211 skills found · Page 1 of 8
0xFA11 / MultiplayerNetworkingResourcesA curated list of Multiplayer Game Network Programming Resources
mas-bandwidth / NetcodeSecure client/server connections over UDP
Unity-Technologies / Com.unity.netcode.gameobjectsNetcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
bianchenglequ / NetCodeTop收集GitHub上有关C#/.Net、.NetCore有趣、有用、热门的开源项目。
zpl-c / Librg🚀 Making multi-player gamedev simpler since 2017
Unity-Technologies / Megacity MetroMegacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
foxssake / NetfoxAddons for building multiplayer games with Godot
Unity-Technologies / ECS Network Racing SampleECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
Unity-Technologies / Com.unity.multiplayer.docs[ARCHIVED] Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
simgine / Bevy RepliconA server-authoritative replication crate for Bevy.
rameshvarun / NetplayjsMake P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.
Unity-Technologies / Megacity 2019Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
colyseus / Colyseus.jsMOVED TO MONOREPO: https://github.com/colyseus/colyseus/tree/master/packages/sdk
Unity-Technologies / Com.unity.multiplayer.samples.bitesizeA collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.
NetickNetworking / NetickForUnityNetick is a C# networking solution for Unity.
HouraiTeahouse / Backroll RsA (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
kidagine / Darklings FightingGameDARKLINGS is an accessible F2P 2D fighting game with periodic updates (using Rollback Netcode).
RedpointArchive / Netcode.io BrowserBrowser extensions which enable the use of netcode.io (secure UDP) prior to adoption in web browsers
Yinmany / NetCode FPS多人FPS演示,该演示集成了许多现代网络代码技术以提高游戏质量。
GlaireDaggers / Netcode.IO.NETA pure managed C# implementation of the Netcode.IO spec