21 skills found
indexzero / NconfHierarchical node.js configuration with files, environment variables, command-line arguments, and atomic object merging.
tokenami / TokenamiThe utility-first CSS lib for type-safe design systems. No runtime injection, no class soup, no bundler required—just predictable styling with atomic CSS variables.
mozilla-spidermonkey / Js Lock And ConditionINACTIVE - http://mzl.la/ghe-archive - Simple Lock and Condition Variable Library for JavaScript with SharedArrayBuffer and Atomics
lukefleed / Compressed IntvecA Rust library that provides space-efficient, in-memory representations for integer vectors. It offers two complementary data structures: FixedVec, which uses fixed-width encoding for O(1) mutable and atomic access, and IntVec, which uses variable-length instantaneous codes for high-ratio compression and amortized O(1) random access.
shreyas-gopalakrishna / Concurrent Skip ListThe concurrent skip list is a multithreaded implementation of the skip list data structure where the insert, delete, get and range operations can be performed together across multiple threads. The implementation uses hand-over-hand locking to access nodes for writing and atomic variables while reading (no locks needed while reading).
RuneBlaze / AtomicxEasy-to-use Python atomic variables for cross-thread counters and more
g-andrade / VegrandisAtomic shared variables for Erlang
redelmann / ScalatomicEasy to use (and hard to misuse) interface for atomic variables.
internetErik / Atomic ScssAtomic Css library with additional helpers and variables for configuration
TSprech / RP2040 Pseudo AtomicAn implementation of atomic variables for the RP2040, similar to std::atomic
zone117x / DirtyTextStyled atomic (readonly) text-blocks inside an otherwise editable text box. These text-blocks behave like single characters when using the text box. Highly useful for creating user-friendly templates that contain variables.
TheLazyTomcat / Lib.InterlockedOpsSet of functions providing atomic operations (addition, subtraction, exchange, ...) on variables. Created as an replacement and extension of interlocked functions provided by WinAPI.
dyarosla / DvarDependency variables with lazy evaluation, atomic updates, observers and cycle handling.
beneschtech / LockFreeSortedListDemostration of a lock free sorted list using atomic variables
agrawal-priyank / Multithreaded SimulationsAcademic assignments of the Foundations of Parallel, Concurrent, and Multithreaded Programming course
pointofsale / MongodbMongo db console commands //showing the existing dbs.. show dbs //use test switching to db test, (only creating it when actually adding new data) //prompts the name of the working db now db //the fllw would prompt the count(), in the link2 collection, in the current db... >db.links2.count() //inserting a record in links2 db.links2.insert({title:"unn titulo", url:"", comment:"", tags:["un primer tag", "un segundo tag"], saved_on: new Date}) //working with an object the javascript way... data = {} | data.title = "un titulo" | data.tags = ["un tag", "otro"] | data.meta = {} | data.meta.OS = "win7" | db.links2.insert(data) //printing the result of the find, in the structured json format. db.links2.find().forEach(printjson) //--> in this case we pass to forEach the printjson function... //retriving only the first of the results of the find method. db.links2.find()[0] db.links2.find()[0]._id //getting the timestamp present in the _id variable (is made of (also) the time it was created) db.links2.find()[0]._id.getTimestamp() /*the following function creates, when called, a new collection inside the same working db, that tracks the last id number we are in. This allows having the same behavieur than in relational DBs.*/ //apparently, u have to declare this function... function counter(name) { var ret = db.counter.findAndModify({query:{_id:name}, update:{$inc:{next:1}}, "new":true, upsert:true}); return ret.next; } //so u can do something like db.products.insert({_id:counter("products"), nombre:"primer nombre"}) //the result is something like: { "_id": 1, "name": "un producto" } { "_id": 2, "name": "otro producto" } /*referencing in MongoDB*/ db.users.insert({name:"Richard"}) var a = db.users.findOne({name:"Richard"}) db.links2.insert({title:"primer titulo", author:a._id}) //reference to other collection throught the _id key... //quering db.users.findOne({ _id:link.author }) //a way to make manual inner joins... within the user db, we search for a coincidence of our _ids on the links2 db, author field. ---note--- embedding is much more efficient when we have significantly more read than writes. Otherwise, consider using the normalized way. These depends on every case. /**/ #importing data from a .js in json format. With mongod running or in a services: > ../../../mongodb/bin/mongo 127.0.0.1/bookmarks bookmarks.js //the first part is the location to the mongo exe in the mongo usual location //the second part is the server and db in which we will be importing in //the third part is the file with all the mongo commands... --this bookmarks file is in C:\Tuto\mongo\trying -- https://raw.github.com/tuts-premium/learning-mongodb/master/08%20-%20bookmarks.js /*bookmarks.js extract*/ var u1 = db.users.findOne({ 'name.first': 'John' }), u2 = db.users.findOne({ 'name.first': 'Jane' }), u3 = db.users.findOne({ 'name.first': 'Bob' }); db.links.insert({ title: 'Nettuts+', url: 'http://net.tutsplus.com', comment: 'Great site for web dev tutorials', tags: ['tutorials', 'dev', 'code'], favourites: 100, userId: u1._id }); /**/ //connecting directly to db bookmarks > ../../../mongodb/bin/mongo bookmarks //searching in the collection all docs that have inside the tags array the "code" element. //this can be done because we are dealing with an array --> array advantages... db.users.find({tags:"code"}).forEach(printjson) //with findOne u can do (not with find) findOne().name db.links.find({favourites:100}, title:true, url:1) //selecting only some fields... db.links.find({favourites:100}, tags:0) //selecting all but the tag field... //selecting inside an object... db.users.findOne({"name.first": "John"}) db.users.findOne({"name.first": "John"}, "name.last":1) var john = db.users.findOne({"name.first": "John"}) db.links.find({userId:john._id}, {title:1, _id: 0}) /*queries directives*/ //greater than 150 db.links.find({favourites:{$gt:150}}, {_id:0, favourites:1, title:1}).forEach(printjson) db.links.find({favourites:{$gt:150}}, {_id:0, favourites:1, title:1}).count() //less than db.links.find({favourites:{$lt:150}}, {_id:0, favourites:1, title:1}).forEach(printjson) //$lte, $gte -- and iqual //using in db.users.find({"name.first":{$in:["John", "Jane"]}}) //the opposite is $nin db.users.find({"name.first":{$nin:["John", "Jane"]}}) //$all -- only the records with all the specifications in "tags" field. db.links.find({tags: {$all:["code", "marketplace"]}}, {title:1, tags:1, _id:0}) //$ne -- not equal //the $or flag search for the fullfillment of at least one of the elements in the array passed... db.users.find({$or: [{"name.first": "John"}, {"name.last": "Wilson"}]}) //the opposite: $nor //inclusive: $and //$exists db.users.find({email: {$exists: true}}) //$mod db.links.find({favourites: {$mod: [5, 0]}}, {_id:0, title:1, favourites:1}) db.links.find({favourites: {$not: {$mod: [5, 0]}}}, {_id:0, title:1, favourites:1}) //elemMatch -- inside logins, search for an element match that has minutes = 20, and return the complete record db.users.find({logins: {$elemMatch: {minutes: 20}}}) //searching for an 'at' prior to 2012/03/30.. and returning the whole record... db.users.find({logins: {$elemMatch: {at: { $lt: new Date(2012, 3, 30)}}}}) //using where -- c) is equivalent to a) a) db.users.find({ $where: 'this.name.first === "John"'}) b) db.users.find({ $where: 'this.name.first === "John"', age:30}) c) db.users.find( 'this.name.first === "John"') //injecting functions in mongodb -- as this example returns trueéfalse, its going to return values randomly var frand = function() {return Math.random() > 0.5} db.users.find(frand) // var f = function() { return this.name.first === "John"} db.users.find(f) //or db.users.find( {$where: f} ) //other queries //distinct -- returns a list of diff results db.links.distinct('favourites') --> [100, 32, 21, 78, ...] db.links.distinct("url") db.links.group({ key:{userId : true}, initial:{favCount: 0}, reduce: function (doc, o) {o.favCount += doc.favourites}, finalize: function(o) {o.name = db.users.findOne({ _id: o.userId}).name } }); *** //the final part is not working... db.links.group({ key:{userId : true}, initial:{favCount: 0}, reduce: function (doc, o) {o.favCount += doc.favourites} }); db.links.group({ key:{userId : true}, initial:{favCount: 0}, reduce: function (doc, o) {o.favCount += doc.favourites}, finalize: function(o) {o.name = "richard"}} ); //regex db.links.find({ title: /tuts\+$/}) db.links.find({ title: {regex: /tuts\+$/}}, {title:1}) //counting db.users.count({'name.first': 'John'}) db.users.count(); //all users in the collection //sorting, limit db.links.find({}, {title:1}).sort({title:1}).limit(1) //1: asc -1: desc //sorting, skipping and limiting... normal behavieur in the pagination rutine... db.links.find({}, {title:1, _id:0}).sort({title:1}).skip(3).limit(3) /*updating*/ //by replacement or by modification... ---general form /* db.collection.update( <query>, <update>, { upsert: <Boolean>, //if not found insert multi: <Boolean>, //change in all the condition <query> is fullfilled } ) */ // more info in http://docs.mongodb.org/manual/reference/method/db.collection.update/ db.users.update({-the query object-}, {-the update object-}, -upsert boolean-); var n = {title:"Nettuts+"} db.links.find(n, {title:1}) db.links.update(n, {$inc: {favourites: 5}}) var q = {"name.last": "Doe"} db.users.find(q, {name:1}) //we can use set to update a field or add a completly new one... db.users.update(q, {$set: {"name.last": "Doetix"}}) //modifying an existing field.. db.users.update(q, {$set: {"email": "doetix81@gmail.com"}}) //inserting a new one... //to remove a field w use unset db.users.update(q, {$unset: {job: "Web developper"}}) db.users.update({"name.first":"John"}, {$set: {job:"Web developer"}}, false, true) //modifying and then inserting an object var bob = db.users.findOne({"name.first":"Bob"}) >bob { "_id" : ObjectId("525f06242df9763abe646b62"), "name" : { "first" : "Bob", "last" : "Smith" }, "age" : 31, "email" : "bob.smith@gmail.com", "passwordHash" : "last_password_hash" } > bob.job = "Thick Brush Painter" > db.users.save(bob) //find and modify -- findAndModify {{}} /* The findAndModify command atomically modifies and returns a single document. By default, the returned document does not include the modifications made on the update. To return the document with the modifications made on the update, use the new option. { findAndModify: <string>, query: <document>, sort: <document>, remove: <boolean>, //one of | update: <document>, //this two | new: <boolean>, //if the new object must be shown or the old one.. fields: <document>, //fields to show in the result upsert: <boolean> } */ > db.links.findAndModify({ query:{favourites: {$gt:150}}, sort:{title:1}, update:{favourites: 333}, new: true, fields: {_id:0} }); //pulling into arrays db.links.update(n, { $push: {tags: "jobs"}}) > db.links.findOne(n).tags //several... db.links.update(n, {$pushAll:{tags: ['blogs','press','contests']}}) //on pull into the array if the new element is not present.. db.links.update(n, {$addToSet:{tags: "dev"}}) //doing the same with an array... db.links.update(n, {$addToSet:{ tags:{$each: ["dev", "interviews"]} }}) //pulling out content from the array... db.links.update(n, {$pull: {tags:'interviews'}}) //pulling several... db.links.update(n, {$pullAll: {tags: ['blogs','dev', 'contests']}}) //poping out from the beginning or the end.. db.links.update(n, {$pop: {tags: 1}}) //--from the end (-1 -- from the beginning) //positional operator... only the subobject gets updated... db.users.update({'logins.minutes': 20} , {$inc:{ 'logins.$.minutes': 10}}, false, true) db.users.update({'logins.minutes': 20} , {$set:{ 'logins.$.location': 10}}, false, true) db.users.update({'logins.minutes': 30}, {$set: {random: true}}, false, true) //renaming the fields name... db.links.update({url: {$exists: true}}, {$rename:{"url": "camino"}}, false, true); //more info on the positional operator in: http://docs.mongodb.org/manual/reference/operator/update/positional/ //taken from there: /* The positional $ operator facilitates updates to arrays that contain embedded documents. Use the positional $ operator to access the fields in the embedded documents with the dot notation on the $ operator. db.collection.update( { <query selector> }, { <update operator>: { "array.$.field" : value } } ) */ /***EXAMPLE Consider the following document in the students collection whose grades field value is an array of embedded documents: { "_id" : 4, "grades" : [ { grade: 80, mean: 75, std: 8 }, { grade: 85, mean: 90, std: 5 }, { grade: 90, mean: 85, std: 3 } ] } Use the positional $ operator to update the value of the std field in the embedded document with the grade of 85: db.students.update( { _id: 4, "grades.grade": 85 }, { $set: { "grades.$.std" : 6 } } ) ***/ //removing db.users.remove({'name.first': "John"}) //all the collections in the selected db... show collections //dropping completly a collection... db.acoll.drop() //indexes... db.links.find().explain db.links.ensureIndex({ title: 1}) //in ascending order.. in mainly important in cpompund indexes.. //a reflect of this index can be found in that db indexes collection db.system.indexes.find(); //u cound put an index to a canging value, but every time u change that value the index must be updated. keep in mind. //usually is a good idea to set the indexes at the beginning when no data is present in the collections. However, u could use the following formula to treat duplicates and unique data //keeping only the first one, deleting the others.. db.links.ensureIndex({ title: 1}, { unique: true, dropDups: true}) //when considering the case of some of the documents without the idexed field, to save mongo from storing space for this index if the field itself has not been inserted: db.links.ensureIndex({ title: 1}, {sparse: true}) //its important to think of the compund index as a nested one, an index of an index. Its related to each problem-case. Like in the case of the recepies: indexing first the ingredient and the the recepie, makes more sense than indexing in reverse. Its all related on how u are going to search. db.links.ensureIndex({ title: 1, url: 1}) //this one means that u can search on title; or on title and url... db.links.ensureIndex({ a: 1, b: 1, c: 1}) //searches are possible on a; a, b; a, b, c //deleting indexes db.links.dropIndex("title_1"); //the same way that appears in system.index collection... /*concepts to follow*/ //Sharding and Replica Set... http://www.slideshare.net/Dataversity/common-mongodb-use-cases-13695677 http://docs.mongodb.org/ecosystem/use-cases/product-catalog/ db.collection.update({"grades.grade":80}, { $set: {"grades.$.std": 18}})
armankarimpour / HyperarmanWelcome to Hyper Bot ! Create your own permanent Hyper Bot ( runs on Heroku, no Lc0 ) If you want to create your own permanent bot, do the following: Sign up to GitHub https://github.com/join , if you have not already. With your GitHub account visit https://github.com/hyperchessbot/hyperbot , then click on Fork. Create a BOT account if you do not already have one. To create one use an account that has not played any games yet, log into this account, then visit https://hypereasy.herokuapp.com/auth/lichess/bot , approve oauth and then on the page you are taken to click on 'Request upgrade to bot'. Create an API access token with your BOT account at https://lichess.org/account/oauth/token ( should have scopes Read incoming challenges / Create, accept, decline challenges / Play games with the bot API ) Sign up to Heroku https://signup.heroku.com/ , if you have not already. At Heroku create a new app using New / Create new app. Choose Europe for region. In the app's dashboard go to the Deploy tab. Use the GitHub button to connect the app to your forked repo. Press Search to find your repositories, then select hyperbot. You need to deploy the master branch. Enable Automatic Deploys and press Deploy Branch, for the initial deploy. Wait for the build to finish. In Heroku Settings / Reveal Config Vars create a new variable TOKEN and set its value to your newly created access token, then create a new variable BOT_NAME and set its value to your bot's lichess username. For more detailed instructions and screenshots on setting up your Heroku app refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Creating-and-configuring-your-app-on-Heroku#creating-and-configuring-your-app-on-heroku . Congratulations, you have an up and running lichess bot. If you want to use 3-4-5 piece tablebases on Heroku, refer to this guide https://github.com/hyperchessbot/hyperbot/wiki/Update-Heroku-app-to-latest-version-using-Gitpod#enabling-syzygy-tablebases . Upgrade to bot and play games in your browser To upgrade an account, that has played no games yet, to bot, and to make this bot accept challenges and play games in your browser, visit https://hypereasy.herokuapp.com . For detailed instructions see https://lichess.org/forum/off-topic-discussion/hyper-easy-all-variants-lichess-bot-running-in-your-browser#1 . Update Heroku app to latest version using Gitpod Refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Update-Heroku-app-to-latest-version-using-Gitpod#update-heroku-app-to-latest-version-using-gitpod . Creating a MongoDb account Refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Creating-a-MongoDb-account#creating-a-mongodb-account . Build external multi game PGN file with MongoDb book builder ( version 2 ) Refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Build-book-from-external-multi-game-PGN-file#build-book-from-external-multi-game-pgn-file . Install bot on Windows ( runs Lc0 ) Refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Install-bot-on-Windows-(-runs-Lc0-)#install-bot-on-windows--runs-lc0- . Install bot on goorm.io ( runs Lc0 ) Refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Install-bot-on-goorm.io-(-runs-Lc0-)#install-bot-on-goormio--runs-lc0- . Download a net for Lc0 Dowload a net from https://lczero.org/dev/wiki/best-nets-for-lc0 . Rename the weights file 'weights.pb.gz', then copy it to the 'lc0goorm' folder. Overwrite the old file. Update to latest version on Windows / goorm Refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Update-to-latest-version-on-Windows-or-goorm#update-to-latest-version-on-windows--goorm . Explanation of files Refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Explanation-of-files#git . Contribute to code Refer to this Wiki https://github.com/hyperchessbot/hyperbot/wiki/Contribute-to-code#contribute-to-code . Discussion / Feedback Discuss Hyper Bot on Discord https://discord.gg/8m3Muay . Post issues on GitHub https://github.com/hyperchessbot/hyperbot/issues . Getting assistance in lichess PM You can seek assistance in lichess PM using your BOT account. Open an issue at https://github.com/hyperchessbot/hyperbot/issues with the GitHub account on which your forked Hyper Bot, with the title 'Identifying lichess account'. Give a link to your lichess account in the issue. After identification you can PM https://lichess.org/@/hyperchessbotauthor . Seeking assistance in lichess PM without verifying your lichess account with your GitHub account may get you blocked. The block may be lifted once you identify your lichess account with your GitHub account. Config vars KEEP_ALIVE_URL : set this to the full link of your bot home page ( https://[yourappname].herokuapp.com , where change [yourappname] to your Heroku app name ) if you want your bot to be kept alive from early morning till late night Heroku server time, keeping alive a free Heroku bot for 24/7 is not possible, because a free Heroku account has a monthly quota of 550 hours ALWAYS_ON : requires paid Heroku account, set it to 'true' to keep the bot alive 24/7, you have to set KEEP_ALIVE_URL to your bot's full home page link for ALWAYS_ON to work ( see also the explanation of KEEP_ALIVE_URL config var ) ALLOW_CORRESPONDENCE : set it to 'true' to allow playing correspondence and infinite time control games CORRESPONDENCE_THINKING_TIME : think in correspondence as if the bot had that many seconds left on its clock ( default : 120 ), the actual thinking time will be decided by the engine MONGODB_URI : connect URI of your MongoDb admin user ( only the host, no slash after the host, do database specified, no query string ), if defined, your latest games or games downloaded from an url ( version 2 only ) will be added to the database on every startup, by default this config var is not defined USE_MONGO_BOOK : set it to 'true' to use the MongoDb book specified by MONGODB_URI DISABLE_ENGINE_FOR_MONGO : set it to 'true' to disable using engine completely when a MongoDb book move is available ( by default the bot may ignore a MongoDb book move at its discretion and use the engine instead for better performance and to allow for more varied play ) MONGO_VERSION : MongoDb book builder version, possible values are 1 ( default, builds a book from bot games as downloaded from lichess as JSON ), 2 ( builds a book from bot games as downloaded from lichess as PGN, or from an arbitrary url specified in PGN_URL ) PGN_URL : url for downloading a multi game PGN file for MongoDb book builder ( version 2 only ) MAX_GAMES : maximum number of games to be built by MongoDb book builder GENERAL_TIMEOUT : timeout for event streams in seconds ( default : 15 ) ENGINE_THREADS : engine Threads uci option ( default : 1 ) ENGINE_HASH : engine Hash uci option in megabytes ( default : 16 ) ENGINE_CONTEMPT : engine Contempt uci option in centipawns ( default : 24 ) ENGINE_MOVE_OVERHEAD : engine Move Overhead uci option in milliseconds ( default : 500 ) ALLOW_PONDER : set it to 'true' to make the bot think on opponent time BOOK_DEPTH : up to how many plies into the game should the bot use the book, choosing too high book depth is running the risk of playing unsound moves ( default : 20 ) BOOK_SPREAD : select the move from that many of the top book moves, choosing to high book spread is running the risk of playing unsound moves ( default : 4 ) BOOK_RATINGS : comma separated list of allowed book rating brackets, possible ratings are 1600, 1800, 2000, 2200, 2500 ( default : '2200,2500') BOOK_SPEEDS : comma separated list of allowed book speeds, possible speeds are bullet, blitz, rapid, classical ( default : 'blitz,rapid' ) LOG_API : set it to 'true' to allow more verbose logging, logs are available in the Inspection / Console of the browser USE_SCALACHESS : set it to 'true' to use scalachess library and multi variant engine ACCEPT_VARIANTS : space separated list of variant keys to accept ( default : 'standard' ), for non standard variants USE_SCALACHESS has to be set to 'true' , example : 'standard crazyhouse chess960 kingOfTheHill threeCheck antichess atomic horde racingKings fromPosition' ACCEPT_SPEEDS : space separated list of speeds to accept ( default : 'bullet blitz rapid classical' ), to allow correspondence set ALLOW_CORRESPONDENCE to 'true' DISABLE_RATED : set it to 'true' to reject rated challenges DISABLE_CASUAL : set it to 'true' to reject casual challenges DISABLE_BOT : set it to 'true' to reject bot challenges DISABLE_HUMAN : set it to 'true' to reject human challenges GAME_START_DELAY : delay between accepting challenge and starting to play game in seconds ( default : 2 ) CHALLENGE_INTERVAL : delay between auto challenge attempts in minutes ( default : 30 ) CHALLENGE_TIMEOUT : start attempting auto challenges after being idle for that many minutes ( default : 60 ) USE_NNUE : space separated list of variant keys for which to use NNUE ( default: 'standard chess960 fromPosition' ) USE_LC0 : set it to 'true' to use Lc0 engine, only works with Windows and goorm installation, on Heroku and Gitpod you should not use it or set it to false USE_POLYGLOT : set it to 'true' to use polyglot opening book WELCOME_MESSAGE : game chat welcome message ( delay from game start : 2 seconds , default : 'coded by @hyperchessbotauthor' ) GOOD_LUCK_MESSAGE : game chat good luck message ( delay from game start : 4 seconds , default : 'Good luck !' ) GOOD_GAME_MESSAGE : game chat good game message ( delay from game end : 2 seconds , default : 'Good game !' ) DISABLE_SYZYGY : set it to 'true' to disable using syzygy tablebases, note that syzygy tablebases are always disabled when USE_LC0 is set to 'true', syzygy tablebases are only installed for deployment on Heroku APP_NAME : Heroku app name ( necessary for interactive viewing of MongoDb book ) ABORT_AFTER : abort game after that many seconds if the opponent fails to make their opening move ( default : 120 ) DECLINE_HARD : set it to 'true' to explicitly decline unwanted challenges ( by default they are only ignored and can be accepted manually )
aisaanzy / FOC/** *Submitted for verification at BscScan.com on 2021-04-25 */ // SPDX-License-Identifier: MIT pragma solidity 0.6.12; // /* * @dev Provides information about the current execution context, including the * sender of the transaction and its data. While these are generally available * via msg.sender and msg.data, they should not be accessed in such a direct * manner, since when dealing with GSN meta-transactions the account sending and * paying for execution may not be the actual sender (as far as an application * is concerned). * * This contract is only required for intermediate, library-like contracts. */ contract Context { // Empty internal constructor, to prevent people from mistakenly deploying // an instance of this contract, which should be used via inheritance. constructor() internal {} function _msgSender() internal view returns (address payable) { return msg.sender; } function _msgData() internal view returns (bytes memory) { this; // silence state mutability warning without generating bytecode - see https://github.com/ethereum/solidity/issues/2691 return msg.data; } } // /** * @dev Contract module which provides a basic access control mechanism, where * there is an account (an owner) that can be granted exclusive access to * specific functions. * * By default, the owner account will be the one that deploys the contract. This * can later be changed with {transferOwnership}. * * This module is used through inheritance. It will make available the modifier * `onlyOwner`, which can be applied to your functions to restrict their use to * the owner. */ contract Ownable is Context { address private _owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); /** * @dev Initializes the contract setting the deployer as the initial owner. */ constructor() internal { address msgSender = _msgSender(); _owner = msgSender; emit OwnershipTransferred(address(0), msgSender); } /** * @dev Returns the address of the current owner. */ function owner() public view returns (address) { return _owner; } /** * @dev Throws if called by any account other than the owner. */ modifier onlyOwner() { require(_owner == _msgSender(), 'Ownable: caller is not the owner'); _; } /** * @dev Leaves the contract without owner. It will not be possible to call * `onlyOwner` functions anymore. Can only be called by the current owner. * * NOTE: Renouncing ownership will leave the contract without an owner, * thereby removing any functionality that is only available to the owner. */ function renounceOwnership() public onlyOwner { emit OwnershipTransferred(_owner, address(0)); _owner = address(0); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). * Can only be called by the current owner. */ function transferOwnership(address newOwner) public onlyOwner { _transferOwnership(newOwner); } /** * @dev Transfers ownership of the contract to a new account (`newOwner`). */ function _transferOwnership(address newOwner) internal { require(newOwner != address(0), 'Ownable: new owner is the zero address'); emit OwnershipTransferred(_owner, newOwner); _owner = newOwner; } } // interface IBEP20 { /** * @dev Returns the amount of tokens in existence. */ function totalSupply() external view returns (uint256); /** * @dev Returns the token decimals. */ function decimals() external view returns (uint8); /** * @dev Returns the token symbol. */ function symbol() external view returns (string memory); /** * @dev Returns the token name. */ function name() external view returns (string memory); /** * @dev Returns the bep token owner. */ function getOwner() external view returns (address); /** * @dev Returns the amount of tokens owned by `account`. */ function balanceOf(address account) external view returns (uint256); /** * @dev Moves `amount` tokens from the caller's account to `recipient`. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transfer(address recipient, uint256 amount) external returns (bool); /** * @dev Returns the remaining number of tokens that `spender` will be * allowed to spend on behalf of `owner` through {transferFrom}. This is * zero by default. * * This value changes when {approve} or {transferFrom} are called. */ function allowance(address _owner, address spender) external view returns (uint256); /** * @dev Sets `amount` as the allowance of `spender` over the caller's tokens. * * Returns a boolean value indicating whether the operation succeeded. * * IMPORTANT: Beware that changing an allowance with this method brings the risk * that someone may use both the old and the new allowance by unfortunate * transaction ordering. One possible solution to mitigate this race * condition is to first reduce the spender's allowance to 0 and set the * desired value afterwards: * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729 * * Emits an {Approval} event. */ function approve(address spender, uint256 amount) external returns (bool); /** * @dev Moves `amount` tokens from `sender` to `recipient` using the * allowance mechanism. `amount` is then deducted from the caller's * allowance. * * Returns a boolean value indicating whether the operation succeeded. * * Emits a {Transfer} event. */ function transferFrom( address sender, address recipient, uint256 amount ) external returns (bool); /** * @dev Emitted when `value` tokens are moved from one account (`from`) to * another (`to`). * * Note that `value` may be zero. */ event Transfer(address indexed from, address indexed to, uint256 value); /** * @dev Emitted when the allowance of a `spender` for an `owner` is set by * a call to {approve}. `value` is the new allowance. */ event Approval(address indexed owner, address indexed spender, uint256 value); } // /** * @dev Wrappers over Solidity's arithmetic operations with added overflow * checks. * * Arithmetic operations in Solidity wrap on overflow. This can easily result * in bugs, because programmers usually assume that an overflow raises an * error, which is the standard behavior in high level programming languages. * `SafeMath` restores this intuition by reverting the transaction when an * operation overflows. * * Using this library instead of the unchecked operations eliminates an entire * class of bugs, so it's recommended to use it always. */ library SafeMath { /** * @dev Returns the addition of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `+` operator. * * Requirements: * * - Addition cannot overflow. */ function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; require(c >= a, 'SafeMath: addition overflow'); return c; } /** * @dev Returns the subtraction of two unsigned integers, reverting on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub(uint256 a, uint256 b) internal pure returns (uint256) { return sub(a, b, 'SafeMath: subtraction overflow'); } /** * @dev Returns the subtraction of two unsigned integers, reverting with custom message on * overflow (when the result is negative). * * Counterpart to Solidity's `-` operator. * * Requirements: * * - Subtraction cannot overflow. */ function sub( uint256 a, uint256 b, string memory errorMessage ) internal pure returns (uint256) { require(b <= a, errorMessage); uint256 c = a - b; return c; } /** * @dev Returns the multiplication of two unsigned integers, reverting on * overflow. * * Counterpart to Solidity's `*` operator. * * Requirements: * * - Multiplication cannot overflow. */ function mul(uint256 a, uint256 b) internal pure returns (uint256) { // Gas optimization: this is cheaper than requiring 'a' not being zero, but the // benefit is lost if 'b' is also tested. // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522 if (a == 0) { return 0; } uint256 c = a * b; require(c / a == b, 'SafeMath: multiplication overflow'); return c; } /** * @dev Returns the integer division of two unsigned integers. Reverts on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div(uint256 a, uint256 b) internal pure returns (uint256) { return div(a, b, 'SafeMath: division by zero'); } /** * @dev Returns the integer division of two unsigned integers. Reverts with custom message on * division by zero. The result is rounded towards zero. * * Counterpart to Solidity's `/` operator. Note: this function uses a * `revert` opcode (which leaves remaining gas untouched) while Solidity * uses an invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function div( uint256 a, uint256 b, string memory errorMessage ) internal pure returns (uint256) { require(b > 0, errorMessage); uint256 c = a / b; // assert(a == b * c + a % b); // There is no case in which this doesn't hold return c; } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod(uint256 a, uint256 b) internal pure returns (uint256) { return mod(a, b, 'SafeMath: modulo by zero'); } /** * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo), * Reverts with custom message when dividing by zero. * * Counterpart to Solidity's `%` operator. This function uses a `revert` * opcode (which leaves remaining gas untouched) while Solidity uses an * invalid opcode to revert (consuming all remaining gas). * * Requirements: * * - The divisor cannot be zero. */ function mod( uint256 a, uint256 b, string memory errorMessage ) internal pure returns (uint256) { require(b != 0, errorMessage); return a % b; } function min(uint256 x, uint256 y) internal pure returns (uint256 z) { z = x < y ? x : y; } // babylonian method (https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method) function sqrt(uint256 y) internal pure returns (uint256 z) { if (y > 3) { z = y; uint256 x = y / 2 + 1; while (x < z) { z = x; x = (y / x + x) / 2; } } else if (y != 0) { z = 1; } } } // /** * @dev Collection of functions related to the address type */ library Address { /** * @dev Returns true if `account` is a contract. * * [IMPORTANT] * ==== * It is unsafe to assume that an address for which this function returns * false is an externally-owned account (EOA) and not a contract. * * Among others, `isContract` will return false for the following * types of addresses: * * - an externally-owned account * - a contract in construction * - an address where a contract will be created * - an address where a contract lived, but was destroyed * ==== */ function isContract(address account) internal view returns (bool) { // According to EIP-1052, 0x0 is the value returned for not-yet created accounts // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned // for accounts without code, i.e. `keccak256('')` bytes32 codehash; bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470; // solhint-disable-next-line no-inline-assembly assembly { codehash := extcodehash(account) } return (codehash != accountHash && codehash != 0x0); } /** * @dev Replacement for Solidity's `transfer`: sends `amount` wei to * `recipient`, forwarding all available gas and reverting on errors. * * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost * of certain opcodes, possibly making contracts go over the 2300 gas limit * imposed by `transfer`, making them unable to receive funds via * `transfer`. {sendValue} removes this limitation. * * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more]. * * IMPORTANT: because control is transferred to `recipient`, care must be * taken to not create reentrancy vulnerabilities. Consider using * {ReentrancyGuard} or the * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern]. */ function sendValue(address payable recipient, uint256 amount) internal { require(address(this).balance >= amount, 'Address: insufficient balance'); // solhint-disable-next-line avoid-low-level-calls, avoid-call-value (bool success, ) = recipient.call{value: amount}(''); require(success, 'Address: unable to send value, recipient may have reverted'); } /** * @dev Performs a Solidity function call using a low level `call`. A * plain`call` is an unsafe replacement for a function call: use this * function instead. * * If `target` reverts with a revert reason, it is bubbled up by this * function (like regular Solidity function calls). * * Returns the raw returned data. To convert to the expected return value, * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`]. * * Requirements: * * - `target` must be a contract. * - calling `target` with `data` must not revert. * * _Available since v3.1._ */ function functionCall(address target, bytes memory data) internal returns (bytes memory) { return functionCall(target, data, 'Address: low-level call failed'); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with * `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCall( address target, bytes memory data, string memory errorMessage ) internal returns (bytes memory) { return _functionCallWithValue(target, data, 0, errorMessage); } /** * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], * but also transferring `value` wei to `target`. * * Requirements: * * - the calling contract must have an ETH balance of at least `value`. * - the called Solidity function must be `payable`. * * _Available since v3.1._ */ function functionCallWithValue( address target, bytes memory data, uint256 value ) internal returns (bytes memory) { return functionCallWithValue(target, data, value, 'Address: low-level call with value failed'); } /** * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but * with `errorMessage` as a fallback revert reason when `target` reverts. * * _Available since v3.1._ */ function functionCallWithValue( address target, bytes memory data, uint256 value, string memory errorMessage ) internal returns (bytes memory) { require(address(this).balance >= value, 'Address: insufficient balance for call'); return _functionCallWithValue(target, data, value, errorMessage); } function _functionCallWithValue( address target, bytes memory data, uint256 weiValue, string memory errorMessage ) private returns (bytes memory) { require(isContract(target), 'Address: call to non-contract'); // solhint-disable-next-line avoid-low-level-calls (bool success, bytes memory returndata) = target.call{value: weiValue}(data); if (success) { return returndata; } else { // Look for revert reason and bubble it up if present if (returndata.length > 0) { // The easiest way to bubble the revert reason is using memory via assembly // solhint-disable-next-line no-inline-assembly assembly { let returndata_size := mload(returndata) revert(add(32, returndata), returndata_size) } } else { revert(errorMessage); } } } } // /** * @dev Implementation of the {IBEP20} interface. * * This implementation is agnostic to the way tokens are created. This means * that a supply mechanism has to be added in a derived contract using {_mint}. * For a generic mechanism see {BEP20PresetMinterPauser}. * * TIP: For a detailed writeup see our guide * https://forum.zeppelin.solutions/t/how-to-implement-BEP20-supply-mechanisms/226[How * to implement supply mechanisms]. * * We have followed general OpenZeppelin guidelines: functions revert instead * of returning `false` on failure. This behavior is nonetheless conventional * and does not conflict with the expectations of BEP20 applications. * * Additionally, an {Approval} event is emitted on calls to {transferFrom}. * This allows applications to reconstruct the allowance for all accounts just * by listening to said events. Other implementations of the EIP may not emit * these events, as it isn't required by the specification. * * Finally, the non-standard {decreaseAllowance} and {increaseAllowance} * functions have been added to mitigate the well-known issues around setting * allowances. See {IBEP20-approve}. */ contract BEP20 is Context, IBEP20, Ownable { using SafeMath for uint256; using Address for address; mapping(address => uint256) private _balances; mapping(address => mapping(address => uint256)) private _allowances; uint256 private _totalSupply; /// maxSupply set to one billion uint256 public maxSupply = 1000000000*10**18; string private _name; string private _symbol; uint8 private _decimals; /** * @dev Sets the values for {name} and {symbol}, initializes {decimals} with * a default value of 18. * * To select a different value for {decimals}, use {_setupDecimals}. * * All three of these values are immutable: they can only be set once during * construction. */ constructor(string memory name, string memory symbol) public { _name = name; _symbol = symbol; _decimals = 18; } /** * @dev Returns the bep token owner. */ function getOwner() external override view returns (address) { return owner(); } /** * @dev Returns the token name. */ function name() public override view returns (string memory) { return _name; } /** * @dev Returns the token decimals. */ function decimals() public override view returns (uint8) { return _decimals; } /** * @dev Returns the token symbol. */ function symbol() public override view returns (string memory) { return _symbol; } /** * @dev See {BEP20-totalSupply}. */ function totalSupply() public override view returns (uint256) { return _totalSupply; } /** * @dev See {BEP20-balanceOf}. */ function balanceOf(address account) public override view returns (uint256) { return _balances[account]; } /** * @dev See {BEP20-transfer}. * * Requirements: * * - `recipient` cannot be the zero address. * - the caller must have a balance of at least `amount`. */ /** * recipient as LP-pair to be called to initialise timestamp for WhitelistRound * */ function transfer(address recipient, uint256 amount) public override returns (bool) { _transfer(_msgSender(), recipient, amount); return true; } /** * @dev See {BEP20-allowance}. */ function allowance(address owner, address spender) public override view returns (uint256) { return _allowances[owner][spender]; } /** * @dev See {BEP20-approve}. * * Requirements: * * - `spender` cannot be the zero address. */ function approve(address spender, uint256 amount) public override returns (bool) { _approve(_msgSender(), spender, amount); return true; } /** * @dev See {BEP20-transferFrom}. * * Emits an {Approval} event indicating the updated allowance. This is not * required by the EIP. See the note at the beginning of {BEP20}; * * Requirements: * - `sender` and `recipient` cannot be the zero address. * - `sender` must have a balance of at least `amount`. * - the caller must have allowance for `sender`'s tokens of at least * `amount`. */ function transferFrom( address sender, address recipient, uint256 amount ) public override returns (bool) { _transfer(sender, recipient, amount); _approve( sender, _msgSender(), _allowances[sender][_msgSender()].sub(amount, 'BEP20: transfer amount exceeds allowance') ); return true; } /** * @dev Atomically increases the allowance granted to `spender` by the caller. * * This is an alternative to {approve} that can be used as a mitigation for * problems described in {BEP20-approve}. * * Emits an {Approval} event indicating the updated allowance. * * Requirements: * * - `spender` cannot be the zero address. */ function increaseAllowance(address spender, uint256 addedValue) public returns (bool) { _approve(_msgSender(), spender, _allowances[_msgSender()][spender].add(addedValue)); return true; } /** * @dev Atomically decreases the allowance granted to `spender` by the caller. * * This is an alternative to {approve} that can be used as a mitigation for * problems described in {BEP20-approve}. * * Emits an {Approval} event indicating the updated allowance. * * Requirements: * * - `spender` cannot be the zero address. * - `spender` must have allowance for the caller of at least * `subtractedValue`. */ function decreaseAllowance(address spender, uint256 subtractedValue) public returns (bool) { _approve( _msgSender(), spender, _allowances[_msgSender()][spender].sub(subtractedValue, 'BEP20: decreased allowance below zero') ); return true; } /** * @dev Creates `amount` tokens and assigns them to `msg.sender`, increasing * the total supply. * * Requirements * * - `msg.sender` must be the token owner */ function mint(uint256 amount) public onlyOwner returns (bool) { require(_totalSupply.add(amount) <= maxSupply,'Force: exceed max supply!'); _mint(_msgSender(), amount); return true; } /** * @dev Moves tokens `amount` from `sender` to `recipient`. * * This is internal function is equivalent to {transfer}, and can be used to * e.g. implement automatic token fees, slashing mechanisms, etc. * * Emits a {Transfer} event. * * Requirements: * * - `sender` cannot be the zero address. * - `recipient` cannot be the zero address. * - `sender` must have a balance of at least `amount`. */ function _transfer( address sender, address recipient, uint256 amount ) internal virtual { require(sender != address(0), 'BEP20: transfer from the zero address'); require(recipient != address(0), 'BEP20: transfer to the zero address'); _balances[sender] = _balances[sender].sub(amount, 'BEP20: transfer amount exceeds balance'); _balances[recipient] = _balances[recipient].add(amount); emit Transfer(sender, recipient, amount); } /** @dev Creates `amount` tokens and assigns them to `account`, increasing * the total supply. * * Emits a {Transfer} event with `from` set to the zero address. * * Requirements * * - `to` cannot be the zero address. */ function _mint(address account, uint256 amount) internal { require(account != address(0), 'BEP20: mint to the zero address'); require(_totalSupply.add(amount) <= maxSupply,'Force: exceed max supply!'); _totalSupply = _totalSupply.add(amount); _balances[account] = _balances[account].add(amount); emit Transfer(address(0), account, amount); } /** * @dev Destroys `amount` tokens from `account`, reducing the * total supply. * * Emits a {Transfer} event with `to` set to the zero address. * * Requirements * * - `account` cannot be the zero address. * - `account` must have at least `amount` tokens. */ function _burn(address account, uint256 amount) internal { require(account != address(0), 'BEP20: burn from the zero address'); _balances[account] = _balances[account].sub(amount, 'BEP20: burn amount exceeds balance'); _totalSupply = _totalSupply.sub(amount); emit Transfer(account, address(0), amount); } /** * @dev Sets `amount` as the allowance of `spender` over the `owner`s tokens. * * This is internal function is equivalent to `approve`, and can be used to * e.g. set automatic allowances for certain subsystems, etc. * * Emits an {Approval} event. * * Requirements: * * - `owner` cannot be the zero address. * - `spender` cannot be the zero address. */ function _approve( address owner, address spender, uint256 amount ) internal { require(owner != address(0), 'BEP20: approve from the zero address'); require(spender != address(0), 'BEP20: approve to the zero address'); _allowances[owner][spender] = amount; emit Approval(owner, spender, amount); } /** * @dev Destroys `amount` tokens from `account`.`amount` is then deducted * from the caller's allowance. * * See {_burn} and {_approve}. */ function _burnFrom(address account, uint256 amount) internal { _burn(account, amount); _approve( account, _msgSender(), _allowances[account][_msgSender()].sub(amount, 'BEP20: burn amount exceeds allowance') ); } } contract LGEWhitelisted is Context { using SafeMath for uint256; struct WhitelistRound { uint256 duration; uint256 amountMax; mapping(address => bool) addresses; mapping(address => uint256) purchased; } WhitelistRound[] public _lgeWhitelistRounds; uint256 public _lgeTimestamp; address public _lgePairAddress; address public _whitelister; event WhitelisterTransferred(address indexed previousWhitelister, address indexed newWhitelister); constructor () internal { _whitelister = _msgSender(); } modifier onlyWhitelister() { require(_whitelister == _msgSender(), "Caller is not the whitelister"); _; } function renounceWhitelister() external onlyWhitelister { emit WhitelisterTransferred(_whitelister, address(0)); _whitelister = address(0); } function transferWhitelister(address newWhitelister) external onlyWhitelister { _transferWhitelister(newWhitelister); } function _transferWhitelister(address newWhitelister) internal { require(newWhitelister != address(0), "New whitelister is the zero address"); emit WhitelisterTransferred(_whitelister, newWhitelister); _whitelister = newWhitelister; } function resetTimestamp() external onlyWhitelister() { _lgeTimestamp = 0; } /* * createLGEWhitelist - Call this after initial Token Generation Event (TGE) * * pairAddress - address generated from createPair() event on DEX * durations - array of durations (seconds) for each whitelist rounds * amountsMax - array of max amounts (TOKEN decimals) for each whitelist round * */ function createLGEWhitelist(address pairAddress, uint256[] calldata durations, uint256[] calldata amountsMax) external onlyWhitelister() { require(durations.length == amountsMax.length, "Invalid whitelist(s)"); _lgePairAddress = pairAddress; if(durations.length > 0) { delete _lgeWhitelistRounds; for (uint256 i = 0; i < durations.length; i++) { _lgeWhitelistRounds.push(WhitelistRound(durations[i], amountsMax[i])); } } } /* * modifyLGEWhitelistAddresses - Define what addresses are included/excluded from a whitelist round * * index - 0-based index of round to modify whitelist * duration - period in seconds from LGE event or previous whitelist round * amountMax - max amount (TOKEN decimals) for each whitelist round * */ function modifyLGEWhitelist(uint256 index, uint256 duration, uint256 amountMax, address[] calldata addresses, bool enabled) external onlyWhitelister() { require(index < _lgeWhitelistRounds.length, "Invalid index"); require(amountMax > 0, "Invalid amountMax"); if(duration != _lgeWhitelistRounds[index].duration) _lgeWhitelistRounds[index].duration = duration; if(amountMax != _lgeWhitelistRounds[index].amountMax) _lgeWhitelistRounds[index].amountMax = amountMax; for (uint256 i = 0; i < addresses.length; i++) { _lgeWhitelistRounds[index].addresses[addresses[i]] = enabled; } } /* * getLGEWhitelistRound * * returns: * * 1. whitelist round number ( 0 = no active round now ) * 2. duration, in seconds, current whitelist round is active for * 3. timestamp current whitelist round closes at * 4. maximum amount a whitelister can purchase in this round * 5. is caller whitelisted * 6. how much caller has purchased in current whitelist round * */ function getLGEWhitelistRound() public view returns (uint256, uint256, uint256, uint256, bool, uint256) { if(_lgeTimestamp > 0) { uint256 wlCloseTimestampLast = _lgeTimestamp; for (uint256 i = 0; i < _lgeWhitelistRounds.length; i++) { WhitelistRound storage wlRound = _lgeWhitelistRounds[i]; wlCloseTimestampLast = wlCloseTimestampLast.add(wlRound.duration); if(now <= wlCloseTimestampLast) return (i.add(1), wlRound.duration, wlCloseTimestampLast, wlRound.amountMax, wlRound.addresses[_msgSender()], wlRound.purchased[_msgSender()]); } } return (0, 0, 0, 0, false, 0); } /* * _applyLGEWhitelist - internal function to be called initially before any transfers * */ function _applyLGEWhitelist(address sender, address recipient, uint256 amount) internal { if(_lgePairAddress == address(0) || _lgeWhitelistRounds.length == 0) return; if(_lgeTimestamp == 0 && sender != _lgePairAddress && recipient == _lgePairAddress && amount > 0) _lgeTimestamp = now; if(sender == _lgePairAddress && recipient != _lgePairAddress) { //buying (uint256 wlRoundNumber,,,,,) = getLGEWhitelistRound(); if(wlRoundNumber > 0) { WhitelistRound storage wlRound = _lgeWhitelistRounds[wlRoundNumber.sub(1)]; require(wlRound.addresses[recipient], "LGE - Buyer is not whitelisted"); uint256 amountRemaining = 0; if(wlRound.purchased[recipient] < wlRound.amountMax) amountRemaining = wlRound.amountMax.sub(wlRound.purchased[recipient]); require(amount <= amountRemaining, "LGE - Amount exceeds whitelist maximum"); wlRound.purchased[recipient] = wlRound.purchased[recipient].add(amount); } } } } // ForceToken with Governance. contract ForceCoin is BEP20('TheForce Coin', 'FOC'), LGEWhitelisted { /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (JediMaster). function mint(address _to, uint256 _amount) public onlyOwner { _mint(_to, _amount); _moveDelegates(address(0), _delegates[_to], _amount); } function burn(address _from ,uint256 _amount) public onlyOwner { _burn(_from, _amount); _moveDelegates(_delegates[_from], address(0), _amount); } // Copied and modified from YAM code: // https://github.com/yam-finance/yam-protocol/blob/master/contracts/token/YAMGovernanceStorage.sol // https://github.com/yam-finance/yam-protocol/blob/master/contracts/token/YAMGovernance.sol // Which is copied and modified from COMPOUND: // https://github.com/compound-finance/compound-protocol/blob/master/contracts/Governance/Comp.sol /// @dev A record of each accounts delegate mapping (address => address) internal _delegates; /// @dev A checkpoint for marking number of votes from a given block struct Checkpoint { uint32 fromBlock; uint256 votes; } /// @notice A record of votes checkpoints for each account, by index mapping (address => mapping (uint32 => Checkpoint)) public checkpoints; /// @notice The number of checkpoints for each account mapping (address => uint32) public numCheckpoints; /// @notice The EIP-712 typehash for the contract's domain bytes32 public constant DOMAIN_TYPEHASH = keccak256("EIP712Domain(string name,uint256 chainId,address verifyingContract)"); /// @notice The EIP-712 typehash for the delegation struct used by the contract bytes32 public constant DELEGATION_TYPEHASH = keccak256("Delegation(address delegatee,uint256 nonce,uint256 expiry)"); /// @notice A record of states for signing / validating signatures mapping (address => uint) public nonces; /// @notice An event thats emitted when an account changes its delegate event DelegateChanged(address indexed delegator, address indexed fromDelegate, address indexed toDelegate); /// @notice An event thats emitted when a delegate account's vote balance changes event DelegateVotesChanged(address indexed delegate, uint previousBalance, uint newBalance); /** * @notice Delegate votes from `msg.sender` to `delegatee` * @param delegator The address to get delegatee for */ function delegates(address delegator) external view returns (address) { return _delegates[delegator]; } /** * @notice Delegate votes from `msg.sender` to `delegatee` * @param delegatee The address to delegate votes to */ function delegate(address delegatee) external { return _delegate(msg.sender, delegatee); } /** * @notice Delegates votes from signatory to `delegatee` * @param delegatee The address to delegate votes to * @param nonce The contract state required to match the signature * @param expiry The time at which to expire the signature * @param v The recovery byte of the signature * @param r Half of the ECDSA signature pair * @param s Half of the ECDSA signature pair */ function delegateBySig( address delegatee, uint nonce, uint expiry, uint8 v, bytes32 r, bytes32 s ) external { bytes32 domainSeparator = keccak256( abi.encode( DOMAIN_TYPEHASH, keccak256(bytes(name())), getChainId(), address(this) ) ); bytes32 structHash = keccak256( abi.encode( DELEGATION_TYPEHASH, delegatee, nonce, expiry ) ); bytes32 digest = keccak256( abi.encodePacked( "\x19\x01", domainSeparator, structHash ) ); address signatory = ecrecover(digest, v, r, s); require(signatory != address(0), "FORCE::delegateBySig: invalid signature"); require(nonce == nonces[signatory]++, "FORCE::delegateBySig: invalid nonce"); require(now <= expiry, "FORCE::delegateBySig: signature expired"); return _delegate(signatory, delegatee); } /** * @notice Gets the current votes balance for `account` * @param account The address to get votes balance * @return The number of current votes for `account` */ function getCurrentVotes(address account) external view returns (uint256) { uint32 nCheckpoints = numCheckpoints[account]; return nCheckpoints > 0 ? checkpoints[account][nCheckpoints - 1].votes : 0; } /** * @notice Determine the prior number of votes for an account as of a block number * @dev Block number must be a finalized block or else this function will revert to prevent misinformation. * @param account The address of the account to check * @param blockNumber The block number to get the vote balance at * @return The number of votes the account had as of the given block */ function getPriorVotes(address account, uint blockNumber) external view returns (uint256) { require(blockNumber < block.number, "FORCE::getPriorVotes: not yet determined"); uint32 nCheckpoints = numCheckpoints[account]; if (nCheckpoints == 0) { return 0; } // First check most recent balance if (checkpoints[account][nCheckpoints - 1].fromBlock <= blockNumber) { return checkpoints[account][nCheckpoints - 1].votes; } // Next check implicit zero balance if (checkpoints[account][0].fromBlock > blockNumber) { return 0; } uint32 lower = 0; uint32 upper = nCheckpoints - 1; while (upper > lower) { uint32 center = upper - (upper - lower) / 2; // ceil, avoiding overflow Checkpoint memory cp = checkpoints[account][center]; if (cp.fromBlock == blockNumber) { return cp.votes; } else if (cp.fromBlock < blockNumber) { lower = center; } else { upper = center - 1; } } return checkpoints[account][lower].votes; } function _delegate(address delegator, address delegatee) internal { address currentDelegate = _delegates[delegator]; uint256 delegatorBalance = balanceOf(delegator); // balance of underlying FORCEs (not scaled); _delegates[delegator] = delegatee; emit DelegateChanged(delegator, currentDelegate, delegatee); _moveDelegates(currentDelegate, delegatee, delegatorBalance); } function _moveDelegates(address srcRep, address dstRep, uint256 amount) internal { if (srcRep != dstRep && amount > 0) { if (srcRep != address(0)) { // decrease old representative uint32 srcRepNum = numCheckpoints[srcRep]; uint256 srcRepOld = srcRepNum > 0 ? checkpoints[srcRep][srcRepNum - 1].votes : 0; uint256 srcRepNew = srcRepOld.sub(amount); _writeCheckpoint(srcRep, srcRepNum, srcRepOld, srcRepNew); } if (dstRep != address(0)) { // increase new representative uint32 dstRepNum = numCheckpoints[dstRep]; uint256 dstRepOld = dstRepNum > 0 ? checkpoints[dstRep][dstRepNum - 1].votes : 0; uint256 dstRepNew = dstRepOld.add(amount); _writeCheckpoint(dstRep, dstRepNum, dstRepOld, dstRepNew); } } } function _writeCheckpoint( address delegatee, uint32 nCheckpoints, uint256 oldVotes, uint256 newVotes ) internal { uint32 blockNumber = safe32(block.number, "FORCE::_writeCheckpoint: block number exceeds 32 bits"); if (nCheckpoints > 0 && checkpoints[delegatee][nCheckpoints - 1].fromBlock == blockNumber) { checkpoints[delegatee][nCheckpoints - 1].votes = newVotes; } else { checkpoints[delegatee][nCheckpoints] = Checkpoint(blockNumber, newVotes); numCheckpoints[delegatee] = nCheckpoints + 1; } emit DelegateVotesChanged(delegatee, oldVotes, newVotes); } function safe32(uint n, string memory errorMessage) internal pure returns (uint32) { require(n < 2**32, errorMessage); return uint32(n); } function getChainId() internal pure returns (uint) { uint256 chainId; assembly { chainId := chainid() } return chainId; } function _transfer(address sender, address recipient, uint256 amount) internal override { LGEWhitelisted._applyLGEWhitelist(sender, recipient, amount); super._transfer(sender, recipient, amount); } }
CAFxX / AlignedAllocate cacheline-aligned variables for use with sync/atomic
Prakhar0409 / GraphNeuralNetworkCppThe project aims to learn a mapping between a molecule and the atomic charges the atoms in it posses. Since the vanilla version of Neural networks does not support variable number of inputs/outputs as may be required for a molecule with different number of atoms, we follow a recently discovered and not so popular approach here, of the Graph Neural Network.