105 skills found · Page 1 of 4
GlossMod / Gloss Mod ManagerGloss Mod Manager 简称GMM, 是一款综合性的现代化游戏模组管理器. 它为游戏玩家提供了一个简单易用的方式来管理和安装各种游戏Mod.
Codepadawan / GlossButtoniPhone Calculator Like Gloss Button
charmbracelet / Wizard TutorialA basic wizard made with Bubble Tea and Lip Gloss. Follow along with the tutorial video for this project:
HSLCY / GlossBERTGlossBERT: BERT for Word Sense Disambiguation with Gloss Knowledge (EMNLP 2019)
sign-language-processing / Spoken To Signed Translationa text-to-gloss-to-pose-to-video pipeline for spoken to signed language translation
hukenovs / SlovoSlovo: Russian Sign Language Dataset and Models
ad-si / BrilloPainless 2D vector graphics, animations, and simulations powered by GLFW (Fork of gloss)
BPYap / BERT WSD[EMNLP-Findings 2020] Adapting BERT for Word Sense Disambiguation with Gloss Selection Objective and Example Sentences
facebookresearch / Wsd BiencodersExperiment code for the ACL 2020 paper "Moving Down the Long Tail of Word Sense Disambiguation with Gloss Informed Bi-encoders".
bdchauvette / Leipzig.jsInterlinear glossing for the browser
Mijyuoon / Obsidian Ling GlossAn Obsidian plugin for interlinear glosses used in linguistics texts.
spxrogers / Alamofire GlossGloss bindings for Alamofire
HenryLittle / GloFE🌟 Code for ACL 2023 paper "GloFE: Gloss-Free End-to-End Sign Language Translation" (Oral)
ryanwongsa / Sign2GPT[ICLR2024] Sign2GPT: Leveraging Large Language Models for Gloss-Free Sign Language Translation
spxrogers / Moya GlossGloss bindings for Moya
DigiKrafting / Blender Addon PbrProvides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.
JinhuiYE / SignCLThis is the official code repository for the paper 'Improving Gloss-free Sign Language Translation by Reducing Representation Density'.
xigt / XigteXtensible Interlinear Glossed Text
zheniu / Stochastic CslrPyTorch implementation for Stochastic Fine-grained Labeling of Multi-state Sign Glosses for Continuous Sign Language Recognition.
MWRuszczycky / Rubiks3D-Rubik's cube simulator written in Haskell using Gloss