190 skills found · Page 1 of 7
hiitiger / GoverlayDirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
Qsgs-Fans / FreeKillAn open source board game engine, written in Qt and Lua.
pokerth / PokerthPokerTH is a poker game written in C++/Qt.
juzzlin / DustRacing2DDust Racing 2D is a traditional top-down car racing game including a level editor.
jvaelen / 2048A C++/Qt clone of the popular 2048 game
MeLikeyCode / QtGameTutorialCode for the C++ Qt Game Tutorial Series I made for YouTube.
calcitem / SanmillSanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
PacktPublishing / Game Programming Using Qt 5 Beginners Guide Second EditionGame Programming using Qt 5 Beginner’s Guide, Second Edition, published by Packt
devbean / Snake GameA snake game based on Qt.
MeLikeyCode / QtGameEngineA game engine for the Qt framework.
huzecong / ConnectQt project - Connect game
Bollos00 / LibreMinesA Free/Libre and Open Source Software Qt based Minesweeper game available for GNU/Linux, FreeBSD, MacOS and Windows systems.
agateau / Sfxr QtQt port of SFXR, a sound effect generator, to generate retro-gaming like sound effects.
protoman / RockbotAn open-source, SDL based, game engine to replicate old style NES games, mostly Megaman ones, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation.
sfederic / VEngineGame engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
kn0w0n3 / Super MarioQt Super Mario game implementation
xiaoyong / 2048 QtThe 2048 game implemented in Qt
Armour / Magic Tower Qt⚔️ This is the C++(with Qt) version Magic-Tower game
qt / QtgamepadA Qt 5 module that adds support for getting events from gamepad devices on multiple platforms. Currently supports Linux (evdev), Windows (xinput) and OS X (via SDL2). This module provides classes that can: - Read input events from game controllers (Button and Axis events), both from C++ and Qt Quick (QML) - Provide a queryable input state (by processing events) - Provide key bindings.
larpon / DeadAscendA 2D point'n'click-like adventure game written in Qt/QML and Javascript