583 skills found · Page 5 of 20
Jeffallan / golang-proImplements concurrent Go patterns using goroutines and channels, designs and builds microservices with gRPC or REST, optimizes Go application performance with pprof, and enforces idiomatic Go with generics, interfaces, and robust error handling
tw93 / kamiTypeset professional documents with Kami templates: resumes, one-pagers, white papers, letters, portfolios, and slide decks
aden-hive / hive.chart-creation-foundationsRequired reading whenever any chart_* tool is available. Teaches the one-tool embedding contract (call chart_render → live chart appears in chat AND a downloadable PNG lands in the queen session dir), the ECharts (data viz) vs Mermaid (structural diagrams) decision, the BI/financial-grade aesthetic…
aden-hive / hive.terminal-tools-job-controlUse when launching anything that runs longer than a minute, anything that streams logs, anything you want to keep running while doing other work — or when terminal_exec auto-backgrounded on you and returned a job_id.
aden-hive / hive.image-generationRequired before calling image_generate. Create and edit images from a prompt — generate an image, make a picture / logo / illustration / icon / banner / poster / thumbnail / hero image / mockup / product shot / social graphic, or edit / restyle / combine existing images from reference images.
AgriciDaniel / claude-adsClaude-first paid-media operations skill for Claude Code across 12 ad platforms (Google, Meta, YouTube, LinkedIn, TikTok, Microsoft, Apple, Amazon, Reddit, Pinterest, Snapchat, X): source-grounded audits, deterministic findings and evidence coverage, versioned JSON reports, and capability-gated acco…
AgriciDaniel / ads-auditRun a source-grounded paid-advertising audit for one or more of Google, Meta, YouTube, LinkedIn, TikTok, Microsoft, Apple, Amazon, Reddit, Pinterest, Snapchat, and X.
AgriciDaniel / adsOperate professional paid advertising across Google, Meta, YouTube, LinkedIn, TikTok, Microsoft, Apple, Amazon, Reddit, Pinterest, Snapchat, and X.
YaoApp / yao-daemonDaemon process management — start, monitor, restart, stop long-running services. ALWAYS invoke this skill when the user asks to start, check, restart, or stop background services, dev servers, or daemon processes.
YaoApp / secretAgents can read user-configured secrets at runtime using the `tai tool` CLI. Secrets are encrypted at rest (AES-256-GCM) and decrypted only when read.
miqdadbadjuber / antislop-codeCode comment hygiene for AI coding agents: remove generic AI-slop comments, keep the valuable ones, never touch the code.
android / android-for-cars-parked-appsAdapt existing Android video streaming apps, games, and web browsers
android / restore-credentialsProvides knowledge and workflows to implement Android's Restore Credentials
HKUSTDial / intro-drafterDrafts the Introduction prose for a technical paper, guided internally by a six-paragraph flowchart: background and running example, existing limitations, problem essence and goal, key challenges, solution overview, contributions.
trailofbits / fuzzing-dictionaryBuilds and applies fuzzing dictionaries so a fuzzer can produce the keywords, magic bytes, and tokens a target expects. Covers extracting tokens from source, headers, binaries, and specifications, dictionary syntax, and wiring one into libFuzzer or AFL++
trailofbits / entry-point-analyzerAnalyzes smart contract codebases to identify state-changing entry points for security auditing. Detects externally callable functions that modify state, categorizes them by access level (public, admin, role-restricted, contract-only), and generates structured audit reports.
deanpeters / pricing-packaging-trackerTrack competitor pricing and packaging as a diffable time series
deanpeters / stakeholder-mappingPrioritize stakeholders using two complementary grids
internet-court / lifiLI.FI REST API for cross-chain and same-chain token swaps, bridging, DeFi deposits (Composer), yield discovery (Earn), and intent-based execution (Intents).
internet-court / near-intentsCross-chain token swap integration using NEAR Intents 1Click API
SnailSploit / offensive-active-directoryActive Directory attack methodology for internal network red team engagements. Covers reconnaissance (BloodHound, PowerView, ADExplorer), credential abuse (Kerberoasting, ASREProasting, NTLM relay, LLMNR/NBT-NS poisoning), privilege escalation (ACL abuse, GPO abuse, unconstrained/constrained delegat…
SnailSploit / offensive-api-securityComprehensive API security testing methodology covering REST, gRPC, and WebSocket attack surfaces. Addresses the full OWASP API Security Top 10 2023 including BOLA/IDOR, broken authentication, excessive data exposure, rate limiting bypass, BFLA, mass assignment, SSRF, and security misconfiguration.
SnailSploit / offensive-xxeXML External Entity injection testing checklist: classic XXE, blind XXE (out-of-band), XXE via file upload (SVG/docx), XXE in SOAP/REST, error-based XXE, XInclude attacks, and XXE filter bypass. Use for web app XXE testing and bug bounty.
irinabuht12-oss / day-hour-performance-breakdownAnalyzes performance by day of week and hour of day across your campaigns. Identifies when your ads perform best and worst, recommends ad schedule adjustments with estimated savings, and tells you exactly what you'd give up by restricting hours. Platform: Google and Meta.
gamedev-skills / save-systemsDesign save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral
gamedev-skills / roblox-uiBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification.
gamedev-skills / level-designDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice
gamedev-skills / roblox-simulator-economyDesign, balance, and implement the economy of a Roblox simulator, tycoon, clicker, or idle game in Luau: upgrade cost curves, buy max, income per second, rebirth/prestige requirements and multipliers, offline earnings, big-number display (1.5K, 3.4M, 2.0Qa), server-authoritative purchases, repairing…
czlonkowski / n8n-self-hostingDeploy a production self-hosted n8n end-to-end to a fresh Linux VM over SSH, using Docker Compose behind a Caddy reverse proxy with automatic HTTPS
MengTo / beam-glow-statesCreate React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow