1,669 skills found · Page 36 of 56
actionbook / m13-domain-errorUse when designing domain error handling. Keywords: domain error, error categorization, recovery strategy, retry, fallback, domain error hierarchy, user-facing vs internal errors, error code design, circuit breaker, graceful degradation, resilience, error context, backoff, retry with backoff, error…
actionbook / m14-mental-modelUse when learning Rust concepts. Keywords: mental model, how to think about ownership, understanding borrow checker, visualizing memory layout, analogy, misconception, explaining ownership, why does Rust, help me understand, confused about, learning Rust, explain like I'm, ELI5, intuition for, comin…
actionbook / rust-trait-explorerExplore Rust trait implementations using LSP. Triggers on: /trait-impl, find implementations, who implements, trait 实现, 谁实现了, 实现了哪些trait
actionbook / m03-mutabilityCRITICAL: Use for mutability issues. Triggers: E0596, E0499, E0502, cannot borrow as mutable, already borrowed as immutable, mut, &mut, interior mutability, Cell, RefCell, Mutex, RwLock, 可变性, 内部可变性, 借用冲突
actionbook / m06-error-handlingCRITICAL: Use for error handling. Triggers: Result, Option, Error, ?, unwrap, expect, panic, anyhow, thiserror, when to panic vs return Result, custom error, error propagation, 错误处理, Result 用法, 什么时候用 panic
actionbook / m10-performanceCRITICAL: Use for performance optimization. Triggers: performance, optimization, benchmark, profiling, flamegraph, criterion, slow, fast, allocation, cache, SIMD, make it faster, 性能优化, 基准测试
actionbook / m15-anti-patternUse when reviewing code for anti-patterns. Keywords: anti-pattern, common mistake, pitfall, code smell, bad practice, code review, is this an anti-pattern, better way to do this, common mistake to avoid, why is this bad, idiomatic way, beginner mistake, fighting borrow checker, clone everywhere, unw…
evo-hq / finetuningThis skill should be used when picking or diagnosing a training move (SFT, LoRA, DPO/KTO/ORPO, RFT, GRPO/PPO/RLOO, RLHF), or when the user mentions fine-tuning, post-training, training recipe, reward design, or weight updates.
plugin87 / design-componentDesign a UI component spec to the house quality bar — anatomy, variants, sizes, the 8 states, token mapping, and accessibility
plugin87 / design-screenDesign or build a page, screen, landing page, website, app or UI from a request - the whole job, end to end. Use this for "design a landing page", "build a settings screen", "make me a website", "design the onboarding", "ออกแบบหน้าเว็บ", "ทำหน้า landing", "ออกแบบ UI", "ทำแอป".
plugin87 / critiqueAdversarial design critique of the current work — render it, look at it, and argue for rejection. Run after the gates are green, never instead of them.
plugin87 / scaffold-projectScaffold a new design-product project that matches the recommended Claude Code layout (the reference structure)
daymade / terraform-skillDiagnoses and designs safe Terraform releases, provisioners (remote-exec/local-exec/file, cloud-init, Compose, Caddy), multi-environment isolation, and fresh-host bootstrap
daymade / interaction-design-boardGenerates several distinct, clickable HTML interaction prototypes for one product surface into a Design Board and collects selection/remix feedback before implementation.
daymade / macos-load-doctorDiagnoses macOS system-level slowness, heat and fleet-wide timeouts: high load average, leaked per-session child processes (MCP servers, helpers), fork storms, busy loops
daymade / skill-reviewerReviews skill quality with evidence-based design rubrics and read-only batch inventories. Use for self-review, external skill or repository audits, and authorized auto-PR improvements. Separates design quality from measured task benefit and host compatibility.
daymade / frontend-visual-qaAudits rendered UI and specific task/object-link handoffs; excludes ordinary source citations alone. Audits already-rendered UI and Markdown/Obsidian image layout — web app, deck/slide, dashboard, design-system, or Electron/native app — via real-browser/native-app journeys and a Playwright sweep.
daymade / macos-watchdogDesigns and audits macOS launchd watchdogs: LaunchAgent/LaunchDaemon setup, plist edits, scheduled self-healing, repeated notifications, apps reopening after quit, crash/repair loops, Script Editor alerts, stop/disable/restart, cooldown/backoff, notification throttling, alert decisions, schedule rea…
daymade / floorplan-finderFinds existing residential floor plans online and checks layout, entrance orientation, and source identity. Use for 找户型图、按楼栋房号找原图、核对同款或镜像户型. Not for designing, generating, or certifying architectural drawings.
daymade / macos-permissionsDiagnoses TCC denials and stuck Keychain dialogs: Full Disk Access, Screen Recording, Microphone, Camera, Accessibility, Automation. Use for recurring prompts, LaunchAgent/uv jobs that fail only in background, broken grants, or automating Full Disk Access (权限弹窗 / 授权了没用 / 完全磁盘访问).
CloudAI-X / error-handlingImplements error handling patterns, structured logging, retry strategies, circuit breakers, and graceful degradation
CloudAI-X / security-patternsImplements authentication, authorization, encryption, secrets management, and security hardening patterns
CloudAI-X / database-designDesigns database schemas, indexing strategies, query optimization, and migration patterns for SQL and NoSQL databases
CloudAI-X / designing-apisDesigns REST and GraphQL APIs including endpoints, error handling, versioning, and documentation
CloudAI-X / designing-architectureDesigns software architecture and selects appropriate patterns for projects
CloudAI-X / designing-testsDesigns and implements testing strategies for any codebase
noobnooc / better-codexBehavioral guardrails for Codex coding work based on common user complaints
jtydhr88 / sw-series-engine-bibleFrom an idea to a sellable series design; series engine / franchise, story pattern, character webs that keep generating conflict, pilot types, and the documents that sell them (剧集引擎/franchise/故事模式/人物网/试播集类型/剧集圣经/跳板/提案).
jtydhr88 / sw-character-conflictCharacter creation, protagonist/antagonist design and dramatic conflict for scripts (人物/对手/冲突) — merged from Lajos Egri (three-dimensional character, orchestration, unity of opposites, pivotal character, rising vs static vs jumping conflict, transition), William Indick's Psychology for Screenwriters…
jtydhr88 / sw-dialogueDialogue writing and revision for screen and stage (对白/台词/潜台词) — merged from Robert McKee's Dialogue (dialogue as action, said/unsaid/unsayable, exposition as ammunition, beat = action/reaction gerunds, flaws of credibility/language/content/design, character-specific vocabulary and grammar, seven sc…