554 skills found · Page 1 of 19
hustcc / Canvas Nest.js:cancer: Interactive Particle / Nest System With JavaScript and Canvas, no jQuery.
DanielMartinus / KonfettiCelebrate more with this lightweight confetti particle system 🎊
plattysoft / LeonidsA Particle System for standard Android UI: http://plattysoft.github.io/Leonids/
mlt131220 / Astral3D基于Vue3 + THREE.JS 免费开源的三维引擎及配套编辑器,包含BIM轻量化、CAD解析预览、粒子系统、插件系统等功能。 A free and open-source 3D engine based on Vue3 + THREE.JS and its accompanying editor, featuring functions such as BIM lightweighting, CAD parsing preview, particle system, and plugin system.
jnicol / ParticlegroundA jQuery plugin for snazzy background particle systems
CyberAgentGameEntertainment / NovaShaderMulti-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
djeedai / Bevy Hanabi🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
jinatonic / ConfettiAn Android particle system library for displaying confetti!
diwi / PixelFlowA Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
keijiro / KvantSprayObject instancing/particle animation system for Unity
creativelifeform / Three NebulaWebGL based particle system engine for three.js
tom-mohr / Particle Life App🦠 Simulator for a particle system showing life-like behaviour.
pixijs-userland / Particle EmitterA particle system for PixiJS
Alchemist0823 / Three.quarksThree.quarks is a general purpose particle system / VFX engine for three.js
Robert-K / Gpu ParticlesA GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
fearofcode / Bateman(ABANDONED) Simple stock trading system that optimizes its parameters with particle swarm optimization
icanzilb / UIEffectDesignerViewA native Particle Systems effect view for iOS and OSX powered by QuartzCore
keijiro / TimelineParticleControlAn example of controlling particle system from timeline.
FlexMonkey / ParticleLabParticle system that's both calculated and rendered on the GPU using the Metal framework
mjhydri / BeatNetBeatNet is state-of-the-art (Real-Time) and Offline joint music beat, downbeat, tempo, and meter tracking system using CRNN and particle filtering. (ISMIR 2021's paper implementation).