4 skills found
pulp-platform / HeroHeterogeneous Research Platform (HERO) for exploration of heterogeneous computers consisting of programmable many-core accelerators and an application-class host CPU, including full-stack software and hardware.
sanusanth / C Basic ProgramsWhat is C#? C# is pronounced "C-Sharp". It is an object-oriented programming language created by Microsoft that runs on the .NET Framework. C# has roots from the C family, and the language is close to other popular languages like C++ and Java. The first version was released in year 2002. The latest version, C# 8, was released in September 2019. C# is a modern object-oriented programming language developed in 2000 by Anders Hejlsberg, the principal designer and lead architect at Microsoft. It is pronounced as "C-Sharp," inspired by the musical notation “♯” which stands for a note with a slightly higher pitch. As it’s considered an incremental compilation of the C++ language, the name C “sharp” seemed most appropriate. The sharp symbol, however, has been replaced by the keyboard friendly “#” as a suffix to “C” for purposes of programming. Although the code is very similar to C++, C# is newer and has grown fast with extensive support from Microsoft. The fact that it’s so similar to Java syntactically helps explain why it has emerged as one of the most popular programming languages today. C# is pronounced "C-Sharp". It is an object-oriented programming language created by Microsoft that runs on the .NET Framework. C# has roots from the C family, and the language is close to other popular languages like C++ and Java. The first version was released in year 2002. The latest version, C# 8, was released in September 2019. C# is used for: Mobile applications Desktop applications Web applications Web services Web sites Games VR Database applications And much, much more! An Introduction to C# Programming C# is a general-purpose, object-oriented programming language that is structured and easy to learn. It runs on Microsoft’s .Net Framework and can be compiled on a variety of computer platforms. As the syntax is simple and easy to learn, developers familiar with C, C++, or Java have found a comfort zone within C#. C# is a boon for developers who want to build a wide range of applications on the .NET Framework—Windows applications, Web applications, and Web services—in addition to building mobile apps, Windows Store apps, and enterprise software. It is thus considered a powerful programming language and features in every developer’s cache of tools. Although first released in 2002, when it was introduced with .NET Framework 1.0, the C# language has evolved a great deal since then. The most recent version is C# 8.0, available in preview as part of Visual Studio. To get access to all of the new language features, you would need to install the latest preview version of .NET Core 3.0. C# is used for: Mobile applications Desktop applications Web applications Web services Web sites Games VR Database applications And much, much more! Why Use C#? It is one of the most popular programming language in the world It is easy to learn and simple to use It has a huge community support C# is an object oriented language which gives a clear structure to programs and allows code to be reused, lowering development costs. As C# is close to C, C++ and Java, it makes it easy for programmers to switch to C# or vice versa. The C# Environment You need the .NET Framework and an IDE (integrated development environment) to work with the C# language. The .NET Framework The .NET Framework platform of the Windows OS is required to write web and desktop-based applications using not only C# but also Visual Basic and Jscript, as the platform provides language interoperability. Besides, the .Net Framework allows C# to communicate with any of the other common languages, such as C++, Jscript, COBOL, and so on. IDEs Microsoft provides various IDEs for C# programming: Visual Studio 2010 (VS) Visual Studio Express Visual Web Developer Visual Studio Code (VSC) The C# source code files can be written using a basic text editor, like Notepad, and compiled using the command-line compiler of the .NET Framework. Alternative open-source versions of the .Net Framework can work on other operating systems as well. For instance, the Mono has a C# compiler and runs on several operating systems, including Linux, Mac, Android, BSD, iOS, Windows, Solaris, and UNIX. This brings enhanced development tools to the developer. As C# is part of the .Net Framework platform, it has access to its enormous library of codes and components, such as Common Language Runtime (CLR), the .Net Framework Class Library, Common Language Specification, Common Type System, Metadata and Assemblies, Windows Forms, ASP.Net and ASP.Net AJAX, Windows Workflow Foundation (WF), Windows Communication Foundation (WCF), and LINQ. C# and Java C# and Java are high-level programming languages that share several similarities (as well as many differences). They are both object-oriented languages much influenced by C++. But while C# is suitable for application development in the Microsoft ecosystem from the front, Java is considered best for client-side web applications. Also, while C# has many tools for programming, Java has a larger arsenal of tools to choose from in IDEs and Text Editors. C# is used for virtual reality projects like games, mobile, and web applications. It is built specifically for Microsoft platforms and several non-Microsoft-based operating systems, like the Mono Project that works with Linux and OS X. Java is used for creating messaging applications and developing web-based and enterprise-based applications in open-source ecosystems. Both C# and Java support arrays. However, each language uses them differently. In C#, arrays are a specialization of the system; in Java, they are a direct specialization of the object. The C# programming language executes on the CLR. The source code is interpreted into bytecode, which is further compiled by the CLR. Java runs on any platform with the assistance of JRE (Java Runtime Environment). The written source code is first compiled into bytecode and then converted into machine code to be executed on a JRE. C# and C++ Although C# and C++ are both C-based languages with similar code, there are some differences. For one, C# is considered a component-oriented programming language, while C++ is a partial object-oriented language. Also, while both languages are compiled languages, C# compiles to CLR and is interpreted by.NET, but C++ compiles to machine code. The size of binaries in C# is much larger than in C++. Other differences between the two include the following: C# gives compiler errors and warnings, but C++ doesn’t support warnings, which may cause damage to the OS. C# runs in a virtual machine for automatic memory management. C++ requires you to manage memory manually. C# can create Windows, .NET, web, desktop, and mobile applications, but not stand-alone apps. C++ can create server-side, stand-alone, and console applications as it can work directly with the hardware. C++ can be used on any platform, while C# is targeted toward Windows OS. Generally, C++ being faster than C#, the former is preferred for applications where performance is essential. Features of C# The C# programming language has many features that make it more useful and unique when compared to other languages, including: Object-oriented language Being object-oriented, C# allows the creation of modular applications and reusable codes, an advantage over C++. As an object-oriented language, C# makes development and maintenance easier when project size grows. It supports all three object-oriented features: data encapsulation, inheritance, interfaces, and polymorphism. Simplicity C# is a simple language with a structured approach to problem-solving. Unsafe operations, like direct memory manipulation, are not allowed. Speed The compilation and execution time in C# is very powerful and fast. A Modern programming language C# programming is used for building scalable and interoperable applications with support for modern features like automatic garbage collection, error handling, debugging, and robust security. It has built-in support for a web service to be invoked from any app running on any platform. Type-safe Arrays and objects are zero base indexed and bound checked. There is an automatic checking of the overflow of types. The C# type safety instances support robust programming. Interoperability Language interoperability of C# maximizes code reuse for the efficiency of the development process. C# programs can work upon almost anything as a program can call out any native API. Consistency Its unified type system enables developers to extend the type system simply and easily for consistent behavior. Updateable C# is automatically updateable. Its versioning support enables complex frameworks to be developed and evolved. Component oriented C# supports component-oriented programming through the concepts of properties, methods, events, and attributes for self-contained and self-describing components of functionality for robust and scalable applications. Structured Programming Language The structured design and modularization in C# break a problem into parts, using functions for easy implementation to solve significant problems. Rich Library C# has a standard library with many inbuilt functions for easy and fast development. Prerequisites for Learning C# Basic knowledge of C or C++ or any programming language or programming fundamentals. Additionally, the OOP concept makes for a short learning curve of C#. Advantages of C# There are many advantages to the C# language that makes it a useful programming language compared to other languages like Java, C, or C++. These include: Being an object-oriented language, C# allows you to create modular, maintainable applications and reusable codes Familiar syntax Easy to develop as it has a rich class of libraries for smooth implementation of functions Enhanced integration as an application written in .NET will integrate and interpret better when compared to other NET technologies As C# runs on CLR, it makes it easy to integrate with components written in other languages It’s safe, with no data loss as there is no type-conversion so that you can write secure codes The automatic garbage collection keeps the system clean and doesn’t hang it during execution As your machine has to install the .NET Framework to run C#, it supports cross-platform Strong memory backup prevents memory leakage Programming support of the Microsoft ecosystem makes development easy and seamless Low maintenance cost, as C# can develop iOS, Android, and Windows Phone native apps The syntax is similar to C, C++, and Java, which makes it easier to learn and work with C# Useful as it can develop iOS, Android, and Windows Phone native apps with the Xamarin Framework C# is the most powerful programming language for the .NET Framework Fast development as C# is open source steered by Microsoft with access to open source projects and tools on Github, and many active communities contributing to the improvement What Can C Sharp Do for You? C# can be used to develop a wide range of: Windows client applications Windows libraries and components Windows services Web applications Native iOS and Android mobile apps Azure cloud applications and services Gaming consoles and gaming systems Video and virtual reality games Interoperability software like SharePoint Enterprise software Backend services and database programs AI and ML applications Distributed applications Hardware-level programming Virus and malware software GUI-based applications IoT devices Blockchain and distributed ledger technology C# Programming for Beginners: Introduction, Features and Applications By Simplilearn Last updated on Jan 20, 2020674 C# Programming for Beginners As a programmer, you’re motivated to master the most popular languages that will give you an edge in your career. There’s a vast number of programming languages that you can learn, but how do you know which is the most useful? If you know C and C++, do you need to learn C# as well? How similar is C# to Java? Does it become more comfortable for you to learn C# if you already know Java? Every developer and wannabe programmer asks these types of questions. So let us explore C# programming: how it evolved as an extension of C and why you need to learn it as a part of the Master’s Program in integrated DevOps for server-side execution. Are you a web developer or someone interested to build a website? Enroll for the Javascript Certification Training. Check out the course preview now! What is C#? C# is a modern object-oriented programming language developed in 2000 by Anders Hejlsberg, the principal designer and lead architect at Microsoft. It is pronounced as "C-Sharp," inspired by the musical notation “♯” which stands for a note with a slightly higher pitch. As it’s considered an incremental compilation of the C++ language, the name C “sharp” seemed most appropriate. The sharp symbol, however, has been replaced by the keyboard friendly “#” as a suffix to “C” for purposes of programming. Although the code is very similar to C++, C# is newer and has grown fast with extensive support from Microsoft. The fact that it’s so similar to Java syntactically helps explain why it has emerged as one of the most popular programming languages today. An Introduction to C# Programming C# is a general-purpose, object-oriented programming language that is structured and easy to learn. It runs on Microsoft’s .Net Framework and can be compiled on a variety of computer platforms. As the syntax is simple and easy to learn, developers familiar with C, C++, or Java have found a comfort zone within C#. C# is a boon for developers who want to build a wide range of applications on the .NET Framework—Windows applications, Web applications, and Web services—in addition to building mobile apps, Windows Store apps, and enterprise software. It is thus considered a powerful programming language and features in every developer’s cache of tools. Although first released in 2002, when it was introduced with .NET Framework 1.0, the C# language has evolved a great deal since then. The most recent version is C# 8.0, available in preview as part of Visual Studio. To get access to all of the new language features, you would need to install the latest preview version of .NET Core 3.0. The C# Environment You need the .NET Framework and an IDE (integrated development environment) to work with the C# language. The .NET Framework The .NET Framework platform of the Windows OS is required to write web and desktop-based applications using not only C# but also Visual Basic and Jscript, as the platform provides language interoperability. Besides, the .Net Framework allows C# to communicate with any of the other common languages, such as C++, Jscript, COBOL, and so on. IDEs Microsoft provides various IDEs for C# programming: Visual Studio 2010 (VS) Visual Studio Express Visual Web Developer Visual Studio Code (VSC) The C# source code files can be written using a basic text editor, like Notepad, and compiled using the command-line compiler of the .NET Framework. Alternative open-source versions of the .Net Framework can work on other operating systems as well. For instance, the Mono has a C# compiler and runs on several operating systems, including Linux, Mac, Android, BSD, iOS, Windows, Solaris, and UNIX. This brings enhanced development tools to the developer. As C# is part of the .Net Framework platform, it has access to its enormous library of codes and components, such as Common Language Runtime (CLR), the .Net Framework Class Library, Common Language Specification, Common Type System, Metadata and Assemblies, Windows Forms, ASP.Net and ASP.Net AJAX, Windows Workflow Foundation (WF), Windows Communication Foundation (WCF), and LINQ. C# and Java C# and Java are high-level programming languages that share several similarities (as well as many differences). They are both object-oriented languages much influenced by C++. But while C# is suitable for application development in the Microsoft ecosystem from the front, Java is considered best for client-side web applications. Also, while C# has many tools for programming, Java has a larger arsenal of tools to choose from in IDEs and Text Editors. C# is used for virtual reality projects like games, mobile, and web applications. It is built specifically for Microsoft platforms and several non-Microsoft-based operating systems, like the Mono Project that works with Linux and OS X. Java is used for creating messaging applications and developing web-based and enterprise-based applications in open-source ecosystems. Both C# and Java support arrays. However, each language uses them differently. In C#, arrays are a specialization of the system; in Java, they are a direct specialization of the object. The C# programming language executes on the CLR. The source code is interpreted into bytecode, which is further compiled by the CLR. Java runs on any platform with the assistance of JRE (Java Runtime Environment). The written source code is first compiled into bytecode and then converted into machine code to be executed on a JRE. C# and C++ Although C# and C++ are both C-based languages with similar code, there are some differences. For one, C# is considered a component-oriented programming language, while C++ is a partial object-oriented language. Also, while both languages are compiled languages, C# compiles to CLR and is interpreted by.NET, but C++ compiles to machine code. The size of binaries in C# is much larger than in C++. Other differences between the two include the following: C# gives compiler errors and warnings, but C++ doesn’t support warnings, which may cause damage to the OS. C# runs in a virtual machine for automatic memory management. C++ requires you to manage memory manually. C# can create Windows, .NET, web, desktop, and mobile applications, but not stand-alone apps. C++ can create server-side, stand-alone, and console applications as it can work directly with the hardware. C++ can be used on any platform, while C# is targeted toward Windows OS. Generally, C++ being faster than C#, the former is preferred for applications where performance is essential. Features of C# The C# programming language has many features that make it more useful and unique when compared to other languages, including: Object-oriented language Being object-oriented, C# allows the creation of modular applications and reusable codes, an advantage over C++. As an object-oriented language, C# makes development and maintenance easier when project size grows. It supports all three object-oriented features: data encapsulation, inheritance, interfaces, and polymorphism. Simplicity C# is a simple language with a structured approach to problem-solving. Unsafe operations, like direct memory manipulation, are not allowed. Speed The compilation and execution time in C# is very powerful and fast. A Modern programming language C# programming is used for building scalable and interoperable applications with support for modern features like automatic garbage collection, error handling, debugging, and robust security. It has built-in support for a web service to be invoked from any app running on any platform. Type-safe Arrays and objects are zero base indexed and bound checked. There is an automatic checking of the overflow of types. The C# type safety instances support robust programming. Interoperability Language interoperability of C# maximizes code reuse for the efficiency of the development process. C# programs can work upon almost anything as a program can call out any native API. Consistency Its unified type system enables developers to extend the type system simply and easily for consistent behavior. Updateable C# is automatically updateable. Its versioning support enables complex frameworks to be developed and evolved. Component oriented C# supports component-oriented programming through the concepts of properties, methods, events, and attributes for self-contained and self-describing components of functionality for robust and scalable applications. Structured Programming Language The structured design and modularization in C# break a problem into parts, using functions for easy implementation to solve significant problems. Rich Library C# has a standard library with many inbuilt functions for easy and fast development. Full Stack Java Developer Course The Gateway to Master Web DevelopmentEXPLORE COURSEFull Stack Java Developer Course Prerequisites for Learning C# Basic knowledge of C or C++ or any programming language or programming fundamentals. Additionally, the OOP concept makes for a short learning curve of C#. Advantages of C# There are many advantages to the C# language that makes it a useful programming language compared to other languages like Java, C, or C++. These include: Being an object-oriented language, C# allows you to create modular, maintainable applications and reusable codes Familiar syntax Easy to develop as it has a rich class of libraries for smooth implementation of functions Enhanced integration as an application written in .NET will integrate and interpret better when compared to other NET technologies As C# runs on CLR, it makes it easy to integrate with components written in other languages It’s safe, with no data loss as there is no type-conversion so that you can write secure codes The automatic garbage collection keeps the system clean and doesn’t hang it during execution As your machine has to install the .NET Framework to run C#, it supports cross-platform Strong memory backup prevents memory leakage Programming support of the Microsoft ecosystem makes development easy and seamless Low maintenance cost, as C# can develop iOS, Android, and Windows Phone native apps The syntax is similar to C, C++, and Java, which makes it easier to learn and work with C# Useful as it can develop iOS, Android, and Windows Phone native apps with the Xamarin Framework C# is the most powerful programming language for the .NET Framework Fast development as C# is open source steered by Microsoft with access to open source projects and tools on Github, and many active communities contributing to the improvement What Can C Sharp Do for You? C# can be used to develop a wide range of: Windows client applications Windows libraries and components Windows services Web applications Native iOS and Android mobile apps Azure cloud applications and services Gaming consoles and gaming systems Video and virtual reality games Interoperability software like SharePoint Enterprise software Backend services and database programs AI and ML applications Distributed applications Hardware-level programming Virus and malware software GUI-based applications IoT devices Blockchain and distributed ledger technology Who Should Learn the C# Programming Language and Why? C# is one of the most popular programming languages as it can be used for a variety of applications: mobile apps, game development, and enterprise software. What’s more, the C# 8.0 version is packed with several new features and enhancements to the C# language that can change the way developers write their C# code. The most important new features available are ‘null reference types,’ enhanced ‘pattern matching,’ and ‘async streams’ that help you to write more reliable and readable code. As you’re exposed to the fundamental programming concepts of C# in this course, you can work on projects that open the doors for you as a Full Stack Java Developer. So, upskill and master the C# language for a faster career trajectory and salary scope.
tallendev / Uvm EvalThis serves as a repository for reproducibility of the SC21 paper "In-Depth Analyses of Unified Virtual Memory System for GPU Accelerated Computing," as well as several components of the IPDPS21 paper "Demystifying GPU UVM Cost with Deep Runtime and Workload Analysis."
DarkLarsen / Minecraft Problem------------------ System Information ------------------ Time of this report: 11/4/2013, 20:41:29 Machine name: GITTE-SOEGAARD Operating System: Windows 8 Pro 32-bit (6.2, Build 9200) (9200.win8_gdr.130708-1504) Language: Danish (Regional Setting: Danish) System Manufacturer: Packard Bell BV System Model: EASYNOTE W3972D BIOS: Insyde Software MobilePRO BIOS Version 4.20.10 Processor: AMD Turion(tm) 64 Mobile Technology ML-32, ~1.8GHz Memory: 2048MB RAM Available OS Memory: 1920MB RAM Page File: 976MB used, 2862MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.02.9200.16384 32bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Microsoft Basic Display Driver Manufacturer: Chip type: DAC type: Device Type: Display-Only Device Device Key: Enum\ROOT\BASICDISPLAY Display Memory: 256 MB Dedicated Memory: 0 MB Shared Memory: 256 MB Current Mode: 1024 x 768 (32 bit) (64Hz) Monitor Name: Digital Flat Panel (1600x1200 85Hz) Monitor Model: unknown Monitor Id: Native Mode: unknown Output Type: Other Driver Name: Driver File Version: () Driver Version: DDI Version: 11.1 Feature Levels: 11.1,11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 1.2 Graphics Preemption: DMA Compute Preemption: DMA Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device 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Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(UYVY,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(YV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(NV12,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {00000000-0000-0000-0000-000000000000}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Not Supported DXVA-HD: Not Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Højttalere (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0880&SUBSYS_16310000&REV_1008 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RtkHDAud.sys Driver Version: 5.10.0000.5123 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 4/15/2005 18:05:42, 2564032 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Lydstyrke til mikrofon (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RtkHDAud.sys Driver Version: 5.10.0000.5123 (English) Driver Attributes: Final Retail Date and Size: 4/15/2005 18:05:42, 2564032 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF Description: Linjeoptagelse for modem #0 Default Sound Capture: No Default Voice Capture: No Driver Name: Driver Version: Driver Attributes: Date and Size: Cap Flags: 0x1 Format Flags: 0x0 ------------------- DirectInput Devices ------------------- Device Name: Mus Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Tastatur Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB-rodhub | Vendor/Product ID: 0x10B9, 0x5239 | Matching Device ID: USB\ROOT_HUB20 | Service: usbhub | Driver: usbhub.sys, 6/30/2013 23:48:36, 334680 bytes | Driver: usbd.sys, 6/30/2013 23:48:36, 18776 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2-tastatur | Matching Device ID: *PNP0303 | Service: i8042prt | Driver: i8042prt.sys, 7/26/2012 03:36:23, 89600 bytes | Driver: kbdclass.sys, 7/26/2012 04:42:33, 39664 bytes | + Synaptics PS/2 Port TouchPad | Matching Device ID: *syn0c02 | Upper Filters: SynTP | Service: i8042prt | Driver: SynTP.sys, 10/9/2007 07:44:58, 192560 bytes | Driver: SynTPAPI.dll, 10/9/2007 07:16:28, 147456 bytes | Driver: SynCOM.dll, 10/9/2007 07:07:54, 163840 bytes | Driver: SynCtrl.dll, 10/9/2007 07:08:12, 196608 bytes | Driver: SynTPRes.dll, 10/9/2007 07:23:08, 5783552 bytes | Driver: SynTPCpl.dll, 10/9/2007 07:17:48, 942080 bytes | Driver: SynCntxt.rtf, 10/9/2007 07:03:36, 4337710 bytes | Driver: SynZMetr.exe, 10/9/2007 07:03:24, 241664 bytes | Driver: SynMood.exe, 10/9/2007 07:02:36, 233472 bytes | Driver: SynTPEnh.exe, 10/9/2007 07:44:54, 1025320 bytes | Driver: SynTPStart.exe, 10/9/2007 07:23:32, 102400 bytes | Driver: SynTPCOM.dll, 10/9/2007 07:16:50, 102400 bytes | Driver: Tutorial.exe, 10/9/2007 07:23:26, 327680 bytes | Driver: InstNT.exe, 10/9/2007 07:44:56, 124200 bytes | Driver: SynISDLL.dll, 10/9/2007 07:44:00, 626688 bytes | Driver: SynUnst.ini, 10/12/2007 05:53:32, 385423 bytes | Driver: i8042prt.sys, 7/26/2012 03:36:23, 89600 bytes | Driver: mouclass.sys, 7/26/2012 04:42:15, 39152 bytes | Driver: SynTPCo4.dll, 10/9/2007 07:44:26, 110592 bytes | Driver: WdfCoInstaller01000.dll, 3/9/2006 01:58:00, 1060424 bytes | + HID-kompatibel mus | Vendor/Product ID: 0x046D, 0xC018 | Matching Device ID: HID_DEVICE_SYSTEM_MOUSE | Service: mouhid | Driver: mouhid.sys, 3/2/2013 08:18:13, 20992 bytes | Driver: mouclass.sys, 7/26/2012 04:42:15, 39152 bytes ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 85.4 GB Total Space: 114.1 GB File System: NTFS Model: ST9120822A ATA Device Drive: D: Model: MATSHITA UJ-850D ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.02.9200.16384 (Danish), 7/26/2012 03:33:53, 135680 bytes -------------- System Devices -------------- Name: AMD DRAM og HyperTransport(tm)-konfiguration til sporingstilstand Device ID: PCI\VEN_1022&DEV_1102&SUBSYS_00000000&REV_00\3&2B8E0B4B&0&C2 Driver: n/a Name: PCI standardvært CPU-bro Device ID: PCI\VEN_1002&DEV_5950&SUBSYS_59501002&REV_01\3&2B8E0B4B&0&00 Driver: n/a Name: ULi PCI to USB Open Host Controller Device ID: PCI\VEN_10B9&DEV_5237&SUBSYS_C00A1631&REV_03\3&2B8E0B4B&0&E2 Driver: C:\Windows\system32\drivers\usbohci.sys, 6.02.9200.16461 (English), 11/20/2012 05:59:22, 22016 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:37, 380248 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:36, 334680 bytes Name: ULi PCI to USB Open Host Controller Device ID: PCI\VEN_10B9&DEV_5237&SUBSYS_C00A1631&REV_03\3&2B8E0B4B&0&E1 Driver: C:\Windows\system32\drivers\usbohci.sys, 6.02.9200.16461 (English), 11/20/2012 05:59:22, 22016 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:37, 380248 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:36, 334680 bytes Name: ULi PCI to USB Open Host Controller Device ID: PCI\VEN_10B9&DEV_5237&SUBSYS_C00A1631&REV_03\3&2B8E0B4B&0&E0 Driver: C:\Windows\system32\drivers\usbohci.sys, 6.02.9200.16461 (English), 11/20/2012 05:59:22, 22016 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:37, 380248 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:36, 334680 bytes Name: High Definition Audio-controller Device ID: PCI\VEN_10B9&DEV_5461&SUBSYS_C00A1631&REV_00\3&2B8E0B4B&0&E8 Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.02.9200.16420 (Danish), 9/20/2012 06:29:43, 62464 bytes Name: AMD HyperTransport(tm)-konfiguration Device ID: PCI\VEN_1022&DEV_1100&SUBSYS_00000000&REV_00\3&2B8E0B4B&0&C0 Driver: n/a Name: Texas Instruments PCIxx21 Integrated FlashMedia Controller Device ID: PCI\VEN_104C&DEV_8033&SUBSYS_C00A1631&REV_00\3&2B8E0B4B&0&83 Driver: C:\Windows\system32\DRIVERS\tifm21.sys, 1.00.0002.0001 (English), 9/13/2004 13:40:56, 146304 bytes Name: AMD Ekstra konfiguration Device ID: PCI\VEN_1022&DEV_1103&SUBSYS_00000000&REV_00\3&2B8E0B4B&0&C3 Driver: n/a Name: PCI standard ISA-bro Device ID: PCI\VEN_10B9&DEV_1573&SUBSYS_C00A1631&REV_31\3&2B8E0B4B&0&F0 Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.02.9200.16384 (English), 7/26/2012 04:42:14, 15088 bytes Name: ALi 7101 Power Management-controller Device ID: PCI\VEN_10B9&DEV_7101&SUBSYS_C00A1631&REV_00\3&2B8E0B4B&0&F1 Driver: n/a Name: Standard Dual Channel PCI IDE-controller Device ID: PCI\VEN_10B9&DEV_5229&SUBSYS_C00A1631&REV_C7\3&2B8E0B4B&0&F8 Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.02.9200.16384 (English), 7/26/2012 04:42:15, 13552 bytes Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.02.9200.16384 (Danish), 7/26/2012 04:42:15, 41200 bytes Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.02.9200.16384 (English), 7/26/2012 04:42:31, 22768 bytes Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.02.9200.16384 (Danish), 7/26/2012 04:42:31, 158448 bytes Name: ULi M526X Ethernet Controller Device ID: PCI\VEN_10B9&DEV_5263&SUBSYS_C00A1631&REV_50\3&2B8E0B4B&0&D8 Driver: C:\Windows\system32\DRIVERS\ULILAN32.SYS, 5.01.2600.0383 (English), 6/30/2006 04:39:14, 30720 bytes Name: ULi USB 2.0 Enhanced Host Controller Device ID: PCI\VEN_10B9&DEV_5239&SUBSYS_C00A1631&REV_01\3&2B8E0B4B&0&E3 Driver: C:\Windows\system32\drivers\usbehci.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:37, 64344 bytes Driver: C:\Windows\system32\drivers\usbport.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:37, 380248 bytes Driver: C:\Windows\system32\drivers\usbhub.sys, 6.02.9200.16654 (Danish), 6/30/2013 23:48:36, 334680 bytes Name: Texas Instruments PCI-xx21/xx11 CardBus Controller with UltraMedia Device ID: PCI\VEN_104C&DEV_8031&SUBSYS_C00A1631&REV_00\3&2B8E0B4B&0&80 Driver: C:\Windows\system32\DRIVERS\pcmcia.sys, 6.02.9200.16384 (Danish), 7/26/2012 04:48:32, 194288 bytes Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.02.9200.16384 (Danish), 7/26/2012 04:42:15, 191216 bytes Name: AMD-konfiguration til adressekort Device ID: PCI\VEN_1022&DEV_1101&SUBSYS_00000000&REV_00\3&2B8E0B4B&0&C1 Driver: n/a Name: SDA Standard-kompatibel SD-værtscontroller Device ID: PCI\VEN_104C&DEV_8034&SUBSYS_C00A1631&REV_00\3&2B8E0B4B&0&84 Driver: C:\Windows\system32\DRIVERS\sdbus.sys, 6.02.9200.16654 (Danish), 6/29/2013 05:29:21, 159576 bytes Driver: C:\Windows\system32\DRIVERS\dumpsd.sys, 6.02.9200.16654 (Danish), 6/29/2013 05:29:15, 105304 bytes Name: PCI standard PCI til PCI-bro Device ID: PCI\VEN_1002&DEV_5A3F&SUBSYS_5A3F1002&REV_00\3&2B8E0B4B&0&08 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.02.9200.16384 (Danish), 7/26/2012 04:42:15, 191216 bytes Name: Ralink RT2500 Wireless LAN Card Device ID: PCI\VEN_1814&DEV_0201&SUBSYS_25601814&REV_01\3&2B8E0B4B&0&88 Driver: C:\Windows\system32\DRIVERS\RT2500.sys, 3.02.0000.0000 (English), 6/2/2006 05:37:58, 236800 bytes Name: PCI standard PCI til PCI-bro Device ID: PCI\VEN_10B9&DEV_5249&SUBSYS_00000000&REV_00\3&2B8E0B4B&0&C8 Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.02.9200.16384 (Danish), 7/26/2012 04:42:15, 191216 bytes Name: ATI MOBILITY RADEON XPRESS 200 Device ID: PCI\VEN_1002&DEV_5955&SUBSYS_C00A1631&REV_00\4&311ACC57&0&2808 Driver: n/a Name: ATI Unified AVStream Driver Device ID: ROOT\UNKNOWN\0000 Driver: C:\Windows\system32\drivers\atinavrr.sys, 6.14.0010.0338 (English), 2/4/2009 03:28:16, 1015296 bytes Driver: C:\Windows\system32\atinpprr.ax, 6.14.0010.0338 (English), 2/4/2009 03:29:02, 110592 bytes Driver: C:\Windows\system32\DRIVERS\CTRL.s3, 9/12/2008 22:13:06, 1498391 bytes Driver: C:\Windows\system32\DRIVERS\CTRLT511.s3, 9/12/2008 22:13:38, 1569515 bytes Driver: C:\Windows\system32\DRIVERS\NcRemotePci.SYS, 1.06.0009.0011 (English), 12/5/2008 06:51:38, 12672 bytes Driver: C:\Windows\system32\drivers\BdaSup.sys, 6.02.9200.16384 (English), 7/26/2012 03:35:52, 12416 bytes Driver: C:\Windows\system32\drivers\drmk.sys, 6.02.9200.16433 (English), 10/11/2012 05:39:47, 83456 bytes Driver: C:\Windows\system32\drivers\portcls.sys, 6.02.9200.16433 (Danish), 10/11/2012 05:37:50, 218112 bytes Name: Texas Instruments 1394 OHCI-kompatibel værtscontroller Device ID: PCI\VEN_104C&DEV_8032&SUBSYS_C00A1631&REV_00\3&2B8E0B4B&0&82 Driver: C:\Windows\system32\DRIVERS\1394ohci.sys, 6.02.9200.16384 (Danish), 7/26/2012 03:33:52, 173056 bytes ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.02.9200.16384 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.02.9200.16384 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.02.9200.16384 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.02.9200.16384 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.02.9200.16496 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.02.9200.16384 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.02.9200.16604 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.02.9200.16384 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.02.9200.16384 WMT VIH2 Fix,0x00200000,1,1,WLXVAFilt.dll,16.04.3505.0912 Record Queue,0x00200000,1,1,WLXVAFilt.dll,16.04.3505.0912 WMT Switch Filter,0x00200000,1,1,WLXVAFilt.dll,16.04.3505.0912 WMT Virtual Renderer,0x00200000,1,0,WLXVAFilt.dll,16.04.3505.0912 WMT DV Extract,0x00200000,1,1,WLXVAFilt.dll,16.04.3505.0912 WMT Virtual Source,0x00200000,0,1,WLXVAFilt.dll,16.04.3505.0912 WMT Sample Information Filter,0x00200000,1,1,WLXVAFilt.dll,16.04.3505.0912 ATI Ticker,0x00200000,0,1,Ticker.ax, DV Muxer,0x00400000,0,0,qdv.dll,6.06.9200.16384 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.9200.16384 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.9200.16384 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.9200.16384 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.9200.16384 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.9200.16384 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.16429 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.9200.16384 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.9200.16384 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.9200.16384 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.9200.16384 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.9200.16384 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.9200.16384 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.9200.16384 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.9200.16384 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.9200.16384 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,12.00.9200.16384 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.9200.16384 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.9200.16384 MMACE ProcAmp,0x00200000,0,2,MMACEFilters.dll, DV Splitter,0x00600000,1,2,qdv.dll,6.06.9200.16384 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.9200.16384 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,12.00.9200.16384 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.9200.16384 Video Renderer,0x00800001,1,0,quartz.dll,6.06.9200.16384 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.9200.16384 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.9200.16384 Video Port Manager,0x00600000,2,1,quartz.dll,6.06.9200.16384 Video Renderer,0x00400000,1,0,quartz.dll,6.06.9200.16384 File Writer,0x00200000,1,0,WLXVAFilt.dll,16.04.3505.0912 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.9200.16384 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.9200.16384 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.02.9200.16384 MMACE SoftEmu,0x00200000,0,2,MMACEFilters.dll, File writer,0x00200000,1,0,qcap.dll,6.06.9200.16384 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.9200.16384 MMACE DeInterlace,0x00200000,0,2,MMACEFilters.dll, Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.9200.16384 AVI Draw,0x00600064,9,1,quartz.dll,6.06.9200.16384 Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,12.00.9200.16384 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.9200.16384 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.9200.16384 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.9200.16384 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.9200.16628 Null Renderer,0x00200000,1,0,qedit.dll,6.06.9200.16628 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.9200.16384 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.02.9200.16384 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.9200.16384 Smart Tee,0x00200000,1,2,qcap.dll,6.06.9200.16384 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.9200.16384 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.9200.16384 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.9200.16384 Wave Parser,0x00400000,1,1,quartz.dll,6.06.9200.16384 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.9200.16384 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.9200.16384 File stream renderer,0x00400000,1,1,quartz.dll,6.06.9200.16384 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,12.00.8506.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.9200.16384 AVI Mux,0x00200000,1,0,qcap.dll,6.06.9200.16384 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.9200.16384 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.9200.16384 File Source (URL),0x00400000,0,1,quartz.dll,6.06.9200.16384 AudioRecorder WAV Dest,0x00200000,0,0,WavDest.dll, AudioRecorder Wave Form,0x00200000,0,0,WavDest.dll, SoundRecorder Null Renderer,0x00200000,0,0,WavDest.dll, Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.9200.16384 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.02.9200.16384 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.9200.16384 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.9200.16384 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink-konverteringsprogram,0x00200000,1,1,ksproxy.ax,6.02.9200.16384 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.02.9200.16384 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.02.9200.16384 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.02.9200.16384 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.9200.16384 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.9200.16384 Cinepak Codec efter Radius,0x00200000,1,1,qcap.dll,6.06.9200.16384 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.9200.16384 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.9200.16384 Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.9200.16384 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.9200.16384 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.02.9200.16384 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.02.9200.16384 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.9200.16384 PCM,0x00200000,1,1,quartz.dll,6.06.9200.16384 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.9200.16384 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.9200.16384 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.9200.16384 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.9200.16384 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.9200.16384 Audio Capture Sources: Lydstyrke til mikrofon (Realtek High Definition Audio),0x00200000,0,0,qcap.dll,6.06.9200.16384 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.9200.16384 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.9200.16384 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.9200.16384 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.9200.16384 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.9200.16384 WDM Streaming Capture Devices: ,0x00000000,0,0,, WDM Streaming Rendering Devices: Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.02.9200.16384 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.9200.16384 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.9200.16384 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.9200.16384 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.9200.16384 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.9200.16384 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.9200.16384 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.9200.16384 PTFilter,0x00200000,0,0,EncDec.dll,6.06.9200.16384 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.9200.16384 WDM Streaming Communication Transforms: Tee/Sink-to-Sink-konverteringsprogram,0x00200000,1,1,ksproxy.ax,6.02.9200.16384 Audio Renderers: Højttalere (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.9200.16384 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.9200.16384 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.9200.16384 DirectSound: Højttalere (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.9200.16384 ---------------------------- Preferred DirectShow Filters ---------------------------- [HKEY_LOCAL_MACHINE\Software\Microsoft\DirectShow\Preferred] <media subtype GUID>, [<filter friendly name>, ]<filter CLSID> MEDIASUBTYPE_WMAUDIO_LOSSLESS, WMAudio Decoder DMO, CLSID_CWMADecMediaObject MEDIASUBTYPE_MPG4, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject MEDIASUBTYPE_WVC1, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject WMMEDIASUBTYPE_WMSP2, WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject {64687664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec MEDIASUBTYPE_h264, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS MEDIASUBTYPE_MPEG1AudioPayload, MPEG Audio Decoder, CLSID_CMpegAudioCodec {78766964-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject MEDIASUBTYPE_WMAUDIO3, WMAudio Decoder DMO, CLSID_CWMADecMediaObject MEDIASUBTYPE_WMV2, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_MPEG2_AUDIO, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS {64697678-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject WMMEDIASUBTYPE_MP3, MP3 Decoder DMO, CLSID_CMP3DecMediaObject MEDIASUBTYPE_mp42, Mpeg4 Decoder DMO, CLSID_CMpeg4DecMediaObject MEDIASUBTYPE_MSS1, WMV Screen decoder DMO, CLSID_CMSSCDecMediaObject MEDIASUBTYPE_WVP2, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_WMV1, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_WMVP, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_WMV3, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_WMVR, WMVideo Decoder DMO, CLSID_CWMVDecMediaObject MEDIASUBTYPE_MJPG, MJPEG Decompressor, CLSID_MjpegDec MEDIASUBTYPE_mp43, Mpeg43 Decoder DMO, CLSID_CMpeg43DecMediaObject MEDIASUBTYPE_MSS2, WMV Screen decoder DMO, CLSID_CMSSCDecMediaObject {64737664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec WMMEDIASUBTYPE_WMAudioV8, WMAudio Decoder DMO, CLSID_CWMADecMediaObject {44495658-0000-0010-8000-00AA00389B71}, Mpeg4s Decoder DMO, CLSID_CMpeg4sDecMediaObject WMMEDIASUBTYPE_WMSP1, WMSpeech Decoder DMO, CLSID_CWMSPDecMediaObject MEDIASUBTYPE_RAW_AAC1, Microsoft DTV-DVD Audio Decoder, CLSID_CMPEG2AudDecoderDS MEDIASUBTYPE_MP43, Mpeg43 Decoder DMO, CLSID_CMpeg43DecMediaObject {6C737664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCodec MEDIASUBTYPE_AVC1, Microsoft DTV-DVD Video Decoder, CLSID_CMPEG2VidDecoderDS MEDIASUBTYPE_MPEG1Payload, MPEG Video Decoder, CLSID_CMpegVideoCodec {20637664-0000-0010-8000-00AA00389B71}, DV Video Decoder, CLSID_DVVideoCo