3,637 skills found · Page 26 of 122
SnailSploit / offensive-request-smugglingHTTP request smuggling checklist: CL.TE, TE.CL, TE.TE variants, detection with timing and differential responses, WAF bypass, cache poisoning, credential hijacking, and request smuggling via HTTP/2. Use when testing reverse proxy/load balancer configurations.
SnailSploit / offensive-ssrfServer-Side Request Forgery testing checklist: SSRF discovery, blind SSRF with out-of-band, cloud metadata endpoints (AWS/GCP/Azure), SSRF filter bypass techniques (IP encoding, DNS rebinding, redirect chains), and SSRF to RCE escalation. Use for web app SSRF testing and bug bounty.
SnailSploit / offensive-xxeXML External Entity injection testing checklist: classic XXE, blind XXE (out-of-band), XXE via file upload (SVG/docx), XXE in SOAP/REST, error-based XXE, XInclude attacks, and XXE filter bypass. Use for web app XXE testing and bug bounty.
SnailSploit / offensive-wpa2-pskWPA/WPA2-PSK attack methodology — four-way handshake capture via targeted deauthentication, PMKID attacks (no client required), hcxdumptool / hcxpcapngtool conversion to hashcat hc22000 format, GPU-accelerated cracking with dictionary, mask, and rule-based attacks, vendor default-PSK generators (UPC…
SnailSploit / offensive-deauth-disassocDeauthentication and disassociation attacks against 802.11 networks — targeted single-client deauth for handshake capture, broadcast deauth for DoS (with authorization), action-frame attacks bypassing 802.11w (PMF), beacon flooding, mdk4 / aireplay-ng tooling, and rate-limit / PMF-aware operation.
larashero3-dotcom / lieflat-chartsData visualization Skill for AI Agents, turning data into polished, interactive HTML charts. 面向 AI Agents 的数据可视化 Skill,将数据快速生成精致、可交互的 HTML 图表。
SawyerHood / dev-browserA Claude Skill to give your agent the ability to use a web browser
irinabuht12-oss / landing-page-audit-39CRO analysis for landing pages evaluating headline clarity, CTA placement, trust signals, mobile friction, and conversion killers
irinabuht12-oss / ab-test-analyzerStatistical significance calculator for A/B test results with sample size requirements, segment breakdowns, and hypothesis generation
irinabuht12-oss / account-structure-reviewEvaluates your campaign and ad set structure against your actual goals and budget. Flags over-segmentation that fragments your data, under-segmentation that hides performance differences, budget allocation issues, and consolidation opportunities that would improve algorithmic delivery and your abili…
irinabuht12-oss / anomaly-detectionCatches unusual performance changes across your accounts — CPC spikes, CVR drops, spend surges, impression collapses, CTR shifts — and flags them with context about what likely changed. The goal is to catch problems in hours instead of discovering them days later during a routine check.
irinabuht12-oss / bid-strategy-recommendationsAnalyzes your campaign history, conversion volume, CPA targets, and auction dynamics, then recommends the right bid strategy for each campaign — manual CPC, target CPA, target ROAS, maximize conversions, or maximize conversion value.
irinabuht12-oss / campaign-naming-convention-builderBuilds a consistent, filterable naming convention across your Google and Meta accounts based on your campaign types, objectives, targeting, and reporting needs. Makes filtering, reporting, and cross-platform analysis actually work instead of guessing what "Campaign_v3_Final_NEW" means.
irinabuht12-oss / channel-mix-optimizerGiven your total budget, recommends the optimal split across Google Search, PMax, Meta prospecting, Meta retargeting, and any other active channels based on your last 60-90 days of marginal ROAS and CPA by channel. Tells you where each additional dollar produces the best return.
irinabuht12-oss / conversion-path-analysisMaps out how users move through your funnel from first ad click to conversion. Identifies where the biggest drop-offs happen, which campaigns contribute most at each stage, and how long the typical conversion path takes across different audience segments. Platform: Google and Meta.
irinabuht12-oss / device-performance-splitAnalyzes how your campaigns perform across mobile, desktop, and tablet. Identifies where device performance diverges significantly and recommends bid adjustments, campaign splits, or creative/landing page changes to capture the gap. Platform: Google and Meta.
irinabuht12-oss / geo-performance-analysisBreaks down campaign performance by geographic location at whatever level matters — country, state, city, DMA, zip code. Flags underperforming geos that are quietly eating budget and high-performing ones that deserve more spend. Recommends geo bid adjustments or campaign splits.
irinabuht12-oss / performance-benchmarkingCompares your key metrics against industry benchmarks for your specific vertical, campaign type, and platform. Tells you where you're ahead, where you're behind, and where there's room to improve — adjusted for your account size and spend level, because a $10K/month account and a $500K/month account…
irinabuht12-oss / retargeting-window-analysisAnalyzes your conversion lag data to determine the optimal retargeting window for each audience segment. Tells you whether your 30-day retargeting window should actually be 7 days, 14 days, or 60 days based on when people actually convert after their first visit. Platform: Meta.
irinabuht12-oss / roas-forecastingProjects your ROAS for the next 30, 60, and 90 days based on current performance trends, seasonality patterns from your historical data, and planned budget or campaign changes. Gives you a range with confidence intervals, not a single number pretending to be precise. Platform: Google and Meta.
irinabuht12-oss / search-term-miningAnalyzes your search term reports across all campaigns and surfaces high-intent terms you're not bidding on yet. Groups them by theme, estimates their potential volume and CPA, and recommends match types and starting bids for each. Platform: Google.
irinabuht12-oss / weekly-account-summaryGenerates a plain English summary of everything that happened across all your accounts this week. What improved, what declined, what needs immediate attention, and what to prioritize next week.
gamedev-skills / dialogue-systemsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral
gamedev-skills / godot-physicsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries)
gamedev-skills / roblox-datastoresPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards
gamedev-skills / roblox-luauScript a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative)
gamedev-skills / unity-navmeshAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles
gamedev-skills / pixijs-renderingBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups
gamedev-skills / threejs-gltf-loadingLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures
gamedev-skills / threejs-materials-lightingLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections