80 skills found · Page 1 of 3
SanderMertens / FlecsA fast entity component system (ECS) for C & C++
hyperion-mc / HyperionMinecraft game engine for massive custom events
clibequilibrium / EquilibriumEngineData-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
Indra-db / Flecs RustRust API for Flecs: A Fast and Flexible Entity Component System (ECS)
abeimler / Ecs BenchmarkBenchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
BeanCheeseBurrito / Flecs.NETA C# wrapper for flecs
PreyK / Unreal Minimum Viable FlecsMinimum viable Flecs entity component system implementation in Unreal Engine.
SanderMertens / Tower DefenseTower defense game written in Flecs
paulfigiel / Godot Flecs SampleSimple test to combine Flecs ecs with Godot.
flecs-hub / ExplorerWeb-based UI for monitoring Flecs applications, trying out queries & learning ECS
pfeodrippe / VybeA Clojure framework for game dev
flecs-hub / CityFlecs city example
flecs-hub / Flecs LuaLua script host for flecs
jazzay / Flecs RsRust bindings for the Flecs ECS library
jtferson / UnrealFlecsQuickstartAn example of Quickstart with Flecs in Unreal
laristra / FlecsiA mirror of FleCSI's internal gitlab repository.
flecs-hub / Flecs EngineA game engine based on the Flecs Entity Component System.
flecs-hub / Flecs PolyglotA universal scripting API for flecs on all languages that compile to WebAssembly
kranzky / Raylib Flecs Starter KitExample of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.
zig-gamedev / ZflecsZig build package and bindings for https://github.com/SanderMertens/flecs