plan-ui-change
Plan complex Blazor UI features by decomposing them into focused components. USE FOR: building a complex Blazor page with multiple sections, planning component decomposition, designing a multi-section dashboard or layout, breaking down a large UI feature into composable components, pages with sideba…
Install / Use
npx skills add dotnet/skills --skill plan-ui-changeInstalls into whichever agent you are using.
SKILL.md
Installable skill definition
Quality Score
Category
Development & EngineeringSupported Platforms
Our assessment of plan-ui-change
plan-ui-change scores 87/100 on our quality scale, 848th of 2,398 Development & Engineering skills we index (top 36%).
Its SKILL.md is 7.5 KB long, well organised into 15 sections with 3 code examples: a thorough specification that gives an agent plenty to work with.
With 5,471 GitHub stars, it is one of the more widely adopted skills in the catalogue.
Maintenance, license and trust
- The repository was last updated 2 days ago, so plan-ui-change is actively maintained.
- It is released under the MIT license, a permissive license that allows use, modification and commercial use with attribution.
- Its trust signals score 100/100, with no cautions. These come from repository metadata, not a code audit — read the skill file before letting an agent act on it.
plan-ui-change compared with similar skills
All 4 of these similar skills score higher than plan-ui-change; compare them before choosing.
| Skill | Score | Stars | Updated | Format |
|---|---|---|---|---|
| plan-ui-change (this skill)by dotnet | 87 | 5.5k | 2d ago | SKILL.md |
| ai-job-searchby MadsLorentzen | 100 | 44.0k | 5d ago | CLAUDE.md |
| claude-howtoby luongnv89 | 100 | 41.7k | today | CLAUDE.md |
| algorithmic-artby anthropics | 100 | 177.9k | 4d ago | SKILL.md |
| pptxby anthropics | 100 | 177.9k | 4d ago | SKILL.md |
Frequently asked questions
- How do I install plan-ui-change?
- Run
npx skills add dotnet/skills --skill plan-ui-change. The install tabs above show the steps for each supported agent. - Which AI agents does plan-ui-change work with?
- It is written for Universal, as a SKILL.md file. Other agents that read the same format can often use it too.
- Is plan-ui-change safe to use?
- It is MIT-licensed and scores 100/100 on trust signals. Skills are instructions an agent will follow, so read the file before installing it and do not approve commands you do not understand.
- Is plan-ui-change still maintained?
- The repository was last updated 2 days ago, so plan-ui-change is actively maintained.
Skill content
View source on GitHublicense: MIT name: plan-ui-change description: > Plan complex Blazor UI features by decomposing them into focused components. USE FOR: building a complex Blazor page with multiple sections, planning component decomposition, designing a multi-section dashboard or layout, breaking down a large UI feature into composable components, pages with sidebars and content panels, any page with 3+ distinct visual sections or multiple interacting sub-features, identifying parent-child relationships and data flow. DO NOT USE FOR: creating new Blazor projects or apps from scratch (use create-blazor-project), implementing a single individual component (use author-component), writing component code with parameters and EventCallback (use author-component), or simple single-component pages.
Plan a Blazor UI Change
When asked to build a complex UI feature, plan the component decomposition first, then immediately implement it. A single monolithic page component is almost never the right answer — break the UI into focused, composable components.
Planning Workflow
Step 1 — Map the Visual Regions
Read the request and identify every distinct visual region. Each region that has its own data, behavior, or layout responsibility is a candidate component.
Draw the component tree:
InventoryDashboard (page — owns data, orchestrates layout)
├── StockSummaryBar (read-only stats: total items, low-stock count, value)
├── InventoryFilters (search box, category dropdown, stock-level toggle)
├── InventoryTable (sortable table of products)
│ └── InventoryRow (single product row with inline edit/delete)
└── AddProductForm (slide-out form for new products)
Rules for identifying components:
- Distinct responsibility — a region owns its own state or behavior → separate component
- Repeated structure — items in a list, cards in a grid → extract the item template
- Independent interactivity — a section that handles user input separately from its siblings → separate component
- Size — any section that would exceed ~150 lines of markup on its own → split it
Step 2 — Classify Each Component
For every component in the tree, determine:
| Component | Action | Render Mode | State Owned | Lines (est.) | |-----------|--------|-------------|-------------|-------------| | InventoryDashboard | Create | InteractiveServer | product list, filter state | ~80 | | StockSummaryBar | Create | (inherits) | none — receives data | ~30 | | InventoryFilters | Create | (inherits) | search text, selected category | ~60 | | InventoryTable | Create | (inherits) | sort column, sort direction | ~50 | | InventoryRow | Create | (inherits) | inline-edit mode flag | ~60 | | AddProductForm | Create | (inherits) | form model | ~80 |
A page component that exceeds ~200 lines of combined markup + code is too large. If your estimate puts a single component above that, split further.
Step 3 — Design Data Flow
Identify the state owner for each piece of data, then map how it flows:
InventoryDashboard (owns: products[], filters)
│
├─ [Parameter] products ──→ StockSummaryBar (reads aggregate stats)
│
├─ [Parameter] filters ──→ InventoryFilters
│ └─ EventCallback<Filters> OnFiltersChanged ──→ InventoryDashboard
│
├─ [Parameter] filteredProducts ──→ InventoryTable
│ └─ [Parameter] product ──→ InventoryRow
│ ├─ EventCallback<Product> OnSave ──→ InventoryTable ──→ InventoryDashboard
│ └─ EventCallback<Product> OnDelete ──→ InventoryTable ──→ InventoryDashboard
│
└─ EventCallback<Product> OnProductAdded ←── AddProductForm
Rules:
- Data always flows down through
[Parameter] - Events always flow up through
EventCallback<T> - The page/parent owns the data and passes filtered/transformed views to children
- Children never mutate parameters — they notify the parent via callbacks
- If data must cross more than 2 levels without intermediate components needing it, use a cascading value or a scoped service
Step 4 — Identify Reuse Opportunities
Before creating a new component, check if an existing component in the project can serve the purpose. Look for:
- Existing list-item components that match the structure
- Shared filter/search components already in the project
- Generic components (e.g.,
DataTable<T>,Pagination) that accept templates
If a component will be used in more than one page, place it in a Shared/ or Components/ folder.
Step 5 — Order the Implementation
Build bottom-up — leaf components first, then parents that compose them:
- Models/DTOs — define the data shapes
- Services — data access, business logic (interface + implementation)
- Leaf components — components with no children (InventoryRow, StockSummaryBar)
- Container components — components that compose leaves (InventoryTable, InventoryFilters)
- Page component — wires everything together, registers routes
- Configuration — DI registration, render mode setup
Each component should be independently compilable. Never reference a component that doesn't exist yet.
Output Format
Present the plan briefly, then immediately proceed to implement — never stop at just the plan or ask for confirmation before writing code. The plan is a thinking tool, not a deliverable.
## Component Plan: [Feature Name]
### Component Tree
[ASCII tree showing parent-child relationships]
### Component Table
| Component | Action | Render Mode | Purpose | Est. Lines |
|-----------|--------|-------------|---------|------------|
| ... | ... | ... | ... | ... |
### Data Flow
[State owner] → [Parameters down] → [EventCallbacks up]
### Implementation Order
1. [First file to create — why]
2. [Second file — why]
...
After outputting the plan, immediately begin implementing the components in the order listed. Do not wait for approval or ask "shall I proceed?" — the plan is a guide for you to follow, not a proposal for the user to approve.
Anti-Patterns to Avoid
| Anti-Pattern | Why It's Wrong | Correct Approach | |-------------|----------------|-----------------| | One page component with 500+ lines | Impossible to test, reuse, or maintain | Decompose into focused components | | Passing 10+ parameters through intermediate components | Parameter drilling obscures intent | Use cascading values or a scoped state service | | Child component fetching its own data from an API | Multiple components making redundant calls | Parent owns data, passes via parameters | | Inline rendering of list items with complex markup | Duplicated logic, no reuse, hard to test | Extract item template into its own component | | Building everything in one file then "refactoring later" | Refactoring rarely happens; the monolith ships | Plan the decomposition upfront | | Generic components for one-off usage | Over-engineering adds complexity | Only extract generics when reuse is proven |
Guidelines
- Plan briefly, then implement. Write a concise component table and data flow map, then immediately create the
.razorfiles — never stop at just the plan. - Prefer many small components over one large one. A component with a single clear purpose is easier to understand, test, and reuse.
- State ownership is the first decision. Before writing fetch logic, decide which component owns the data.
- Build bottom-up. Create leaf components first so parent components can reference them immediately.
- Name components after what they render, not what they do internally:
ProductCardnotProductRenderer,OrderFiltersnotFilterHandler.
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Trust signals
From repository metadata: license, adoption, age and documentation. Not a code audit — see the Safety scan above for what the skill file itself contains.
