334 skills found · Page 1 of 12
clementmihailescu / Pathfinding VisualizerA visualization tool for various pathfinding algorithms.
bgrins / Javascript AstarA* Search / Pathfinding Algorithm in Javascript
libtcod / LibtcodA collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Yonaba / JumperFast, lightweight and easy-to-use pathfinding library for grid-based games
dhruvmisra / Pathfinding Visualizer ThreeJSA visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input.
Habrador / Self Driving VehicleSimulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
dbrizov / Unity PathFindingAlgorithmsBFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms
brean / Python PathfindingImplementation of common pathfinding algorithms
DevonCrawford / A Pathfinding VisualizationFirst attempt at an efficient pathfinding algorithm in Java. I made this visualization to show the beauty of pathfinding. You can modify all major features of my algorithm through the graphics interface.
Tauseef-Hilal / Pathfinding VisualizerPathfinding visualizations with Python and Pygame
hugoscurti / Hierarchical PathfindingImplementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
npretto / PathfindingVisual explanation of pathfinding algorithms and how a*, Dijkstra and BFS can be seen as the same algorithm with different parameter/data structures used under the hood
Dicklesworthstone / Visual Astar PythonGenerate Cool-Looking Mazes and Animations Illustrating the A* Pathfinding Algorithm
BigZaphod / AStarC Implementation of the A* Pathfinding Algorithm
Ohohcakester / Any Angle PathfindingA collection of algorithms used for any-angle pathfinding with visualisations.
gavincangan / Multiagent PathfindingConflict-based search for multi-agent path finding
lattejed / A Star LuaA clean, simple implementation of the A* pathfinding algorithm for Lua.
kbrizov / Pathfinding AlgorithmsA visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
ChrisKneller / Pygame PathfinderVisualise maze creation & pathfinding algorithms with pygame
santifiorino / Maps PathfindingDiscover the differences between A* and Dijkstra algorithms in city map pathfinding through a Jupyter notebook demonstration. Explore algorithmic efficiencies and road usage patterns in navigating urban landscapes.