36 skills found · Page 1 of 2
SFML / Imgui SfmlDear ImGui backend for use with SFML
seanchas116 / QtimguiQt (QOpenGLWidget / QOpenGLWindow) backend for ImGui
sonoro1234 / LuaJIT ImGuiLuaJIT ffi binding for imgui, backends and extension widgets
enkisoftware / RCCpp DearImGui GLFW ExampleAdd Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving
cfillion / ReaimguiReaScript binding and REAPER backend for the Dear ImGui toolkit.
current / Divinity MenuMenu using a custom framework, utilizing imgui's backend
Krasjet / Imgui JuceJUCE backend for Dear ImGui
Latias94 / Dear Imgui Rsdear-imgui-rs is a Rust bindings ecosystem for Dear ImGui, featuring docking support, WGPU/GL backends, and a rich set of extensions (ImPlot/ImPlot3D, ImGuizmo/ImGuIZMO.quat, ImNodes, file browser, reflection-based UI).
alfredbaudisch / Raylib CimguiA pure C raylib backend for the immediate mode gui Dear ImGui, on top of cimgui
GenuineAster / Imgui BackendsWindowing/rendering backends for https://github.com/ocornut/imgui
ahmed605 / Imgui UwpUWP backend for Dear ImGui
belazr / EasyWinHaxEasyWinHax is a C++ library designed to provide basic and low abstraction functionallity for windows process hacking and more specifically game hacking.
oskaritimperi / Imgui Impl RaylibRaylib backend for Dear ImGui
takiyu / ImGui VulkanHppSimpler ImGui Backend for VulkanHpp.
scturtle / Imgui Deko3d ExampleA Dear ImGui template project with deko3d backend for Switch.
zeozeozeo / Ebitengine Imgui GoEbitengine rendering backend for the pure Go ImGui port
ypujante / Imgui Raylib CmakeThis is a "Hello World" project for an ImGui application that uses raylib for the backend, CMake for the build and Google Angle on macOS (to use the Metal API instead of the deprecated OpenGL API)
ClementDreptin / Imgui Xbox360Custom Dear ImGui backends for the Xbox 360.
alektron / Imgui Odin BackendsA custom backend for 'Dear ImGui' written in Odin
Ka1serM / NoorRayReal-time, cross-platform, minimal-dependency Pathtracer built with Vulkan, SLD3 and ImGui. Includes HWRT and compute shader backends.