29 skills found
HKUST-KnowComp / ASERASER (Activities, States, Events, and their Relations): a large-scale weighted eventuality knowledge graph.
bigdata-ustc / EduCDMThe Model Zoo of Cognitive Diagnosis Models, including classic Item Response Ranking (IRT), Multidimensional Item Response Ranking (MIRT), Deterministic Input, Noisy "And" model(DINA), and advanced Fuzzy Cognitive Diagnosis Framework (FuzzyCDF), Neural Cognitive Diagnosis Model (NCDM) and Item Response Ranking framework (IRR).
Aryia-Behroziuan / ReferencesPoole, Mackworth & Goebel 1998, p. 1. Russell & Norvig 2003, p. 55. Definition of AI as the study of intelligent agents: Poole, Mackworth & Goebel (1998), which provides the version that is used in this article. These authors use the term "computational intelligence" as a synonym for artificial intelligence.[1] Russell & Norvig (2003) (who prefer the term "rational agent") and write "The whole-agent view is now widely accepted in the field".[2] Nilsson 1998 Legg & Hutter 2007 Russell & Norvig 2009, p. 2. McCorduck 2004, p. 204 Maloof, Mark. "Artificial Intelligence: An Introduction, p. 37" (PDF). georgetown.edu. Archived (PDF) from the original on 25 August 2018. "How AI Is Getting Groundbreaking Changes In Talent Management And HR Tech". Hackernoon. Archived from the original on 11 September 2019. Retrieved 14 February 2020. Schank, Roger C. (1991). "Where's the AI". AI magazine. Vol. 12 no. 4. p. 38. Russell & Norvig 2009. "AlphaGo – Google DeepMind". Archived from the original on 10 March 2016. Allen, Gregory (April 2020). "Department of Defense Joint AI Center - Understanding AI Technology" (PDF). AI.mil - The official site of the Department of Defense Joint Artificial Intelligence Center. Archived (PDF) from the original on 21 April 2020. Retrieved 25 April 2020. Optimism of early AI: * Herbert Simon quote: Simon 1965, p. 96 quoted in Crevier 1993, p. 109. * Marvin Minsky quote: Minsky 1967, p. 2 quoted in Crevier 1993, p. 109. Boom of the 1980s: rise of expert systems, Fifth Generation Project, Alvey, MCC, SCI: * McCorduck 2004, pp. 426–441 * Crevier 1993, pp. 161–162,197–203, 211, 240 * Russell & Norvig 2003, p. 24 * NRC 1999, pp. 210–211 * Newquist 1994, pp. 235–248 First AI Winter, Mansfield Amendment, Lighthill report * Crevier 1993, pp. 115–117 * Russell & Norvig 2003, p. 22 * NRC 1999, pp. 212–213 * Howe 1994 * Newquist 1994, pp. 189–201 Second AI winter: * McCorduck 2004, pp. 430–435 * Crevier 1993, pp. 209–210 * NRC 1999, pp. 214–216 * Newquist 1994, pp. 301–318 AI becomes hugely successful in the early 21st century * Clark 2015 Pamela McCorduck (2004, p. 424) writes of "the rough shattering of AI in subfields—vision, natural language, decision theory, genetic algorithms, robotics ... and these with own sub-subfield—that would hardly have anything to say to each other." This list of intelligent traits is based on the topics covered by the major AI textbooks, including: * Russell & Norvig 2003 * Luger & Stubblefield 2004 * Poole, Mackworth & Goebel 1998 * Nilsson 1998 Kolata 1982. Maker 2006. Biological intelligence vs. intelligence in general: Russell & Norvig 2003, pp. 2–3, who make the analogy with aeronautical engineering. McCorduck 2004, pp. 100–101, who writes that there are "two major branches of artificial intelligence: one aimed at producing intelligent behavior regardless of how it was accomplished, and the other aimed at modeling intelligent processes found in nature, particularly human ones." Kolata 1982, a paper in Science, which describes McCarthy's indifference to biological models. Kolata quotes McCarthy as writing: "This is AI, so we don't care if it's psychologically real".[19] McCarthy recently reiterated his position at the AI@50 conference where he said "Artificial intelligence is not, by definition, simulation of human intelligence".[20]. Neats vs. scruffies: * McCorduck 2004, pp. 421–424, 486–489 * Crevier 1993, p. 168 * Nilsson 1983, pp. 10–11 Symbolic vs. sub-symbolic AI: * Nilsson (1998, p. 7), who uses the term "sub-symbolic". General intelligence (strong AI) is discussed in popular introductions to AI: * Kurzweil 1999 and Kurzweil 2005 See the Dartmouth proposal, under Philosophy, below. McCorduck 2004, p. 34. McCorduck 2004, p. xviii. McCorduck 2004, p. 3. McCorduck 2004, pp. 340–400. This is a central idea of Pamela McCorduck's Machines Who Think. She writes: "I like to think of artificial intelligence as the scientific apotheosis of a venerable cultural tradition."[26] "Artificial intelligence in one form or another is an idea that has pervaded Western intellectual history, a dream in urgent need of being realized."[27] "Our history is full of attempts—nutty, eerie, comical, earnest, legendary and real—to make artificial intelligences, to reproduce what is the essential us—bypassing the ordinary means. Back and forth between myth and reality, our imaginations supplying what our workshops couldn't, we have engaged for a long time in this odd form of self-reproduction."[28] She traces the desire back to its Hellenistic roots and calls it the urge to "forge the Gods."[29] "Stephen Hawking believes AI could be mankind's last accomplishment". BetaNews. 21 October 2016. Archived from the original on 28 August 2017. Lombardo P, Boehm I, Nairz K (2020). "RadioComics – Santa Claus and the future of radiology". Eur J Radiol. 122 (1): 108771. doi:10.1016/j.ejrad.2019.108771. PMID 31835078. Ford, Martin; Colvin, Geoff (6 September 2015). "Will robots create more jobs than they destroy?". The Guardian. Archived from the original on 16 June 2018. Retrieved 13 January 2018. AI applications widely used behind the scenes: * Russell & Norvig 2003, p. 28 * Kurzweil 2005, p. 265 * NRC 1999, pp. 216–222 * Newquist 1994, pp. 189–201 AI in myth: * McCorduck 2004, pp. 4–5 * Russell & Norvig 2003, p. 939 AI in early science fiction. * McCorduck 2004, pp. 17–25 Formal reasoning: * Berlinski, David (2000). The Advent of the Algorithm. Harcourt Books. ISBN 978-0-15-601391-8. OCLC 46890682. Archived from the original on 26 July 2020. Retrieved 22 August 2020. Turing, Alan (1948), "Machine Intelligence", in Copeland, B. Jack (ed.), The Essential Turing: The ideas that gave birth to the computer age, Oxford: Oxford University Press, p. 412, ISBN 978-0-19-825080-7 Russell & Norvig 2009, p. 16. Dartmouth conference: * McCorduck 2004, pp. 111–136 * Crevier 1993, pp. 47–49, who writes "the conference is generally recognized as the official birthdate of the new science." * Russell & Norvig 2003, p. 17, who call the conference "the birth of artificial intelligence." * NRC 1999, pp. 200–201 McCarthy, John (1988). "Review of The Question of Artificial Intelligence". Annals of the History of Computing. 10 (3): 224–229., collected in McCarthy, John (1996). "10. Review of The Question of Artificial Intelligence". Defending AI Research: A Collection of Essays and Reviews. CSLI., p. 73, "[O]ne of the reasons for inventing the term "artificial intelligence" was to escape association with "cybernetics". Its concentration on analog feedback seemed misguided, and I wished to avoid having either to accept Norbert (not Robert) Wiener as a guru or having to argue with him." Hegemony of the Dartmouth conference attendees: * Russell & Norvig 2003, p. 17, who write "for the next 20 years the field would be dominated by these people and their students." * McCorduck 2004, pp. 129–130 Russell & Norvig 2003, p. 18. Schaeffer J. (2009) Didn't Samuel Solve That Game?. In: One Jump Ahead. Springer, Boston, MA Samuel, A. L. (July 1959). "Some Studies in Machine Learning Using the Game of Checkers". IBM Journal of Research and Development. 3 (3): 210–229. CiteSeerX 10.1.1.368.2254. doi:10.1147/rd.33.0210. "Golden years" of AI (successful symbolic reasoning programs 1956–1973): * McCorduck 2004, pp. 243–252 * Crevier 1993, pp. 52–107 * Moravec 1988, p. 9 * Russell & Norvig 2003, pp. 18–21 The programs described are Arthur Samuel's checkers program for the IBM 701, Daniel Bobrow's STUDENT, Newell and Simon's Logic Theorist and Terry Winograd's SHRDLU. DARPA pours money into undirected pure research into AI during the 1960s: * McCorduck 2004, p. 131 * Crevier 1993, pp. 51, 64–65 * NRC 1999, pp. 204–205 AI in England: * Howe 1994 Lighthill 1973. Expert systems: * ACM 1998, I.2.1 * Russell & Norvig 2003, pp. 22–24 * Luger & Stubblefield 2004, pp. 227–331 * Nilsson 1998, chpt. 17.4 * McCorduck 2004, pp. 327–335, 434–435 * Crevier 1993, pp. 145–62, 197–203 * Newquist 1994, pp. 155–183 Mead, Carver A.; Ismail, Mohammed (8 May 1989). Analog VLSI Implementation of Neural Systems (PDF). The Kluwer International Series in Engineering and Computer Science. 80. Norwell, MA: Kluwer Academic Publishers. doi:10.1007/978-1-4613-1639-8. ISBN 978-1-4613-1639-8. Archived from the original (PDF) on 6 November 2019. Retrieved 24 January 2020. Formal methods are now preferred ("Victory of the neats"): * Russell & Norvig 2003, pp. 25–26 * McCorduck 2004, pp. 486–487 McCorduck 2004, pp. 480–483. Markoff 2011. 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Cognitive Systems Research. 48: 39–55. doi:10.1016/j.cogsys.2017.05.001. hdl:2318/1665207. S2CID 206868967. Problem solving, puzzle solving, game playing and deduction: * Russell & Norvig 2003, chpt. 3–9, * Poole, Mackworth & Goebel 1998, chpt. 2,3,7,9, * Luger & Stubblefield 2004, chpt. 3,4,6,8, * Nilsson 1998, chpt. 7–12 Uncertain reasoning: * Russell & Norvig 2003, pp. 452–644, * Poole, Mackworth & Goebel 1998, pp. 345–395, * Luger & Stubblefield 2004, pp. 333–381, * Nilsson 1998, chpt. 19 Psychological evidence of sub-symbolic reasoning: * Wason & Shapiro (1966) showed that people do poorly on completely abstract problems, but if the problem is restated to allow the use of intuitive social intelligence, performance dramatically improves. (See Wason selection task) * Kahneman, Slovic & Tversky (1982) have shown that people are terrible at elementary problems that involve uncertain reasoning. (See list of cognitive biases for several examples). * Lakoff & Núñez (2000) have controversially argued that even our skills at mathematics depend on knowledge and skills that come from "the body", i.e. sensorimotor and perceptual skills. (See Where Mathematics Comes From) Knowledge representation: * ACM 1998, I.2.4, * Russell & Norvig 2003, pp. 320–363, * Poole, Mackworth & Goebel 1998, pp. 23–46, 69–81, 169–196, 235–277, 281–298, 319–345, * Luger & Stubblefield 2004, pp. 227–243, * Nilsson 1998, chpt. 18 Knowledge engineering: * Russell & Norvig 2003, pp. 260–266, * Poole, Mackworth & Goebel 1998, pp. 199–233, * Nilsson 1998, chpt. ≈17.1–17.4 Representing categories and relations: Semantic networks, description logics, inheritance (including frames and scripts): * Russell & Norvig 2003, pp. 349–354, * Poole, Mackworth & Goebel 1998, pp. 174–177, * Luger & Stubblefield 2004, pp. 248–258, * Nilsson 1998, chpt. 18.3 Representing events and time:Situation calculus, event calculus, fluent calculus (including solving the frame problem): * Russell & Norvig 2003, pp. 328–341, * Poole, Mackworth & Goebel 1998, pp. 281–298, * Nilsson 1998, chpt. 18.2 Causal calculus: * Poole, Mackworth & Goebel 1998, pp. 335–337 Representing knowledge about knowledge: Belief calculus, modal logics: * Russell & Norvig 2003, pp. 341–344, * Poole, Mackworth & Goebel 1998, pp. 275–277 Sikos, Leslie F. (June 2017). Description Logics in Multimedia Reasoning. Cham: Springer. doi:10.1007/978-3-319-54066-5. ISBN 978-3-319-54066-5. S2CID 3180114. Archived from the original on 29 August 2017. Ontology: * Russell & Norvig 2003, pp. 320–328 Smoliar, Stephen W.; Zhang, HongJiang (1994). "Content based video indexing and retrieval". IEEE Multimedia. 1 (2): 62–72. doi:10.1109/93.311653. S2CID 32710913. Neumann, Bernd; Möller, Ralf (January 2008). "On scene interpretation with description logics". Image and Vision Computing. 26 (1): 82–101. doi:10.1016/j.imavis.2007.08.013. Kuperman, G. J.; Reichley, R. M.; Bailey, T. C. (1 July 2006). "Using Commercial Knowledge Bases for Clinical Decision Support: Opportunities, Hurdles, and Recommendations". Journal of the American Medical Informatics Association. 13 (4): 369–371. doi:10.1197/jamia.M2055. PMC 1513681. PMID 16622160. MCGARRY, KEN (1 December 2005). "A survey of interestingness measures for knowledge discovery". The Knowledge Engineering Review. 20 (1): 39–61. doi:10.1017/S0269888905000408. S2CID 14987656. Bertini, M; Del Bimbo, A; Torniai, C (2006). "Automatic annotation and semantic retrieval of video sequences using multimedia ontologies". MM '06 Proceedings of the 14th ACM international conference on Multimedia. 14th ACM international conference on Multimedia. Santa Barbara: ACM. pp. 679–682. Qualification problem: * McCarthy & Hayes 1969 * Russell & Norvig 2003[page needed] While McCarthy was primarily concerned with issues in the logical representation of actions, Russell & Norvig 2003 apply the term to the more general issue of default reasoning in the vast network of assumptions underlying all our commonsense knowledge. Default reasoning and default logic, non-monotonic logics, circumscription, closed world assumption, abduction (Poole et al. places abduction under "default reasoning". Luger et al. places this under "uncertain reasoning"): * Russell & Norvig 2003, pp. 354–360, * Poole, Mackworth & Goebel 1998, pp. 248–256, 323–335, * Luger & Stubblefield 2004, pp. 335–363, * Nilsson 1998, ~18.3.3 Breadth of commonsense knowledge: * Russell & Norvig 2003, p. 21, * Crevier 1993, pp. 113–114, * Moravec 1988, p. 13, * Lenat & Guha 1989 (Introduction) Dreyfus & Dreyfus 1986. Gladwell 2005. Expert knowledge as embodied intuition: * Dreyfus & Dreyfus 1986 (Hubert Dreyfus is a philosopher and critic of AI who was among the first to argue that most useful human knowledge was encoded sub-symbolically. See Dreyfus' critique of AI) * Gladwell 2005 (Gladwell's Blink is a popular introduction to sub-symbolic reasoning and knowledge.) * Hawkins & Blakeslee 2005 (Hawkins argues that sub-symbolic knowledge should be the primary focus of AI research.) Planning: * ACM 1998, ~I.2.8, * Russell & Norvig 2003, pp. 375–459, * Poole, Mackworth & Goebel 1998, pp. 281–316, * Luger & Stubblefield 2004, pp. 314–329, * Nilsson 1998, chpt. 10.1–2, 22 Information value theory: * Russell & Norvig 2003, pp. 600–604 Classical planning: * Russell & Norvig 2003, pp. 375–430, * Poole, Mackworth & Goebel 1998, pp. 281–315, * Luger & Stubblefield 2004, pp. 314–329, * Nilsson 1998, chpt. 10.1–2, 22 Planning and acting in non-deterministic domains: conditional planning, execution monitoring, replanning and continuous planning: * Russell & Norvig 2003, pp. 430–449 Multi-agent planning and emergent behavior: * Russell & Norvig 2003, pp. 449–455 Turing 1950. Solomonoff 1956. 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Archived from the original on 11 June 2020. Retrieved 11 June 2020. Machine perception: * Russell & Norvig 2003, pp. 537–581, 863–898 * Nilsson 1998, ~chpt. 6 Speech recognition: * ACM 1998, ~I.2.7 * Russell & Norvig 2003, pp. 568–578 Object recognition: * Russell & Norvig 2003, pp. 885–892 Computer vision: * ACM 1998, I.2.10 * Russell & Norvig 2003, pp. 863–898 * Nilsson 1998, chpt. 6 Robotics: * ACM 1998, I.2.9, * Russell & Norvig 2003, pp. 901–942, * Poole, Mackworth & Goebel 1998, pp. 443–460 Moving and configuration space: * Russell & Norvig 2003, pp. 916–932 Tecuci 2012. Robotic mapping (localization, etc): * Russell & Norvig 2003, pp. 908–915 Cadena, Cesar; Carlone, Luca; Carrillo, Henry; Latif, Yasir; Scaramuzza, Davide; Neira, Jose; Reid, Ian; Leonard, John J. (December 2016). "Past, Present, and Future of Simultaneous Localization and Mapping: Toward the Robust-Perception Age". IEEE Transactions on Robotics. 32 (6): 1309–1332. arXiv:1606.05830. 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Retrieved 26 April 2018. Domingos 2015. Artificial brain arguments: AI requires a simulation of the operation of the human brain * Russell & Norvig 2003, p. 957 * Crevier 1993, pp. 271 and 279 A few of the people who make some form of the argument: * Moravec 1988 * Kurzweil 2005, p. 262 * Hawkins & Blakeslee 2005 The most extreme form of this argument (the brain replacement scenario) was put forward by Clark Glymour in the mid-1970s and was touched on by Zenon Pylyshyn and John Searle in 1980. Goertzel, Ben; Lian, Ruiting; Arel, Itamar; de Garis, Hugo; Chen, Shuo (December 2010). "A world survey of artificial brain projects, Part II: Biologically inspired cognitive architectures". Neurocomputing. 74 (1–3): 30–49. doi:10.1016/j.neucom.2010.08.012. Nilsson 1983, p. 10. Nils Nilsson writes: "Simply put, there is wide disagreement in the field about what AI is all about."[163] AI's immediate precursors: * McCorduck 2004, pp. 51–107 * Crevier 1993, pp. 27–32 * Russell & Norvig 2003, pp. 15, 940 * Moravec 1988, p. 3 Haugeland 1985, pp. 112–117 The most dramatic case of sub-symbolic AI being pushed into the background was the devastating critique of perceptrons by Marvin Minsky and Seymour Papert in 1969. See History of AI, AI winter, or Frank Rosenblatt. Cognitive simulation, Newell and Simon, AI at CMU (then called Carnegie Tech): * McCorduck 2004, pp. 139–179, 245–250, 322–323 (EPAM) * Crevier 1993, pp. 145–149 Soar (history): * McCorduck 2004, pp. 450–451 * Crevier 1993, pp. 258–263 McCarthy and AI research at SAIL and SRI International: * McCorduck 2004, pp. 251–259 * Crevier 1993 AI research at Edinburgh and in France, birth of Prolog: * Crevier 1993, pp. 193–196 * Howe 1994 AI at MIT under Marvin Minsky in the 1960s : * McCorduck 2004, pp. 259–305 * Crevier 1993, pp. 83–102, 163–176 * Russell & Norvig 2003, p. 19 Cyc: * McCorduck 2004, p. 489, who calls it "a determinedly scruffy enterprise" * Crevier 1993, pp. 239–243 * Russell & Norvig 2003, p. 363−365 * Lenat & Guha 1989 Knowledge revolution: * McCorduck 2004, pp. 266–276, 298–300, 314, 421 * Russell & Norvig 2003, pp. 22–23 Frederick, Hayes-Roth; William, Murray; Leonard, Adelman. "Expert systems". AccessScience. doi:10.1036/1097-8542.248550. Embodied approaches to AI: * McCorduck 2004, pp. 454–462 * Brooks 1990 * Moravec 1988 Weng et al. 2001. Lungarella et al. 2003. Asada et al. 2009. Oudeyer 2010. Revival of connectionism: * Crevier 1993, pp. 214–215 * Russell & Norvig 2003, p. 25 Computational intelligence * IEEE Computational Intelligence Society Archived 9 May 2008 at the Wayback Machine Hutson, Matthew (16 February 2018). "Artificial intelligence faces reproducibility crisis". Science. pp. 725–726. Bibcode:2018Sci...359..725H. doi:10.1126/science.359.6377.725. Archived from the original on 29 April 2018. Retrieved 28 April 2018. Norvig 2012. Langley 2011. Katz 2012. The intelligent agent paradigm: * Russell & Norvig 2003, pp. 27, 32–58, 968–972 * Poole, Mackworth & Goebel 1998, pp. 7–21 * Luger & Stubblefield 2004, pp. 235–240 * Hutter 2005, pp. 125–126 The definition used in this article, in terms of goals, actions, perception and environment, is due to Russell & Norvig (2003). 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They work, but they work by brute force." (p. 198.) Domingos, Pedro, "Our Digital Doubles: AI will serve our species, not control it", Scientific American, vol. 319, no. 3 (September 2018), pp. 88–93. Gopnik, Alison, "Making AI More Human: Artificial intelligence has staged a revival by starting to incorporate what we know about how children learn", Scientific American, vol. 316, no. 6 (June 2017), pp. 60–65. Johnston, John (2008) The Allure of Machinic Life: Cybernetics, Artificial Life, and the New AI, MIT Press. Koch, Christof, "Proust among the Machines", Scientific American, vol. 321, no. 6 (December 2019), pp. 46–49. Christof Koch doubts the possibility of "intelligent" machines attaining consciousness, because "[e]ven the most sophisticated brain simulations are unlikely to produce conscious feelings." (p. 48.) According to Koch, "Whether machines can become sentient [is important] for ethical reasons. If computers experience life through their own senses, they cease to be purely a means to an end determined by their usefulness to... humans. Per GNW [the Global Neuronal Workspace theory], they turn from mere objects into subjects... with a point of view.... Once computers' cognitive abilities rival those of humanity, their impulse to push for legal and political rights will become irresistible – the right not to be deleted, not to have their memories wiped clean, not to suffer pain and degradation. The alternative, embodied by IIT [Integrated Information Theory], is that computers will remain only supersophisticated machinery, ghostlike empty shells, devoid of what we value most: the feeling of life itself." (p. 49.) Marcus, Gary, "Am I Human?: Researchers need new ways to distinguish artificial intelligence from the natural kind", Scientific American, vol. 316, no. 3 (March 2017), pp. 58–63. A stumbling block to AI has been an incapacity for reliable disambiguation. An example is the "pronoun disambiguation problem": a machine has no way of determining to whom or what a pronoun in a sentence refers. (p. 61.) E McGaughey, 'Will Robots Automate Your Job Away? Full Employment, Basic Income, and Economic Democracy' (2018) SSRN, part 2(3) Archived 24 May 2018 at the Wayback Machine. George Musser, "Artificial Imagination: How machines could learn creativity and common sense, among other human qualities", Scientific American, vol. 320, no. 5 (May 2019), pp. 58–63. Myers, Courtney Boyd ed. (2009). "The AI Report" Archived 29 July 2017 at the Wayback Machine. Forbes June 2009 Raphael, Bertram (1976). The Thinking Computer. W.H.Freeman and Company. ISBN 978-0-7167-0723-3. Archived from the original on 26 July 2020. Retrieved 22 August 2020. Scharre, Paul, "Killer Apps: The Real Dangers of an AI Arms Race", Foreign Affairs, vol. 98, no. 3 (May/June 2019), pp. 135–44. "Today's AI technologies are powerful but unreliable. Rules-based systems cannot deal with circumstances their programmers did not anticipate. Learning systems are limited by the data on which they were trained. AI failures have already led to tragedy. Advanced autopilot features in cars, although they perform well in some circumstances, have driven cars without warning into trucks, concrete barriers, and parked cars. In the wrong situation, AI systems go from supersmart to superdumb in an instant. When an enemy is trying to manipulate and hack an AI system, the risks are even greater." (p. 140.) Serenko, Alexander (2010). "The development of an AI journal ranking based on the revealed preference approach" (PDF). Journal of Informetrics. 4 (4): 447–459. doi:10.1016/j.joi.2010.04.001. Archived (PDF) from the original on 4 October 2013. Retrieved 24 August 2013. Serenko, Alexander; Michael Dohan (2011). "Comparing the expert survey and citation impact journal ranking methods: Example from the field of Artificial Intelligence" (PDF). Journal of Informetrics. 5 (4): 629–649. doi:10.1016/j.joi.2011.06.002. Archived (PDF) from the original on 4 October 2013. Retrieved 12 September 2013. Sun, R. & Bookman, L. (eds.), Computational Architectures: Integrating Neural and Symbolic Processes. Kluwer Academic Publishers, Needham, MA. 1994. Tom Simonite (29 December 2014). "2014 in Computing: Breakthroughs in Artificial Intelligence". MIT Technology Review. Tooze, Adam, "Democracy and Its Discontents", The New York Review of Books, vol. LXVI, no. 10 (6 June 2019), pp. 52–53, 56–57. "Democracy has no clear answer for the mindless operation of bureaucratic and technological power. We may indeed be witnessing its extension in the form of artificial intelligence and robotics. Likewise, after decades of dire warning, the environmental problem remains fundamentally unaddressed.... Bureaucratic overreach and environmental catastrophe are precisely the kinds of slow-moving existential challenges that democracies deal with very badly.... Finally, there is the threat du jour: corporations and the technologies they promote." (pp. 56–57.)
Trustworthy-Information-Access / LLM Knowledge Boundary Perception Via Internal StatesOfficial code for the paper Towards Fully Exploiting LLM Internal States to Enhance Knowledge Boundary Perception. The code is based on transformers.
Riiid-Team / AI LearningUsing knowledge states of 100K+ students to predict whether a student will answer a question correctly.
bhushankorpe / Obstacle Dodging Car Using Q LearningIn this project, the robot car presents a behavioral approach to collision avoidance, where a mobile robot needs to avoid collisions with stationary obstacles and the wall enclosing its environment. The robot uses Reinforcement Learning technique to learn actions corresponding to states in which the robot is. The states are defined based on the data robot acquires from its ultrasonic proximity sensors. From this data robot knows where the obstacle is and starts performing actions on its knowledge of what is right. As the robot performs actions, it lands into a new state which may or may not be new from the previous state. A reward is provided to the robot for transitioning from one state to another. This helps the robot to calculate Q-values which is basically the level of confidence to perform an action in that certain state. The robot in this project has 8 states and can perform 3 actions. It takes time to build the behavior of robot but the algorithm converges vary close to the desired result even though not completely. The robot environment has walls surrounding and 3 obstacles placed on the ground having different shapes. The goal being moving around the room without banging against any wall or obstacle.
utkarshsrivastava / ParallelSparseMatrixFactorizationSparse Matrix Factorization (SMF) is a key component in many machine learning problems and there exist a verity a applications in real-world problems such as recommendation systems, estimating missing values, gene expression modeling, intelligent tutoring systems (ITSs), etc. There are different approaches to tackle with SMF rooted in linear algebra and probability theory. In this project, given an incomplete binary matrix of students’ performances over a set of questions, estimating the probability of success or fail over unanswered questions is of interest. This problem is formulated using Maximum Likelihood Estimation (MLE) which leads to a biconvex optimization problem (this formulation is based on SPARFA [4]). The resulting optimization problem is a hard problem to deal with due to the existence of many local minima. On the other hand, when the size of the matrix of students’ performances increase, the existing algorithms are not successful; therefore, an efficient algorithm is required to solve this problem for large matrices. In this project, a parallel algorithm (i.e., a parallel version of SPARFA) is developed to solve the biconvex optimization problem and tested via a number of generated matrices. Keywords: parallel non-convex optimization, matrix factorization, sparse factor analysis 1 Introduction Educational systems have witnessed a substantial transition from traditional educational methods mainly using text books, lectures, etc. to newly developed systems which are artificial intelligent- based systems and personally tailored to the learners [4]. Personalized Learning Systems (PLSs) and Intelligent Tutoring Systems (ITSs) are two more well-known instances of such recently developed educational systems. PLSs take into account learners’ individual characteristics then customize the learning experience to the learners’ current situation and needs [2]. As computerized learning environments, ITSs model and track student learning states [1, 6, 7]. Latent Factor Model and Bayesian Knowledge Tracing are main classes in ITSs [3]. These new approaches encompass computational models from different disciplines including cognitive and learning sciences, education, 1 computational linguistics, artificial intelligence, operations research, and other fields. More details can be found in [1, 4–6]. Recently, [4] developed a new machine learning-based model for learning analytics, which approximate a students knowledge of the concepts underlying a domain, and content analytics, which estimate the relationships among a collection of questions and those concepts. This model calculates the probability that a learner provides the correct response to a question in terms of three factors: their understanding of a set of underlying concepts, the concepts involved in each question, and each questions intrinsic difficulty [4]. They proposed a bi-convex maximum-likelihood-based solution to the resulting SPARse Factor Analysis (SPARFA) problem. However, the scalability of SPARFA when the number of questions and students significantly increase has not been studied yet.
lucky7-code / COREDo We Fully Understand Students’ Knowledge States? Identifying and Mitigating Answer Bias in Knowledge Tracing
Aycom366 / TodoDrag# Frontend Mentor - Todo app solution This is a solution to the [Todo app challenge on Frontend Mentor](https://www.frontendmentor.io/challenges/todo-app-Su1_KokOW). Frontend Mentor challenges help you improve your coding skills by building realistic projects. ## Table of contents - [Overview](#overview) - [The challenge](#the-challenge) - [Screenshot](#screenshot) - [Links](#links) - [My process](#my-process) - [Built with](#built-with) - [What I learned](#what-i-learned) - [Continued development](#continued-development) - [Useful resources](#useful-resources) - [Author](#author) - [Acknowledgments](#acknowledgments) **Note: Delete this note and update the table of contents based on what sections you keep.** ## Overview ### The challenge Users should be able to: - View the optimal layout for the app depending on their device's screen size - See hover states for all interactive elements on the page - Add new todos to the list - Mark todos as complete - Delete todos from the list - Filter by all/active/complete todos - Clear all completed todos - Toggle light and dark mode - **Bonus**: Drag and drop to reorder items on the list ### Screenshot  Add a screenshot of your solution. The easiest way to do this is to use Firefox to view your project, right-click the page and select "Take a Screenshot". You can choose either a full-height screenshot or a cropped one based on how long the page is. If it's very long, it might be best to crop it. Alternatively, you can use a tool like [FireShot](https://getfireshot.com/) to take the screenshot. FireShot has a free option, so you don't need to purchase it. Then crop/optimize/edit your image however you like, add it to your project, and update the file path in the image above. **Note: Delete this note and the paragraphs above when you add your screenshot. If you prefer not to add a screenshot, feel free to remove this entire section.** ### Links - Solution URL: [Add solution URL here](https://your-solution-url.com) - Live Site URL: [Add live site URL here](https://your-live-site-url.com) ## My process ### Built with - Semantic HTML5 markup - CSS custom properties - Flexbox - CSS Grid - Mobile-first workflow - [React](https://reactjs.org/) - JS library - [Next.js](https://nextjs.org/) - React framework - [Styled Components](https://styled-components.com/) - For styles **Note: These are just examples. Delete this note and replace the list above with your own choices** ### What I learned Use this section to recap over some of your major learnings while working through this project. Writing these out and providing code samples of areas you want to highlight is a great way to reinforce your own knowledge. To see how you can add code snippets, see below: ```html <h1>Some HTML code I'm proud of</h1> ``` ```css .proud-of-this-css { color: papayawhip; } ``` ```js const proudOfThisFunc = () => { console.log('🎉') } ``` If you want more help with writing markdown, we'd recommend checking out [The Markdown Guide](https://www.markdownguide.org/) to learn more. **Note: Delete this note and the content within this section and replace with your own learnings.** ### Continued development Use this section to outline areas that you want to continue focusing on in future projects. These could be concepts you're still not completely comfortable with or techniques you found useful that you want to refine and perfect. **Note: Delete this note and the content within this section and replace with your own plans for continued development.** ### Useful resources - [Example resource 1](https://www.example.com) - This helped me for XYZ reason. I really liked this pattern and will use it going forward. - [Example resource 2](https://www.example.com) - This is an amazing article which helped me finally understand XYZ. I'd recommend it to anyone still learning this concept. **Note: Delete this note and replace the list above with resources that helped you during the challenge. These could come in handy for anyone viewing your solution or for yourself when you look back on this project in the future.** ## Author - Website - [Add your name here](https://www.your-site.com) - Frontend Mentor - [@yourusername](https://www.frontendmentor.io/profile/yourusername) - Twitter - [@yourusername](https://www.twitter.com/yourusername) **Note: Delete this note and add/remove/edit lines above based on what links you'd like to share.** ## Acknowledgments This is where you can give a hat tip to anyone who helped you out on this project. Perhaps you worked in a team or got some inspiration from someone else's solution. This is the perfect place to give them some credit. **Note: Delete this note and edit this section's content as necessary. If you completed this challenge by yourself, feel free to delete this section entirely.**
pdwytr / Forecasting Sales Of Walmart Retail GoodsNote: This is one of the two complementary competitions that together comprise the M5 forecasting challenge. Can you estimate, as precisely as possible, the point forecasts of the unit sales of various products sold in the USA by Walmart? If you are interested in estimating the uncertainty distribution of the realized values of the same series, be sure to check out its companion competition How much camping gear will one store sell each month in a year? To the uninitiated, calculating sales at this level may seem as difficult as predicting the weather. Both types of forecasting rely on science and historical data. While a wrong weather forecast may result in you carrying around an umbrella on a sunny day, inaccurate business forecasts could result in actual or opportunity losses. In this competition, in addition to traditional forecasting methods you’re also challenged to use machine learning to improve forecast accuracy. The Makridakis Open Forecasting Center (MOFC) at the University of Nicosia conducts cutting-edge forecasting research and provides business forecast training. It helps companies achieve accurate predictions, estimate the levels of uncertainty, avoiding costly mistakes, and apply best forecasting practices. The MOFC is well known for its Makridakis Competitions, the first of which ran in the 1980s. In this competition, the fifth iteration, you will use hierarchical sales data from Walmart, the world’s largest company by revenue, to forecast daily sales for the next 28 days. The data, covers stores in three US States (California, Texas, and Wisconsin) and includes item level, department, product categories, and store details. In addition, it has explanatory variables such as price, promotions, day of the week, and special events. Together, this robust dataset can be used to improve forecasting accuracy. If successful, your work will continue to advance the theory and practice of forecasting. The methods used can be applied in various business areas, such as setting up appropriate inventory or service levels. Through its business support and training, the MOFC will help distribute the tools and knowledge so others can achieve more accurate and better calibrated forecasts, reduce waste and be able to appreciate uncertainty and its risk implications. Acknowledgements Additional thanks go to other partner organizations and prize sponsors, National Technical University of Athens (NTUA), INSEAD, Google, Uber and IIF.
frankmalcolmkembery / GNU GENERAL PUBLIC LICENSE Version 3 29 June 2007 CopyGNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The GNU General Public License is a free, copyleft license for software and other kinds of works. The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too. 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However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so. 10. Automatic Licensing of Downstream Recipients. Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License. An "entity transaction" is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts. You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it. 11. Patents. A "contributor" is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's "contributor version". A contributor's "essential patent claims" are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, "control" includes the right to grant patent sublicenses in a manner consistent with the requirements of this License. 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You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007. Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law. 12. No Surrender of Others' Freedom. If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program. 13. Use with the GNU Affero General Public License. Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such. 14. Revised Versions of this License. The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation. If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program. Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version. 15. Disclaimer of Warranty. THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. 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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 17. Interpretation of Sections 15 and 16. If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. {one line to give the program's name and a brief idea of what it does.} Copyright (C) {year} {name of author} This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. Also add information on how to contact you by electronic and paper mail. If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: {project} Copyright (C) {year} {fullname} This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box". You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <http://www.gnu.org/licenses/>. The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <http://www.gnu.org/philosophy/why-not-lgpl.html>.
Noykarde / NoykardeRepositoryGNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The GNU General Public License is a free, copyleft license for software and other kinds of works. The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too. When we speak of free software, we are referring to freedom, not price. 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Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it. For the developers' and authors' protection, the GPL clearly explains that there is no warranty for this free software. For both users' and authors' sake, the GPL requires that modified versions be marked as changed, so that their problems will not be attributed erroneously to authors of previous versions. Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamentally incompatible with the aim of protecting users' freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individuals to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users. Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free. The precise terms and conditions for copying, distribution and modification follow. TERMS AND CONDITIONS 0. Definitions. "This License" refers to version 3 of the GNU General Public License. "Copyright" also means copyright-like laws that apply to other kinds of works, such as semiconductor masks. "The Program" refers to any copyrightable work licensed under this License. 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Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying. An interactive user interface displays "Appropriate Legal Notices" to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion. 1. Source Code. The "source code" for a work means the preferred form of the work for making modifications to it. "Object code" means any non-source form of a work. 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You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program. You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee. 5. Conveying Modified Source Versions. 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If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions. When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission. Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms: a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or d) Limiting the use for publicity purposes of names of licensors or authors of the material; or e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors. 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Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice. Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10. 9. Acceptance Not Required for Having Copies. You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. 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ieokwuch / Extensive Comparison Of Machine Learning Algorithms ForCardiotocography Signal ClassificationCardiotocography (CTG) has been a widely used process to record fetal heart rate (FHR) and uterine contractions (UC) during pregnancy. The results from the CTG is analyzed and used to classify the fetus into one of several morphological patterns or fetal states. This classification has traditionally been done by obstetricians based on standard and approved guidelines but that does not eliminate the tedious nature of the task nor the high probability of classification errors. Recently, machine learning techniques have been used to make these classifications with high accuracy but no extensive comparisons to determine the best model has been done. We carry out predictions for both fetal state and morphological patterns using 7 different models and an ensemble of the best models. We also explore the correlation between the two sets of labels to see how knowledge of one of them could affect the prediction of the other. We then show that our models performed better than those of other researchers who used the UCI data set, the ensemble worked better than the individual models and the correlation between the labels (fetal state and morphological pattern) improved the accuracy predicting one label when the other one is known.
houstoncuj / Educating For The Large Shop To Make Custom Name PatchesIn a needlework shop made for quantity result, an established curriculum should comply with certain principles and a timetable. The larger your embroidery procedure, the much more you need a defined training program. https://houstonembroideryservice.com/custom-patches/ Having your new-hires discover by "on-the-job osmosis" generally leads to irregular task abilities, an unforeseeable timespan to establish trainees and no chance to determine development and also retention. Extra notably, it does not offer your new employees their finest opportunities to stand out. I have handled big, multiple-shift embroidery stores and also found that having a well-known training educational program allowed me to determine where employees needed added direction. A great training program has actually a specified curriculum connected to a timetable. I such as to customize the program to fit my trial-period time frame, which normally is 90 days. At the end of this period, a competent candidate should have successfully finished the program and also have the ability to execute the custom name patches making skills recognized later in this article. EXPERIENCE LEVELS It may be alluring to hire a knowledgeable operator, and also lots of state work commissions currently include a group for embroidery equipment operators. Make sure to completely examine operators that have worked in various other huge shops. Why? Since some huge stores train operators in very details tasks and their general understanding may be limited. For instance, I when hired a seasoned operator from a shop that stitched for Ocean Pacific (OP) Apparel Corp. Nonetheless, when performing sewouts, I learned that she was uninformed that you might move the starting position of the hoop. At her previous shop, jobs were repeated and there was no demand to train particular skills. Still, you can find some excellent skill that might have just recently moved right into your location or a person returning to the workforce. For these reasons, consult your state work compensation. SELECTING A CANDIDATE While many managers look for candidates with sewing experience, remember that industrial stitching equipment drivers are made use of to sitting while working. Embroidery operators need to depend on their feet all the time, proactively moving the workplace. The candidate also must have good eyesight, be able to recognize shade and also be reasonably in shape. I've located a variety of good driver students by seeing their work habits in one more job setup. For instance, when I go to a lunch counter or coffee shop, I notice employees that rush, as well as have knowledge as well as a great perspective. They make fantastic prospects for learning brand-new skills that could result in possibly greater earnings. TRAINING PRINCIPLES When you construct your training program around the complying with ideas, your students will certainly proceed quicker and consistently. 1. The needlework equipment doesn't have a mind of its very own. Makers might occasionally malfunction as a result of an electric or electronic trouble, but such incidents are unusual. When a new trainee states, "I do not recognize why the machine did that," the instructor must respond in a mild way that the device probably did what the trainee advised it to do. This creates responsibility as opposed to advertising the idea that the equipment does strange and also unpredictable points by itself. 2. The needlework machine can harm you. Students, in addition to skilled drivers, need to have a healthy respect for the machine as well as recognize they could be harmed if safety treatments are not complied with. It's an ideal practice to train all drivers to loudly state "Ready" or "Clear" prior to the maker is engaged. This helps guarantee that no fingers are near the needles or in a location where they could be pinched when the pantograph relocations. 3. Mistakes will certainly take place. Stand up to the temptation to jump ahead of your planned training schedule. Doing so can bring about errors-- potentially pricey ones-- and even damage to the tools. When an error does inevitably occur, stay favorable. This is a fine line to stroll due to the fact that you do not want to cultivate the idea that errors are constantly OKAY, however it's also essential to not damage the trainee's morale. Rather, try to make the negative experience a mentor minute. Assist the student comprehend and verbalize what was learned from the experience. 4. Have students say it in their very own words. Lots of people say they comprehend a principle also when they don't. Have the student repeat your instructions for treatments in their very own words. This is a great means to reveal misunderstandings and also miscommunication. Even if you have actually created treatments, allow students to make their very own notes to help them bear in mind the necessary steps to fill a style, designate needles and also other unknown jobs. 5. Most of us do it the same way. Some huge stores have "set-up drivers" and "job operators." In such setups, even more skilled or extra very trained operators set up new tasks, while less-skilled drivers keep the equipment packed as well as threaded. No matter each worker's training, all operators have to comply with the exact same treatments. Even though every person is asked to comply with store standards, no person knows better than drivers where improvements can be made. If a staff member-- also a trainee-- believes a better means exists to do a job, that person ought to feel comfortable sharing it. If it actually is much better, the new approach should come to be basic shop treatment for all workers. APPLICATION It's vital that trainees have the ability to distinguish great as well as inadequate needlework. During the normal course of organization, collect needlework examples that have describes that are off-register, rugged column stitches as well as various other symptoms of inferior needlework. Ask trainees to evaluate these samples to develop their recognition of high-grade stitching. Begin trainees with easy jobs, like altering string for a brand-new task. Next off, progress to mentor tension essentials and also recognizing good needlework from bad embroidery. Make some brief videos of operations in your store and also publish them for either public or private watching on YouTube. This offers a twin function: Trainees will certainly learn from the video clips and also they can show their loved ones concerning their intriguing new task. When creating your training program, accumulate referral material from the Internet, publication short articles or various other relevant resources. Establish treatments for typical tasks and give written standards. ________________________________________. A Minimum Training Plan for Embroidery Machine Operators & Supervisors. Listed here are the minimum elements that must be consisted of in a training program for drivers as well as for managers. Use this list as a guide, and also attach your own timespan as well as sequence that makes good sense for your store. At the end of your trial duration, utilize it as a checklist to evaluate the student's understanding of each element. You'll be pleased with the all-around and also experienced driver you have educated. Digital Embroidery Machine Operators. Student needs to get an explanation for each of the adhering to products and have the ability to carry out after ideal training time. 1) Understanding Placement Standards. a. How to apply your shop's typical embroidery positioning, such as left upper body or complete back. b. Selecting suitable strategies for marking garments when required. 2) Review of Job Details. a. Read orders for efficiency: string shades, design, placement. b. Ask for verification in the case of doubtful punctuation or instructions that don't appear right. 3) Garment Inspection. a. Counting garments. b. Checking for appropriate garments. c. Checking for defects before using embroidery. 4) Hooping. a. Select the smallest hoop that will certainly fit style. b. Exceptions to the guideline, such as maintaining bulky seams out of hoop location. c. Hooping procedures and also preventing damages to material from hooping. d. When to utilize holding fixtures rather than a standard hoop. 5) Matching Stabilizer to Fabrics. a. When to do a test sew-out for an initial post. b. Evaluate for appropriate support. c. Evaluate whether a topping is needed. 6) Assuring Consistent Placement. a. Determine positioning approach strategy for each and every work type. b. How to note garments. 7) Thread Handling. a. Setting up thread for basic work. b. Setting up threads for small quantities or combined color orders. c. Tying of knot to pull through needle for thread transition. d. Tying of knot for thread storage space, when relevant. e. Purpose of each element in the thread path (pre-tensioners, tensioners check springtime). f. How a stitch is created. g. How thread break detector/bobbin sensors work. h. Handling of metallics, polyesters as well as various other specialty strings. 8) Thread Tensions. a. Tension screening procedures (top and bottom). b. Troubleshooting tension problems. c. Adjusting and cleansing of the bobbin instance. d. Adjusting of the upper tensioners. 9) Needles. a. Matching the appropriate needle to items. b. How and when to alter needles. c. Identifying sewing signs and symptoms that are needle-related. 10) Troubleshooting as well as Machine Management. a. When and when not to back up the equipment to repair missing out on string. b. Identifying source of string breaks. c. Lubricating of the maker-- when, where, just how as well as with what. b. Sewing speeds for various tasks and also sew types. 11) Specialty Techniques. a. Producing premium needlework on completed caps. b. Producing appliqué products (if relevant). Needlework Supervisors (Multi-Machine Shops). 1) Pre-Production. a. Scheduling Principles. I. Matching job specifics for reliable consecutive work series. II. Assigning priorities according to assurance date. b. Procedures for purchasing digitized designs. c. Procedures for hosting upcoming orders. 2) Production. a. Sensible, organized job flow through store. b. Monitoring of supplies and also accessories. c. Matching operators to tasks and machines. d. Tracking of production throughout-- preserving a manufacturing log. e. Account daily or weekly losses and expense of nonconformity. 3) Equipment. a. Oversee upkeep. b. Keep a maintenance log for every machine. 4) Training. a. Organize as well as keep recommended reference product for operator students. b. Evaluate students' progression. c. Identify under-skilled drivers and offer aid.
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Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice. Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10. 9. Acceptance Not Required for Having Copies. You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. 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If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program. 13. Use with the GNU Affero General Public License. Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. 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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 17. Interpretation of Sections 15 and 16. If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. <one line to give the program's name and a brief idea of what it does.> Copyright (C) <year> <name of author> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. Also add information on how to contact you by electronic and paper mail. If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: <program> Copyright (C) <year> <name of author> This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box". You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <https://www.gnu.org/licenses/>. The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <https://www.gnu.org/licenses/why-not-lgpl.html>.
ting214 / DIKTInterpretable Knowledge Tracing with Dual-Level Knowledge States
arembedded / State Machine ExampleIn this example code two POSIX Linux threads are created. The "CAM" thread implements a state machine that has knowledge of it's current status at any given time. The other thread operates the CAM thread services using its function call based message interface and cycles through the states in its state machine. The CAM state machine checks to see if an incoming command for state transition is received in a valid state. It will only transition its state if the transition event is received in the appropriate state.
ariscybertech / Aris Sneakers ShopIn planning our business, we have information from our own knowledge on sneakers as we all collect them. We also conducted a survey that was distributed to Northampton Area High School . We choose to distribute our survey there because teens and young adults are our target market. The information that we gathered from this survey helped us understand what our target market would pay and what they think would make our company Laced Up a successful business. This survey also gave us useful demographic information. We have also have done various studies and analysis on the top grossing sneaker stores such as Foot Locker, Champs Sporting Goods, Nike, and Flight Club New York. These studies gave us an idea of what makes them successful. As a small business we would one day like to be on a large scale across the United States
mxk180040 / Airbnb Rental Listings For San FranciscoAirbnb is a privately-owned accommodation rental website which allows house owners to rent out their properties to guests looking for a place to stay. Airbnb enables a marketplace where people can rent lodging in residential properties. The main idea is a house-sharing service that offers an opportunity for travellers to get cheaper accommodation wherever they travel to. As of 15 September 2019, hosts have earned more than $80bn sharing their homes and spaces on Airbnb. The offers range from shared rooms to full condos/houses and can offer unique and differentiated options as compared to normal traditional hotels. Airbnb has 31 offices across the world and have hosted 400 million guests since its launch. Opportunity for homeowners to make more money from their homes by sharing with travellers. Airbnb offers complete independence to its hosts to decide on the price for their properties, however with only minimal attributes to leverage upon and compare similar previous listings in their neighbourhood, the hosts find it difficult to come up with a competitive price. With the number of hosts using Airbnb increasing, coming up with the right price to remain competitive in a host’s neighbourhood is important. On the other side, guests can also find places to stay at a reasonable price and understand the seasonal demands. Airbnb has also seen a potential growth with the number of rentals/listings in its website subsequently increasing each year. Through our analysis, we want to address the following: • What time of the year are Airbnb’s most popular in San Francisco? Are specific holiday seasons more popular? • What are the most important characteristics of a listing, and how do they influence price? • Understand the rental landscape in San Francisco through various static and interactive visualisations. • How fast is Airbnb growing in San Francisco? • The exploration results could refer useful knowledge for hosts who search for comparable price and make their listing stand out. • Predict the Airbnb Listing Price in San Francisco • We wanted to do a project that addresses a common issue that could either benefit an organization or the general public. The challenge that Airbnb hosts face is determining the optimal nightly rent price. • Since Airbnb is a marketplace, the amount a host can charge on a nightly basis is closely linked to the dynamics of the marketplace. • Moreover, we wanted to pick a dataset that gives us some scope to perform various analysis. Therefore, we chose the topic AirBnb Rental Listings for San Francisco, United States.