12 skills found
compix / VoxelConeTracingGIGlobal illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
domme / VoxelConeTracingAn implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/~eisemann/publications/Crassin2011VoxelGlobalPG/VoxelGI_EG-pg2011-sub.pdf)
steaklive / DXR Sandbox GISimple DirectX 12 toy framework for testing Global Illumination: Reflective Shadow Mapping, Light Propagation Volume, Voxel Cone Tracing, DXR
nmcela / VxgiVoxel cone traced dynamic global illumination.
Helliaca / VXCTOpenGL-based Implementation of Cyril Crassins Voxel Cone Tracing
kakashidinho / VoxelConeTracingMetalVoxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader
Darkxiv / VoxelConeTracingSimple global illumination implementation using voxel cone tracing. Implemented in C++ and DirectX.
AnotherHermit / VoxelConeTracingSource for my implementation of Voxel Cone Tracing as part of my master thesis.
arigo / VoxelConeTracingOctreeVoxel Cone Tracing for Unity, based on octrees, for semi-static scenes
AnotherHermit / VoxelConeTracingMobileMobile Implementation of Voxel Cone Tracing
qingqhua / OvalEnginea global illumination rendering engine based on directx11
MeyerFabian / VoxelConeTracingAOVoxel Cone Tracing a la Cyril Crassin