6 skills found
mhdadk / Sutherland HodgmanA differentiable Python implementation of the Sutherland–Hodgman algorithm for clipping polygons in 2D.
mateusz83 / MsRayThis is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
GokuGhoul / Open GLComputer Graphics - Lab assignments
Sarah-Hesham-2022 / ComputerGraphics Algorithms With CPPComputer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.
KarthikRIyer / Computer Graphics PrinciplesAndPracticeA C++ and WPF implementation of Computer-Graphics-Principles And Practice by JOHN F. HUGHES, ANDRIES VAN DAM, MORGAN MCGUIRE, DAVID F. SKLAR, JAMES D. FOLEY, STEVEN K. FEINER and KURT AKELEY
SamDaQueen / Computer GraphicsComputer Graphics algorithms for line drawing, shape filling, circle drawing, ellipse drawing, polygon clipping, shear, transformation, and reflection