124 skills found · Page 1 of 5
lukasHoel / Text2roomText2Room generates textured 3D meshes from a given text prompt using 2D text-to-image models (ICCV2023).
castano / Nvidia Texture ToolsTexture processing tools with support for Direct3D 10 and 11 formats.
meitu / MPITextKitPowerful text framework for iOS to display rich text based on TextKit, inspired by Texture and YYText.
kromond / AnimToTextureHelpersNo description available
kaist-ami / Paint It[CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering"
ashawkey / InTeXInteractive Text-to-Texture Synthesis via Unified Depth-aware Inpainting.
esterTion / Unity Texture ToolkitTexture2D exporter, and other Unity3D bundle toolbox, in PHP
pythad / NiderPython package to add text to images, textures and different backgrounds
toji / Web Texture ToolTexture loading utility for WebGL and WebGPU
torrinworx / Cozy Auto TextureA Blender add-on for generating free textures using the Stable Diffusion AI text to image model.
yuraj11 / HL Texture ToolsHalf-Life Texture Tools - create and view wad and spr files
nagakagachi / NagaSdfTextureToolForUETools for generating SDF from textures in Unreal Engine
amb / Blender Texture ToolsVarious utilities for handling images inside Blender.
NanceDevDiaries / ThumbnailToTextureToolPlugin that adds asset option to export asset thumbnail to texture on right click. Path to save is configurable in project settings
Venomalia / DolphinTextureExtraction ToolDumps GC and Wii textures, compatible with the Dolphin texture hash.
SaberZG / SimilarTextureCheckToolPublic一个用于检测项目内相似图片,并提供替换/删除的工具
codywatts / Puzzle And Dragons Texture ToolThe Puzzle & Dragons Texture Tool is a script for extracting images from the popular iOS & Android game "Puzzle & Dragons" (also known as "Puzzle and Dragons" or simply "PAD".) Please remember to ★ this project if you've found it useful. Thank you!
Samson-Mano / Opengl TextrenderingThe OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding textures only once for an entire group of text, this approach significantly improves efficiency compared to rendering characters individually.
thecrazymage / CasTex[WACV 2026] CasTex: Cascaded Text-to-Texture Synthesis via Explicit Texture Maps and Physically-Based Shading
cgvirus / Photo To Pbr Texture BlenderA node setup to create PBR textures from photo/diffuse texture in Blender compositor