39 skills found · Page 1 of 2
Jaysmito101 / TerraForge3DCross Platform Professional Procedural Terrain Generation & Texturing Tool
jinsek / MightyTerrainMeshA Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
ACskyline / PVTUTProcedural Virtual Texture with Unity Terrain
manankarnik / Bevy GenerativeReal-time procedural generation of maps, textures, terrain, planets and more!
knagaitsev / Cppcrafta Minecraft clone written in C++ and OpenGL that includes Minecraft textures, chunks, building, terrain, trees, water, inventories, and more!
jackie2009 / UnityRVTTerraina runtime virtural texture terrain for unity 5.6
UMich-BipedLab / Cassie Alip MpcThis repository provides an implementation of a bipedal locomotion controller, described in the paper Terrain-Adaptive, ALIP-Based Bipedal Locomotion Controller via Model Predictive Control and Virtual Constraints(pdf)(arXiv). The controller has two components: (1) an Angular Momentum Linear Inverted Pendulum (ALIP)-based Model Predictive Control (MPC) foot placement planner and (2) a gait controller which takes the foot placement solution as an input. This controller enables improved stability for walking on a variety of sloped and textured terrains. The controller is implemented on the Agility Robotics Cassie Robot.
dip000 / Godot LandscaperGrass scatterer, grass colorer, terrain builder, terrain texturer, and terrain colorer. Based in textures and brushes
Wangscape / WangscapeConvert terrain tiles to procedural corner Wang tilesets
JuniorDjjr / Unity Procedural Stochastic Texture Terrain ShaderProcedural Stochastic Texturing for Unity URP terrain
jiaxue-ai / Deep Encoding Pooling Network DEP Code release for "Deep Texture Manifold for Ground Terrain Recognition", CVPR 2018
barrettotte / Terrain Generation StudyUsing Perlin noise to generate a map texture and then generate an LOD enabled terrain mesh from the map. This system was going to be used in a now abandoned project.
Panagiotou / Procedural3DTerrainProcedural 3D Terrain Generation using Generative Adversarial Networks
patricklynch / Cinder Map EditorThis is a simple map editor designed to recreate some of the functionality of the StarCraft and WarCraft map editors, specifically adding terrain or cliffs and painting textures. It's developed using Cinder in C++ and works for both MacOS and Windows.
OrchidIsle / TerraPrimePluginTerraPrime is an advanced landscape automaterial and PCG toolkit for Unreal Engine 5.4+, designed to enhance terrain realism with seamless integration of Nanite and Lumen. It offers a variety of features including dynamic texture blending, elevation-based material application, and an array of customizable biomes.
ftasse / TerrainSynthesisGPUA sketch-based terrain generation framework on GPU using patch-based texture synthesis.
BRUS1NATOR / Unity3D Terrain BumpSnowShaderCustom Terrain bump snow (trails) shader with tessellation and 4+ textures for Unity3D
johnhckuo / IslandIsland terrain generate randomly using Three.js
needle-mirror / Com.unity.terrain Tools[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Terrain Tools package adds additional Terrain sculpting brushes and tools to Unity. This add-on toolset is suitable if you require more control over the appearance of your Terrain, and want to streamline Terrain workflows. It’s also useful when you want to make more complex-looking Terrain, or author Terrain Texture data in external digital content creation tools.
unitycoder / UnityTerrainSharpBlendingSharp Blending for Terrain Textures, using Texture FilterMode.Point