Shooter
First person shooter written on 3dzavr game engine.
Install / Use
/learn @vectozavr/ShooterREADME
Shooter 3Dzavr SFML version
<h4>About:</h4>Source code of simple shooter on 3Dzavr SFML game engine

-
Write <b>ip</b> and <b>port</b> of server in <b>connect.txt</b> file.
-
Write <b>port</b> of the server in <b>server.txt</b> file (only for computer where the server will be running).
-
Enjoy gaming!
<h5>Click here if you want to run the server</h3>
<h4>Control:</h4><b>Mouse</b>, <b>Space</b>, <b>A</b>, <b>S</b>, <b>W</b>, <b>D</b> – player control.
<b>SHIFT</b> – slow motion (this ability is not infinite: its bar is next to hp)
<b>E & Q </b> or keys <b> <- -> </b> – change weapon
<b>R</b> – recharge
<b>O</b> – turn OpenGL on/off
<b>Tab</b> – turn debug mode on/off
<h4>Playing with a source code:</h4>-
Download and install OpenAL library for SFML sound support (in current version you can't setup this engine without OpenAL)
-
Clone this repository
-
Open project
Using CLion with MinGW (32-bit) compiler: open <b>CMakeList.txt</b> as a project
Using Visual Studio: open <b>shooter.sln</b> as a project
-
Built project and run the game
Structure:

Online:

GamePlay:

Related Skills
node-connect
340.5kDiagnose OpenClaw node connection and pairing failures for Android, iOS, and macOS companion apps
frontend-design
84.2kCreate distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.
openai-whisper-api
340.5kTranscribe audio via OpenAI Audio Transcriptions API (Whisper).
commit-push-pr
84.2kCommit, push, and open a PR
