1,233 skills found · Page 1 of 42
RayTracing / Raytracing.github.ioMain Web Site (Online Books)
ConfettiFX / The ForgeThe Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
DiligentGraphics / DiligentEngineA modern cross-platform low-level graphics library and rendering framework
PanosK92 / SpartanEngineA game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years of R&D
kwea123 / Nerf PlNeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
RenderKit / EmbreeEmbree ray tracing kernels repository.
knightcrawler25 / GLSL PathTracerA toy physically based GPU path tracer (C++/OpenGL/GLSL)
nv-tlabs / 3dgrutRay tracing and hybrid rasterization of Gaussian particles
nvpro-samples / Vk Raytracing Tutorial KHRRay tracing examples and tutorials using VK_KHR_ray_tracing
GPSnoopy / RayTracingInVulkanImplementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
NVIDIA / Q2RTXNVIDIA’s implementation of RTX ray-tracing in Quake II
LuxCoreRender / LuxCoreLuxCore source repository
lighttransport / NanortNanoRT, single header only modern ray tracing kernel.
RenderKit / OsprayAn Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Apress / Ray Tracing GemsSource Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
diharaw / Hybrid RenderingA Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
Apress / Ray Tracing Gems IISource Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
Friduric / Voxel Cone TracingA real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
JiayinCao / SORTSimple Open-source Ray Tracer
bolero-MURAKAMI / SproutC++11/14 constexpr based Containers, Algorithms, Random numbers, Parsing, Ray tracing, Synthesizer, and others.