28 skills found
Liquidream / Scumm 8A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
OpenSWE1R / Openswe1rAn Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
Fortyseven / RA 1993Development content accidentally shipped on a certain early DOS CD-ROM game from 1993
jdmclark / JkgfxmodGraphics enhancement and compatibility tool for Dark Forces II
smlu / OpenJones3DReimplementation of the LucasArts Jones3D Game Engine that powers Indiana Jones and the Infernal Machine game
dwatteau / ScummtrFan translation tools for LucasArts SCUMM games
smlu / Blender SithBlender addon for games based on the LucasArts Sith game engine.
JayFoxRox / Swe1r Patcherswe1r-patcher enhances your "Star Wars Episode 1: Racer" (SWE1R) experience
njankowski / DftoolsTools for Star Wars: Dark Forces assets.
OpenSWE1R / Swe1r ToolsA collection of tools to work with files of the 1999 Game "Star Wars Episode 1: Racer"
RumRogers / GAUSSA web engine for the creation of graphic adventures in the style of the good old LucasArts classics. Generated games are entirely written in javascript/html/css.
glampert / Reverse Engineering OutlawsAn attempt to reverse engineer custom file formats used by the game Outlaws from LucasArts.
OpenSWE1R / Swe1r ReReverse Engineering and documenting "Star Wars Episode 1: Racer"
symm / LAAExtractExtract assets from Steam LucasArts Adventure Pack to work in ScummVM
smlu / SEDLevel editor for games based on the LucasArts Sith game engine
akopetsch / Swe1r AssetsA C#/.NET library for handling game assets of Star Wars Episode 1 Racer.
Liquidream / ScummtronA Picotron powered point+click adventure game creator and engine, inspired by the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
The-MAZZTer / JkversionsUses the official LucasArts Star Wars: Dark Forces 2: Jedi Knight 1.0.1 patch to generate three different versions of the main JK.EXE binary suitable for using mods (or bypassing Steam DRM).
MikeG621 / LfdReaderLibrary file for editing LucasArts *.LFD files
MikeG621 / PlatformLibrary to edit LucasArts *.TIE mission files for XW95, TIE95, XvT and XWA