12,229 skills found · Page 231 of 408
huang-sir1 / radiology-annotationDesign/audit imaging truth, readers, ROI geometry, reproducibility and label noise; not model training.
huang-sir1 / radiology-clinical-domainSet disease pathways, endpoints, reference standards and treatment timelines; not patient care.
huang-sir1 / radiology-consensus-guidelineDesign/audit consensus and evidence-to-recommendation products; not review synthesis or endorsement.
huang-sir1 / radiology-deep-learningDesign/train/audit imaging DL pipelines, splits, tuning and validation; not deployment studies.
huang-sir1 / radiology-ethicsAudit IRB, consent, privacy, IACUC/IBC, biosafety and dual use; not logistics or lab execution.
huang-sir1 / radiology-frontierIdentify evidence-grounded imaging frontiers and gaps; not design lock or journal choice.
huang-sir1 / radiology-health-economicsPlan/audit imaging economic evaluation, decision models, budget impact, uncertainty and HTA reporting.
huang-sir1 / radiology-innovation-transferAssess disclosure, prior-art handoff, rights and transfer readiness; not patentability, FTO or legal advice.
huang-sir1 / radiology-method-evaluationAudit parameter provenance, metric fit, fair comparisons and robustness; not execution or paper review.
huang-sir1 / radiology-paper2pptPlan/create/audit evidence-led research decks for defenses, meetings and talks, with render QA. CN: PPT、答辩、组会汇报
huang-sir1 / radiology-qualitative-mixed-methodsDesign/audit qualitative and mixed-methods sampling, reflexivity, integration and claim limits.
huang-sir1 / radiology-radiogenomicsInterpret mechanisms and imaging-mechanism bridges with competing explanations and causal ceilings.
huang-sir1 / radiology-radiomicsDesign/audit radiomics preprocessing, IBSI extraction, stability, leakage-safe selection and validation.
huang-sir1 / radiology-reproducibilityAudit/package computational replay with manifests, environments, provenance and evidence levels.
huang-sir1 / radiology-research-integrityAudit authorship, COI, AI use, selective reporting and artifact integrity; not misconduct adjudication.
huang-sir1 / radiology-research-opsPlan/audit sites, RACI, milestones, dependencies, resources, risks and closeout; not scientific design.
Besty0728 / unity-materialEdit material and shader properties across Built-in/URP/HDRP
Besty0728 / skill-creatorGuide for authoring user-defined custom UnitySkills skills inside your own Unity project - a [UnitySkill] C# method plus the conventions that let agents and the server discover and gate it
Besty0728 / unity-cliGuide for using the experimental Unity CLI with bound UnitySkills projects
Besty0728 / unity-gameobjectCreate and manipulate GameObjects
Besty0728 / unity-qframeworkEditor automation for QFramework (github.com/liangxiegame/QFramework) — architecture-layer code generation (Architecture/System/Model/Command/Utility/Query via ArchitectureCodeGenerator), ViewController and UIKit panel code generation bound to a GameObject/prefab, UIKit project settings, ResKit Asse…
Besty0728 / unity-animatorEdit Unity Animator Controllers and drive runtime parameters
Besty0728 / unity-assetManage Unity AssetDatabase operations
Besty0728 / unity-behaviorDrive Unity Behavior behavior graphs and blackboard variables
Besty0728 / unity-cleanerClean up and audit a Unity project
Besty0728 / unity-lightCreate and configure Unity lights
Besty0728 / unity-skillsAutomate the Unity Editor through a local REST API — scripts, scenes, prefabs, assets, materials, lighting, tests and hundreds of other Editor operations
Besty0728 / unity-batchUnified batch and async-job orchestration
Besty0728 / unity-hybridclrAutomate HybridCLR C# hot-update prebuild
Besty0728 / unity-qframework-designSource-anchored design rules for QFramework v1.0.257 covering the four-layer architecture (Controller/System/Model/Utility), Command/Query/Event/BindableProperty core tools, and the CoreKit-family toolkits (UIKit/ResKit/ActionKit/PackageKit), distilled from QFramework.cs source and the official Doc.…