7 skills found
arun1729 / Road NetworkQuadTree Model for generating random road network
VISION-SJTU / QuadMambaOfficial code for [NeurIPS 2024] QuadMamba: Learning Quadtree-based Selective Scan for Visual State Space Model
CyprienBosserelle / BG FloodNumerical model for simulating shallow water hydrodynamics on the GPU using an Adaptive Mesh Refinment type grid. The model was designed with the goal of simulating inundation (River, Storm surge or tsunami). The model uses a Block Uniform Quadtree approach that runs on the GPU but the adaptive/multi-resolution/AMR is being implemented and not yet operational. The core SWE engine and adaptivity has been inspired and taken from St Venant solver from Basilisk and the CUDA GPU memory model has been inspired by the work from Vacondio _et al._2017)
bhhbazinga / AOIThe purpose of this project is to compare the performance of three AOI models. They are Crosslink-Model, QuadTree-Model and Tower-Model.
linYDTHU / QDMQDM: Quadtree-Based Region-Adaptive Sparse Diffusion Models for Efficient Image Super-Resolution
dattv / 2D CARFIVE2D Cartesian Quadtree Adaptive Mesh Refinement (AMR) for multiphase Five Equations Model
alanmacleod / Obj SplitSubdivides a 3D model (.OBJ) into more manageable sized pieces. Currently uses a quadtree (for terrain-like models) and subdivides space until a maximum (definable) leaf count is reached.