic Review: Insights (AER: Insights) submission. Routes — it does not replace — the specialized skills.

📄 SKILL.mdzed
skillreview
88
Updated 1mo ago

brycewang-stanford / amann-evidence-standards

1.2k

Use when appraising the cumulative evidence and ensuring balance in an Academy of Management Annals (Annals) review — weighing conflicting findings by credibility, steelmanning rival schools, and handling the author's own work even-handedly.

📄 SKILL.mduniversal
skilldesignreview
88
Updated 1mo ago

brycewang-stanford / amann-literature-synthesis

1.2k

Use when systematically gathering, coding, and synthesizing a management/organization literature for an Academy of Management Annals (Annals) review — the search-and-coverage methodology and the choice of narrative vs. systematic vs. bibliometric integration.

📄 SKILL.mduniversal
skillreview
88
Updated 1mo ago

brycewang-stanford / amann-revision

1.2k

Use when responding to an Academy of Management Annals (Annals) proposal decision or full-review referee letter — framework/attitude asks, coverage gaps, balance complaints, and accessibility.

📄 SKILL.mdcline
skilldesignreview
88
Updated 1mo ago

brycewang-stanford / amann-topic-selection

1.2k

Use when judging whether a management/organization literature is an Academy of Management Annals (Annals)-scale review topic — mature, important, fragmented, and integrable into a new framework — rather than a narrow review.

📄 SKILL.mduniversal
skillreview
88
Updated 1mo ago

brycewang-stanford / amann-workflow

1.2k

Use when deciding which amann-* sub-skill to invoke next, or when sequencing a comprehensive review article from topic selection through revision for an Academy of Management Annals (Annals) submission. Routes — it does not replace — the specialized skills.

📄 SKILL.mdzed
skillreview
88
Updated 1mo ago

brycewang-stanford / amj-data-analysis

1.2k

Use when running and reporting the statistical analysis for an Academy of Management Journal (AMJ) manuscript — measurement validity, common-method bias, the right estimator (HLM, SEM, panel, experiments), endogeneity, and robustness.

📄 SKILL.mduniversal
skilldesign
88
Updated 1mo ago

brycewang-stanford / amj-methods

1.2k

Use when the research design and method are the bottleneck for an Academy of Management Journal (AMJ) manuscript — matching design (archival, survey, experiment, multi-method, field) and level of analysis to the theoretical question.

📄 SKILL.mduniversal
skilldesign
88
Updated 1mo ago

brycewang-stanford / amj-submission

1.2k

Use when running the final pre-submission preflight for an Academy of Management Journal (AMJ) manuscript — ScholarOne portal, anonymization for double-blind review, AOM house-style formatting, files, and ethics declarations.

📄 SKILL.mdzed
skillreview
88
Updated 1mo ago

brycewang-stanford / amj-workflow

1.2k

Use when deciding which amj-* sub-skill to invoke next, or when sequencing manuscript work from topic selection through rebuttal for an Academy of Management Journal (AMJ) manuscript. Routes — it does not replace — the specialized skills.

📄 SKILL.mdzed
skill
88
Updated 1mo ago

brycewang-stanford / amr-data-analysis

1.2k

Use when stress-testing the LOGIC of an Academy of Management Review (AMR) theory manuscript — checking logical coherence, running thought experiments and counterfactuals, addressing alternative explanations and disconfirming cases, and verifying each proposition follows from its argument.

📄 SKILL.mduniversal
skilldevelopmenttesting+1
88
Updated 1mo ago

brycewang-stanford / amr-submission

1.2k

Use when running the final pre-submission preflight for an Academy of Management Review (AMR) manuscript — ScholarOne portal, AOM format and length, abstract, anonymization for review, references, ethics/originality, and required files.

📄 SKILL.mduniversal
skillreview
88
Updated 1mo ago

matlab / simulink-customize-a2l

1.1k

Customize A2L (ASAP2) files generated from Simulink models using coder.asap2 and coder.mapping APIs. Use this skill when adding COMPU_METHODs, creating GROUPs, converting STD_AXIS to COM_AXIS, adding BIT_OPERATIONs, creating VARIANT_CODING, excluding measurements or struct elements, removing DEFAULT…

📄 SKILL.mduniversal
skillapi
88
Updated 1mo ago

matlab / slci-inspection-incompatibility-analysis

1.1k

Use when SLCI code inspection has failed due to compatibility issues and you need to diagnose the incompatibilities. Traces inspection failures back to root-cause incompatibility settings or known limitations by matching failed code lines against known incorrect code generation patterns and document…

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

matlab / simulink-configure-real-time-model

1.1k

Configure a Simulink model for Simulink Real-Time code generation and deployment

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

matlab / authoring-simulink-inputs

1.1k

Synthesize new waveforms from scratch for Simulink inports using createInputDataset. Use ONLY when the user asks to generate, create, or synthesize signals (step, ramp, sine, chirp, pulse, noise) to populate a Dataset for External Inputs or Signal Editor.

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

matlab / inject-faults

1.1k

Add, configure, and manage faults on Simulink, Simscape, and System Composer model signals for robustness analysis and safety validation

📄 SKILL.mduniversal
skilltesting
88
Updated 1mo ago

dpearson2699 / swift-architecture

1.1k

Selects, reviews, and migrates Apple-platform app architectures across MV with Observation, MVVM, MVI, TCA, Clean Architecture, Coordinator, and legacy VIPER

📄 SKILL.mduniversal
skillreview
88
Updated 2mo ago

gamedev-skills / godot-2d-movement

1.1k

Implement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-3d-essentials

1.1k

Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-animation

1.1k

Animate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. call and signal tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween()

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-audio

1.1k

Play and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-export

1.1k

Export and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-gdscript

1.1k

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-nodes-scenes

1.1k

Structure a Godot 4.7 project with the scene tree and node composition: build reusable scenes, instance PackedScenes at runtime, navigate the tree safely, and register autoload singletons

📄 SKILL.mduniversal
skilldesign
88
Updated 1mo ago

gamedev-skills / godot-resources

1.1k

Design data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading)

📄 SKILL.mduniversal
skilldesign
88
Updated 1mo ago

gamedev-skills / godot-shaders

1.1k

Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-signals-groups

1.1k

Build event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-tilemap

1.1k

Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map)

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / godot-ui-control

1.1k

Build Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / roblox-studio-workflow

1.1k

Modify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug o…

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / unity-animation

1.1k

Drive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / unity-scriptableobjects

1.1k

Architect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries

📄 SKILL.mduniversal
skilldesign
88
Updated 1mo ago

gamedev-skills / unreal-blueprints

1.1k

Build Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers)

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / unreal-cpp-gameplay

1.1k

Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

gamedev-skills / unreal-niagara

1.1k

Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++

📄 SKILL.mduniversal
skill
88
Updated 1mo ago

Spark-To-Paper-Skills / ts-idea2story

1.1k

Turn a raw research idea into a compelling, well-grounded research STORY (an 8-field structured proposal) ready to feed the ts-paper pipeline.

📄 SKILL.mdclaude code
skill
88
Updated 2mo ago

Spark-To-Paper-Skills / ts-paper-latex

1.1k

Stage 7 (final assemble + compile) of the ts-paper suite. Assemble drafted LaTeX section bodies + refs.bib + blueprint into a compilable paper in the active TEMPLATE and compile it to PDF.

📄 SKILL.mduniversal
skillpdf
88
Updated 2mo ago

Spark-To-Paper-Skills / ts-paper-plan

1.1k

Stage 1 of the ts-paper suite. Turn a research proposal into a single structured blueprint.json (title, ≤6 keywords, exactly 3 contributions, notation table, terminology glossary, experiment design, and per-section plans with word targets) for a Traitement du Signal proposal paper

📄 SKILL.mduniversal
skilldesign
88
Updated 2mo ago

ferdinandobons / startup-design

1.1k

Design, validate, and plan a startup from scratch. Covers market research, competitive analysis, business model, brand identity, product definition, financial projections, and validation experiments.

📄 SKILL.mduniversal
skilldesign
88
Updated 3mo ago

TencentCloudBase / codebase-audit

1.1k

Perform a full codebase review, categorize findings by severity, file GitHub issues, then fix each issue in an isolated git worktree and submit PRs.

📄 SKILL.mduniversal
skillgitsecurity+2
88
Updated 1mo ago

TencentCloudBase / cloudbase-document-database-in-wechat-miniprogram

1.1k

Use CloudBase document database WeChat MiniProgram SDK to query, create, update, and delete data. Supports complex queries, pagination, aggregation, and geolocation queries.

📄 SKILL.mduniversal
skilldatabase
88
Updated 1mo ago

BagelHole / incident-management

1.1k

Implement incident management processes and escalation procedures. Configure on-call schedules and post-incident reviews

📄 SKILL.mduniversal
skillreview
88
Updated 5mo ago

BagelHole / llmops-platform-engineering

1.1k

Build production LLMOps platforms with CI/CD, model promotion workflows, evaluation gates, rollback, and governance across cloud and self-hosted inference.

📄 SKILL.mduniversal
skillapidesign
88
Updated 5mo ago