181 skills found · Page 2 of 7
leonardo-montes / Unity ECS Job System SPHImplementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.
bazyleu / UniStateUniState is a modern, high-performance, scalable state machine package for Unity.
natmlx / Natml UnityHigh performance, cross-platform machine learning for Unity Engine.
larryhou / MemoryProfilerCPU and memory profiling tools for Unity3D
kodai100 / Unity LightBeamPerformanceThis package can create light beam performance with Unity's timeline functionality.
A multifunctional, extensible, and high-performance Gizmos drawing utility for Unity. It works both in the editor and in the build, and drawing can be done both in OnDrawGizmos and in Update.
stella3d / OscCoreA performance-oriented OSC library for Unity
jeffvella / UnityAStarNavigationAn A* navigation system for Unity using burst compiled jobs for performance.
ViveSoftware / ViveMediaDecoderA high performance video decoding Unity plugin for Windows.
focus-creative-games / HuatuoHybridCLR 是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
focus-creative-games / ZluaZLuA is a high-performance, rock-solid, and elegantly designed modern Lua solution for Unity, aggressively optimized for IL2CPP and .NET. zlua是一个高效、稳定、优雅的针为il2cpp和.net 极致优化 的现代Unity lua脚本方案。
BLaZeKiLL / VloxyEnginePerformance oriented voxel engine for unity.
Unity-Technologies / PerformanceBenchmarkReporterThe Unity Performance Benchmark tool enables partners and developers to establish benchmark samples and measurements using the Performance Testing package, then use these benchmark values to compare subsequent performance test results in an html output utilizing graphical visualizations.
MarcusXie3D / FastBloomForMobilesA bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of that, color grading is well integrated and costs little extra performance.
ARM-software / Performance Studio Integration For UnityPerformance Studio tool integration with C# scripting for the Unity game engine.
videokit-ai / NatcorderHigh performance, cross-platform video recording for Unity Engine.
Unity-Technologies / XRAutomatedTestsXRAutomatedTests is where you can find functional, graphics, performance, and other types of automated tests for your XR Unity development.
kuronekoyang / KuroDynamicAtlasHigh performance ASTC dynamic atlas for unity
snozbot / FastStringAlternative to StringBuilder class for Unity games, with minimal memory allocation and faster performance.
Unity-Technologies / Com.unity.performance TrackingA set of tools and utilities to help track Unity Editor performance