13 skills found
IndieVisualLab / UnityGraphicsProgramming書籍「UnityGraphicsProgramming vol.1」のサンプルコードリポジトリ
takahirox / Wgpu Rust RendererA tiny WebGPU renderer written in Rust
yumcyaWiz / VolppmVolumetric progressive photon mapping written in C++.
yumcyaWiz / VolptVolumetric path tracer written in C++
yumcyaWiz / CEDEC 2024 RTCode example for CEDEC 2024 "Easy Start with GPU Ray Tracing! From GPU Programming Basics to ReSTIR".
yutaka-miki / Epometrope[Open Source Hardware] Epometrope is an open-source, "3D display obserbal from all directions" that can be made by combining parts created in digital fabrication and commercially available products.It is possible to create a 3D image that can be observed from all angles of the surrounding 360 degrees. It can make it appear as if 3DCG exists in physical space.
TUS-OSK / Pbr Lecture 20202020年度の物理ベースレンダリング講義用のリポジトリ
yumcyaWiz / Opengl Sandboxexperiment environment for realtime graphics methods in OpenGL
MPursche / 3dcgtutorialsExamples from my blog
yumcyaWiz / Photorealism2Physically Based Full Spectral Renderer
rita0222 / FKThis is a multi-platform toolkit for real-time 3DCG. For more information, please visit https://gamescience.jp/FK/ .
MediaTech-Unity3DCG / MediaTech Unity3DCG[コロナ社] Unityによる3DCGプログラミング - 基本原理と実践 - [2026年3月]
yumcyaWiz / Simple Model Viewersimple model viewer