118 skills found · Page 1 of 4
microsoft / DirectXShaderCompilerThis repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
aras-p / Glsl OptimizerGLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
libretro / Common ShadersCollection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
Unity-Technologies / HLSLccDirectX shader bytecode cross compiler
google / ClspvClspv is a compiler for OpenCL C to Vulkan compute shaders
tgjones / Shader PlaygroundShader playground website for exploring HLSL, GLSL, SPIR-V compilers
google / GraphicsfuzzA testing framework for automatically finding and simplifying bugs in graphics shader compilers.
LukasBanana / XShaderCompilerShader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
polymonster / Pmfx ShaderCross platform shader system for HLSL, GLSL, Metal and SPIR-V.
alaingalvan / CrossShader⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.
treeform / ShadyNim to GPU shader language compiler and supporting utilities.
libsdl-org / SDL Shader ToolsShader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)
DarknessFX / DFoundryFXUnreal Engine 5.6 Plugin with Dear ImGUI, customizable performance metric charts (including Shipping builds), Shader compiler monitoring and STAT commands control panel for Unreal Engine GameViewports.
FloatyMonkey / Slang RsRust bindings for the Slang shader language compiler
BobLChen / ShaderLabShaderlab is a tool designed for cross compiling unity shader to other shading languages.
MichaelMoroz / TensorFrostA static optimizing tensor compiler with a Python frontend, autodifferentiation, and a more "shader-like" syntax.
wgsl-tooling-wg / Wesl Rswesl-rs: a compiler for WESL (WGSL Extended) shaders.
NazaraEngine / ShaderLangNZSL (Nazara Shading Language) repository - A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any additional dependency)
eliemichel / SlangWebGPUA possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.
taichi-dev / Taichi Aot DemoA demo illustrating how to use Taichi as an AOT shader compiler