331 skills found · Page 5 of 12
arjavdongaonkar / Easy ContainersEasyContainers is a lightweight collection of ready-to-run Docker setups that let you spin up popular services and databases with minimal configuration. It focuses on simple version switching, clean environment presets, and predictable defaults so developers can get local environments running fast without dealing with messy container boilerplate.
oslabs-beta / TransversalTransversal is an open-source package that aids developers in utilizing GraphQL's dynamic querying language to auto-generate schemas, queries, and mutations on the frontend from the query template initially setup in the backend.
wilsonmar / Ansible Macos SetupSetup on a Mac for a developer
OffchainLabs / Arbitrum Orbit Deployment UiIntroducing the L3 Orbit Chain Deployment Interface, a user-friendly tool to effortlessly deploy your own Layer 3 Orbit Chain. This repository streamlines the setup process, allowing developers to focus on their decentralized applications.
NetanelBollag / Simple Psql MCPA beginner-friendly MCP server template featuring a PostgreSQL connector with clean, easy-to-understand code. Perfect for developers new to Model Context Protocol who want to experiment and create their own AI tool connectors with minimal setup.
Errahum / HeliosFinanceHeliosfinance is designed to assist finance developers by providing free access to data, a structured project setup for using Jupyter Notebooks with various tools. Share and gain knowledge!
itversity / Databricks Certification SparkDatabricks Certified Associate Spark Developer preparation toolkit to setup single node Standalone Spark Cluster along with material in the form of Jupyter Notebooks.
vtex / DotfilesMac OSX Developer Setup
dragondjf / CloudSetuperIt's an online setup installer tool for software developer.
Mikael / VIPBotIf you already know everything about hosting a bot, you can skip this text file. If not, I'll quickly run through the process of creating a Discord Bot account with you so you can get started with your own custom Discord bot. Also I'll give you a brief overview of the possible ways to host a bot. == 1) CREATING A DISCORD BOT ACCOUNT == You need a Discord bot account to be able to run the code I've written for you. - Make sure you're logged on the Discord *website* here: https://discord.com/ - Open up this page in your web browser: https://discord.com/developers/applications - Click the "New Application" button on the top right. - Give your application a name and then click "Create". - Create a Bot account by navigating to the "Bot" tab and clicking "Add Bot". - If you want your bot to be able to invited by others, tick the "Public Bot" checkbox. - Copy the Token using the "Copy" button. - Replace TOKEN in the config.json with the bot token you just copied. WARNING: Do not UNDER ANY CIRCUMSTANCES share this Token with anyone as it's like a password for your bot. A Discord employee will never ask for it. Also, if your Bot is public and someone gets hold of the Token, they can wreak havoc on any server that the bot is on, including potentially deleting all messages. If your Token got leaked, make sure to click "Regnerate" as fast as possible to minimize the damage. == 2) INVITING THE BOT TO YOUR SERVER == Now that your bot has been created, you can invite it to your server. - Now click the "OAuth2" tab on the application page you were on for creating your bot. - Tick the "bot" checkbox under "Scopes" - Tick the permissions your bot will need to function properly. You can find the necessary permissions in the text file called "Needed permissions.txt" - you can also give your bot the Administrator permission, but keep in mind that this means that the bot has every possible permission. - In the "Scopes" section you will find the link to invite your bot to any server that you have the "Manage Server" permission on. == 3) HOSTING THE BOT == There are in general two ways to host your bot: Either you host the bot yourself on your computer (or any other local machine you have physical access to like a Raspberry Pi or even a smartphone) or you host it on a VPS (= Virtual Private Server), which is basically a small, cheap server that runs 24/7. Both have advantages and disadvantages: - When you host the bot on a local device, it's way easier to setup the bot and get running quickly, yet you have to keep that device powered on all the time, which might be undesirable. - A cheap VPS will cost you a few bucks monthly and you have to use SSH to connect to it and set it up, but it will be powered on 24/7 and will usually be a better overall solution for such a bot. == 3a) HOSTING THE BOT ON A LOCAL DEVICE == To run the bot on a local device, you need to have Python installed and install the necessary modules for Python. You can download the newest version of Python here: https://www.python.org/. Make sure to let the installer include Python in $PATH. Now install the modules. You can do that on Windows by navigating into the folder where this text document is, pressing Shift + Right click anywhere in the folder, clicking "Open in PowerShell" and running this command: python -m pip install -r requirements.txt The steps should be very similar on Linux and macOS. If it says something along the lines of "'python' not found", try it with python3 instead or without "python -m" entirely and if it still doesn't work, your Python installation might be screwed up. Try reinstalling Python. To run your bot, just run "python main.py" (without quotation marks); "python3" instead of "python" might work too. If you get a message that looks like "python: can't open file 'main.py': [Errno 2] No such file or directory", you're probably not in the right folder with your command prompt. == 3b) HOSTING THE BOT ON A VPS == The process of hosting your bot on a VPS is more complicated and will inevitably require you to do most of the research on your own, but I can boil it down to the following steps (considering that your VPS runs some Linux distribution like Debian or CentOS - if it runs Windows, install a Linux distribution). In general: - First of all, get the VPS up and running and establish a connection to it via SSH* (native on Linux and Mac, use PuTTY on Windows for that) on your machine. - Transfer the whole folder with the bot over to the VPS over e.g. SFTP (you could use FileZilla for that and don't use normal FTP, it's not secure). - Configure the VPS to your needs (like installing Python and other needed programs and libraries). - Get a supervisor running (you could use supervisord for that) and let it take care of running your bot. - Take security measures like closing unneeded ports, using keyfiles for SSH, not allowing root connections with SSH etc. - Think of a good backup strategy, in case something happens to the valuable data on your VPS. If you're using a VPS, it's very easy to screw something up (like not properly securing the SSH connection with keyfiles), so please do *A LOT* of research on how to run and maintain a VPS, otherwise you might end up having your database leaked or something similar. If you have further questions about hosting a Discord bot, just hit me up, I'll be glad to help. But I will not host your bot. * SSH = Secure Shell, a way to securely build up a remote connection to a server and use the command line in it, also includes SFTP for file transfer == 4) VPS CHOICE == The discord.py community recommends the following VPS providers: - https://scaleway.com/ - Incredibly cheap but powerful VPSes, owned by https://online.net/, based in Europe. - https://digitalocean.com/ - US-based cheap VPSes. The gold standard. Locations available world wide. - https://ovh.co.uk/ - Cheap VPSes, used by many people. France and Canadian locations available. - https://time4vps.eu/ - Cheap VPSes, seemingly based in Lithuania. - https://linode.com/ - More cheap VPSes! - https://vultr.com/ - US-based, DigitalOcean-like. - https://galaxygate.net/ - A reliable, affordable, and trusted host, Used by Dank Memer, Rythm, and many other people. Using one of the cheaper options is usually a good start and will do just fine for small bots (up to a around hundred servers) and most providers will give you a way to smoothly upgrade your current plan. But it of course also depends on what your bot can do: Does it save a lot (= many gigabytes) data, is it usually in many voice channels, does it do image/video manipulation a lot? But there are lots of other providers, just do a Google search and you'll be sure to find the right one. Be wary of free hosting providers like Heraku, those services are not made to host Discord bots and you'll run into issues when trying to do so (believe me, I've fallen for them myself). If you have a spare Raspberry Pi, you can theoretically use it, but it will have subpar performance (especially if it's older or weaker than the Raspberry Pi 3B+). That's about it, hopefully this helped you. If there's something wrong with your bot or something's not working, contact me. - Mikael.
ukabu / Dev On ChromeosSetup developer tools on Chrome OS Terminal
bethropolis / Suplike Social Websitea full self-hosted social network, easy to setup, backend API, Moderation, Admin dashboard, Developer console, bots, plugins and more.
mdoudy90 / Better Portfolio Website BuilderA portfolio website template that was built targeting developers or business professionals who want to display their work in a clean and visually appealing way. It requires only one json file to setup, provides a perfect score on Google lighthouse audit, SEO friendly, optimized for mobile, easily plugs in to Google Analytics, theming capabilities.
rebataur / FskubeTool for Django Developers to setup full stack EKS Kubernetes with all necessary tools including DevSecOps in 40 minutes
Narasimha1997 / PavlosA light-weight container runtime for Linux with NVIDIA gpu support, allows developers to quicky setup development environments for dev and test. Pavlos can emulate any Linux rootfs image as a container.
leighstillard / Claude ToolsDeveloper tooling setup for Claude Code — installs and configures RTK, LSP servers, and plugins
thenfks / FKvimFkvim is a custom, lightweight, and beginner-friendly Neovim configuration built to deliver a clean, efficient, and modern editing experience. Whether you're a developer new to Neovim or a power user looking for a fast, extensible setup, FKvim offers a solid foundation designed for customization and productivity.
N30nHaCkZ / LinuxLinux kernel release 3.x <http://kernel.org/> These are the release notes for Linux version 3. Read them carefully, as they tell you what this is all about, explain how to install the kernel, and what to do if something goes wrong. WHAT IS LINUX? Linux is a clone of the operating system Unix, written from scratch by Linus Torvalds with assistance from a loosely-knit team of hackers across the Net. It aims towards POSIX and Single UNIX Specification compliance. It has all the features you would expect in a modern fully-fledged Unix, including true multitasking, virtual memory, shared libraries, demand loading, shared copy-on-write executables, proper memory management, and multistack networking including IPv4 and IPv6. It is distributed under the GNU General Public License - see the accompanying COPYING file for more details. ON WHAT HARDWARE DOES IT RUN? Although originally developed first for 32-bit x86-based PCs (386 or higher), today Linux also runs on (at least) the Compaq Alpha AXP, Sun SPARC and UltraSPARC, Motorola 68000, PowerPC, PowerPC64, ARM, Hitachi SuperH, Cell, IBM S/390, MIPS, HP PA-RISC, Intel IA-64, DEC VAX, AMD x86-64, AXIS CRIS, Xtensa, Tilera TILE, AVR32 and Renesas M32R architectures. Linux is easily portable to most general-purpose 32- or 64-bit architectures as long as they have a paged memory management unit (PMMU) and a port of the GNU C compiler (gcc) (part of The GNU Compiler Collection, GCC). Linux has also been ported to a number of architectures without a PMMU, although functionality is then obviously somewhat limited. Linux has also been ported to itself. You can now run the kernel as a userspace application - this is called UserMode Linux (UML). DOCUMENTATION: - There is a lot of documentation available both in electronic form on the Internet and in books, both Linux-specific and pertaining to general UNIX questions. I'd recommend looking into the documentation subdirectories on any Linux FTP site for the LDP (Linux Documentation Project) books. This README is not meant to be documentation on the system: there are much better sources available. - There are various README files in the Documentation/ subdirectory: these typically contain kernel-specific installation notes for some drivers for example. See Documentation/00-INDEX for a list of what is contained in each file. Please read the Changes file, as it contains information about the problems, which may result by upgrading your kernel. - The Documentation/DocBook/ subdirectory contains several guides for kernel developers and users. These guides can be rendered in a number of formats: PostScript (.ps), PDF, HTML, & man-pages, among others. After installation, "make psdocs", "make pdfdocs", "make htmldocs", or "make mandocs" will render the documentation in the requested format. INSTALLING the kernel source: - If you install the full sources, put the kernel tarball in a directory where you have permissions (eg. your home directory) and unpack it: gzip -cd linux-3.X.tar.gz | tar xvf - or bzip2 -dc linux-3.X.tar.bz2 | tar xvf - Replace "X" with the version number of the latest kernel. Do NOT use the /usr/src/linux area! This area has a (usually incomplete) set of kernel headers that are used by the library header files. They should match the library, and not get messed up by whatever the kernel-du-jour happens to be. - You can also upgrade between 3.x releases by patching. Patches are distributed in the traditional gzip and the newer bzip2 format. To install by patching, get all the newer patch files, enter the top level directory of the kernel source (linux-3.X) and execute: gzip -cd ../patch-3.x.gz | patch -p1 or bzip2 -dc ../patch-3.x.bz2 | patch -p1 Replace "x" for all versions bigger than the version "X" of your current source tree, _in_order_, and you should be ok. You may want to remove the backup files (some-file-name~ or some-file-name.orig), and make sure that there are no failed patches (some-file-name# or some-file-name.rej). If there are, either you or I have made a mistake. Unlike patches for the 3.x kernels, patches for the 3.x.y kernels (also known as the -stable kernels) are not incremental but instead apply directly to the base 3.x kernel. For example, if your base kernel is 3.0 and you want to apply the 3.0.3 patch, you must not first apply the 3.0.1 and 3.0.2 patches. Similarly, if you are running kernel version 3.0.2 and want to jump to 3.0.3, you must first reverse the 3.0.2 patch (that is, patch -R) _before_ applying the 3.0.3 patch. You can read more on this in Documentation/applying-patches.txt Alternatively, the script patch-kernel can be used to automate this process. It determines the current kernel version and applies any patches found. linux/scripts/patch-kernel linux The first argument in the command above is the location of the kernel source. Patches are applied from the current directory, but an alternative directory can be specified as the second argument. - Make sure you have no stale .o files and dependencies lying around: cd linux make mrproper You should now have the sources correctly installed. SOFTWARE REQUIREMENTS Compiling and running the 3.x kernels requires up-to-date versions of various software packages. Consult Documentation/Changes for the minimum version numbers required and how to get updates for these packages. Beware that using excessively old versions of these packages can cause indirect errors that are very difficult to track down, so don't assume that you can just update packages when obvious problems arise during build or operation. BUILD directory for the kernel: When compiling the kernel, all output files will per default be stored together with the kernel source code. Using the option "make O=output/dir" allow you to specify an alternate place for the output files (including .config). Example: kernel source code: /usr/src/linux-3.X build directory: /home/name/build/kernel To configure and build the kernel, use: cd /usr/src/linux-3.X make O=/home/name/build/kernel menuconfig make O=/home/name/build/kernel sudo make O=/home/name/build/kernel modules_install install Please note: If the 'O=output/dir' option is used, then it must be used for all invocations of make. CONFIGURING the kernel: Do not skip this step even if you are only upgrading one minor version. New configuration options are added in each release, and odd problems will turn up if the configuration files are not set up as expected. If you want to carry your existing configuration to a new version with minimal work, use "make oldconfig", which will only ask you for the answers to new questions. - Alternative configuration commands are: "make config" Plain text interface. "make menuconfig" Text based color menus, radiolists & dialogs. "make nconfig" Enhanced text based color menus. "make xconfig" X windows (Qt) based configuration tool. "make gconfig" X windows (Gtk) based configuration tool. "make oldconfig" Default all questions based on the contents of your existing ./.config file and asking about new config symbols. "make silentoldconfig" Like above, but avoids cluttering the screen with questions already answered. Additionally updates the dependencies. "make olddefconfig" Like above, but sets new symbols to their default values without prompting. "make defconfig" Create a ./.config file by using the default symbol values from either arch/$ARCH/defconfig or arch/$ARCH/configs/${PLATFORM}_defconfig, depending on the architecture. "make ${PLATFORM}_defconfig" Create a ./.config file by using the default symbol values from arch/$ARCH/configs/${PLATFORM}_defconfig. Use "make help" to get a list of all available platforms of your architecture. "make allyesconfig" Create a ./.config file by setting symbol values to 'y' as much as possible. "make allmodconfig" Create a ./.config file by setting symbol values to 'm' as much as possible. "make allnoconfig" Create a ./.config file by setting symbol values to 'n' as much as possible. "make randconfig" Create a ./.config file by setting symbol values to random values. "make localmodconfig" Create a config based on current config and loaded modules (lsmod). Disables any module option that is not needed for the loaded modules. To create a localmodconfig for another machine, store the lsmod of that machine into a file and pass it in as a LSMOD parameter. target$ lsmod > /tmp/mylsmod target$ scp /tmp/mylsmod host:/tmp host$ make LSMOD=/tmp/mylsmod localmodconfig The above also works when cross compiling. "make localyesconfig" Similar to localmodconfig, except it will convert all module options to built in (=y) options. You can find more information on using the Linux kernel config tools in Documentation/kbuild/kconfig.txt. - NOTES on "make config": - Having unnecessary drivers will make the kernel bigger, and can under some circumstances lead to problems: probing for a nonexistent controller card may confuse your other controllers - Compiling the kernel with "Processor type" set higher than 386 will result in a kernel that does NOT work on a 386. The kernel will detect this on bootup, and give up. - A kernel with math-emulation compiled in will still use the coprocessor if one is present: the math emulation will just never get used in that case. The kernel will be slightly larger, but will work on different machines regardless of whether they have a math coprocessor or not. - The "kernel hacking" configuration details usually result in a bigger or slower kernel (or both), and can even make the kernel less stable by configuring some routines to actively try to break bad code to find kernel problems (kmalloc()). Thus you should probably answer 'n' to the questions for "development", "experimental", or "debugging" features. COMPILING the kernel: - Make sure you have at least gcc 3.2 available. For more information, refer to Documentation/Changes. Please note that you can still run a.out user programs with this kernel. - Do a "make" to create a compressed kernel image. It is also possible to do "make install" if you have lilo installed to suit the kernel makefiles, but you may want to check your particular lilo setup first. To do the actual install, you have to be root, but none of the normal build should require that. Don't take the name of root in vain. - If you configured any of the parts of the kernel as `modules', you will also have to do "make modules_install". - Verbose kernel compile/build output: Normally, the kernel build system runs in a fairly quiet mode (but not totally silent). However, sometimes you or other kernel developers need to see compile, link, or other commands exactly as they are executed. For this, use "verbose" build mode. This is done by inserting "V=1" in the "make" command. E.g.: make V=1 all To have the build system also tell the reason for the rebuild of each target, use "V=2". The default is "V=0". - Keep a backup kernel handy in case something goes wrong. This is especially true for the development releases, since each new release contains new code which has not been debugged. Make sure you keep a backup of the modules corresponding to that kernel, as well. If you are installing a new kernel with the same version number as your working kernel, make a backup of your modules directory before you do a "make modules_install". Alternatively, before compiling, use the kernel config option "LOCALVERSION" to append a unique suffix to the regular kernel version. LOCALVERSION can be set in the "General Setup" menu. - In order to boot your new kernel, you'll need to copy the kernel image (e.g. .../linux/arch/i386/boot/bzImage after compilation) to the place where your regular bootable kernel is found. - Booting a kernel directly from a floppy without the assistance of a bootloader such as LILO, is no longer supported. If you boot Linux from the hard drive, chances are you use LILO, which uses the kernel image as specified in the file /etc/lilo.conf. The kernel image file is usually /vmlinuz, /boot/vmlinuz, /bzImage or /boot/bzImage. To use the new kernel, save a copy of the old image and copy the new image over the old one. Then, you MUST RERUN LILO to update the loading map!! If you don't, you won't be able to boot the new kernel image. Reinstalling LILO is usually a matter of running /sbin/lilo. You may wish to edit /etc/lilo.conf to specify an entry for your old kernel image (say, /vmlinux.old) in case the new one does not work. See the LILO docs for more information. After reinstalling LILO, you should be all set. Shutdown the system, reboot, and enjoy! If you ever need to change the default root device, video mode, ramdisk size, etc. in the kernel image, use the 'rdev' program (or alternatively the LILO boot options when appropriate). No need to recompile the kernel to change these parameters. - Reboot with the new kernel and enjoy. IF SOMETHING GOES WRONG: - If you have problems that seem to be due to kernel bugs, please check the file MAINTAINERS to see if there is a particular person associated with the part of the kernel that you are having trouble with. If there isn't anyone listed there, then the second best thing is to mail them to me (torvalds@linux-foundation.org), and possibly to any other relevant mailing-list or to the newsgroup. - In all bug-reports, *please* tell what kernel you are talking about, how to duplicate the problem, and what your setup is (use your common sense). If the problem is new, tell me so, and if the problem is old, please try to tell me when you first noticed it. - If the bug results in a message like unable to handle kernel paging request at address C0000010 Oops: 0002 EIP: 0010:XXXXXXXX eax: xxxxxxxx ebx: xxxxxxxx ecx: xxxxxxxx edx: xxxxxxxx esi: xxxxxxxx edi: xxxxxxxx ebp: xxxxxxxx ds: xxxx es: xxxx fs: xxxx gs: xxxx Pid: xx, process nr: xx xx xx xx xx xx xx xx xx xx xx or similar kernel debugging information on your screen or in your system log, please duplicate it *exactly*. The dump may look incomprehensible to you, but it does contain information that may help debugging the problem. The text above the dump is also important: it tells something about why the kernel dumped code (in the above example, it's due to a bad kernel pointer). More information on making sense of the dump is in Documentation/oops-tracing.txt - If you compiled the kernel with CONFIG_KALLSYMS you can send the dump as is, otherwise you will have to use the "ksymoops" program to make sense of the dump (but compiling with CONFIG_KALLSYMS is usually preferred). This utility can be downloaded from ftp://ftp.<country>.kernel.org/pub/linux/utils/kernel/ksymoops/ . Alternatively, you can do the dump lookup by hand: - In debugging dumps like the above, it helps enormously if you can look up what the EIP value means. The hex value as such doesn't help me or anybody else very much: it will depend on your particular kernel setup. What you should do is take the hex value from the EIP line (ignore the "0010:"), and look it up in the kernel namelist to see which kernel function contains the offending address. To find out the kernel function name, you'll need to find the system binary associated with the kernel that exhibited the symptom. This is the file 'linux/vmlinux'. To extract the namelist and match it against the EIP from the kernel crash, do: nm vmlinux | sort | less This will give you a list of kernel addresses sorted in ascending order, from which it is simple to find the function that contains the offending address. Note that the address given by the kernel debugging messages will not necessarily match exactly with the function addresses (in fact, that is very unlikely), so you can't just 'grep' the list: the list will, however, give you the starting point of each kernel function, so by looking for the function that has a starting address lower than the one you are searching for but is followed by a function with a higher address you will find the one you want. In fact, it may be a good idea to include a bit of "context" in your problem report, giving a few lines around the interesting one. If you for some reason cannot do the above (you have a pre-compiled kernel image or similar), telling me as much about your setup as possible will help. Please read the REPORTING-BUGS document for details. - Alternatively, you can use gdb on a running kernel. (read-only; i.e. you cannot change values or set break points.) To do this, first compile the kernel with -g; edit arch/i386/Makefile appropriately, then do a "make clean". You'll also need to enable CONFIG_PROC_FS (via "make config"). After you've rebooted with the new kernel, do "gdb vmlinux /proc/kcore". You can now use all the usual gdb commands. The command to look up the point where your system crashed is "l *0xXXXXXXXX". (Replace the XXXes with the EIP value.) gdb'ing a non-running kernel currently fails because gdb (wrongly) disregards the starting offset for which the kernel is compiled.
daviddozie / ForjexForjex is a command-line tool that helps developers generate new repositories, automate setups, and streamline project creation. It's designed to eliminate boilerplate and automate repetitive tasks, letting you focus on what truly matters building great software.
NotMyself / New Windows Dev PcA comprehensive Windows developer setup automation repository with PowerShell 7+, Windows 11 optimizations, and mandatory WSL integration. Features streamlined configuration scripts, automated tool installation, and Claude Code integration with 9+ specialized AI agents for development workflows.