59 skills found · Page 1 of 2
C7-Game / OpenCiv3OpenCiv3 is an open-source, cross-platform, mod-oriented, modernized remake of Civilization III by the fan community built with the Godot Engine and C#, with capabilities inspired by the best of the 4X genre and lessons learned from modding Civ3.
Azurency / CQUI Community EditionCivilization 6 mod - UI enhancements, reduce clicks and manage your empire faster!
civfanatics / CQUI Community EditionCivilization 6 mod - UI enhancements, reduce clicks and manage your empire faster!
dguenms / Dawn Of CivilizationThe Dawn of Civilization mod for Civilization IV: Beyond the Sword, based on the popular Rhye's and Fall of Civilization mod.
SpacedOutChicken / DeCiv ReduxRebuild civilization after the end of the world. A mod for Unciv. Uses FantasyHex tiles and units.
yairm210 / Unciv Mod ExampleUnciv mod template for a new civilization
caveman2cosmos / Caveman2CosmosThe most expansive mod for Civilization IV: Beyond the Sword.
astog / MoreLensesMore Lenses - Mod for Civilization VI
kblease / ProductionQueueCivilization 6 mod that adds production queuing
NoviceCoder2000 / Unciv Vanilla Music PackA mod that adds Civilization specific music, that will improve your gameplay experience. Music IS NOT based on Civ 5 Themes.
astog / BTSBetter Trade Screen - Mod for Civilization VI
k4zoo / Civilization 6 ModA mod that tries to replicate Civ 6 (Work in progress). By Red11 (3.12.11)
DelnarErsike / Civ5 Artificial Unintelligence DLLCivilization V AI Mod
DawnOfTimeMC / Dawnoftimebuilder🧱 Civilizational architecture mod for Minecraft. Time to build your empire
JLMin / ConciseUIA UI mod for game Civilization 6 to make it way enjoyable.
EmperorPinguin / 3rd And 4th Unique ComponentThis mod adds a 3rd and 4th unique component to each civilization in the G&K base game and the Latin American_Civs, Brave New World, Ancient Civilizations and Medieval Civilizations extension mods.
hanweizhang / Civ6DetailedMapTacksCivilization VI Detailed Map Tacks mod.
RatInfestation / Project AllcivA Unciv mod that aims to add as many real-world civilizations and cultures as possible.
je-suis-tm / Sid Meier S Civilization 6 ModdingSid Meier 's Civilization VI modding automation via Python, automatically generating world map, geotagging natural wonders, terrains, features, continents, resources, rivers, cliffs, true start locations of civilizations and city-states, compatible with all DLCs including New Frontier Pass, Gathering Storm, Rising and Fall, Leader Pass
Sukritact / Civilization VI Modding Knowledge Basehttps://sukritact.github.io/Civilization-VI-Modding-Knowledge-Base/