37 skills found · Page 1 of 2
amerkoleci / Vortice.Windows.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
GPUOpen-LibrariesAndSDKs / D3D12MemoryAllocatorEasy to integrate memory allocation library for Direct3D 12
microsoft / DirectStorageDirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
amerkoleci / AlimerCross-platform .NET 10 C# game engine.
Aminator / DirectX12GameEngineDirectX 12 .NET game engine
polymonster / HotlineA high-performance, hot-reload graphics engine.
techiew / DirectXHookDirectX 11/12 hook including a simple overlay framework
TeamWisp / WispRendererRTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
michal-z / EneidaExperimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
GameTechDev / SamplerFeedbackStreamingThis sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
sawickiap / D3d12infoA Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12
FaberSanZ / XultaikXultaik Game Engine
tataliya7 / HorizonEngineExperimental 3D rendering engine
stalomeow / MarchEngineA game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
sawickiap / ShaderCrashingAssertSmall library for D3D12. Provides assert-like macro for HLSL that crashes the GPU.
PAMinerva / LearnDirectX SamplesLearning DirectX 12 from code samples - Tutorial series
SaeruHikari / SakuraRendererRenderer/GameEngine with Direct3D12
Devaniti / D3d12infoGUIGUI for D3d12info combined with GPU hardware database
vinjn / VgfxVinjn's Low-level wrapper of Direct3D12 / Vulkan
mikeroyal / DirectX GuideDirectX Guide