141 skills found · Page 4 of 5
demonixis / XRCinematicImageEffectsThe Unity's Cinematic Image Effects optimized for Virtual Reality using Single Pass Stereo Rendering
zj831007 / DebugGPUA debug tool to optimize mipmap and overdraw for unity project
Stepan-Makarenko / ICM PPO ImplementationProximal Policy Optimization(PPO) with Intrinsic Curiosity Module(ICM) on Pyramid env, Unity ML
ImmanuelXIV / Ppo Self PlayReinforcement Learning | Multi-Agent RL | Self-Play | Proximal Policy Optimization Algorithm (PPO) agent | Unity Tennis environment
GameTechDev / UnityPerformanceSandboxProject that can be used to learn Graphics Performance Analyzer toolkit by following along Unity* Optimization Guide for Intel x86 Platforms article. https://software.intel.com/en-us/android/articles/unity-optimization-guide-for-x86-android-part-1
LoviceSunuwar / Unity 3D Pet Simulator3D Mobile HyperCasual game developed in Unity. Where the user controls a pet character that can move around the environment with jump functionalities, with Selectable skins, Ads Monetization, Unity Analysis, AI character movements. Optimized for iOS and Android Devices.
dhyeythumar / PPO Algo With Custom Unity EnvironmentImplementation of Proximal Policy Optimization algorithm on a custom Unity environment.
Pico-Developer / PICO URP ForkPICO's URP fork of Unity's official staging branch (2022.3.14f1) to add performance optimization and customization features for XR headsets.
MrUnbelievable92 / SIMD AlgorithmsA collection of hand optimized SIMD versions of common array algorithms for Unity.
miventech / NativeVoxReaderA high-performance native .vox importer for Unity. Supports MagicaVoxel hierarchy, greedy meshing optimization, and automatic texture baking. No external dependencies. Fast and optimized MagicaVoxel .vox importer for Unity
roundyyy / Quest Vr Optimized ShadersMy High-performance Unity shader collection optimized for Meta Quest VR headsets or PCVR. Features mobile-friendly rendering techniques. Perfect for Quest 2/3 development.
SamuelAsherRivello / Unity OptimizationShowcase of Unity optimization techniques. Each demo includes a before & after.
cfrBernard / MaskMapWizardThis is a simple Python app, designed to help you create Mask Maps by combining multiple textures into a single RGBA image. It’s a powerful solution for optimizing textures in Unity HDRP.
IvanMurzak / Unity NonDrawingGraphicUI component which doesn't have drawing event at all. But still can receive click events. More optimized to have something invisible and clickable in Unity UI.
archrave / Hazeshock FPS GameA first person shooter developed on Unity Engine. The premise of the game is to shoot and kill as many enemies as possible, which will spawn randomly in the arena. Few game objects are optimized using Blender. All Scripts are coded in C#.
CatHut / VrmRigifyForUnityA Blender add-on for rigging VRM models with Rigify and optimizing them for Unity.
wotakuro / UnityRuntimeCompressedTexturePackerA Unity runtime utility that dynamically packs compressed textures to atlases to optimize VRAM and draw calls.(currently .astc only support)
mika-f / PlanaPlana is a powerful general purpose obfuscator for C#, but optimized for Unity and UdonSharp, containing a variety of features which provide protection for your source code from the hackers
darkstornmetu / JellyLinkJelly Link is an interactive, grid-based game developed in Unity that showcases custom editor windows, custom dependecy injection system, grid management, and the use of Unity's Job System for certain optimizations.
StudioTechtrics / ClosestPointOnMeshUnity code, which enables you to query closest point on 3D mesh. It is quite optimized but can be optimized further. Uses kd-tree with some sort of SAH heuristics. Sadly doesn't splits triangles.