SkillAgentSearch skills...

UnityAStarNavigation

An A* navigation system for Unity using burst compiled jobs for performance.

Install / Use

/learn @jeffvella/UnityAStarNavigation
About this skill

Quality Score

0/100

Supported Platforms

Universal

README

UnityAStarNavigation

An experimental 3D A* navigation system for Unity using burst compiled jobs.

Features:
  • 3D A* Pathfinding queries.
  • Custom Native 3D dense grid ontop of a single NativeArray<T>
  • Each query can specify its own area weights.
  • Grid nodes can be assigned to many areas.
  • Grid nodes can be added/removed from areas by volume with oriented bounding boxes.
  • Grid nodes can be generated for terrain by mapping to a Unity NavMesh.
  • Custom NativePriorityQueue<T>
<img src="https://i.imgur.com/bDRp9Jv.gif" target="_blank" />

Note: Project was created with Unity 2019.3, older versions may not work.

View on GitHub
GitHub Stars153
CategoryDevelopment
Updated1mo ago
Forks31

Languages

C#

Security Score

95/100

Audited on Mar 2, 2026

No findings