104 skills found · Page 1 of 4
stackgl / Shader School:mortar_board: A workshopper for GLSL shaders and graphics programming
vanrez-nez / Awesome Glsl:sparkler: Compilation of the best resources to learn programming OpenGL Shaders
alphastrata / ShadplayReal-time wgsl visualisation tooling for educating oneself in the art of shader programming
saadam1n / MinecraftShaderProgrammingNo description available
leod / PoshType-Safe Graphics Programming with Functional Shaders
noisyneuron / Inversea poetic programming language to live-code shaders with
victorfisac / FNodeTool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
hagmas / ShaderViewA library for simple shader programming
tgjones / RasterizrSoftware rasterizer written in C#, with an API based on Direct3D 10 / 11. Programmable parts of the pipeline execute "real" HLSL shaders.
sebh / Dx11BaseA small dx11 base program I use to test shaders and techniques
DeGGeD / ShaderStoryUnity URP Shaders & Graphics Programming - Free Technical Art Resources Library
mofo7777 / DirectXVideoScreenVarious programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9
GregStanton / Webgl2 Glsl PrimerGrok WebGL2 and GLSL through spaced repetition and hands-on projects. A zero-to-hero guide covering the programmable geometry pipeline, state management, and 3D shader logic.
Aandreba / Wasm2spirvCompile your WebAssembly programs into SPIR-V shaders
KillzXGaming / Cafe Shader StudioA program to preview various materials and shaders in games.
redFrik / The Art Of Shader Programmingworkshop at nk, june2013
sebh / Dx12BaseA small dx12 base program I use to test shaders and techniques
mwalczyk / Marching Cubes🧊 A graphical program for exploring marching cubes + compute shaders in real-time.
marialarsson / Procedural KnotsThis is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It is implemented as a shader program in PyOpenGL and GLSL.
jakubtomsu / VeccAn experimental compiler for a vector programming languge inspired by ISPC and shader programming