16 skills found
ExeClim / IscaIdealized GCM from the University of Exeter
earth-system-radiation / Rte RrtmgpRTE+RRTMGP is a set of codes for computing radiative fluxes in planetary atmospheres.
10110111 / CalcMySkySimulator of light scattering by planetary atmospheres
danielkoll / PyRADSA line-by-line longwave radiation code for planetary atmospheres.
Nicholaswogan / PhotochemA chemical model of planetary atmospheres
AndreaCaldiroli / ATES CodeThe ATES hydrodynamics code computes the temperature, density, velocity and ionization fraction profiles of highly irradiated planetary atmospheres, along with the current, steady-state mass loss rate. ATES solves the one-dimensional Euler, mass and energy conservation equations in radial coordinates through a finite-volume scheme. The hydrodynamics module is paired with a photoionization equilibrium solver that includes cooling via bremsstrahlung, recombination and collisional excitation/ionization for the case of an atmosphere of primordial composition (i.e., pure atomic hydrogen-helium), while also accounting for advection of the different ion species.
JHUAPL / KaijuKaiju software includes the Multiscale Atmosphere-Geospace Environment (MAGE) model developed by the Center for Geospace Storms (CGS) as well as other scientific software for simulation of heliospheric environments such as planetary magnetospheres and the solar wind.
joshuakt / Venus EvolutionPython code for Planetary Atmosphere, Crust, and MANtle (PACMAN) geochemical evolution model applied to Venus, as described in Krissansen-Totton et al. (2021; Planetary Science Journal)
danielkoll / PyRADS ShortwaveA line-by-line radiation code for planetary atmospheres. Now with shortwave radiative transfer.
exosports / TransitRadiative-transfer code for planetary atmospheres
Schulik / Aiolos1-D hydrodynamics code for planetary atmosphere accretion and escape simulations
Nicholaswogan / ClimaA climate model of planetary atmospheres
leoawen / Volumetric Cloud Atmosphere ScatteringVibecoded Universal Planetary Volumetric Cloud & Scattering Atmosphere
saturnaxis / AstrobioLecture notes for ASTR3800: Astrobiology
fdebras / ECLIPS3DPublic code for linear wave and circulation calculations, developed originally for planetary atmospheres.
barnetts20 / CloudAtmosphereShaderPhysically based planetary cloud and atmosphere shader for UE5